Phase 10 section
Pokemon Emerald Battle Tower - Salon Maiden Anabel Walkthrough
Battle Tower - Salon Maiden Anabel section for the Pokemon Emerald walkthrough with wild Pokemon, trainers, items, coordinates, requirements, and strategy notes.
Battle Tower - Salon Maiden Anabel is a dedicated section page for Phase 10: Post-Game + Battle Frontier. Win Tower singles streaks to face Anabel for the Ability Symbols.
Trainer Art
Key Emerald trainers for this section are shown here so boss, rival, villain, and Frontier pages have the right character context.
Route Plan
Primary source maps covered here: Battle Frontier Battle Tower Lobby, Battle Frontier Battle Tower Elevator, Battle Frontier Battle Tower Corridor, Battle Frontier Battle Tower Battle Room. Follow this page as its own checklist, then return to the phase index when the wild Pokemon, trainers, items, and boss notes are complete.
Wild Pokemon
No wild Pokemon encounter table is sourced for this section.
Trainers
No mandatory trainer battles are sourced for this section.
Items
No visible, hidden, or scripted item pickups are sourced for this section.
Frontier Brain Rules
Facility: 7-battle streaks; standard Frontier clauses; singles and doubles exist, but Anabel is the singles Brain.
Symbol: Ability Symbol. Silver challenge appears when the stored streak plus the facility offset reaches 35; in practical play this is after 34 wins/rooms/events in facilities with offset 1 and after 35 in facilities with offset 0. Gold appears at source value 70.
Level mode: Level 50 uses Lv. 50. Open Level uses the highest level in the player's selected party, with a minimum of Lv. 60, from GetFrontierEnemyMonLevel().
Silver Symbol available party
The player faces all three listed Pokemon in this facility's Brain battle.
| Pokemon | Held item | Nature | Fixed IV | EVs HP/Atk/Def/Spe/SpA/SpD | Moves |
|---|---|---|---|---|---|
| | Bright Powder | Modest | 24 | 106/0/152/152/100/0 | Thunder Punch, Fire Punch, Ice Punch, Disable |
| | Lum Berry | Lonely | 24 | 100/152/152/0/100/6 | Fire Blast, Calm Mind, Return, Roar |
| | Quick Claw | Adamant | 24 | 152/152/0/0/106/100 | Body Slam, Belly Drum, Yawn, Shadow Ball |
Gold Symbol available party
The player faces all three listed Pokemon in this facility's Brain battle.
| Pokemon | Held item | Nature | Fixed IV | EVs HP/Atk/Def/Spe/SpA/SpD | Moves |
|---|---|---|---|---|---|
| | Lum Berry | Modest | 31 | 158/0/252/100/0/0 | Thunderbolt, Calm Mind, Reflect, Rest |
| | Bright Powder | Modest | 31 | 252/0/252/6/0/0 | Psychic, Calm Mind, Recover, Dragon Claw |
| | Chesto Berry | Adamant | 31 | 252/252/0/0/6/0 | Curse, Return, Rest, Shadow Ball |
Completion Checklist
- Clear the main objective: Win Tower singles streaks to face Anabel for the Ability Symbols.
- Review every wild Pokemon method listed for the section.
- Fight or deliberately skip every trainer listed in route order.
- Collect visible items, hidden items, and scripted rewards you care about before moving on.
Source Notes
- Source of truth: pret/pokeemerald
wild_encounters.json, mapmap.jsonobject/background events, mapscripts.inc,trainers.h, andtrainer_parties.h. - Encounter odds are aggregated by species and method from Emerald slot rates. Most rows are marked Any time because Emerald has no normal day/night wild encounter split.
- Pokemon table sprites use locally cached Emerald front sprites from
/guides/pokemon-emerald-pokemon-sprites.json. - Frontier Brain streaks and teams come from
src/frontier_util.c; Factory rental behavior comes fromsrc/battle_factory.c; facility mon sets come fromsrc/data/battle_frontier/battle_frontier_mons.h. - Trainer art on this page uses the local Emerald trainer manifest and reused Hoenn character art where Emerald-specific artwork is not available.