Phase 8 section

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Pokemon Emerald Sootopolis City and Cave of Origin Walkthrough

Rain Badge

Sootopolis City and Cave of Origin section for the Pokemon Emerald walkthrough with wild Pokemon, trainers, items, coordinates, requirements, and strategy notes.

By Damodar Sharma Updated June 18, 2026 Walkthrough

Sootopolis City and Cave of Origin is a dedicated section page for Phase 8: Rain Badge. Meet Wallace and Steven, learn Rayquaza's role, and prepare to fly/surf to Sky Pillar.

Official Pokemon Emerald artwork of Wallace.
Wallace
Official Pokemon Ruby and Sapphire artwork of Steven Stone.
Steven Stone

Trainer Art

Key Emerald trainers for this section are shown here so boss, rival, villain, and Frontier pages have the right character context.

ManifestPokemon Emerald trainer image set Assets2 trainer portraits

Route Plan

Primary source maps covered here: Sootopolis City, Cave Of Origin Entrance, Cave Of Origin 1F, Cave Of Origin B1F. Follow this page as its own checklist, then return to the phase index when the wild Pokemon, trainers, items, and boss notes are complete.

Wild Pokemon

Each area below has its own table, split by encounter method. A species row merges every slot that species occupies for the method, and rows sort by encounter rate. Emerald has no normal day/night wild encounter split, so every row applies at any time unless its note says otherwise (for example Shoal Cave tides or Altering Cave Mystery Gift tables). Underlying slot odds: grass/cave 20/20/10/10/10/10/5/5/4/4/1/1; Surf and Rock Smash 60/30/5/4/1; Old Rod 70/30; Good Rod 60/20/20; Super Rod 40/40/15/4/1.

Sootopolis City

Sootopolis City wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Surfing
Magikarp Magikarp 5-35100%
Fishing — Old Rod
Magikarp Magikarp 5-1070%
Tentacool Tentacool 5-1030%
Fishing — Good Rod
Magikarp Magikarp 10-30100%
Fishing — Super Rod
Magikarp Magikarp 30-3580%
Gyarados Gyarados 5-4520%

Cave Of Origin Entrance

Cave Of Origin Entrance wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Grass / cave floor
Zubat Zubat 28-3590%
Golbat Golbat 33-3610%

Cave Of Origin 1F

Cave Of Origin 1F wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Grass / cave floor
Zubat Zubat 30-3460%
Sableye Sableye 30-3430%
Golbat Golbat 33-3610%

Trainers

No mandatory trainer battles are sourced for this section.

Items

Item Type Location Requirement / flag context
Figy Berry Gift / reward Sootopolis City, Give Figy Berry NPC gift or story reward
Iapapa Berry Gift / reward Sootopolis City, Give Iapapa Berry NPC gift or story reward
HM07 Waterfall Gift / reward Sootopolis City, Give Waterfall NPC gift or story reward

Completion Checklist

  • Clear the main objective: Meet Wallace and Steven, learn Rayquaza's role, and prepare to fly/surf to Sky Pillar.
  • Review every wild Pokemon method listed for the section.
  • Fight or deliberately skip every trainer listed in route order.
  • Collect visible items, hidden items, and scripted rewards you care about before moving on.

Source Notes

  • Source of truth: pret/pokeemerald wild_encounters.json, map map.json object/background events, map scripts.inc, trainers.h, and trainer_parties.h.
  • Encounter rates merge every slot a species occupies within each method band from Emerald slot rates. Emerald has no normal day/night wild encounter split, so rows apply at any time unless their notes say otherwise.
  • Pokemon table sprites use locally cached Emerald front sprites from /guides/pokemon-emerald-pokemon-sprites.json.
  • Trainer art on this page uses the local Emerald trainer manifest and reused Hoenn character art where Emerald-specific artwork is not available.