Johto and Kanto Gold/Silver section
Pokemon Gold and Silver Route 31, Dark Cave, and Violet City Walkthrough
Route 31, Dark Cave, and Violet City section of the complete Pokemon Gold and Silver walkthrough, with wild Pokemon, trainers, items, hidden items, trades, events, and boss data.
Enter Violet with Route 31, the first Dark Cave entrance, and Kyle's Onix trade available. This section is generated from pret/pokegold map, trainer, item, and encounter data for Pokemon Gold and Silver only.
Phase 1: Zephyr Badge
Route 31, Dark Cave, and Violet City
Enter Violet with Route 31, the first Dark Cave entrance, and Kyle's Onix trade available.
Source Maps
ROUTE_31, DARK_CAVE_VIOLET_ENTRANCE, VIOLET_CITY, VIOLET_MART, VIOLET_KYLES_HOUSE, VIOLET_POKECENTER_1F
Wild Pokemon
Each area below has its own table, split by encounter method. Standard rows merge every source slot for a species and are shown per Gen II time window: morning 04:00-09:59, day 10:00-17:59, night 18:00-03:59. A rate spanning all three columns applies at any time; "—" means that species is absent in that window. Phone swarms temporarily replace the normal grass or Surf table, Rock Smash rows need cracked rocks broken, and Headbutt rows use the map's common/rare tree sets. Underlying slot odds: grass and cave 30/30/20/10/5/4/1; Surf 60/30/10; rod odds come from each fishing group's cumulative bite thresholds; Headbutt and Rock Smash odds are direct source percentages.
Route 31
| Pokémon | Games | Levels | Rate | Notes | ||
|---|---|---|---|---|---|---|
| Morning | Day | Night | ||||
| Grass / cave floor | ||||||
| | GS | 3-5 | — | — | 40% | — |
| | GS | 4-5 | — | — | 40% | — |
| | GS | 4-5 | 35% | 35% | — | — |
| | GS | 4-5 | 30% | 35% | — | — |
| | GS | 3 | — | 30% | — | — |
| | GS | 4 | 30% | — | — | — |
| | GS | 3 | 30% | — | — | — |
| | GS | 4 | — | — | 30% | — |
| | GS | 3 | 20% | — | ||
| | GS | 5-6 | 10% | 15% | — | — |
| | GS | 5-6 | 15% | 15% | — | — |
| | GS | 5 | 10% | — | — | — |
| | GS | 5 | — | — | 10% | — |
| Surfing | ||||||
| | GS | 15-20 | 90% | — | ||
| | GS | 20 | 10% | — | ||
| Fishing — Old Rod | ||||||
| | GS | 10 | 85% | — | ||
| | GS | 10 | 15% | — | ||
| Fishing — Good Rod | ||||||
| | GS | 20 | 55% | — | ||
| | GS | 20 | 35% | — | ||
| Fishing — Super Rod | ||||||
| | GS | 40 | 50% | — | ||
| | GS | 40 | 50% | — | ||
| Headbutt — common trees | ||||||
| | GS | 10 | 80% | — | ||
| | GS | 10 | 20% | — | ||
| Headbutt — rare trees | ||||||
| | GS | 10 | 50% | — | ||
| | GS | 10 | 30% | — | ||
| | GS | 10 | 20% | — | ||
| Roaming legendary | ||||||
| | GS | Lv. 40 | Roamer | After releasing the legendary beasts in Burned Tower. | ||
| | GS | Lv. 40 | Roamer | After releasing the legendary beasts in Burned Tower. | ||
| | GS | Lv. 40 | Roamer | After releasing the legendary beasts in Burned Tower. | ||
Dark Cave Violet Entrance
| Pokémon | Games | Levels | Rate | Notes | ||
|---|---|---|---|---|---|---|
| Morning | Day | Night | ||||
| Grass / cave floor | ||||||
| | GS | 2-4 | 60% | — | ||
| | GS | 2-4 | 39% | — | ||
| | GS | 4 | 1% | — | ||
| Phone swarm — grass (replaces the normal grass table while active) | ||||||
| | GS | 2-4 | 40% | — | ||
| | GS | 2-3 | 40% | — | ||
