Phase 10 section
Pokemon Emerald Post-Game Unlocks and S.S. Tidal Walkthrough
Post-Game Unlocks and S.S. Tidal section for the Pokemon Emerald walkthrough with wild Pokemon, trainers, items, coordinates, requirements, and strategy notes.
Post-Game Unlocks and S.S. Tidal is a dedicated section page for Phase 10: Post-Game + Battle Frontier. Choose the roaming Lati color, board the S.S. Tidal, and open the Battle Frontier trip.
Trainer Art
Key Emerald trainers for this section are shown here so boss, rival, villain, and Frontier pages have the right character context.
Route Plan
Primary source maps covered here: Littleroot Town, Slateport City Harbor, Lilycove City Harbor. Follow this page as its own checklist, then return to the phase index when the wild Pokemon, trainers, items, and boss notes are complete.
Wild Pokemon
No wild Pokemon encounter table is sourced for this section.
Trainers
No mandatory trainer battles are sourced for this section.
Items
| Item | Type | Location | Requirement / flag context |
|---|---|---|---|
| Deep Sea Tooth | Gift / reward | Slateport City Harbor, Deep Sea Tooth | NPC gift or story reward |
| Deep Sea Scale | Gift / reward | Slateport City Harbor, Deep Sea Scale | NPC gift or story reward |
Completion Checklist
- Clear the main objective: Choose the roaming Lati color, board the S.S. Tidal, and open the Battle Frontier trip.
- Review every wild Pokemon method listed for the section.
- Fight or deliberately skip every trainer listed in route order.
- Collect visible items, hidden items, and scripted rewards you care about before moving on.
Source Notes
- Source of truth: pret/pokeemerald
wild_encounters.json, mapmap.jsonobject/background events, mapscripts.inc,trainers.h, andtrainer_parties.h. - Encounter odds are aggregated by species and method from Emerald slot rates. Most rows are marked Any time because Emerald has no normal day/night wild encounter split.
- Pokemon table sprites use locally cached Emerald front sprites from
/guides/pokemon-emerald-pokemon-sprites.json. - Trainer art on this page uses the local Emerald trainer manifest and reused Hoenn character art where Emerald-specific artwork is not available.