Phase 1 section
Pokemon FireRed and LeafGreen Route 1, Viridian City, and Route 22 Walkthrough
Route 1, Viridian City, and Route 22 section for the FireRed and LeafGreen walkthrough with source-backed wild Pokemon, trainers, items, hidden items, bosses, and route notes.
Make the parcel loop, buy early supplies, catch Route 1 support, and optionally fight the early Route 22 Rival before the Pokemon League gate. This page is a standalone section for Phase 1: Boulder Badge, with FireRed/LeafGreen source data for encounters, trainers, items, hidden items, and boss routing.
Source maps
Route 1, Viridian City, Viridian City House, Viridian City School, Viridian City Pokemon Center 1F, Viridian City Mart, Route 22, and Route 22 North Entrance.
Route plan
Fight the early Rival if you want extra EXP before Viridian Forest; skip if your starter is fragile and you would rather train first.
Route Notes
- The old man catching tutorial unlocks normal northbound progress after the parcel delivery.
Wild Pokemon
| Area / subarea | Game | Method | Pokemon | Level | Odds | Condition / requirement |
|---|---|---|---|---|---|---|
| Route 1 | FireRed/LeafGreen | Grass/cave floor | | Lv. 3 | 20% | Route 1 Grass/cave floor slot. |
| Route 1 | FireRed/LeafGreen | Grass/cave floor | | Lv. 3 | 10% | Route 1 Grass/cave floor slot. |
| Route 1 | FireRed/LeafGreen | Grass/cave floor | | Lv. 2 | 10% | Route 1 Grass/cave floor slot. |
| Route 1 | FireRed/LeafGreen | Grass/cave floor | | Lv. 3 | 5% | Route 1 Grass/cave floor slot. |
| Route 1 | FireRed/LeafGreen | Grass/cave floor | | Lv. 4 | 4% | Route 1 Grass/cave floor slot. |
| Route 1 | FireRed/LeafGreen | Grass/cave floor | | Lv. 5 | 1% | Route 1 Grass/cave floor slot. |
| Route 1 | FireRed/LeafGreen | Grass/cave floor | | Lv. 3 | 20% | Route 1 Grass/cave floor slot. |
| Route 1 | FireRed/LeafGreen | Grass/cave floor | | Lv. 3 | 10% | Route 1 Grass/cave floor slot. |
| Route 1 | FireRed/LeafGreen | Grass/cave floor | | Lv. 2 | 10% | Route 1 Grass/cave floor slot. |
| Route 1 | FireRed/LeafGreen | Grass/cave floor | | Lv. 3 | 5% | Route 1 Grass/cave floor slot. |
| Route 1 | FireRed/LeafGreen | Grass/cave floor | | Lv. 4 | 4% | Route 1 Grass/cave floor slot. |
| Route 1 | FireRed/LeafGreen | Grass/cave floor | | Lv. 4 | 1% | Route 1 Grass/cave floor slot. |
| Route 22 | FireRed/LeafGreen | Good Rod | | Lv. 5-15 | 20% | Route 22 Good Rod table. |
| Route 22 | FireRed/LeafGreen | Good Rod | | Lv. 5-15 | 20% | Route 22 Good Rod table. |
| Route 22 | FireRed/LeafGreen | Good Rod | | Lv. 5-15 | 60% | Route 22 Good Rod table. |
| Route 22 | FireRed/LeafGreen | Grass/cave floor | | Lv. 3 | 20% | Route 22 Grass/cave floor slot. |
| Route 22 | FireRed/LeafGreen | Grass/cave floor | | Lv. 4 | 10% | Route 22 Grass/cave floor slot. |
| Route 22 | FireRed/LeafGreen | Grass/cave floor | | Lv. 2 | 10% | Route 22 Grass/cave floor slot. |
| Route 22 | FireRed/LeafGreen | Grass/cave floor | | Lv. 5 | 4% | Route 22 Grass/cave floor slot. |
| Route 22 | FireRed/LeafGreen | Grass/cave floor | | Lv. 5 | 1% | Route 22 Grass/cave floor slot. |
| Route 22 | FireRed/LeafGreen | Grass/cave floor | | Lv. 3 | 20% | Route 22 Grass/cave floor slot. |
| Route 22 | FireRed/LeafGreen | Grass/cave floor | | Lv. 4 | 10% | Route 22 Grass/cave floor slot. |
| Route 22 | FireRed/LeafGreen | Grass/cave floor | | Lv. 2 | 10% | Route 22 Grass/cave floor slot. |
| Route 22 | FireRed/LeafGreen | Grass/cave floor | | Lv. 5 | 4% | Route 22 Grass/cave floor slot. |