| | GS | 2 | 20% | — | ||
| Surfing | ||||||
| | GS | 5-15 | 100% | — | ||
| Fishing — Old Rod | ||||||
| | GS | 10 | 85% | — | ||
| | GS | 10 | 15% | — | ||
| Fishing — Good Rod | ||||||
| | GS | 20 | 55% | — | ||
| | GS | 20 | 35% | — | ||
| Fishing — Super Rod | ||||||
| | GS | 40 | 50% | — | ||
| | GS | 40 | 40% | — | ||
| | GS | 40 | 10% | — | ||
| Rock Smash | ||||||
| | GS | 15 | 90% | — | ||
| | GS | 15 | 10% | — | ||
Violet City
| Pokémon | Games | Levels | Rate | Notes | ||
|---|---|---|---|---|---|---|
| Morning | Day | Night | ||||
| Surfing | ||||||
| | GS | 15-20 | 90% | — | ||
| | GS | 20 | 10% | — | ||
| Fishing — Old Rod | ||||||
| | GS | 10 | 85% | — | ||
| | GS | 10 | 15% | — | ||
| Fishing — Good Rod | ||||||
| | GS | 20 | 55% | — | ||
| | GS | 20 | 35% | — | ||
| Fishing — Super Rod | ||||||
| | GS | 40 | 50% | — | ||
| | GS | 40 | 50% | — | ||
| Headbutt — common trees | ||||||
| | GS | 15 | 80% | — | ||
| | GS | 15 | 15% | — | ||
| | GS | 15 | 5% | — | ||
| Headbutt — rare trees | ||||||
| | GS | 15 | 50% | — | ||
| | GS | 15 | 30% | — | ||
| | GS | 15 | 15% | — | ||
| | GS | 15 | 5% | — | ||
Violet Pokemon Center 1F
| Pokémon | Games | Levels | Rate | Notes | ||
|---|---|---|---|---|---|---|
| Morning | Day | Night | ||||
| Gift Egg | ||||||
| | GS | Egg | Static | Elm's aide gives the Egg after the Zephyr Badge errand. | ||
Trainers
| Route order | Trainer | Team | Reward | Optional / rematch note |
|---|---|---|---|---|
| Route 31 (18, 15) | Bug Catcher Wade | $8 | Phone contact; rematches: WADE1, WADE2, WADE3. |
Items, Hidden Items, And Events
| Item / trade | Type | Area / direction | Coordinate | Requirement |
|---|---|---|---|---|
| Antidote | Item ball | Route 31 | (29, 5) | Visible pickup. |
| Poke Ball | Item ball | Route 31 | (21, 13) | Visible pickup. |
| Bitter Berry | Fruit tree | Route 31 | (16, 7) | Daily fruit/apricorn pickup. |
| TM50 Nightmare | NPC gift | Route 31 | (17, 7) | Talk to the NPC or complete the local task. |
| Potion | Item ball | Dark Cave Violet Entrance | (6, 8) | Visible pickup. |
| Full Heal | Item ball | Dark Cave Violet Entrance | (36, 22) | Visible pickup. |
| Hyper Potion | Item ball | Dark Cave Violet Entrance | (35, 9) | Visible pickup. |
| Elixer | Hidden item | Dark Cave Violet Entrance | (26, 3) | Check the tile. |
| PP Up | Item ball | Violet City | (4, 1) | Visible pickup. |
| Rare Candy | Item ball | Violet City | (35, 5) | Visible pickup. |
| Hyper Potion | Hidden item | Violet City | (37, 14) | Check the tile. |
| Przcureberry | Fruit tree | Violet City | (14, 29) | Daily fruit/apricorn pickup. |
| | In-game trade | Violet Kyles House | NPC trade | Trade Bellsprout; received Pokemon holds Bitter Berry. |
Boss Cards
No major boss card assigned to this section.
Completion Checklist
- Check every wild row before leaving Route 31, Dark Cave, and Violet City; Gold/Silver version, time, rod, Headbutt, swarm, and static methods are separated.
- Clear trainer rows and phone/rematch contacts shown in the trainer table.
- Pick up item balls, hidden items, daily fruit trees, NPC gifts, trades, and static encounters listed for the section.
- Use any boss card here before advancing to the next section.