Phase 3 section

Pokémon HeartGold & SoulSilver Route 33, Azalea, and Kurt Walkthrough
Hive Badge Reach the rain-soaked town and recruit Kurt against Team Rocket. Exact HGSS encounters, trainers, items, puzzle route, version differences, and completion checks.
Reach the rain-soaked town and recruit Kurt against Team Rocket. This combined guide never substitutes original Gold/Silver or Crystal data for the Nintendo DS remakes.
Source maps
Route 33, Azalea, Azalea Ilex Forest Gatehouse, Azalea Gym Entrance, Azalea Charcoal Kiln, Azalea Kurt House, Azalea Poké Mart, Azalea Pokémon Center 1F, Azalea Pokémon Center B1F, Azalea Gym.
Version scope
HeartGold and SoulSilver are labeled per row. Event-only and external-device content is never presented as normal retail progression.
Route Plan
Clear Route 33's trainer and Apricorn trees, visit Kurt, then follow him to Slowpoke Well. Apricorn Ball crafting begins after the well is cleared.
Wild Pokémon
Each area below has its own table, split by encounter method. Standard rates merge every base slot for a species and are shown per time window: morning 04:00-09:59, day 10:00-19:59, night 20:00-03:59. Swarm, radio-broadcast, and Headbutt tables keep their own labeled rows, and every row carries HG/SS markers. Underlying slot odds: grass 20/20/10/10/10/10/5/5/4/4/1/1; Surf 60/30/5/4/1; Rods 40/30/15/10/5; Rock Smash 80/20; Headbutt 50/15/15/10/5/5.
Azalea
| Pokémon | Games | Levels | Rate | Requirement / notes | ||
|---|---|---|---|---|---|---|
| Morning | Day | Night | ||||
| Headbutt — common tree table | ||||||
Spearow | HGSS | 3-5 | 50% | Common Headbutt table; regular-tree selection depends on Trainer ID and tree group. | ||
Heracross | HGSS | 3-5 | 30% | Common Headbutt table; regular-tree selection depends on Trainer ID and tree group. | ||
Aipom | HGSS | 3-5 | 20% | Common Headbutt table; regular-tree selection depends on Trainer ID and tree group. | ||
| Headbutt — rare tree table | ||||||
Spearow | HGSS | 6-8 | 80% | Rare Headbutt table; regular-tree selection depends on Trainer ID and tree group. | ||
Aipom | HGSS | 6-8 | 20% | Rare Headbutt table; regular-tree selection depends on Trainer ID and tree group. | ||
Route 33
| Pokémon | Games | Levels | Rate | Requirement / notes | ||
|---|---|---|---|---|---|---|
| Morning | Day | Night | ||||
| Grass / cave floor | ||||||
Zubat | HGSS | 4 or 6 or 8 | 5% | — | 40% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. |
Hoppip | HGSS | 6 or 8 | 35% | 35% | — | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. |
Ekans | HGSS | 7 | 30% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. | ||
Rattata | HGSS | 7 | 30% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. | ||
Rattata | HGSS | 4 or 6 | 10% | 15% | 30% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. |
Spearow | HGSS | 6 | 20% | 20% | — | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. |
| Swarm (post-National Dex daily announcement) | ||||||
Hoppip | HGSS | 6-7 | 40% | Post-National Dex swarm replacement. | ||
| Radio — Hoenn Sound (Wednesday, post-National Dex) | ||||||
Minun | HGSS | 6-7 | 20% | Hoenn Sound on Wednesday after the National Dex; replaces grass slots 2-5. | ||
Plusle | HGSS | 6 | 20% | Hoenn Sound on Wednesday after the National Dex; replaces grass slots 2-5. | ||
| Radio — Sinnoh Sound (Thursday, post-National Dex) | ||||||
Shinx | HGSS | 6-7 | 40% | Sinnoh Sound on Thursday after the National Dex; replaces grass slots 2-5. | ||
| Headbutt — common tree table | ||||||
Spearow | HGSS | 3-5 | 50% | Common Headbutt table; regular-tree selection depends on Trainer ID and tree group. | ||
Heracross | HGSS | 3-5 | 30% | Common Headbutt table; regular-tree selection depends on Trainer ID and tree group. | ||
Aipom | HGSS | 3-5 | 20% | Common Headbutt table; regular-tree selection depends on Trainer ID and tree group. | ||
| Headbutt — rare tree table | ||||||
Spearow | HGSS | 6-8 | 80% | Rare Headbutt table; regular-tree selection depends on Trainer ID and tree group. | ||
Aipom | HGSS | 6-8 | 20% | Rare Headbutt table; regular-tree selection depends on Trainer ID and tree group. | ||
Trainers
Teams are the exact source party records. Moves and held items appear only when the trainer format defines them. Reward = last party member level × 4 × trainer-class multiplier; double battles double the base payout where the engine applies it.
