Phase 10 section
Pokemon Emerald Battle Dome - Dome Ace Tucker Walkthrough
Battle Dome - Dome Ace Tucker section for the Pokemon Emerald walkthrough with wild Pokemon, trainers, items, coordinates, requirements, and strategy notes.
Battle Dome - Dome Ace Tucker is a dedicated section page for Phase 10: Post-Game + Battle Frontier. Win Dome tournaments and understand that Tucker lists three Pokemon but battles with the selected two.
Trainer Art
Key Emerald trainers for this section are shown here so boss, rival, villain, and Frontier pages have the right character context.
Route Plan
Primary source maps covered here: Battle Frontier Battle Dome Lobby, Battle Frontier Battle Dome Pre Battle Room, Battle Frontier Battle Dome Corridor, Battle Frontier Battle Dome Battle Room. Follow this page as its own checklist, then return to the phase index when the wild Pokemon, trainers, items, and boss notes are complete.
Wild Pokemon
No wild Pokemon encounter table is sourced for this section.
Trainers
No mandatory trainer battles are sourced for this section.
Items
No visible, hidden, or scripted item pickups are sourced for this section.
Frontier Brain Rules
Facility: 16-trainer tournament bracket; preview matters; the Brain has three available Pokemon and selects two.
Symbol: Tactics Symbol. Silver challenge appears when the stored streak plus the facility offset reaches 4; in practical play this is after 4 wins/rooms/events in facilities with offset 1 and after 4 in facilities with offset 0. Gold appears at source value 9.
Level mode: Level 50 uses Lv. 50. Open Level uses the highest level in the player's selected party, with a minimum of Lv. 60, from GetFrontierEnemyMonLevel().
Silver Symbol available party
Battle Dome stores three Brain Pokemon here, but the tournament selection routine chooses two for the actual match.
| Pokemon | Held item | Nature | Fixed IV | EVs HP/Atk/Def/Spe/SpA/SpD | Moves |
|---|---|---|---|---|---|
| | Focus Band | Brave | 20 | 152/152/106/0/100/0 | Surf, Earthquake, Ice Beam, Counter |
| | Lum Berry | Adamant | 20 | 152/152/106/100/0/0 | Earthquake, Brick Break, Dragon Claw, Aerial Ace |
| | White Herb | Quiet | 20 | 100/152/106/152/0/0 | Overheat, Rock Slide, Aerial Ace, Earthquake |
Gold Symbol available party
Battle Dome stores three Brain Pokemon here, but the tournament selection routine chooses two for the actual match.
| Pokemon | Held item | Nature | Fixed IV | EVs HP/Atk/Def/Spe/SpA/SpD | Moves |
|---|---|---|---|---|---|
| | Leftovers | Brave | 31 | 252/252/6/0/0/0 | Surf, Earthquake, Ice Beam, Mirror Coat |
| | Quick Claw | Brave | 31 | 252/252/6/0/0/0 | Psychic, Meteor Mash, Earthquake, Protect |
| | Chesto Berry | Modest | 31 | 252/0/252/6/0/0 | Thunderbolt, Psychic, Calm Mind, Rest |
Completion Checklist
- Clear the main objective: Win Dome tournaments and understand that Tucker lists three Pokemon but battles with the selected two.
- Review every wild Pokemon method listed for the section.
- Fight or deliberately skip every trainer listed in route order.
- Collect visible items, hidden items, and scripted rewards you care about before moving on.
Source Notes
- Source of truth: pret/pokeemerald
wild_encounters.json, mapmap.jsonobject/background events, mapscripts.inc,trainers.h, andtrainer_parties.h. - Encounter odds are aggregated by species and method from Emerald slot rates. Most rows are marked Any time because Emerald has no normal day/night wild encounter split.
- Pokemon table sprites use locally cached Emerald front sprites from
/guides/pokemon-emerald-pokemon-sprites.json. - Frontier Brain streaks and teams come from
src/frontier_util.c; Factory rental behavior comes fromsrc/battle_factory.c; facility mon sets come fromsrc/data/battle_frontier/battle_frontier_mons.h. - Trainer art on this page uses the local Emerald trainer manifest and reused Hoenn character art where Emerald-specific artwork is not available.