Phase 16 section

Pokémon HeartGold & SoulSilver Battle Tower — Palmer Walkthrough
Win seven-battle sets and defeat Palmer at battles 21 and 49. Exact HGSS encounters, trainers, items, puzzle route, version differences, and completion checks.
Win seven-battle sets and defeat Palmer at battles 21 and 49. This combined guide never substitutes original Gold/Silver or Crystal data for the Nintendo DS remakes.
Source maps
Battle Tower, Battle Tower Elevator, Battle Tower Unused 1, Battle Tower Unused 2, Battle Tower Unused 3, Battle Tower Unused 4, Battle Tower Partner Room.
Version scope
HeartGold and SoulSilver are labeled per row. Event-only and external-device content is never presented as normal retail progression.
Route Plan
Use Singles for the Brain path, preserve the streak through two full sets, counter Palmer's battle-21 fixed trio, then build a durable answer to his battle-49 legendary trio. Multi and partner formats have separate streaks.
Wild Pokémon
No random encounter bank is assigned to these source maps. Static, gift, Safari, Contest, or event records appear separately when applicable.
Trainers
Teams are the exact source party records. Moves and held items appear only when the trainer format defines them. Reward = last party member level × 4 × trainer-class multiplier; double battles double the base payout where the engine applies it.
| Trainer | Location / order | Full team | Reward | Battle note |
|---|---|---|---|---|
Tower Tycoon PalmerSource trainer ID 707 | Battle Tower — Palmer • scripted/system variant |
| ₽0 | Single battle. |
Items And Hidden Items
No item ball, type-2 hidden item, or Apricorn tree is assigned to these exact source maps.
Puzzles And Systems
Follow the route plan in order; source tiles in the item and trainer tables provide a QA anchor for every placed object.
Facility milestones and BP
The listed base value is the first completed challenge-set award; set rewards grow with the active streak. Defeating any Frontier Brain awards 20 BP.
| Facility | Brain | Silver Print | Gold Print | Starting set BP | Brain reward | Currency / team rule |
|---|---|---|---|---|---|---|
| Battle Tower | Palmer | Battle 21 | Battle 49 | 3 BP | 20 BP | BP |
Palmer — Gold Print, battle 49
| Pokémon / set | Held item | Nature / EV focus | Moves |
|---|---|---|---|
Heatranheatran_4 | Focus Sash | QuietAttack / Special Attack | Magma Storm / Flash Cannon / Earth Power / Explosion |
Cresseliacresselia_4 | Leftovers | ModestHP / Defense / Special Defense | Psychic / Ice Beam / Signal Beam / Moonlight |
Regigigasregigigas_4 | Brightpowder | AdamantHP / Attack | Crush Grip / Earthquake / Stone Edge / Drain Punch |
Palmer — Silver Print, battle 21
| Pokémon / set | Held item | Nature / EV focus | Moves |
|---|---|---|---|
Rhyperiorrhyperior_1 | Focus Band | AdamantAttack / Defense | Rock Wrecker / Earthquake / Crunch / Roar |
Miloticmilotic_1 | Shell Bell | ModestHP / Special Attack | Surf / Ice Beam / Attract / Hypnosis |
Dragonitedragonite_1 | Lum Berry | AdamantAttack / Special Defense | Dragon Claw / Aerial Ace / Thunder Wave / Dragon Dance |
Completion Checklist
- Visit all 7 mapped source subareas assigned here.
- Account for 0 random, Headbutt, Safari, Contest, static, gift, trade, or event rows across the per-area tables.
- Defeat or deliberately defer all 1 listed trainer records.
- Collect 0 visible items, 0 hidden items, and 0 Apricorn trees assigned here.
- Finish the stated story, puzzle, schedule, version, and event conditions before moving on.
Sources And Validation
- Primary source:
pret/pokeheartgoldcommit814275e4392cc21eef45a04e6dc8d980010ca2b7. - Layers: encounter banks, map headers, trainer parties, field events and scripts, Headbutt, Safari, Bug Contest, hidden items, Apricorns, phone/Pokégear, and Frontier engine data.
- Machine-readable validation report and trainer asset manifest.







