Phase 6 section
Pokemon FireRed and LeafGreen Power Plant Walkthrough
Power Plant section for the FireRed and LeafGreen walkthrough with source-backed wild Pokemon, trainers, items, hidden items, bosses, and route notes.
Surf from Route 10 into the Power Plant, collect Electric items, dodge Voltorb/Electrode traps, and catch Zapdos. This page is a standalone section for Phase 6: Marsh Badge, with FireRed/LeafGreen source data for encounters, trainers, items, hidden items, and boss routing.
Source maps
Power Plant.
Wild rows16 Trainers0 Items7
Route plan
Power Plant is optional now but convenient once Surf is available.
Route Notes
- Some item balls are actually Electrode encounters at Lv. 34.
Wild Pokemon
| Area / subarea | Game | Method | Pokemon | Level | Odds | Condition / requirement |
|---|---|---|---|---|---|---|
| Power Plant | FireRed | Grass/cave floor | | Lv. 32 | 4% | Power Plant Grass/cave floor slot. |
| Power Plant | FireRed | Grass/cave floor | | Lv. 35 | 1% | Power Plant Grass/cave floor slot. |
| Power Plant | FireRed/LeafGreen | Grass/cave floor | | Lv. 22 | 20% | Power Plant Grass/cave floor slot. |
| Power Plant | FireRed/LeafGreen | Grass/cave floor | | Lv. 25 | 10% | Power Plant Grass/cave floor slot. |
| Power Plant | FireRed/LeafGreen | Grass/cave floor | | Lv. 31 | 5% | Power Plant Grass/cave floor slot. |
| Power Plant | FireRed/LeafGreen | Grass/cave floor | | Lv. 34 | 5% | Power Plant Grass/cave floor slot. |
| Power Plant | LeafGreen | Grass/cave floor | | Lv. 31 | 4% | Power Plant Grass/cave floor slot. |
| Power Plant | LeafGreen | Grass/cave floor | | Lv. 34 | 1% | Power Plant Grass/cave floor slot. |
| Power Plant | FireRed/LeafGreen | Grass/cave floor | | Lv. 22 | 10% | Power Plant Grass/cave floor slot. |
| Power Plant | FireRed/LeafGreen | Grass/cave floor | | Lv. 24 | 10% | Power Plant Grass/cave floor slot. |
| Power Plant | FireRed/LeafGreen | Grass/cave floor | | Lv. 26 | 4% | Power Plant Grass/cave floor slot. |
| Power Plant | FireRed/LeafGreen | Grass/cave floor | | Lv. 26 | 1% | Power Plant Grass/cave floor slot. |
| Power Plant | FireRed/LeafGreen | Grass/cave floor | | Lv. 22 | 20% | Power Plant Grass/cave floor slot. |
| Power Plant | FireRed/LeafGreen | Grass/cave floor | | Lv. 25 | 10% | Power Plant Grass/cave floor slot. |
| Power Plant | FireRed/LeafGreen | Static encounter | | Lv. 34 | Static | One-time scripted encounter in Power Plant. |
| Power Plant | FireRed/LeafGreen | Static encounter | | Lv. 50 | Static | One-time scripted encounter in Power Plant. |
Trainers
No regular trainers are sourced for this section.
Items And Hidden Items
| Item | Type | Area / direction | Coordinate | Requirement |
|---|---|---|---|---|
| Elixir | Visible item ball | Power Plant: Visible item ball in Power Plant; check around tile (26, 22). | 26, 22 | HIDE POWER PLANT ELIXIR |
| Max Elixir | Hidden item | Power Plant: Hidden in Power Plant; press A on the tile around (29, 16). | 29, 16 | Use the Itemfinder or check the described tile. |
| Max Potion | Visible item ball | Power Plant: Visible item ball in Power Plant; check around tile (7, 27). | 7, 27 | HIDE POWER PLANT MAX POTION |
| Thunderstone | Visible item ball | Power Plant: Visible item ball in Power Plant; check around tile (45, 4). | 45, 4 | HIDE POWER PLANT THUNDER STONE |
| Thunderstone | Hidden item | Power Plant: Hidden in Power Plant; press A on the tile around (8, 12). | 8, 12 | Use the Itemfinder or check the described tile. |
| TM17 Protect | Visible item ball | Power Plant: Visible item ball in Power Plant; check around tile (40, 22). | 40, 22 | HIDE POWER PLANT TM17 |
| TM25 Thunder | Visible item ball | Power Plant: Visible item ball in Power Plant; check around tile (46, 37). | 46, 37 | HIDE POWER PLANT TM25 |
Boss Strategy
No major boss card is assigned to this section.
Completion Checklist
- Clear the route plan for Power Plant before moving to the next section.
- Check the wild table for FireRed/LeafGreen version splits, rod methods, Surf, Rock Smash, static Pokemon, gifts, trades, and event-only rows when present.
- Defeat or intentionally skip optional trainers; use VS Seeker notes where rematches are available.
- Sweep visible and hidden item rows, including key items, HMs, TMs, berries, fossils, and scripted gifts.
- Review boss cards and heal before any Rival, Gym Leader, Rocket Admin, Elite Four, Champion, or legendary encounter listed above.
Sources
pret/pokefirered:src/data/wild_encounters.json,src/data/trainers.h,src/data/trainer_parties.h,data/maps/*/map.json,data/maps/*/scripts.inc,data/scripts/item_ball_scripts.inc, andgraphics/trainers/front_pics.- Encounter odds use the FR/LG slot rates: land 20/20/10/10/10/10/5/5/4/4/1/1, Surf and Rock Smash 60/30/5/4/1, Old Rod 70/30, Good Rod 60/20/20, and Super Rod 40/40/15/4/1.
- Generation III mechanics apply throughout: abilities, natures, held items, double battles, and post-game National Dex data are active in these remakes.