Phase 9 section
Pokemon Emerald Pokemon League - Sidney Walkthrough
Pokemon League - Sidney section for the Pokemon Emerald walkthrough with wild Pokemon, trainers, items, coordinates, requirements, and strategy notes.
Pokemon League - Sidney is a dedicated section page for Phase 9: Champion. Open the Elite Four challenge against Sidney's Dark team.
Trainer Art
Key Emerald trainers for this section are shown here so boss, rival, villain, and Frontier pages have the right character context.
Route Plan
Primary source maps covered here: Ever Grande City Pokemon League 1F, Ever Grande City Sidneys Room. Follow this page as its own checklist, then return to the phase index when the wild Pokemon, trainers, items, and boss notes are complete.
Wild Pokemon
No wild Pokemon encounter table is sourced for this section.
Trainers
| Order | Area | Trainer | Team | Reward | Notes |
|---|---|---|---|---|---|
| 1 | Ever Grande City Sidneys Room | Elite Four Sidney | 4900 | Story/route battle. |
Items
No visible, hidden, or scripted item pickups are sourced for this section.
Boss Strategy
Elite Four Sidney
Reward: 4900. Fighting and Bug attacks are efficient. Watch for Intimidate and mixed coverage rather than assuming every Dark type is passive.
| Pokemon | Level | Held item | Moves |
|---|---|---|---|
| | Lv. 46 | - | Roar, Double Edge, Sand Attack, Crunch |
| | Lv. 48 | - | Torment, Double Team, Swagger, Extrasensory |
| | Lv. 46 | - | Leech Seed, Faint Attack, Needle Arm, Cotton Spore |
| | Lv. 48 | - | Surf, Swords Dance, Strength, Facade |
| | Lv. 49 | Sitrus Berry | Aerial Ace, Rock Slide, Swords Dance, Slash |
Completion Checklist
- Clear the main objective: Open the Elite Four challenge against Sidney's Dark team.
- Review every wild Pokemon method listed for the section.
- Fight or deliberately skip every trainer listed in route order.
- Collect visible items, hidden items, and scripted rewards you care about before moving on.
- Save and heal before the boss battle.
Source Notes
- Source of truth: pret/pokeemerald
wild_encounters.json, mapmap.jsonobject/background events, mapscripts.inc,trainers.h, andtrainer_parties.h. - Encounter odds are aggregated by species and method from Emerald slot rates. Most rows are marked Any time because Emerald has no normal day/night wild encounter split.
- Pokemon table sprites use locally cached Emerald front sprites from
/guides/pokemon-emerald-pokemon-sprites.json. - Trainer art on this page uses the local Emerald trainer manifest and reused Hoenn character art where Emerald-specific artwork is not available.