Phase 11 section
Pokemon FireRed and LeafGreen Completion Cleanup Walkthrough
Completion Cleanup section for the FireRed and LeafGreen walkthrough with source-backed wild Pokemon, trainers, items, hidden items, bosses, and route notes.
Finish fossils, trades, Game Corner prizes, Safari Zone catches, move tutors, VS Seeker rematches, Elite Four rematches, and National Dex gaps. This page is a standalone section for Phase 11: Event Islands + Completion, with FireRed/LeafGreen source data for encounters, trainers, items, hidden items, and boss routing.
Source maps
Celadon City Game Corner Prize Room, Cinnabar Island Pokemon Lab Experiment Room, Route 2 House, Vermilion City House 2, Underground Path North Entrance, Cerulean City House 3, Route 11 East Entrance 2F, Route 18 East Entrance 2F, Cinnabar Island Pokemon Lab Lounge, Saffron City Copycats House 2F, Two Island Cape Brink House, Seven Island Trainer Tower, Pokemon League Loreleis Room, and Pokemon League Brunos Room, and 3 more map files.
Route plan
Use the section tables as a checklist, then fill version exclusives through trades or a counterpart version.
Route Notes
- Move tutors and National Dex evolutions matter in FR/LG because abilities, natures, held items, and Gen III mechanics are active throughout the remake.
Wild Pokemon
| Area / subarea | Game | Method | Pokemon | Level | Odds | Condition / requirement |
|---|---|---|---|---|---|---|
| Celadon Prize Room | FireRed | Game Corner prize | | Lv. 9 | 180 coins | FireRed prize counter. |
| Celadon Prize Room | LeafGreen | Game Corner prize | | Lv. 7 | 120 coins | LeafGreen prize counter. |
| Celadon Prize Room | FireRed | Game Corner prize | | Lv. 8 | 500 coins | FireRed prize counter. |
| Celadon Prize Room | LeafGreen | Game Corner prize | | Lv. 12 | 750 coins | LeafGreen prize counter. |
| Celadon Prize Room | FireRed | Game Corner prize | | Lv. 18 | 2,800 coins | FireRed prize counter. |
| Celadon Prize Room | LeafGreen | Game Corner prize | | Lv. 24 | 4,600 coins | LeafGreen prize counter. |
| Celadon Prize Room | LeafGreen | Game Corner prize | | Lv. 18 | 2,500 coins | LeafGreen prize counter. |
| Celadon Prize Room | FireRed | Game Corner prize | | Lv. 26 | 9,999 coins | FireRed prize counter. |
| Celadon Prize Room | LeafGreen | Game Corner prize | | Lv. 18 | 6,500 coins | LeafGreen prize counter. |
| Celadon Prize Room | FireRed | Game Corner prize | | Lv. 25 | 5,500 coins | FireRed prize counter. |
| Cerulean City House 3 | FireRed/LeafGreen | In-game trade | | Trade level | Trade | Trade Poliwhirl; received Pokemon may hold Fab Mail. |
| Cinnabar Island Pokemon Lab Experiment Room | FireRed/LeafGreen | Gift Pokemon | | Lv. 5 | Gift | Receive from Cinnabar Island Pokemon Lab Experiment Room. |
| Cinnabar Island Pokemon Lab Experiment Room | FireRed/LeafGreen | Gift Pokemon | | Lv. 5 | Gift | Receive from Cinnabar Island Pokemon Lab Experiment Room. |
| Cinnabar Island Pokemon Lab Experiment Room | FireRed/LeafGreen | Gift Pokemon | | Lv. 5 | Gift | Receive from Cinnabar Island Pokemon Lab Experiment Room. |
| Cinnabar Island Pokemon Lab Experiment Room | FireRed/LeafGreen | In-game trade | | Trade level | Trade | Trade Ponyta. |
| Cinnabar Island Pokemon Lab Lounge | FireRed/LeafGreen | In-game trade | | Trade level | Trade | Trade Raichu. |
| Cinnabar Island Pokemon Lab Lounge | FireRed/LeafGreen | In-game trade | | Trade level | Trade | Trade Venonat; received Pokemon may hold Stardust. |
| Route 11 East Entrance 2F | Version split | In-game trade | | Trade level | Trade | Trade Nidorino and Nidorina. |
| Route 11 East Entrance 2F | Version split | In-game trade | | Trade level | Trade | Trade Nidorino and Nidorina. |
| Route 18 East Entrance 2F | Version split | In-game trade | | Trade level | Trade | Trade Golduck and Slowbro. |
| Route 2 House | FireRed/LeafGreen | In-game trade | | Trade level | Trade | Trade Abra. |
| Seven Island Trainer Tower | FireRed | Good Rod | | Lv. 5-15 | 60% | Seven Island Trainer Tower Good Rod table. |
| Seven Island Trainer Tower | FireRed | Good Rod | | Lv. 5-15 | 20% | Seven Island Trainer Tower Good Rod table. |
