Azumarill Base Stats Total 420
Azumarill worst-to-best stats
This defaults to level 100. Worst assumes 0 IVs, 0 EVs, and a hindering nature for non-HP stats. Best assumes 31 IVs, 252 EVs, and a boosting nature for non-HP stats. HP ignores nature.
#0184
Profile Details
Local database-style facts for names, regional dex numbers, abilities, training, body data, breeding, and encounter planning.
This defaults to level 100. Worst assumes 0 IVs, 0 EVs, and a hindering nature for non-HP stats. Best assumes 31 IVs, 252 EVs, and a boosting nature for non-HP stats. HP ignores nature.
Halves damage from Fire and Ice moves.
Doubles Attack in battle.
Absorbs Grass moves, raising Attack one stage.
Forms & Variants
Local form data covers default, regional, battle-only, Gigantamax, cosmetic, gender, and alternate varieties where the source data exposes them.
Thick Fat, Huge Power, Sap Sipper
Type Vulnerabilities
Modern type-chart damage against Azumarill's water / fairy typing. Ability, item, weather, and Terastallization changes are not applied here.
Evolution Line
Azumarill is stage 3 of 3 in a linear evolution family with 3 Pokemon.
Pokedex Entries
Local flavor text entries grouped by the generations where this Pokemon actually has a Pokedex entry. Empty generations stay hidden.
By keeping still and listening in tently, it can tell what is in even wild, fast- moving rivers.
When it plays in water, it rolls up its elongated ears to prevent their insides from get ting wet.
The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.
AZUMARILL’s long ears are indispensable sensors. By focusing its hearing, this POKéMON can identify what kinds of prey are around, even in rough and fast-running rivers.
AZUMARILL can make balloons out of air. It makes these air balloons if it spots a drowning POKéMON. The air balloons enable the POKéMON in trouble to breathe.
It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water.
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.
It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.
Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
It can spend all day in water, since it can inhale and store a large volume of air.
By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
It can spend all day in water, since it can inhale and store a large volume of air.
It can spend all day in water, since it can inhale and store a large volume of air.
Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are.
Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are.
Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
The bubble-like pattern on its stomach helps it camouflage itself when it’s in the water.
Azumarill’s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
It spends most of its time in the water. On sunny days, Azumarill floats on the surface of the water and sunbathes.
These Pokémon create air-filled bubbles. When Azurill play in rivers, Azumarill will cover them with these bubbles.
Move Browser
Breeding groups: Water1 / Fairy