Johto and Kanto Gold/Silver section

Pokemon Gold and Silver Burned Tower Walkthrough

Burned Tower section of the complete Pokemon Gold and Silver walkthrough, with wild Pokemon, trainers, items, hidden items, trades, events, and boss data.

By Damodar Sharma Updated June 23, 2026 Walkthrough

Fight the Rival, release Raikou/Entei/Suicune, and read the basement encounters. This section is generated from pret/pokegold map, trainer, item, and encounter data for Pokemon Gold and Silver only.

Phase 4: Fog Badge

Burned Tower

Fight the Rival, release Raikou/Entei/Suicune, and read the basement encounters.

Source maps2 Wild rows4 Trainers1 Items/trades8

Source Maps

BURNED_TOWER_1F, BURNED_TOWER_B_1F

Wild Pokemon

Version
Time

Each area below has its own table, split by encounter method. Standard rows merge every source slot for a species and are shown per Gen II time window: morning 04:00-09:59, day 10:00-17:59, night 18:00-03:59. A rate spanning all three columns applies at any time; "—" means that species is absent in that window. Phone swarms temporarily replace the normal grass or Surf table, Rock Smash rows need cracked rocks broken, and Headbutt rows use the map's common/rare tree sets. Underlying slot odds: grass and cave 30/30/20/10/5/4/1; Surf 60/30/10; rod odds come from each fishing group's cumulative bite thresholds; Headbutt and Rock Smash odds are direct source percentages.

Burned Tower 1F wild Pokemon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateNotes
MorningDayNight
Grass / cave floor
Rattata Gold and Silver sprite Rattata GS13-1550%
Koffing Gold and Silver sprite Koffing GS14-1635%
Zubat Gold and Silver sprite Zubat GS1410%
Raticate Gold and Silver sprite Raticate GS155%

Trainers

Route orderTrainerTeamRewardOptional / rematch note
Burned Tower 1F (16, 8)Firebreather Ned$180One-time trainer battle.

Items, Hidden Items, And Events

Item / tradeTypeArea / directionCoordinateRequirement
Burn HealItem ballBurned Tower 1F(15, 2)Visible pickup.
X SpeedItem ballBurned Tower 1F(7, 5)Visible pickup.
EtherHidden itemBurned Tower 1F(8, 7)Check the tile.
HP UpItem ballBurned Tower B 1F(4, 3)Visible pickup.
TM20 EndureItem ballBurned Tower B 1F(15, 3)Visible pickup.
Ultra BallHidden itemBurned Tower B 1F(2, 13)Check the tile.
Burn HealHidden itemBurned Tower B 1F(17, 14)Check the tile.
NuggetHidden itemBurned Tower B 1F(8, 3)Check the tile.

Boss Cards

Boss / branchTeamRewardDanger notesPractical counters
Rival in Burned Tower - CHIKORITA$330If you chose Totodile, Rival has Chikorita/Bayleef/Meganium.Keep status control and a backup answer for the evolved starter line.
Rival in Burned Tower - CYNDAQUIL$330If you chose Chikorita, Rival has Cyndaquil/Quilava/Typhlosion.Keep status control and a backup answer for the evolved starter line.
Rival in Burned Tower - TOTODILE$330If you chose Cyndaquil, Rival has Totodile/Croconaw/Feraligatr.Keep status control and a backup answer for the evolved starter line.

Completion Checklist

  • Check every wild row before leaving Burned Tower; Gold/Silver version, time, rod, Headbutt, swarm, and static methods are separated.
  • Clear trainer rows and phone/rematch contacts shown in the trainer table.
  • Pick up item balls, hidden items, daily fruit trees, NPC gifts, trades, and static encounters listed for the section.
  • Use any boss card here before advancing to the next section.