Phase 8 section
Pokemon Emerald Sootopolis City and Cave of Origin Walkthrough
Rain Badge Sootopolis City and Cave of Origin section for the Pokemon Emerald walkthrough with wild Pokemon, trainers, items, coordinates, requirements, and strategy notes.
Sootopolis City and Cave of Origin is a dedicated section page for Phase 8: Rain Badge. Meet Wallace and Steven, learn Rayquaza's role, and prepare to fly/surf to Sky Pillar.
Trainer Art
Key Emerald trainers for this section are shown here so boss, rival, villain, and Frontier pages have the right character context.
Route Plan
Primary source maps covered here: Sootopolis City, Cave Of Origin Entrance, Cave Of Origin 1F, Cave Of Origin B1F. Follow this page as its own checklist, then return to the phase index when the wild Pokemon, trainers, items, and boss notes are complete.
Wild Pokemon
Each area below has its own table, split by encounter method. A species row merges every slot that species occupies for the method, and rows sort by encounter rate. Emerald has no normal day/night wild encounter split, so every row applies at any time unless its note says otherwise (for example Shoal Cave tides or Altering Cave Mystery Gift tables). Underlying slot odds: grass/cave 20/20/10/10/10/10/5/5/4/4/1/1; Surf and Rock Smash 60/30/5/4/1; Old Rod 70/30; Good Rod 60/20/20; Super Rod 40/40/15/4/1.
Sootopolis City
| Pokémon | Levels | Rate | Notes |
|---|---|---|---|
| Surfing | |||
| | 5-35 | 100% | — |
| Fishing — Old Rod | |||
| | 5-10 | 70% | — |
| | 5-10 | 30% | — |
| Fishing — Good Rod | |||
| | 10-30 | 100% | — |
| Fishing — Super Rod | |||
| | 30-35 | 80% | — |
| | 5-45 | 20% | — |
Cave Of Origin Entrance
| Pokémon | Levels | Rate | Notes |
|---|---|---|---|
| Grass / cave floor | |||
| | 28-35 | 90% | — |
| | 33-36 | 10% | — |
Cave Of Origin 1F
| Pokémon | Levels | Rate | Notes |
|---|---|---|---|
| Grass / cave floor | |||
| | 30-34 | 60% | — |
| | 30-34 | 30% | — |
| | 33-36 | 10% | — |
Trainers
No mandatory trainer battles are sourced for this section.
Items
| Item | Type | Location | Requirement / flag context |
|---|---|---|---|
| Figy Berry | Gift / reward | Sootopolis City, Give Figy Berry | NPC gift or story reward |
| Iapapa Berry | Gift / reward | Sootopolis City, Give Iapapa Berry | NPC gift or story reward |
| HM07 Waterfall | Gift / reward | Sootopolis City, Give Waterfall | NPC gift or story reward |
Completion Checklist
- Clear the main objective: Meet Wallace and Steven, learn Rayquaza's role, and prepare to fly/surf to Sky Pillar.
- Review every wild Pokemon method listed for the section.
- Fight or deliberately skip every trainer listed in route order.
- Collect visible items, hidden items, and scripted rewards you care about before moving on.
Source Notes
- Source of truth: pret/pokeemerald
wild_encounters.json, mapmap.jsonobject/background events, mapscripts.inc,trainers.h, andtrainer_parties.h. - Encounter rates merge every slot a species occupies within each method band from Emerald slot rates. Emerald has no normal day/night wild encounter split, so rows apply at any time unless their notes say otherwise.
- Pokemon table sprites use locally cached Emerald front sprites from
/guides/pokemon-emerald-pokemon-sprites.json. - Trainer art on this page uses the local Emerald trainer manifest and reused Hoenn character art where Emerald-specific artwork is not available.