| Route 22 | FireRed/LeafGreen | Grass/cave floor | | Lv. 5 | 1% | Route 22 Grass/cave floor slot. |
| Route 22 | FireRed/LeafGreen | Grass/cave floor | | Lv. 3 | 5% | Route 22 Grass/cave floor slot. |
| Route 22 | FireRed/LeafGreen | Grass/cave floor | | Lv. 5 | 5% | Route 22 Grass/cave floor slot. |
| Route 22 | FireRed/LeafGreen | Old Rod | | Lv. 5 | 70% | Route 22 Old Rod table. |
| Route 22 | FireRed/LeafGreen | Old Rod | | Lv. 5 | 30% | Route 22 Old Rod table. |
| Route 22 | FireRed/LeafGreen | Super Rod | | Lv. 15-25 | 15% | Route 22 Super Rod table. |
| Route 22 | FireRed/LeafGreen | Super Rod | | Lv. 15-25 | 40% | Route 22 Super Rod table. |
| Route 22 | FireRed/LeafGreen | Super Rod | | Lv. 20-30 | 40% | Route 22 Super Rod table. |
| Route 22 | FireRed | Super Rod | | Lv. 15-25 | 4% | Route 22 Super Rod table. |
| Route 22 | FireRed | Super Rod | | Lv. 25-35 | 1% | Route 22 Super Rod table. |
| Route 22 | LeafGreen | Super Rod | | Lv. 15-25 | 4% | Route 22 Super Rod table. |
| Route 22 | LeafGreen | Super Rod | | Lv. 25-35 | 1% | Route 22 Super Rod table. |
| Route 22 | FireRed | Surf | | Lv. 20-25 | 60% | Route 22 Surf slot. |
| Route 22 | FireRed | Surf | | Lv. 20-25 | 30% | Route 22 Surf slot. |
| Route 22 | FireRed | Surf | | Lv. 25-30 | 5% | Route 22 Surf slot. |
| Route 22 | FireRed | Surf | | Lv. 30-35 | 4% | Route 22 Surf slot. |
| Route 22 | FireRed | Surf | | Lv. 35-40 | 1% | Route 22 Surf slot. |
| Route 22 | LeafGreen | Surf | | Lv. 20-25 | 60% | Route 22 Surf slot. |
| Route 22 | LeafGreen | Surf | | Lv. 20-25 | 30% | Route 22 Surf slot. |
| Route 22 | LeafGreen | Surf | | Lv. 25-30 | 5% | Route 22 Surf slot. |
| Route 22 | LeafGreen | Surf | | Lv. 30-35 | 4% | Route 22 Surf slot. |
| Route 22 | LeafGreen | Surf | | Lv. 35-40 | 1% | Route 22 Surf slot. |
| Viridian City | FireRed/LeafGreen | Good Rod | | Lv. 5-15 | 20% | Viridian City Good Rod table. |
| Viridian City | FireRed/LeafGreen | Good Rod | | Lv. 5-15 | 20% | Viridian City Good Rod table. |
| Viridian City | FireRed/LeafGreen | Good Rod | | Lv. 5-15 | 60% | Viridian City Good Rod table. |
| Viridian City | FireRed/LeafGreen | Old Rod | | Lv. 5 | 70% | Viridian City Old Rod table. |
| Viridian City | FireRed/LeafGreen | Old Rod | | Lv. 5 | 30% | Viridian City Old Rod table. |
| Viridian City | FireRed/LeafGreen | Super Rod | | Lv. 15-25 | 15% | Viridian City Super Rod table. |
| Viridian City | FireRed/LeafGreen | Super Rod | | Lv. 15-25 | 40% | Viridian City Super Rod table. |
| Viridian City | FireRed/LeafGreen | Super Rod | | Lv. 20-30 | 40% | Viridian City Super Rod table. |
| Viridian City | FireRed | Super Rod | | Lv. 15-25 | 4% | Viridian City Super Rod table. |
| Viridian City | FireRed | Super Rod | | Lv. 25-35 | 1% | Viridian City Super Rod table. |
| Viridian City | LeafGreen | Super Rod | | Lv. 15-25 | 4% | Viridian City Super Rod table. |
| Viridian City | LeafGreen | Super Rod | | Lv. 25-35 | 1% | Viridian City Super Rod table. |
| Viridian City | FireRed | Surf | | Lv. 20-25 | 60% | Viridian City Surf slot. |
| Viridian City | FireRed | Surf | | Lv. 20-25 | 30% | Viridian City Surf slot. |
| Viridian City | FireRed | Surf | | Lv. 25-30 | 5% | Viridian City Surf slot. |
| Viridian City | FireRed | Surf | | Lv. 30-35 | 4% | Viridian City Surf slot. |
| Viridian City | FireRed | Surf | | Lv. 35-40 | 1% | Viridian City Surf slot. |
| Viridian City | LeafGreen | Surf | | Lv. 20-25 | 60% | Viridian City Surf slot. |
