Phase 9 section

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Pokemon Emerald Pokemon League - Glacia Walkthrough

Pokemon League - Glacia section for the Pokemon Emerald walkthrough with wild Pokemon, trainers, items, coordinates, requirements, and strategy notes.

By Damodar Sharma Updated June 18, 2026 Walkthrough

Pokemon League - Glacia is a dedicated section page for Phase 9: Champion. Break Glacia's Ice and Water bulk without letting hail/status chip take over.

Official Pokemon Ruby and Sapphire artwork of Glacia.
Glacia

Trainer Art

Key Emerald trainers for this section are shown here so boss, rival, villain, and Frontier pages have the right character context.

ManifestPokemon Emerald trainer image set Assets1 trainer portrait

Route Plan

Primary source maps covered here: Ever Grande City Glacias Room. Follow this page as its own checklist, then return to the phase index when the wild Pokemon, trainers, items, and boss notes are complete.

Wild Pokemon

No wild Pokemon encounter table is sourced for this section.

Trainers

Order Area Trainer Team Reward Notes
1 Ever Grande City Glacias Room Elite Four Glacia 5300 Story/route battle.

Items

No visible, hidden, or scripted item pickups are sourced for this section.

Boss Strategy

Elite Four Glacia

Reward: 5300. Fire and Fighting help, but Water/Ice bulk means Electric and strong neutral physical hits are often cleaner.

Pokemon Level Held item Moves
Sealeo Sealeo Lv. 50 - Encore, Body Slam, Hail, Ice Ball
Glalie Glalie Lv. 50 - Light Screen, Crunch, Icy Wind, Ice Beam
Sealeo Sealeo Lv. 52 - Attract, Double Edge, Hail, Blizzard
Glalie Glalie Lv. 52 - Shadow Ball, Explosion, Hail, Ice Beam
Walrein Walrein Lv. 53 Sitrus Berry Surf, Body Slam, Ice Beam, Sheer Cold

Completion Checklist

  • Clear the main objective: Break Glacia's Ice and Water bulk without letting hail/status chip take over.
  • Review every wild Pokemon method listed for the section.
  • Fight or deliberately skip every trainer listed in route order.
  • Collect visible items, hidden items, and scripted rewards you care about before moving on.
  • Save and heal before the boss battle.

Source Notes

  • Source of truth: pret/pokeemerald wild_encounters.json, map map.json object/background events, map scripts.inc, trainers.h, and trainer_parties.h.
  • Encounter odds are aggregated by species and method from Emerald slot rates. Most rows are marked Any time because Emerald has no normal day/night wild encounter split.
  • Pokemon table sprites use locally cached Emerald front sprites from /guides/pokemon-emerald-pokemon-sprites.json.
  • Trainer art on this page uses the local Emerald trainer manifest and reused Hoenn character art where Emerald-specific artwork is not available.