Phase 6 section

Pokémon HeartGold & SoulSilver Cianwood Gym — Chuck Walkthrough
Storm Badge Route the winches, remove the waterfall, and break Focus Punch. Exact HGSS encounters, trainers, items, puzzle route, version differences, and completion checks.
Route the winches, remove the waterfall, and break Focus Punch. This combined guide never substitutes original Gold/Silver or Crystal data for the Nintendo DS remakes.
Source maps
Cianwood Gym.
Version scope
HeartGold and SoulSilver are labeled per row. Event-only and external-device content is never presented as normal retail progression.
Route Plan
Fight both side trainers, climb each stair and turn both winches to stop the central waterfall, then use fast attacks to interrupt Focus Punch and defeat Chuck.
Wild Pokémon
No random encounter bank is assigned to these source maps. Static, gift, Safari, Contest, or event records appear separately when applicable.
Trainers
Teams are the exact source party records. Moves and held items appear only when the trainer format defines them. Reward = last party member level × 4 × trainer-class multiplier; double battles double the base payout where the engine applies it.
| Trainer | Location / order | Full team | Reward | Battle note |
|---|---|---|---|---|
Leader Chuck ChuckSource trainer ID 34 | Cianwood Gym • scripted/system variant | ₽3,720 | Single battle. Trainer items: Hyper Potion, Hyper Potion. | |
Black Belt YoshiSource trainer ID 156 | Cianwood Gym • source tile (6, 9) |
| ₽648 | Single battle. |
Black Belt LaoSource trainer ID 157 | Cianwood Gym • source tile (18, 7) |
| ₽648 | Single battle. |
Black Belt LungSource trainer ID 159 | Cianwood Gym • source tile (15, 3) | ₽600 | Single battle. | |
Black Belt NobSource trainer ID 251 | Cianwood Gym • source tile (7, 5) | ₽600 | Single battle. |
Items And Hidden Items
No item ball, type-2 hidden item, or Apricorn tree is assigned to these exact source maps.
Puzzles And Systems
Follow the route plan in order; source tiles in the item and trainer tables provide a QA anchor for every placed object.
Completion Checklist
- Visit all 1 mapped source subareas assigned here.
- Account for 0 random, Headbutt, Safari, Contest, static, gift, trade, or event rows across the per-area tables.
- Defeat or deliberately defer all 5 listed trainer records.
- Collect 0 visible items, 0 hidden items, and 0 Apricorn trees assigned here.
- Finish the stated story, puzzle, schedule, version, and event conditions before moving on.
Sources And Validation
- Primary source:
pret/pokeheartgoldcommit814275e4392cc21eef45a04e6dc8d980010ca2b7. - Layers: encounter banks, map headers, trainer parties, field events and scripts, Headbutt, Safari, Bug Contest, hidden items, Apricorns, phone/Pokégear, and Frontier engine data.
- Machine-readable validation report and trainer asset manifest.








