Climb Tin Tower after the Rainbow Wing route is available. This section is generated from pret/pokegold map, trainer, item, and encounter data for Pokemon Gold and Silver only.
Phase 18: Mt. Silver + Red + Completion
Tin Tower and Ho-Oh
Climb Tin Tower after the Rainbow Wing route is available.
Source maps12 Wild rows18 Trainers0 Items/trades12
Source Maps
ECRUTEAK_TIN_TOWER_ENTRANCE, ECRUTEAK_TIN_TOWER_BACK_ENTRANCE, TIN_TOWER_1F, TIN_TOWER_2F, TIN_TOWER_3F, TIN_TOWER_4F, TIN_TOWER_5F, TIN_TOWER_6F, TIN_TOWER_7F, TIN_TOWER_8F, TIN_TOWER_9F, TIN_TOWER_ROOF
Wild Pokemon
Each area below has its own table, split by encounter method. Standard rows merge every source slot for a species and are shown per Gen II time window: morning 04:00-09:59, day 10:00-17:59, night 18:00-03:59. A rate spanning all three columns applies at any time; "—" means that species is absent in that window. Phone swarms temporarily replace the normal grass or Surf table, Rock Smash rows need cracked rocks broken, and Headbutt rows use the map's common/rare tree sets. Underlying slot odds: grass and cave 30/30/20/10/5/4/1; Surf 60/30/10; rod odds come from each fishing group's cumulative bite thresholds; Headbutt and Rock Smash odds are direct source percentages.
Tin Tower 2F
Tin Tower 2F wild Pokemon by method, games, levels, time-of-day rates, and requirements | Pokémon | Games | Levels | Rate | Notes |
|---|
| Morning | Day | Night |
| Grass / cave floor |
Rattata | GS | 20-24 | 100% | 100% | 20% | — |
Gastly | GS | 20-22 | — | — | 80% | — |
Tin Tower 3F
Tin Tower 3F wild Pokemon by method, games, levels, time-of-day rates, and requirements | Pokémon | Games | Levels | Rate | Notes |
|---|
| Morning | Day | Night |
| Grass / cave floor |
Rattata | GS | 20-24 | 100% | 100% | 20% | — |
Gastly | GS | 20-22 | — | — | 80% | — |
Tin Tower 4F
Tin Tower 4F wild Pokemon by method, games, levels, time-of-day rates, and requirements | Pokémon | Games | Levels | Rate | Notes |
|---|
| Morning | Day | Night |
| Grass / cave floor |
Rattata | GS | 20-24 | 100% | 100% | 20% | — |
Gastly | GS | 20-22 | — | — | 80% | — |
Tin Tower 5F
Tin Tower 5F wild Pokemon by method, games, levels, time-of-day rates, and requirements | Pokémon | Games | Levels | Rate | Notes |
|---|
| Morning | Day | Night |
| Grass / cave floor |
Rattata | GS | 20-24 | 100% | 100% | 20% | — |
Gastly | GS | 20-22 | — | — | 80% | — |
Tin Tower 6F
Tin Tower 6F wild Pokemon by method, games, levels, time-of-day rates, and requirements | Pokémon | Games | Levels | Rate | Notes |
|---|
| Morning | Day | Night |
| Grass / cave floor |
Rattata | GS | 20-24 | 100% | 100% | 20% | — |
Gastly | GS | 20-22 | — | — | 80% | — |
Tin Tower 7F
Tin Tower 7F wild Pokemon by method, games, levels, time-of-day rates, and requirements | Pokémon | Games | Levels | Rate | Notes |
|---|
| Morning | Day | Night |
| Grass / cave floor |
Rattata | GS | 20-24 | 100% | 100% | 20% | — |
Gastly | GS | 20-22 | — | — | 80% | — |
Tin Tower 8F
Tin Tower 8F wild Pokemon by method, games, levels, time-of-day rates, and requirements | Pokémon | Games | Levels | Rate | Notes |
|---|
| Morning | Day | Night |
| Grass / cave floor |
Rattata | GS | 20-24 | 100% | 100% | 20% | — |
Gastly | GS | 20-22 | — | — | 80% | — |
Tin Tower 9F
Tin Tower 9F wild Pokemon by method, games, levels, time-of-day rates, and requirements | Pokémon | Games | Levels | Rate | Notes |
|---|
| Morning | Day | Night |
| Grass / cave floor |
Rattata | GS | 20-24 | 100% | 100% | 20% | — |
Gastly | GS | 20-22 | — | — | 80% | — |
Tin Tower Roof
Tin Tower Roof wild Pokemon by method, games, levels, time-of-day rates, and requirements | Pokémon | Games | Levels | Rate | Notes |
|---|
| Morning | Day | Night |
| Legendary |
Ho-Oh | GS | Lv. 40 | Static | Rainbow Wing in Gold. |
Ho-Oh | GS | Lv. 70 | Static | Rainbow Wing in Silver, later than Lugia. |
Trainers
No regular trainer object rows found for this section.
Items, Hidden Items, And Events
| Item / trade | Type | Area / direction | Coordinate | Requirement |
| Full Heal | Item ball | Tin Tower 3F | (3, 14) | Visible pickup. |
| Ultra Ball | Item ball | Tin Tower 4F | (14, 10) | Visible pickup. |
| Super Potion | Item ball | Tin Tower 4F | (17, 14) | Visible pickup. |
| Escape Rope | Item ball | Tin Tower 4F | (2, 12) | Visible pickup. |
| Max Potion | Hidden item | Tin Tower 4F | (11, 6) | Check the tile. |
| Rare Candy | Item ball | Tin Tower 5F | (9, 9) | Visible pickup. |
| Full Restore | Hidden item | Tin Tower 5F | (16, 14) | Check the tile. |
| Carbos | Hidden item | Tin Tower 5F | (3, 15) | Check the tile. |
| Max Revive | Item ball | Tin Tower 7F | (16, 1) | Visible pickup. |
| Nugget | Item ball | Tin Tower 8F | (7, 13) | Visible pickup. |
| Max Elixer | Item ball | Tin Tower 8F | (11, 6) | Visible pickup. |
| Full Restore | Item ball | Tin Tower 8F | (3, 1) | Visible pickup. |
Boss Cards
No major boss card assigned to this section.
Completion Checklist
- Check every wild row before leaving Tin Tower and Ho-Oh; Gold/Silver version, time, rod, Headbutt, swarm, and static methods are separated.
- Clear trainer rows and phone/rematch contacts shown in the trainer table.
- Pick up item balls, hidden items, daily fruit trees, NPC gifts, trades, and static encounters listed for the section.
- Use any boss card here before advancing to the next section.