Phase 2 section

Pokemon Yellow Mt. Moon Walkthrough

Mt. Moon section for the Pokemon Yellow walkthrough with wild Pokemon, trainers, items, hidden items, coordinates, and boss strategy.

By Damodar Sharma Updated June 23, 2026 Walkthrough

Collect the cave items, beat Team Rocket, and choose a fossil. This page is a standalone section for Phase 2: Cascade Badge, with source-backed Yellow encounter, trainer, item, hidden item, and boss data.

Source maps

Mt. Moon 1F, Mt. Moon B1F, and Mt. Moon B2F.

Wild rows15 Trainers11 Items10

Route plan

Explore side ladders before the B2F fossil fight. Zubat and Geodude are common; Clefairy is the rare prize.

Wild Pokemon

Each area below has its own table, split into encounter method bands: tall grass / cave floor, Surfing, the three rods, then gift, trade, prize, and static rows. Grass and Surf rows merge every Gen I wild slot for a species and show the combined odds out of 256 (slot rates 51/256, 51/256, 39/256, 25/256, 25/256, 25/256, 13/256, 13/256, 11/256, and 3/256). Generation I has no time-of-day split, so no rate varies with the clock; a — note means the row needs nothing beyond reaching the area.

Mt. Moon 1F

Mt. Moon 1F wild Pokemon by encounter method, levels, rate, and requirements
PokémonLevelsRateNotes
Tall grass / cave floor
Zubat Yellow sprite Zubat 6-1174%
Geodude Yellow sprite Geodude 1020%
Sandshrew Yellow sprite Sandshrew 124.3%
Clefairy Yellow sprite Clefairy 111.2%

Mt. Moon B1F

Mt. Moon B1F wild Pokemon by encounter method, levels, rate, and requirements
PokémonLevelsRateNotes
Tall grass / cave floor
Zubat Yellow sprite Zubat 8-1165%
Geodude Yellow sprite Geodude 10-1120%
Paras Yellow sprite Paras 9-1110%
Clefairy Yellow sprite Clefairy 10-125.5%

Mt. Moon B2F

Mt. Moon B2F wild Pokemon by encounter method, levels, rate, and requirements
PokémonLevelsRateNotes
Tall grass / cave floor
Zubat Yellow sprite Zubat 10-1354%
Geodude Yellow sprite Geodude 1120%
Paras Yellow sprite Paras 1315%
Clefairy Yellow sprite Clefairy 9-1311%
Fossil choice
Kabuto Yellow sprite Kabuto RevivedDome FossilChoose the Dome Fossil, then revive it later on Cinnabar Island.
Omanyte Yellow sprite Omanyte RevivedHelix FossilChoose the Helix Fossil, then revive it later on Cinnabar Island.

Mt. Moon Pokemon Center

Mt. Moon Pokemon Center wild Pokemon by encounter method, levels, rate, and requirements
PokémonLevelsRateNotes
Purchase gift
Magikarp Yellow sprite Magikarp 5$500Buy from the salesman in the Pokemon Center outside Mt. Moon.

Trainers

Route order Trainer Team Reward Optional / rematch note
1. Mt. Moon 1F (5, 6)Hiker trainer spriteHikerParty #1$350One-time trainer; no rematch in Yellow.
2. Mt. Moon 1F (12, 16)Youngster trainer spriteYoungsterParty #3$150One-time trainer; no rematch in Yellow.
3. Mt. Moon 1F (30, 4)Lass trainer spriteLassParty #5$165One-time trainer; no rematch in Yellow.
4. Mt. Moon 1F (24, 31)Super Nerd trainer spriteSuper NerdParty #1$275One-time trainer; no rematch in Yellow.
5. Mt. Moon 1F (16, 23)Lass trainer spriteLassParty #6$210One-time trainer; no rematch in Yellow.
6. Mt. Moon 1F (7, 22)Bug Catcher trainer spriteBug CatcherParty #7$110One-time trainer; no rematch in Yellow.
7. Mt. Moon 1F (30, 27)Bug Catcher trainer spriteBug CatcherParty #8$100One-time trainer; no rematch in Yellow.
8. Mt. Moon B2F (12, 8)Super Nerd trainer spriteSuper NerdParty #2$300One-time trainer; no rematch in Yellow.
9. Mt. Moon B2F (15, 22)Rocket trainer spriteRocketParty #2$330One-time trainer; no rematch in Yellow.
10. Mt. Moon B2F (29, 11)Rocket trainer spriteRocketParty #3$360One-time trainer; no rematch in Yellow.
11. Mt. Moon B2F (29, 17)Rocket trainer spriteRocketParty #1$390One-time trainer; no rematch in Yellow.

Items And Hidden Items

Item Type Area / direction Coordinate Requirement
PotionVisible item ballVisible item ball at (2, 20) in Mt. Moon 1F.(2, 20)Reach this tile; HMs or story flags may be needed for late-game dungeons.
Moon StoneVisible item ballVisible item ball at (2, 2) in Mt. Moon 1F.(2, 2)Reach this tile; HMs or story flags may be needed for late-game dungeons.
Rare CandyVisible item ballVisible item ball at (35, 31) in Mt. Moon 1F.(35, 31)Reach this tile; HMs or story flags may be needed for late-game dungeons.
Escape RopeVisible item ballVisible item ball at (36, 23) in Mt. Moon 1F.(36, 23)Reach this tile; HMs or story flags may be needed for late-game dungeons.
PotionVisible item ballVisible item ball at (20, 33) in Mt. Moon 1F.(20, 33)Reach this tile; HMs or story flags may be needed for late-game dungeons.
TM12 Water GunVisible item ballVisible item ball at (5, 32) in Mt. Moon 1F.(5, 32)Reach this tile; HMs or story flags may be needed for late-game dungeons.
HP UpVisible item ballVisible item ball at (25, 21) in Mt. Moon B2F.(25, 21)Reach this tile; HMs or story flags may be needed for late-game dungeons.
TM01 Mega PunchVisible item ballVisible item ball at (29, 5) in Mt. Moon B2F.(29, 5)Reach this tile; HMs or story flags may be needed for late-game dungeons.
Moon StoneHidden itemHidden on the searchable tile at (18, 12) in Mt. Moon B2F.(18, 12)Press A on the hidden tile or use the Itemfinder nearby.
EtherHidden itemHidden on the searchable tile at (33, 9) in Mt. Moon B2F.(33, 9)Press A on the hidden tile or use the Itemfinder nearby.

Boss Strategy

Boss / branch Team Reward Danger notes Practical counters
Jessie and James trainer spriteJessie and JamesJessie and James - Mt. Moon B2F$420Ekans, Meowth, and Koffing arrive right after the fossil route and can punish a tired team.Heal before the fossil room, use Confusion or Ground coverage where possible, and do not let Koffing poison your last healthy answer.

Completion Checklist

  • Collect the Moon Stones and TMs.
  • Defeat the Super Nerd guarding the fossils.
  • Choose Dome Fossil for Kabuto or Helix Fossil for Omanyte.
  • Verify the Yellow encounter rows before leaving if you are filling the Pokedex.
  • Use the item rows as a visible-item and hidden-item sweep before moving to the next section.

Sources

  • pret/pokeyellow: wild encounters, trainer parties, trainer money, map object events, hidden event items, rods, trades, and prize Pokemon.
  • Encounter odds aggregate the Gen I ten-slot rates: 51/256, 51/256, 39/256, 25/256, 25/256, 25/256, 13/256, 13/256, 11/256, and 3/256.
  • Yellow is a single-game guide with no day/night encounter split; each area table groups species under method bands with Levels, Rate, and Notes columns.