Phase 10 section

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Pokemon Emerald Battle Pyramid - Pyramid King Brandon Walkthrough

Battle Pyramid - Pyramid King Brandon section for the Pokemon Emerald walkthrough with wild Pokemon, trainers, items, coordinates, requirements, and strategy notes.

By Damodar Sharma Updated June 18, 2026 Walkthrough

Battle Pyramid - Pyramid King Brandon is a dedicated section page for Phase 10: Post-Game + Battle Frontier. Survive item-limited Pyramid floors and face Brandon's legendary teams.

Official Pokemon Emerald artwork of Pyramid King Brandon.
Pyramid King Brandon
Official Pokemon Emerald artwork of Scott.
Scott

Trainer Art

Key Emerald trainers for this section are shown here so boss, rival, villain, and Frontier pages have the right character context.

ManifestPokemon Emerald trainer image set Assets2 trainer portraits

Route Plan

Primary source maps covered here: Battle Frontier Battle Pyramid Lobby, Battle Frontier Battle Pyramid Floor, Battle Frontier Battle Pyramid Top. Follow this page as its own checklist, then return to the phase index when the wild Pokemon, trainers, items, and boss notes are complete.

Wild Pokemon

Area / subarea Method Pokemon Level range Odds Time / condition Requirements
Battle Pyramid floor set 1 Facility wild room Bulbasaur Bulbasaur Lv. 5 60% Facility-generated Active facility challenge
Battle Pyramid floor set 1 Facility wild room Ivysaur Ivysaur Lv. 5 20% Facility-generated Active facility challenge
Battle Pyramid floor set 1 Facility wild room Venusaur Venusaur Lv. 5 15% Facility-generated Active facility challenge
Battle Pyramid floor set 1 Facility wild room Charmander Charmander Lv. 5 5% Facility-generated Active facility challenge
Battle Pyramid floor set 2 Facility wild room Ivysaur Ivysaur Lv. 5 60% Facility-generated Active facility challenge
Battle Pyramid floor set 2 Facility wild room Venusaur Venusaur Lv. 5 20% Facility-generated Active facility challenge
Battle Pyramid floor set 2 Facility wild room Charmander Charmander Lv. 5 15% Facility-generated Active facility challenge
Battle Pyramid floor set 2 Facility wild room Charmeleon Charmeleon Lv. 5 5% Facility-generated Active facility challenge
Battle Pyramid floor set 3 Facility wild room Venusaur Venusaur Lv. 5 60% Facility-generated Active facility challenge
Battle Pyramid floor set 3 Facility wild room Charmander Charmander Lv. 5 20% Facility-generated Active facility challenge
Battle Pyramid floor set 3 Facility wild room Charmeleon Charmeleon Lv. 5 15% Facility-generated Active facility challenge
Battle Pyramid floor set 3 Facility wild room Charizard Charizard Lv. 5 5% Facility-generated Active facility challenge
Battle Pyramid floor set 4 Facility wild room Charmander Charmander Lv. 5 60% Facility-generated Active facility challenge
Battle Pyramid floor set 4 Facility wild room Charmeleon Charmeleon Lv. 5 20% Facility-generated Active facility challenge
Battle Pyramid floor set 4 Facility wild room Charizard Charizard Lv. 5 15% Facility-generated Active facility challenge
Battle Pyramid floor set 4 Facility wild room Squirtle Squirtle Lv. 5 5% Facility-generated Active facility challenge
Battle Pyramid floor set 5 Facility wild room Charmeleon Charmeleon Lv. 5 60% Facility-generated Active facility challenge
Battle Pyramid floor set 5 Facility wild room Charizard Charizard Lv. 5 20% Facility-generated Active facility challenge
Battle Pyramid floor set 5 Facility wild room Squirtle Squirtle Lv. 5 15% Facility-generated Active facility challenge
Battle Pyramid floor set 5 Facility wild room Wartortle Wartortle Lv. 5 5% Facility-generated Active facility challenge
Battle Pyramid floor set 6 Facility wild room Charizard Charizard Lv. 5 50% Facility-generated Active facility challenge
Battle Pyramid floor set 6 Facility wild room Squirtle Squirtle Lv. 5 20% Facility-generated Active facility challenge
Battle Pyramid floor set 6 Facility wild room Wartortle Wartortle Lv. 5 20% Facility-generated Active facility challenge
Battle Pyramid floor set 6 Facility wild room Charmeleon Charmeleon Lv. 5 10% Facility-generated Active facility challenge
Battle Pyramid floor set 7 Facility wild room Wartortle Wartortle Lv. 5 40% Facility-generated Active facility challenge
Battle Pyramid floor set 7 Facility wild room Squirtle Squirtle Lv. 5 30% Facility-generated Active facility challenge
Battle Pyramid floor set 7 Facility wild room Charizard Charizard Lv. 5 20% Facility-generated Active facility challenge
Battle Pyramid floor set 7 Facility wild room Charmeleon Charmeleon Lv. 5 10% Facility-generated Active facility challenge

