Tadbulb Base Stats Total 272
Tadbulb worst-to-best stats
This defaults to level 100. Worst assumes 0 IVs, 0 EVs, and a hindering nature for non-HP stats. Best assumes 31 IVs, 252 EVs, and a boosting nature for non-HP stats. HP ignores nature.
#0938
Profile Details
Local database-style facts for names, regional dex numbers, abilities, training, body data, breeding, and encounter planning.
This defaults to level 100. Worst assumes 0 IVs, 0 EVs, and a hindering nature for non-HP stats. Best assumes 31 IVs, 252 EVs, and a boosting nature for non-HP stats. HP ignores nature.
Prevents confusion.
Has a 30% chance of paralyzing attacking Pokémon on contact.
Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.
Forms & Variants
Local form data covers default, regional, battle-only, Gigantamax, cosmetic, gender, and alternate varieties where the source data exposes them.
Own Tempo, Static, Damp
Type Vulnerabilities
Modern type-chart damage against Tadbulb's electric typing. Ability, item, weather, and Terastallization changes are not applied here.
No type immunities.
Evolution Line
Tadbulb is stage 1 of 2 in a linear evolution family with 2 Pokemon.
Pokedex Entries
Local flavor text entries grouped by the generations where this Pokemon actually has a Pokedex entry. Empty generations stay hidden.
Tadbulb shakes its tail to generate electricity. If it senses danger, it will make its head blink on and off to alert its allies.
It floats using the electricity stored in its body. When thunderclouds are around, Tadbulb will float higher off the ground.
Move Browser
Breeding groups: Water1