| Seven Island Trainer Tower | LeafGreen | Good Rod | | Lv. 5-15 | 60% | Seven Island Trainer Tower Good Rod table. |
| Seven Island Trainer Tower | LeafGreen | Good Rod | | Lv. 5-15 | 20% | Seven Island Trainer Tower Good Rod table. |
| Seven Island Trainer Tower | FireRed/LeafGreen | Good Rod | | Lv. 5-15 | 20% | Seven Island Trainer Tower Good Rod table. |
| Seven Island Trainer Tower | FireRed/LeafGreen | Old Rod | | Lv. 5 | 70% | Seven Island Trainer Tower Old Rod table. |
| Seven Island Trainer Tower | FireRed/LeafGreen | Old Rod | | Lv. 5 | 30% | Seven Island Trainer Tower Old Rod table. |
| Seven Island Trainer Tower | FireRed/LeafGreen | Super Rod | | Lv. 15-25 | 15% | Seven Island Trainer Tower Super Rod table. |
| Seven Island Trainer Tower | FireRed | Super Rod | | Lv. 15-25 | 40% | Seven Island Trainer Tower Super Rod table. |
| Seven Island Trainer Tower | LeafGreen | Super Rod | | Lv. 25-35 | 4% | Seven Island Trainer Tower Super Rod table. |
| Seven Island Trainer Tower | LeafGreen | Super Rod | | Lv. 15-25 | 40% | Seven Island Trainer Tower Super Rod table. |
| Seven Island Trainer Tower | FireRed | Super Rod | | Lv. 25-35 | 1% | Seven Island Trainer Tower Super Rod table. |
| Seven Island Trainer Tower | FireRed | Super Rod | | Lv. 15-25 | 40% | Seven Island Trainer Tower Super Rod table. |
| Seven Island Trainer Tower | LeafGreen | Super Rod | | Lv. 15-25 | 40% | Seven Island Trainer Tower Super Rod table. |
| Seven Island Trainer Tower | FireRed | Super Rod | | Lv. 25-35 | 4% | Seven Island Trainer Tower Super Rod table. |
| Seven Island Trainer Tower | LeafGreen | Super Rod | | Lv. 25-35 | 1% | Seven Island Trainer Tower Super Rod table. |
| Seven Island Trainer Tower | LeafGreen | Surf | | Lv. 35-40 | 5% | Seven Island Trainer Tower Surf slot. |
| Seven Island Trainer Tower | FireRed/LeafGreen | Surf | | Lv. 5-20 | 60% | Seven Island Trainer Tower Surf slot. |
| Seven Island Trainer Tower | FireRed/LeafGreen | Surf | | Lv. 20-35 | 30% | Seven Island Trainer Tower Surf slot. |
| Seven Island Trainer Tower | FireRed | Surf | | Lv. 35-40 | 5% | Seven Island Trainer Tower Surf slot. |
| Seven Island Trainer Tower | FireRed/LeafGreen | Surf | | Lv. 35-40 | 4% | Seven Island Trainer Tower Surf slot. |
| Seven Island Trainer Tower | FireRed/LeafGreen | Surf | | Lv. 35-40 | 1% | Seven Island Trainer Tower Surf slot. |
| Underground Path North Entrance | Version split | In-game trade | | Trade level | Trade | Trade Nidoran M and Nidoran F; received Pokemon may hold Tinymushroom. |
| Underground Path North Entrance | Version split | In-game trade | | Trade level | Trade | Trade Nidoran M and Nidoran F; received Pokemon may hold Tinymushroom. |
| Vermilion City House 2 | FireRed/LeafGreen | In-game trade | | Trade level | Trade | Trade Spearow; received Pokemon may hold Stick. |
Trainers
| Trainer | Area / position | Team | Reward | Notes |
|---|---|---|---|---|
DarioPsychic | Seven Island Trainer Tower | $1040 | VS Seeker/rematch-capable. Map tile (56, 26); sight 1. | |
RodettePsychic | Seven Island Trainer Tower | $1000 | VS Seeker/rematch-capable. Map tile (56, 29); sight 1. | |
LoreleiElite Four | Pokemon League Loreleis Room | $5400 | One-time or scripted battle. Scripted map battle. | |
LoreleiElite Four | Pokemon League Loreleis Room | $6600 | One-time or scripted battle. Scripted map battle. | |
BrunoElite Four | Pokemon League Brunos Room | $5600 | One-time or scripted battle. Scripted map battle. | |
BrunoElite Four | Pokemon League Brunos Room | $6800 | One-time or scripted battle. Scripted map battle. | |
AgathaElite Four | Pokemon League Agathas Room | $5800 | One-time or scripted battle. Scripted map battle. | |
AgathaElite Four | Pokemon League Agathas Room | $7000 | One-time or scripted battle. Scripted map battle. | |
LanceElite Four | Pokemon League Lances Room | $6000 | One-time or scripted battle. Scripted map battle. | |
LanceElite Four | Pokemon League Lances Room | $7200 | One-time or scripted battle. Scripted map battle. | |
TerryChampion | Pokemon League Champions Room | $6300 | One-time or scripted battle. Scripted map battle. | |
