Whiscash Base Stats Total 468
Whiscash worst-to-best stats
This defaults to level 100. Worst assumes 0 IVs, 0 EVs, and a hindering nature for non-HP stats. Best assumes 31 IVs, 252 EVs, and a boosting nature for non-HP stats. HP ignores nature.
#0340
Profile Details
Local database-style facts for names, regional dex numbers, abilities, training, body data, breeding, and encounter planning.
This defaults to level 100. Worst assumes 0 IVs, 0 EVs, and a hindering nature for non-HP stats. Best assumes 31 IVs, 252 EVs, and a boosting nature for non-HP stats. HP ignores nature.
Prevents infatuation and protects against Captivate.
Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.
Cures any major status ailment after each turn during rain.
Forms & Variants
Local form data covers default, regional, battle-only, Gigantamax, cosmetic, gender, and alternate varieties where the source data exposes them.
Oblivious, Anticipation, Hydration
Type Vulnerabilities
Modern type-chart damage against Whiscash's water / ground typing. Ability, item, weather, and Terastallization changes are not applied here.
Evolution Line
Whiscash is stage 2 of 2 in a linear evolution family with 2 Pokemon.
Pokedex Entries
Local flavor text entries grouped by the generations where this Pokemon actually has a Pokedex entry. Empty generations stay hidden.
WHISCASH is extremely territorial. Just one of these POKéMON will claim a large pond as its exclusive territory. If a foe approaches it, it thrashes about and triggers a massive earthquake.
If WHISCASH goes on a wild rampage, it sets off a quake-like tremor with a radius of over three miles. This POKéMON has the ability to predict real earthquakes.
Mysteriously, it can foretell earthquakes. In the daytime, it sleeps in mud at the bottom of a pond. When it awakens, it continually feeds throughout the night.
It makes its nest at the bottom of swamps. It will eat anything - if it is alive, WHISCASH will eat it.
It makes its nest at the bottom of swamps. It will eat anything - if it is alive, WHISCASH will eat it.
It is very territorial. It repels foes by setting off tremors that extend over a three-mile radius.
As a result of causing tremors by thrashing about, it developed the ability to foretell real quakes.
It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
It makes its nest at the bottom of swamps. It will eat anything--if it is alive, Whiscash will eat it.
Whiscash is extremely territorial. Just one of these Pokémon will claim a large pond as its exclusive territory. If a foe approaches it, it thrashes about and triggers a massive earthquake.
If Whiscash goes on a wild rampage, it sets off a quake-like tremor with a radius of over three miles. This Pokémon has the ability to predict real earthquakes.
A glutton that devours anything that moves, it quietly lurks at the bottom of swamps, lying in wait for prey.
Sighting Whiscash leaping from the water is believed to herald an earthquake.
Whiscash shakes the ground at high intensities to intimidate its opponents. It swallows its prey whole—along with mud from the swamp floor.
Its vision is not that good. It senses vibrations in the water with its whiskers to determine the location of its prey.
It makes its nest at the bottom of swamps. It will eat anything—if it is alive, Whiscash will eat it.
It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
Strikes its caudal fin against the swamp bed to shake the ground and startle its prey. It will then swallow the fleeing prey whole. People mistook this behavior as the cause of earthquakes.
Move Browser
Breeding groups: Water2