Johto and Kanto Gold/Silver section

Pokemon Gold and Silver Return to Olivine Walkthrough

Return to Olivine section of the complete Pokemon Gold and Silver walkthrough, with wild Pokemon, trainers, items, hidden items, trades, events, and boss data.

By Damodar Sharma Updated June 23, 2026 Walkthrough

Finish the Lighthouse errand and prepare for Steel-types. This section is generated from pret/pokegold map, trainer, item, and encounter data for Pokemon Gold and Silver only.

Phase 6: Mineral Badge

Return to Olivine

Finish the Lighthouse errand and prepare for Steel-types.

Source maps2 Wild rows21 Trainers0 Items/trades1

Source Maps

OLIVINE_LIGHTHOUSE_6F, OLIVINE_CITY

Wild Pokemon

Version
Time

Each area below has its own table, split by encounter method. Standard rows merge every source slot for a species and are shown per Gen II time window: morning 04:00-09:59, day 10:00-17:59, night 18:00-03:59. A rate spanning all three columns applies at any time; "—" means that species is absent in that window. Phone swarms temporarily replace the normal grass or Surf table, Rock Smash rows need cracked rocks broken, and Headbutt rows use the map's common/rare tree sets. Underlying slot odds: grass and cave 30/30/20/10/5/4/1; Surf 60/30/10; rod odds come from each fishing group's cumulative bite thresholds; Headbutt and Rock Smash odds are direct source percentages.

Olivine City wild Pokemon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateNotes
MorningDayNight
Surfing
Tentacool Gold and Silver sprite Tentacool GS15-2090%
Tentacruel Gold and Silver sprite Tentacruel GS2010%
Fishing — Old Rod
Magikarp Gold and Silver sprite Magikarp GS1035%
Krabby Gold and Silver sprite Krabby GS1015%
.Dratini 2 Old Gold and Silver sprite .Dratini 2 Old GSLv. NaN-NaN0%
.Dratini Old Gold and Silver sprite .Dratini Old GSLv. NaN-NaN0%
.Gyarados Old Gold and Silver sprite .Gyarados Old GSLv. NaN-NaN0%
.Lake Old Gold and Silver sprite .Lake Old GSLv. NaN-NaN0%
.Ocean Old Gold and Silver sprite .Ocean Old GSLv. NaN-NaN0%
.Pond Old Gold and Silver sprite .Pond Old GSLv. NaN-NaN0%
.Qwilfish Noswarm Old Gold and Silver sprite .Qwilfish Noswarm Old GSLv. NaN-NaN0%
.Qwilfish Old Gold and Silver sprite .Qwilfish Old GSLv. NaN-NaN0%
.Qwilfish Swarm Old Gold and Silver sprite .Qwilfish Swarm Old GSLv. NaN-NaN0%
.Remoraid Old Gold and Silver sprite .Remoraid Old GSLv. NaN-NaN0%
.Remoraid Swarm Old Gold and Silver sprite .Remoraid Swarm Old GSLv. NaN-NaN0%
.Shore Old Gold and Silver sprite .Shore Old GSLv. NaN-NaN50%
.Whirlislands Old Gold and Silver sprite .Whirlislands Old GSLv. NaN-NaN0%
Fishing — Good Rod
Krabby Gold and Silver sprite Krabby GS2055%
Magikarp Gold and Silver sprite Magikarp GS2035%
Fishing — Super Rod
Krabby Gold and Silver sprite Krabby GS4090%
Kingler Gold and Silver sprite Kingler GS4010%

Trainers

No regular trainer object rows found for this section.

Items, Hidden Items, And Events

Item / tradeTypeArea / directionCoordinateRequirement
Super PotionItem ballOlivine Lighthouse 6F(3, 4)Visible pickup.

Boss Cards

No major boss card assigned to this section.

Completion Checklist

  • Check every wild row before leaving Return to Olivine; Gold/Silver version, time, rod, Headbutt, swarm, and static methods are separated.
  • Clear trainer rows and phone/rematch contacts shown in the trainer table.
  • Pick up item balls, hidden items, daily fruit trees, NPC gifts, trades, and static encounters listed for the section.
  • Use any boss card here before advancing to the next section.