Phase 1 section
Pokemon Yellow Route 2 and Viridian Forest Walkthrough
Route 2 and Viridian Forest section for the Pokemon Yellow walkthrough with wild Pokemon, trainers, items, hidden items, coordinates, and boss strategy.
Cross Route 2, collect Viridian Forest items, and defeat every Bug Catcher before Pewter. This page is a standalone section for Phase 1: Boulder Badge, with source-backed Yellow encounter, trainer, item, hidden item, and boss data.
Source maps
Route 2 and Viridian Forest.
Route plan
Viridian Forest is your first real Brock-prep zone. Caterpie, Metapod, Pidgey, and Pidgeotto shape the route, while Nidoran or Mankey from Route 22 can help cover Brock.
Wild Pokemon
Each area below has its own table, split into encounter method bands: tall grass / cave floor, Surfing, the three rods, then gift, trade, prize, and static rows. Grass and Surf rows merge every Gen I wild slot for a species and show the combined odds out of 256 (slot rates 51/256, 51/256, 39/256, 25/256, 25/256, 25/256, 13/256, 13/256, 11/256, and 3/256). Generation I has no time-of-day split, so no rate varies with the clock; a — note means the row needs nothing beyond reaching the area.
Route 2
| Pokémon | Levels | Rate | Notes |
|---|---|---|---|
| Tall grass / cave floor | |||
| | 3-4 | 35% | — |
| | 3-7 | 35% | — |
| | 4-6 | 15% | — |
| | 4-6 | 15% | — |
Viridian Forest
| Pokémon | Levels | Rate | Notes |
|---|---|---|---|
| Tall grass / cave floor | |||
| | 3-6 | 50% | — |
| | 4-6 | 25% | — |
| | 4-8 | 24% | — |
| | 9 | 1.2% | — |
Trainers
| Route order | Trainer | Team | Reward | Optional / rematch note |
|---|---|---|---|---|
| 1. Viridian Forest (30, 33) | Bug CatcherParty #1 | $70 | One-time trainer; no rematch in Yellow. | |
| 2. Viridian Forest (30, 19) | Bug CatcherParty #2 | $60 | One-time trainer; no rematch in Yellow. | |
| 3. Viridian Forest (2, 18) | Bug CatcherParty #3 | $100 | One-time trainer; no rematch in Yellow. | |
| 4. Viridian Forest (2, 41) | LassParty #19 | $90 | One-time trainer; no rematch in Yellow. | |
| 5. Viridian Forest (13, 17) | Bug CatcherParty #15 | $80 | One-time trainer; no rematch in Yellow. |
Items And Hidden Items
| Item | Type | Area / direction | Coordinate | Requirement |
|---|---|---|---|---|
| Moon Stone | Visible item ball | Visible item ball at (13, 54) in Route 2. | (13, 54) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| HP Up | Visible item ball | Visible item ball at (13, 45) in Route 2. | (13, 45) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| Potion | Visible item ball | Visible item ball at (25, 11) in Viridian Forest. | (25, 11) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| Potion | Visible item ball | Visible item ball at (12, 29) in Viridian Forest. | (12, 29) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| Poke Ball | Visible item ball | Visible item ball at (1, 31) in Viridian Forest. | (1, 31) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| Potion | Hidden item | Hidden on the searchable tile at (1, 18) in Viridian Forest. | (1, 18) | Press A on the hidden tile or use the Itemfinder nearby. |
| Antidote | Hidden item | Hidden on the searchable tile at (16, 42) in Viridian Forest. | (16, 42) | Press A on the hidden tile or use the Itemfinder nearby. |
Boss Strategy
No boss or Rival branch is attached to this section.
Completion Checklist
- Check both visible and hidden forest items.
- Defeat all three Bug Catchers.
- Leave with antidotes or enough Potions for Brock prep.
- Verify the Yellow encounter rows before leaving if you are filling the Pokedex.
- Use the item rows as a visible-item and hidden-item sweep before moving to the next section.
Sources
pret/pokeyellow: wild encounters, trainer parties, trainer money, map object events, hidden event items, rods, trades, and prize Pokemon.- Encounter odds aggregate the Gen I ten-slot rates: 51/256, 51/256, 39/256, 25/256, 25/256, 25/256, 13/256, 13/256, 11/256, and 3/256.
- Yellow is a single-game guide with no day/night encounter split; each area table groups species under method bands with Levels, Rate, and Notes columns.

