Phase 9 section
Pokemon Emerald Pokemon League - Phoebe Walkthrough
Pokemon League - Phoebe section for the Pokemon Emerald walkthrough with wild Pokemon, trainers, items, coordinates, requirements, and strategy notes.
Pokemon League - Phoebe is a dedicated section page for Phase 9: Champion. Handle Phoebe's Ghost team with status control and Dark/Ghost coverage.
Trainer Art
Key Emerald trainers for this section are shown here so boss, rival, villain, and Frontier pages have the right character context.
Route Plan
Primary source maps covered here: Ever Grande City Phoebes Room. Follow this page as its own checklist, then return to the phase index when the wild Pokemon, trainers, items, and boss notes are complete.
Wild Pokemon
No wild Pokemon encounter table is sourced for this section.
Trainers
| Order | Area | Trainer | Team | Reward | Notes |
|---|---|---|---|---|---|
| 1 | Ever Grande City Phoebes Room | Elite Four Phoebe | 5100 | Story/route battle. |
Items
No visible, hidden, or scripted item pickups are sourced for this section.
Boss Strategy
Elite Four Phoebe
Reward: 5100. Dark/Ghost coverage and status management matter. Normal and Fighting moves fail into her Ghost core.
| Pokemon | Level | Held item | Moves |
|---|---|---|---|
| | Lv. 48 | - | Shadow Punch, Confuse Ray, Curse, Protect |
| | Lv. 49 | - | Shadow Ball, Grudge, Will O Wisp, Faint Attack |
| | Lv. 50 | - | Shadow Ball, Double Team, Night Shade, Faint Attack |
| | Lv. 49 | - | Shadow Ball, Psychic, Thunderbolt, Facade |
| | Lv. 51 | Sitrus Berry | Shadow Ball, Ice Beam, Rock Slide, Earthquake |
Completion Checklist
- Clear the main objective: Handle Phoebe's Ghost team with status control and Dark/Ghost coverage.
- Review every wild Pokemon method listed for the section.
- Fight or deliberately skip every trainer listed in route order.
- Collect visible items, hidden items, and scripted rewards you care about before moving on.
- Save and heal before the boss battle.
Source Notes
- Source of truth: pret/pokeemerald
wild_encounters.json, mapmap.jsonobject/background events, mapscripts.inc,trainers.h, andtrainer_parties.h. - Encounter odds are aggregated by species and method from Emerald slot rates. Most rows are marked Any time because Emerald has no normal day/night wild encounter split.
- Pokemon table sprites use locally cached Emerald front sprites from
/guides/pokemon-emerald-pokemon-sprites.json. - Trainer art on this page uses the local Emerald trainer manifest and reused Hoenn character art where Emerald-specific artwork is not available.