Kanto Red and Blue walkthrough hub

Pokemon Red and Blue Walkthrough
Complete Pokemon Red and Blue walkthrough with dedicated Kanto section pages for wild Pokemon, trainers, hidden items, bosses, version differences, trades, fossils, Game Corner prizes, and completion.
Game box art
Pokemon Red and Pokemon Blue
Complete Pokemon Red and Blue walkthrough for Kanto, built as badge phases plus dedicated section pages. It uses pret/pokered for wild encounters, trainer parties, item balls, hidden items, rods, trades, Game Corner prizes, fossils, and trainer assets.
Pokemon Red and Blue walkthrough
Follow the hub for badge order, then open each section page for the full source-backed tables. Red/Blue version differences are split directly in the encounter rows, and Rival branches are shown by your starter choice.
Quick Start
- Bulbasaur is the easiest opening route because it handles Brock and Misty. Squirtle is stable and simple. Charmander needs the most help early but rewards careful team-building later.
- Red/Blue wild tables group each area by encounter method, with R/B game chips and merged slot rates per species. There is no normal time-of-day encounter split in Generation I.
- Major prep checks are Brock, Misty, Lt. Surge, Erika, Koga, Sabrina, Blaine, Giovanni, the Elite Four, Champion Rival, and Mewtwo.
- Completion requires trades between versions or external trade partners; in-game trades, fossils, and Game Corner prizes are tracked in the relevant sections.
Walkthrough Table Of Contents
Phase 1: Boulder Badge
Name yourself and the Rival, choose Bulbasaur, Charmander, or Squirtle, beat the lab Rival, deliver Oak's Parcel, and collect the Pokedex.
Stock up, catch early Route 1/22 Pokemon, and optionally fight the early Rival west of Viridian.
Cross Route 2, collect Viridian Forest items, and defeat every Bug Catcher before Pewter.
Clear Pewter Gym and earn the Boulder Badge.
Phase 2: Cascade Badge
Push through the first long trainer route and reach the Mt. Moon Pokemon Center.
Collect the cave items, beat Team Rocket, and choose a fossil.
Exit Mt. Moon, collect the outside Route 4 items, and drop into Cerulean.
Beat the north bridge Rival, clear Nugget Bridge and Route 25, help Bill, then recover Dig from the Rocket.
Earn the Cascade Badge from Misty.
Phase 3: Thunder Badge
Use the Underground Path to reach Vermilion while Saffron's guards block the direct gates.
Board the S.S. Anne, loot every cabin, beat the Rival, and get Cut from the captain.
Solve the trash-can switch puzzle and earn the Thunder Badge.
Use Cut and Diglett's Cave to unlock Flash, then clear Route 11 east of Vermilion.
Phase 4: Rainbow Badge
Cut east from Cerulean, collect route items, and reach Rock Tunnel.
Navigate both floors and exit to Lavender Town.
Reach Celadon via Route 8 and the east-west Underground Path.
Collect Celadon gifts, buy supplies, earn coins if desired, and uncover the Rocket Hideout switch.
Take the Lift Key, defeat Giovanni, get the Silph Scope, then clear Erika.
Earn the Rainbow Badge if you split the gym from the Hideout route.
Phase 5: Soul Badge
Phase 6: Marsh Badge
Open Saffron with a vending-machine drink, collect Psychic, and clear the Fighting Dojo for a Hitmon gift.
Find the Card Key, clear the tower, beat the Rival and Giovanni, receive Lapras, and claim the Master Ball.
Use the warp pads to reach Sabrina and earn the Marsh Badge.
Phase 7: Volcano Badge
Wake the Route 16 Snorlax, collect Fly, ride Cycling Road, and reach Fuchsia/Cinnabar routing options.
Surf through the south sea route, solve Seafoam's boulder-current puzzle, and optionally catch Articuno.
Revive fossils, complete lab trades, explore Pokemon Mansion, and find the Secret Key.
Answer quiz doors or battle trainers, then defeat Blaine for the Volcano Badge.
Phase 8: Earth Badge
Phase 9: Indigo Plateau
Phase 10: Post-Game + Completion
Phase Planner
| Phase | Target level | Main reward | Section pages |
|---|---|---|---|
| Phase 1: Boulder Badge | 12-14 | Boulder Badge, TM34 Bide, Pokedex errand complete | 4 |
| Phase 2: Cascade Badge | 18-22 | Cascade Badge, TM11 BubbleBeam, S.S. Ticket, Dig | 5 |
| Phase 3: Thunder Badge | 22-26 | Thunder Badge, HM01 Cut, Old Rod, Bike Voucher, HM05 Flash access | 4 |
| Phase 4: Rainbow Badge | 28-33 | Rainbow Badge, Silph Scope, Coin Case, Eevee | 6 |
| Phase 5: Soul Badge | 32-43 | Soul Badge, Poke Flute, Surf, Strength, Good Rod, Super Rod | 2 |
| Phase 6: Marsh Badge | 38-43 | Marsh Badge, Master Ball, Lapras, Hitmon gift | 3 |
| Phase 7: Volcano Badge | 42-47 | Volcano Badge, Secret Key, fossil revival, Articuno path | 4 |
| Phase 8: Earth Badge | 47-50 | Earth Badge, TM27 Fissure, Zapdos, Victory Road access | 1 |
| Phase 9: Indigo Plateau | 50-65 | Hall of Fame, Champion clear | 2 |
| Phase 10: Post-Game + Completion | 60-70+ | Mewtwo, Cerulean Cave, Pokedex cleanup | 2 |
Trainer Assets













Trainer art set
Gen I trainer class portraits are cached locally from pret/pokered/gfx/trainers and mapped in the manifest for table and boss usage.
Sources
pret/pokeredis the source of truth for wild encounters, trainers, parties, map object events, hidden events, rods, trades, and Game Corner prize data.- Trainer rewards use the source money table formula: trainer class base money multiplied by the level of the last enemy Pokemon.
- Encounter odds aggregate the ten Gen I wild slots into species rows per method and version.