Trainers

No mandatory trainer battles are sourced for this section.

Items

No visible, hidden, or scripted item pickups are sourced for this section.

Frontier Brain Rules

Facility: Item-limited dungeon floors with wild Pokemon, trainers, and limited visibility.

Symbol: Brave Symbol. Silver challenge appears when the stored streak plus the facility offset reaches 21; in practical play this is after 21 wins/rooms/events in facilities with offset 1 and after 21 in facilities with offset 0. Gold appears at source value 70.

Level mode: Level 50 uses Lv. 50. Open Level uses the highest level in the player's selected party, with a minimum of Lv. 60, from GetFrontierEnemyMonLevel().

Silver Symbol available party

The player faces all three listed Pokemon in this facility's Brain battle.

Pokemon Held item Nature Fixed IV EVs HP/Atk/Def/Spe/SpA/SpD Moves
Regirock Regirock Quick Claw Adamant 16 152/152/0/0/106/100 Explosion, Superpower, Earthquake, Ancient Power
Registeel Registeel Leftovers Adamant 16 152/152/0/0/6/200 Earthquake, Metal Claw, Toxic, Iron Defense
Regice Regice Chesto Berry Modest 16 106/0/152/0/100/152 Ice Beam, Amnesia, Thunder, Rest

Gold Symbol available party

The player faces all three listed Pokemon in this facility's Brain battle.

Pokemon Held item Nature Fixed IV EVs HP/Atk/Def/Spe/SpA/SpD Moves
Articuno Articuno Scope Lens Mild 31 6/0/252/252/0/0 Blizzard, Water Pulse, Aerial Ace, Reflect
Zapdos Zapdos Lum Berry Mild 31 6/0/252/252/0/0 Thunder, Detect, Drill Peck, Light Screen
Moltres Moltres Bright Powder Mild 31 6/0/252/252/0/0 Fire Blast, Hyper Beam, Aerial Ace, Safeguard

Completion Checklist

  • Clear the main objective: Survive item-limited Pyramid floors and face Brandon's legendary teams.
  • Review every wild Pokemon method listed for the section.
  • Fight or deliberately skip every trainer listed in route order.
  • Collect visible items, hidden items, and scripted rewards you care about before moving on.

Source Notes

  • Source of truth: pret/pokeemerald wild_encounters.json, map map.json object/background events, map scripts.inc, trainers.h, and trainer_parties.h.
  • Encounter odds are aggregated by species and method from Emerald slot rates. Most rows are marked Any time because Emerald has no normal day/night wild encounter split.
  • Pokemon table sprites use locally cached Emerald front sprites from /guides/pokemon-emerald-pokemon-sprites.json.
  • Frontier Brain streaks and teams come from src/frontier_util.c; Factory rental behavior comes from src/battle_factory.c; facility mon sets come from src/data/battle_frontier/battle_frontier_mons.h.
  • Trainer art on this page uses the local Emerald trainer manifest and reused Hoenn character art where Emerald-specific artwork is not available.