Johto and Kanto Gold/Silver section
Pokemon Gold and Silver Cherrygrove City, Route 30, and Mr. Pokemon Walkthrough
Cherrygrove City, Route 30, and Mr. Pokemon section of the complete Pokemon Gold and Silver walkthrough, with wild Pokemon, trainers, items, hidden items, trades, events, and boss data.
Reach Mr. Pokemon, collect the Mystery Egg, and handle the first Rival branch. This section is generated from pret/pokegold map, trainer, item, and encounter data for Pokemon Gold and Silver only.
Phase 1: Zephyr Badge
Cherrygrove City, Route 30, and Mr. Pokemon
Reach Mr. Pokemon, collect the Mystery Egg, and handle the first Rival branch.
Source maps6 Wild rows53 Trainers3 Items/trades6
Source Maps
CHERRYGROVE_CITY, CHERRYGROVE_POKECENTER_1F, CHERRYGROVE_MART, ROUTE_30, MR_POKEMONS_HOUSE, CHERRYGROVE_CITY
Wild Pokemon
| Area / subarea | Game | Method | Time | Pokemon | Level | Odds | Condition / requirement |
|---|---|---|---|---|---|---|---|
| Route 30 | Gold/Silver | Good Rod | Any | | Lv. 20 | 35% | Standard encounter table. |
| Route 30 | Gold/Silver | Good Rod | Any | | Lv. 20 | 55% | Standard encounter table. |
| Route 30 | Gold | Grass/cave floor | Day | | Lv. 3-4 | 35% | Standard encounter table. |
| Route 30 | Silver | Grass/cave floor | Day | | Lv. 4-5 | 15% | Standard encounter table. |
| Route 30 | Gold | Grass/cave floor | Day | | Lv. 4-5 | 15% | Standard encounter table. |
| Route 30 | Gold/Silver | Grass/cave floor | Day | | Lv. 2-4 | 50% | Standard encounter table. |
| Route 30 | Silver | Grass/cave floor | Day | | Lv. 3-4 | 35% | Standard encounter table. |
| Route 30 | Gold | Grass/cave floor | Morning | | Lv. 3-4 | 50% | Standard encounter table. |
| Route 30 | Silver | Grass/cave floor | Morning | | Lv. 4 | 10% | Standard encounter table. |
| Route 30 | Silver | Grass/cave floor | Morning | | Lv. 3 | 30% | Standard encounter table. |
| Route 30 | Gold | Grass/cave floor | Morning | | Lv. 4 | 10% | Standard encounter table. |
| Route 30 | Gold | Grass/cave floor | Morning | | Lv. 2-4 | 40% | Standard encounter table. |
| Route 30 | Silver | Grass/cave floor | Morning | | Lv. 4 | 10% | Standard encounter table. |
| Route 30 | Silver | Grass/cave floor | Morning | | Lv. 3-4 | 50% | Standard encounter table. |
| Route 30 | Gold | Grass/cave floor | Night | | Lv. 4 | 30% | Standard encounter table. |
| Route 30 | Silver | Grass/cave floor | Night | | Lv. 2-4 | 60% | Standard encounter table. |
| Route 30 | Gold/Silver | Grass/cave floor | Night | | Lv. 3-4 | 40% | Standard encounter table. |
| Route 30 | Gold | Grass/cave floor | Night | | Lv. 3 | 30% | Standard encounter table. |
| Route 30 | Gold/Silver | Headbutt common trees | Any | | Lv. 10 | 20% | Use Headbutt on common trees. |
| Route 30 | Gold/Silver | Headbutt common trees | Any | | Lv. 10 | 80% | Use Headbutt on common trees. |
| Route 30 | Gold/Silver | Headbutt rare trees | Any | | Lv. 10 | 20% | Use Headbutt on rare trees. |
| Route 30 | Gold/Silver | Headbutt rare trees | Any | | Lv. 10 | 30% | Use Headbutt on rare trees. |
| Route 30 | Gold/Silver | Headbutt rare trees | Any | | Lv. 10 | 50% | Use Headbutt on rare trees. |
| Route 30 | Gold/Silver | Old Rod | Any | | Lv. 10 | 85% | Standard encounter table. |
| Route 30 | Gold/Silver | Old Rod | Any | | Lv. 10 | 15% | Standard encounter table. |
| Route 30 | Gold/Silver | Roaming legendary | Any | | Lv. 40 | Roamer | After releasing the legendary beasts in Burned Tower. |
| Route 30 | Gold/Silver | Roaming legendary | Any | | Lv. 40 | Roamer | After releasing the legendary beasts in Burned Tower. |
| Route 30 | Gold/Silver | Roaming legendary | Any | | Lv. 40 | Roamer | After releasing the legendary beasts in Burned Tower. |
| Route 30 | Gold/Silver | Super Rod | Any | | Lv. 40 | 50% | Standard encounter table. |
| Route 30 | Gold/Silver | Super Rod | Any | | Lv. 40 | 50% | Standard encounter table. |
| Route 30 | Gold/Silver | Surf | Any | | Lv. 15-20 | 90% | Standard encounter table. |