| Trainer | Location / order | Full team | Reward | Battle note |
|---|---|---|---|---|
Rival SilverSource trainer ID 1 | Azalea • scripted/system variant | ₽1,152 | Single battle. | |
Twins Amy & MimiSource trainer ID 10 | Azalea Gym • source tile (3, 7) | ₽160 | Double battle. | |
Leader Bugsy BugsySource trainer ID 21 | Azalea Gym • scripted/system variant | ₽1,800 | Single battle. Trainer items: Super Potion. | |
Hiker AnthonySource trainer ID 61 | Route 33 • source tile (458, 467) | ₽352 | Single battle. | |
Bug Catcher BennySource trainer ID 67 | Azalea Gym • source tile (7, 20) | ₽192 | Single battle. | |
Bug Catcher AlSource trainer ID 68 | Azalea Gym • source tile (15, 22) | ₽192 | Single battle. | |
Bug Catcher JoshSource trainer ID 69 | Azalea Gym • source tile (15, 7) |
| ₽208 | Single battle. |
Rival SilverSource trainer ID 266 | Azalea • scripted/system variant | ₽1,152 | Single battle. | |
Rival SilverSource trainer ID 269 | Azalea • scripted/system variant | ₽1,152 | Single battle. |
Items And Hidden Items
| Item | Method | Plain-English placement | Source tile |
|---|---|---|---|
| Full Heal | Hidden / Dowsing MCHN | Use the Dowsing MCHN on the ground in the southeast part of Azalea, 2 tiles east and 9 tiles south from the nearest source NPC. | 421, 469 |
| Pink Apricorn | Daily Apricorn tree | Harvest the source-indexed tree in Route 33; it regrows after the daily reset. | 471, 474 |
| Black Apricorn | Daily Apricorn tree | Harvest the source-indexed tree in Route 33; it regrows after the daily reset. | 472, 474 |
| White Apricorn | Daily Apricorn tree | Harvest the source-indexed tree in Azalea; it regrows after the daily reset. | 396, 453 |
Puzzles And Systems
Follow the route plan in order; source tiles in the item and trainer tables provide a QA anchor for every placed object.
Completion Checklist
- Visit all 10 mapped source subareas assigned here.
- Account for 20 random, Headbutt, Safari, Contest, static, gift, trade, or event rows across the per-area tables.
- Defeat or deliberately defer all 9 listed trainer records.
- Collect 0 visible items, 1 hidden items, and 3 Apricorn trees assigned here.
- Finish the stated story, puzzle, schedule, version, and event conditions before moving on.
Sources And Validation
- Primary source:
pret/pokeheartgoldcommit814275e4392cc21eef45a04e6dc8d980010ca2b7. - Layers: encounter banks, map headers, trainer parties, field events and scripts, Headbutt, Safari, Bug Contest, hidden items, Apricorns, phone/Pokégear, and Frontier engine data.
- Machine-readable validation report and trainer asset manifest.
Dex quick links





























