Pokemon FireRed and LeafGreen National Dex, Celio, Ruby, and Mt. Ember Return Walkthrough
National Dex, Celio, Ruby, and Mt. Ember Return section for the FireRed and LeafGreen walkthrough with source-backed wild Pokemon, trainers, items, hidden items, bosses, and route notes.
By Damodar SharmaUpdated June 24, 2026Walkthrough
After the Hall of Fame, obtain the National Dex if you have enough owned Pokemon, return to Celio, receive the Rainbow Pass, and retrieve the Ruby from Mt. Ember's Rocket path. This page is a standalone section for Phase 10: Post-Game Sevii Islands, with FireRed/LeafGreen source data for encounters, trainers, items, hidden items, and boss routing.
Source maps
Pallet Town Professor Oak's Lab, One Island Pokemon Center 1F, Mt. Ember Exterior, Mt. Ember Ruby Path 1F, Mt. Ember Ruby Path B1F, Mt. Ember Ruby Path B1F Stairs, Mt. Ember Ruby Path B2F, Mt. Ember Ruby Path B2F Stairs, Mt. Ember Ruby Path B3F, Mt. Ember Ruby Path B4F, and Mt. Ember Ruby Path B5F.
Wild rows37Trainers8Items10
Route plan
The Network Machine needs both Ruby and Sapphire. Mt. Ember's Rocket path opens the post-game Sevii arc.
Route Notes
Celio gives the first Rocket password after the Ruby step. The second comes from the Sapphire theft event in Dotted Hole.
Wild Pokemon
Version
Each area below has its own table, split by encounter method. Standard wild rows merge every slot for a species into one line with a combined rate, and FireRed/LeafGreen exclusives are marked with FR/LG game chips; there is no time-of-day split in these remakes. Underlying slot odds: grass and cave 20/20/10/10/10/10/5/5/4/4/1/1; Surf and Rock Smash 60/30/5/4/1; Old Rod 70/30; Good Rod 60/20/20; Super Rod 40/40/15/4/1. Gift, static, trade, and prize Pokemon keep their own labeled rows.
Mt. Ember Exterior
Mt. Ember Exterior wild Pokemon by method, games, levels, encounter rates, and requirements
Mt. Ember Exterior: Visible item ball in Mt. Ember Exterior; check around tile (48, 20).
48, 20
HIDE MT EMBER EXTERIOR DIRE HIT
Fire Stone
Visible item ball
Mt. Ember Exterior: Visible item ball in Mt. Ember Exterior; check around tile (38, 10).
38, 10
HIDE MT EMBER EXTERIOR FIRE STONE
Fire Stone
Hidden item
Mt. Ember Exterior: Hidden in Mt. Ember Exterior; press A on the tile around (18, 17).
18, 17
Use the Itemfinder or check the described tile.
Ultra Ball
Visible item ball
Mt. Ember Exterior: Visible item ball in Mt. Ember Exterior; check around tile (13, 6).
13, 6
HIDE MT EMBER EXTERIOR ULTRA BALL
Ultra Ball
Hidden item
Mt. Ember Exterior: Hidden in Mt. Ember Exterior; press A on the tile around (8, 30).
8, 30
Use the Itemfinder or check the described tile.
Ruby
Gift/scripted
Mt. Ember Ruby Path B3F: Scripted reward from Mt. Ember Ruby Path B5F Event Script Ruby.
-
Scripted reward from Mt. Ember Ruby Path B5F Event Script Ruby.
Town Map
Gift/scripted
One Island Pokemon Center 1F: Scripted reward from Event Script Receive Town Map.
-
Scripted reward from Event Script Receive Town Map.
Tri-Pass
Gift/scripted
One Island Pokemon Center 1F: Scripted reward from Event Script Meet Celio Scene.
-
Scripted reward from Event Script Meet Celio Scene.
5 Poke Ball
Gift/scripted
Pallet Town Professor Oak's Lab: Scripted reward from Event Script Receive Dex Scene.
-
Scripted reward from Event Script Receive Dex Scene.
5 Poke Ball
Gift/scripted
Pallet Town Professor Oak's Lab: Scripted reward from Event Script Give Player More Balls.
-
Scripted reward from Event Script Give Player More Balls.
Boss Strategy
No major boss card is assigned to this section.
Completion Checklist
Clear the route plan for National Dex, Celio, Ruby, and Mt. Ember Return before moving to the next section.
Check the wild table for FireRed/LeafGreen version splits, rod methods, Surf, Rock Smash, static Pokemon, gifts, trades, and event-only rows when present.
Defeat or intentionally skip optional trainers; use VS Seeker notes where rematches are available.
Sweep visible and hidden item rows, including key items, HMs, TMs, berries, fossils, and scripted gifts.
Review boss cards and heal before any Rival, Gym Leader, Rocket Admin, Elite Four, Champion, or legendary encounter listed above.
Sources
pret/pokefirered: src/data/wild_encounters.json, src/data/trainers.h, src/data/trainer_parties.h, data/maps/*/map.json, data/maps/*/scripts.inc, data/scripts/item_ball_scripts.inc, and graphics/trainers/front_pics.
Encounter odds use the FR/LG slot rates: land 20/20/10/10/10/10/5/5/4/4/1/1, Surf and Rock Smash 60/30/5/4/1, Old Rod 70/30, Good Rod 60/20/20, and Super Rod 40/40/15/4/1.
Generation III mechanics apply throughout: abilities, natures, held items, double battles, and post-game National Dex data are active in these remakes.