| Viridian City | LeafGreen | Surf | | Lv. 20-25 | 30% | Viridian City Surf slot. |
| Viridian City | LeafGreen | Surf | | Lv. 25-30 | 5% | Viridian City Surf slot. |
| Viridian City | LeafGreen | Surf | | Lv. 30-35 | 4% | Viridian City Surf slot. |
| Viridian City | LeafGreen | Surf | | Lv. 35-40 | 1% | Viridian City Surf slot. |
Trainers
| Trainer | Area / position | Team | Reward | Notes |
|---|---|---|---|---|
TerryRival | Route 22 | $144 | One-time or scripted battle. Scripted map battle. | |
TerryRival | Route 22 | $144 | One-time or scripted battle. Scripted map battle. | |
TerryRival | Route 22 | $144 | One-time or scripted battle. Scripted map battle. | |
TerryRival | Route 22 | $1908 | One-time or scripted battle. Scripted map battle. | |
TerryRival | Route 22 | $1908 | One-time or scripted battle. Scripted map battle. | |
TerryRival | Route 22 | $1908 | One-time or scripted battle. Scripted map battle. |
Items And Hidden Items
| Item | Type | Area / direction | Coordinate | Requirement |
|---|---|---|---|---|
| Potion | Visible item ball | Viridian City: Visible item ball in Viridian City; check around tile (17, 5). | 17, 5 | HIDE VIRIDIAN CITY POTION |
| Teachy Tv | Gift/scripted | Viridian City: Scripted reward from Event Script Do Tutorial Battle. | - | Scripted reward from Event Script Do Tutorial Battle. |
| Oak's Parcel | Gift/scripted | Viridian City Mart: Scripted reward from Event Script Parcel Scene. | - | Scripted reward from Event Script Parcel Scene. |
Boss Strategy
| Boss / branch | Team | Reward | Danger notes | Practical counters |
|---|---|---|---|---|
TerryRival | $144 | The branch changes with your starter and is the guide's main repeated boss variable. | Plan for Pidgeot, Alakazam, Rhydon, and the final starter evolution, then adjust the last slot around your starter choice. | |
TerryRival | $144 | The branch changes with your starter and is the guide's main repeated boss variable. | Plan for Pidgeot, Alakazam, Rhydon, and the final starter evolution, then adjust the last slot around your starter choice. | |
TerryRival | $144 | The branch changes with your starter and is the guide's main repeated boss variable. | Plan for Pidgeot, Alakazam, Rhydon, and the final starter evolution, then adjust the last slot around your starter choice. |
Completion Checklist
- Clear the route plan for Route 1, Viridian City, and Route 22 before moving to the next section.
- Check the wild table for FireRed/LeafGreen version splits, rod methods, Surf, Rock Smash, static Pokemon, gifts, trades, and event-only rows when present.
- Defeat or intentionally skip optional trainers; use VS Seeker notes where rematches are available.
- Sweep visible and hidden item rows, including key items, HMs, TMs, berries, fossils, and scripted gifts.
- Review boss cards and heal before any Rival, Gym Leader, Rocket Admin, Elite Four, Champion, or legendary encounter listed above.
Sources
pret/pokefirered:src/data/wild_encounters.json,src/data/trainers.h,src/data/trainer_parties.h,data/maps/*/map.json,data/maps/*/scripts.inc,data/scripts/item_ball_scripts.inc, andgraphics/trainers/front_pics.- Encounter odds use the FR/LG slot rates: land 20/20/10/10/10/10/5/5/4/4/1/1, Surf and Rock Smash 60/30/5/4/1, Old Rod 70/30, Good Rod 60/20/20, and Super Rod 40/40/15/4/1.
- Generation III mechanics apply throughout: abilities, natures, held items, double battles, and post-game National Dex data are active in these remakes.

