Phase 16 section

Pokémon HeartGold & SoulSilver Battle Arcade — Dahlia Walkthrough
Control the roulette and defeat Dahlia at 21 and 49. Exact HGSS encounters, trainers, items, puzzle route, version differences, and completion checks.
Control the roulette and defeat Dahlia at 21 and 49. This combined guide never substitutes original Gold/Silver or Crystal data for the Nintendo DS remakes.
Source maps
Battle Frontier Battle Arcade.
Version scope
HeartGold and SoulSilver are labeled per row. Event-only and external-device content is never presented as normal retail progression.
Route Plan
Practice timing the board cursor, prefer effects that aid your side or hinder theirs, build to survive unavoidable weather and status, and prepare for Dahlia's fixed Silver- and Gold-Print rosters.
Wild Pokémon
No random encounter bank is assigned to these source maps. Static, gift, Safari, Contest, or event records appear separately when applicable.
Trainers
Teams are the exact source party records. Moves and held items appear only when the trainer format defines them. Reward = last party member level × 4 × trainer-class multiplier; double battles double the base payout where the engine applies it.
| Trainer | Location / order | Full team | Reward | Battle note |
|---|---|---|---|---|
Arcade Star DahliaSource trainer ID 710 | Battle Arcade — Dahlia • scripted/system variant |
| ₽0 | Single battle. |
Items And Hidden Items
No item ball, type-2 hidden item, or Apricorn tree is assigned to these exact source maps.
Puzzles And Systems
Follow the route plan in order; source tiles in the item and trainer tables provide a QA anchor for every placed object.
Facility milestones and BP
The listed base value is the first completed challenge-set award; set rewards grow with the active streak. Defeating any Frontier Brain awards 20 BP.
| Facility | Brain | Silver Print | Gold Print | Starting set BP | Brain reward | Currency / team rule |
|---|---|---|---|---|---|---|
| Battle Arcade | Dahlia | Battle 21 | Battle 49 | 2 BP | 20 BP | BP |
Dahlia — Gold Print, battle 49
| Pokémon / set | Held item | Nature / EV focus | Moves |
|---|---|---|---|
Blazikenblaziken_4 | White Herb | AdamantAttack / Speed | Flare Blitz / Superpower / Thunder Punch / Night Slash |
Togekisstogekiss_4 | Expert Belt | ModestSpeed / Special Attack | Hyper Beam / Air Slash / Aura Sphere / Psychic |
Zapdoszapdos_4 | Brightpowder | ModestSpeed / Special Attack | Thunderbolt / Air Cutter / Heat Wave / Signal Beam |
Dahlia — Silver Print, battle 21
| Pokémon / set | Held item | Nature / EV focus | Moves |
|---|---|---|---|
Medichammedicham_1 | Salac Berry | JollyAttack / Speed | Zen Headbutt / Reversal / Endure / Fake Out |
Ludicololudicolo_1 | Muscle Band | AdamantAttack / Special Defense | Waterfall / Razor Leaf / Drain Punch / Swords Dance |
Dusknoirdusknoir_1 | Iron Ball | BraveAttack / Defense | Shadow Punch / Fling / Will O Wisp / Trick Room |
Completion Checklist
- Visit all 1 mapped source subareas assigned here.
- Account for 0 random, Headbutt, Safari, Contest, static, gift, trade, or event rows across the per-area tables.
- Defeat or deliberately defer all 1 listed trainer records.
- Collect 0 visible items, 0 hidden items, and 0 Apricorn trees assigned here.
- Finish the stated story, puzzle, schedule, version, and event conditions before moving on.
Sources And Validation
- Primary source:
pret/pokeheartgoldcommit814275e4392cc21eef45a04e6dc8d980010ca2b7. - Layers: encounter banks, map headers, trainer parties, field events and scripts, Headbutt, Safari, Bug Contest, hidden items, Apricorns, phone/Pokégear, and Frontier engine data.
- Machine-readable validation report and trainer asset manifest.







