Phase 10 section

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Pokemon Emerald Battle Tower - Salon Maiden Anabel Walkthrough

Battle Tower - Salon Maiden Anabel section for the Pokemon Emerald walkthrough with wild Pokemon, trainers, items, coordinates, requirements, and strategy notes.

By Damodar Sharma Updated June 18, 2026 Walkthrough

Battle Tower - Salon Maiden Anabel is a dedicated section page for Phase 10: Post-Game + Battle Frontier. Win Tower singles streaks to face Anabel for the Ability Symbols.

Official Pokemon Emerald artwork of Salon Maiden Anabel.
Salon Maiden Anabel
Official Pokemon Emerald artwork of Scott.
Scott

Trainer Art

Key Emerald trainers for this section are shown here so boss, rival, villain, and Frontier pages have the right character context.

ManifestPokemon Emerald trainer image set Assets2 trainer portraits

Route Plan

Primary source maps covered here: Battle Frontier Battle Tower Lobby, Battle Frontier Battle Tower Elevator, Battle Frontier Battle Tower Corridor, Battle Frontier Battle Tower Battle Room. Follow this page as its own checklist, then return to the phase index when the wild Pokemon, trainers, items, and boss notes are complete.

Wild Pokemon

No wild Pokemon encounter table is sourced for this section.

Trainers

No mandatory trainer battles are sourced for this section.

Items

No visible, hidden, or scripted item pickups are sourced for this section.

Frontier Brain Rules

Facility: 7-battle streaks; standard Frontier clauses; singles and doubles exist, but Anabel is the singles Brain.

Symbol: Ability Symbol. Silver challenge appears when the stored streak plus the facility offset reaches 35; in practical play this is after 34 wins/rooms/events in facilities with offset 1 and after 35 in facilities with offset 0. Gold appears at source value 70.

Level mode: Level 50 uses Lv. 50. Open Level uses the highest level in the player's selected party, with a minimum of Lv. 60, from GetFrontierEnemyMonLevel().

Silver Symbol available party

The player faces all three listed Pokemon in this facility's Brain battle.

Pokemon Held item Nature Fixed IV EVs HP/Atk/Def/Spe/SpA/SpD Moves
Alakazam Alakazam Bright Powder Modest 24 106/0/152/152/100/0 Thunder Punch, Fire Punch, Ice Punch, Disable
Entei Entei Lum Berry Lonely 24 100/152/152/0/100/6 Fire Blast, Calm Mind, Return, Roar
Snorlax Snorlax Quick Claw Adamant 24 152/152/0/0/106/100 Body Slam, Belly Drum, Yawn, Shadow Ball

Gold Symbol available party

The player faces all three listed Pokemon in this facility's Brain battle.

Pokemon Held item Nature Fixed IV EVs HP/Atk/Def/Spe/SpA/SpD Moves
Raikou Raikou Lum Berry Modest 31 158/0/252/100/0/0 Thunderbolt, Calm Mind, Reflect, Rest
Latios Latios Bright Powder Modest 31 252/0/252/6/0/0 Psychic, Calm Mind, Recover, Dragon Claw
Snorlax Snorlax Chesto Berry Adamant 31 252/252/0/0/6/0 Curse, Return, Rest, Shadow Ball

Completion Checklist

  • Clear the main objective: Win Tower singles streaks to face Anabel for the Ability Symbols.
  • Review every wild Pokemon method listed for the section.
  • Fight or deliberately skip every trainer listed in route order.
  • Collect visible items, hidden items, and scripted rewards you care about before moving on.

Source Notes

  • Source of truth: pret/pokeemerald wild_encounters.json, map map.json object/background events, map scripts.inc, trainers.h, and trainer_parties.h.
  • Encounter odds are aggregated by species and method from Emerald slot rates. Most rows are marked Any time because Emerald has no normal day/night wild encounter split.
  • Pokemon table sprites use locally cached Emerald front sprites from /guides/pokemon-emerald-pokemon-sprites.json.
  • Frontier Brain streaks and teams come from src/frontier_util.c; Factory rental behavior comes from src/battle_factory.c; facility mon sets come from src/data/battle_frontier/battle_frontier_mons.h.
  • Trainer art on this page uses the local Emerald trainer manifest and reused Hoenn character art where Emerald-specific artwork is not available.