| Route 30 | Gold/Silver | Surf | Any | | Lv. 20 | 10% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Good Rod | Any | | Lv. 20 | 55% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Good Rod | Any | | Lv. 20 | 35% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Old Rod | Any | .Dratini 2 Old | Lv. NaN-NaN | 0% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Old Rod | Any | .Dratini Old | Lv. NaN-NaN | 0% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Old Rod | Any | .Gyarados Old | Lv. NaN-NaN | 0% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Old Rod | Any | .Lake Old | Lv. NaN-NaN | 0% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Old Rod | Any | .Ocean Old | Lv. NaN-NaN | 0% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Old Rod | Any | .Pond Old | Lv. NaN-NaN | 0% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Old Rod | Any | .Qwilfish Noswarm Old | Lv. NaN-NaN | 0% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Old Rod | Any | .Qwilfish Old | Lv. NaN-NaN | 0% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Old Rod | Any | .Qwilfish Swarm Old | Lv. NaN-NaN | 0% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Old Rod | Any | .Remoraid Old | Lv. NaN-NaN | 0% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Old Rod | Any | .Remoraid Swarm Old | Lv. NaN-NaN | 0% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Old Rod | Any | .Shore Old | Lv. NaN-NaN | 50% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Old Rod | Any | .Whirlislands Old | Lv. NaN-NaN | 0% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Old Rod | Any | | Lv. 10 | 15% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Old Rod | Any | | Lv. 10 | 35% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Super Rod | Any | | Lv. 40 | 10% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Super Rod | Any | | Lv. 40 | 90% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Surf | Any | | Lv. 15-20 | 90% | Standard encounter table. |
| Cherrygrove City | Gold/Silver | Surf | Any | | Lv. 20 | 10% | Standard encounter table. |
Trainers
| Route order | Trainer | Team | Reward | Optional / rematch note |
|---|---|---|---|---|
| Route 30 (6, 29) | Youngster Joey | $16 | Phone contact; rematches: JOEY1, JOEY2, JOEY3. | |
| Route 30 (5, 23) | Youngster Mikey | $16 | One-time trainer battle. | |
| Route 30 (4, 7) | Bug Catcher Don | $12 | One-time trainer battle. |
Items, Hidden Items, And Events
| Item / trade | Type | Area / direction | Coordinate | Requirement |
|---|---|---|---|---|
| Mystic Water | NPC gift | Cherrygrove City | (7, 12) | Talk to the NPC or complete the local task. |
| Potion | Hidden item | Route 30 | (14, 9) | Check the tile. |
| Berry | Fruit tree | Route 30 | (5, 39) | Daily fruit/apricorn pickup. |
| Psncureberry | Fruit tree | Route 30 | (11, 5) | Daily fruit/apricorn pickup. |
| EXP Share | NPC gift | Mr Pokemons House | (3, 5) | Talk to the NPC or complete the local task. |
| Mystic Water | NPC gift | Cherrygrove City | (7, 12) | Talk to the NPC or complete the local task. |
Boss Cards
| Boss / branch | Team | Reward | Danger notes | Practical counters |
|---|---|---|---|---|
| Rival on Route 29 - CHIKORITA | $75 | If you chose Totodile, Rival has Chikorita/Bayleef/Meganium. | Keep status control and a backup answer for the evolved starter line. | |
| Rival on Route 29 - CYNDAQUIL | $75 | If you chose Chikorita, Rival has Cyndaquil/Quilava/Typhlosion. | Keep status control and a backup answer for the evolved starter line. | |
| Rival on Route 29 - TOTODILE | $75 | If you chose Cyndaquil, Rival has Totodile/Croconaw/Feraligatr. | Keep status control and a backup answer for the evolved starter line. |
Completion Checklist
- Check every wild row before leaving Cherrygrove City, Route 30, and Mr. Pokemon; Gold/Silver version, time, rod, Headbutt, swarm, and static methods are separated.
- Clear trainer rows and phone/rematch contacts shown in the trainer table.
- Pick up item balls, hidden items, daily fruit trees, NPC gifts, trades, and static encounters listed for the section.
- Use any boss card here before advancing to the next section.