TerryChampion | Pokemon League Champions Room | $6300 | One-time or scripted battle. Scripted map battle. | |
TerryChampion | Pokemon League Champions Room | $6300 | One-time or scripted battle. Scripted map battle. | |
TerryChampion | Pokemon League Champions Room | $7500 | One-time or scripted battle. Scripted map battle. | |
TerryChampion | Pokemon League Champions Room | $7500 | One-time or scripted battle. Scripted map battle. | |
TerryChampion | Pokemon League Champions Room | $7500 | One-time or scripted battle. Scripted map battle. |
Items And Hidden Items
| Item | Type | Area / direction | Coordinate | Requirement |
|---|---|---|---|---|
| Itemfinder | Gift/scripted | Route 11 East Entrance 2F: Scripted reward from Event Script Aide. | - | Scripted reward from Event Script Aide. |
| Nugget | Hidden item | Saffron City Copycats House 2F: Hidden in Saffron City Copycats House 2F; press A on the tile around (2, 1). | 2, 1 | Use the Itemfinder or check the described tile. |
| Big Pearl | Hidden item | Seven Island Trainer Tower: Hidden in Seven Island Trainer Tower; press A on the tile around (49, 27). | 49, 27 | Use the Itemfinder or check the described tile. |
| Nanab Berry | Hidden item | Seven Island Trainer Tower: Hidden in Seven Island Trainer Tower; press A on the tile around (59, 32). | 59, 32 | Use the Itemfinder or check the described tile. |
| Pearl | Hidden item | Seven Island Trainer Tower: Hidden in Seven Island Trainer Tower; press A on the tile around (47, 30). | 47, 30 | Use the Itemfinder or check the described tile. |
Boss Strategy
| Boss / branch | Team | Reward | Danger notes | Practical counters |
|---|---|---|---|---|
LoreleiElite Four | $6600 | Bulky Water/Ice teams can freeze and stall. | Electric, Fighting, and strong neutral special damage keep her from dragging the fight. | |
BrunoElite Four | $6800 | Onix are slow, but Hitmonlee/Hitmonchan/Machamp hit hard. | Surf handles Onix; Psychic/Flying coverage handles the Fighting core. | |
AgathaElite Four | $7000 | Status, Confuse Ray, and fast Ghost/Poison attacks are the danger. | Psychic, Ground coverage, and Full Heals are the practical answer. | |
LanceElite Four | $7200 | Dragonite and Gyarados punish teams without Ice/Electric coverage. | Ice Beam, Thunderbolt, Rock Slide, and bulky Water types are premium. | |
TerryChampion | $7500 | The branch changes with your starter and is the guide's main repeated boss variable. | Plan for Pidgeot, Alakazam, Rhydon, and the final starter evolution, then adjust the last slot around your starter choice. | |
TerryChampion | $7500 | The branch changes with your starter and is the guide's main repeated boss variable. | Plan for Pidgeot, Alakazam, Rhydon, and the final starter evolution, then adjust the last slot around your starter choice. | |
TerryChampion | $7500 | The branch changes with your starter and is the guide's main repeated boss variable. | Plan for Pidgeot, Alakazam, Rhydon, and the final starter evolution, then adjust the last slot around your starter choice. |
Completion Checklist
- Clear the route plan for Completion Cleanup before moving to the next section.
- Check the wild table for FireRed/LeafGreen version splits, rod methods, Surf, Rock Smash, static Pokemon, gifts, trades, and event-only rows when present.
- Defeat or intentionally skip optional trainers; use VS Seeker notes where rematches are available.
- Sweep visible and hidden item rows, including key items, HMs, TMs, berries, fossils, and scripted gifts.
- Review boss cards and heal before any Rival, Gym Leader, Rocket Admin, Elite Four, Champion, or legendary encounter listed above.
Sources
pret/pokefirered:src/data/wild_encounters.json,src/data/trainers.h,src/data/trainer_parties.h,data/maps/*/map.json,data/maps/*/scripts.inc,data/scripts/item_ball_scripts.inc, andgraphics/trainers/front_pics.- Encounter odds use the FR/LG slot rates: land 20/20/10/10/10/10/5/5/4/4/1/1, Surf and Rock Smash 60/30/5/4/1, Old Rod 70/30, Good Rod 60/20/20, and Super Rod 40/40/15/4/1.
- Generation III mechanics apply throughout: abilities, natures, held items, double battles, and post-game National Dex data are active in these remakes.






