Phase 3 section

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Pokémon HeartGold & SoulSilver Slowpoke Well Walkthrough

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Defeat every grunt and Executive Proton. Exact HGSS encounters, trainers, items, puzzle route, version differences, and completion checks.

By Damodar Sharma Updated July 10, 2026 Walkthrough

Defeat every grunt and Executive Proton. This combined guide never substitutes original Gold/Silver or Crystal data for the Nintendo DS remakes.

Source maps

Slowpoke Well Entrance, Slowpoke Well B1F, Slowpoke Well B2F.

Encounter rows40Trainer rows4Visible / hidden / trees2 / 3 / 0

Version scope

HeartGold and SoulSilver are labeled per row. Event-only and external-device content is never presented as normal retail progression.

Route Plan

Descend after Kurt, sweep the circular B1F path, collect its visible and hidden items, defeat all grunts, then beat Proton at the rear platform.

Wild Pokémon

Version:

Each area below has its own table, split by encounter method. Standard rates merge every base slot for a species and are shown per time window: morning 04:00-09:59, day 10:00-19:59, night 20:00-03:59. Swarm, radio-broadcast, and Headbutt tables keep their own labeled rows, and every row carries HG/SS markers. Underlying slot odds: grass 20/20/10/10/10/10/5/5/4/4/1/1; Surf 60/30/5/4/1; Rods 40/30/15/10/5; Rock Smash 80/20; Headbutt 50/15/15/10/5/5.

Slowpoke Well B1F

Slowpoke Well B1F wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Zubat artworkZubatHGSS5-885%Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast.
Slowpoke artworkSlowpokeHGSS6 or 815%Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast.
Swarm (post-National Dex daily announcement)
Magikarp artworkMagikarpHGSS40100%Super Rod. Post-National Dex swarm replacement.
Magikarp artworkMagikarpHGSS2065%Good Rod. Post-National Dex swarm replacement.
Slowpoke artworkSlowpokeHGSS10-2060%Surf. Post-National Dex swarm replacement.
Zubat artworkZubatHGSS5-640%Post-National Dex swarm replacement.
Magikarp artworkMagikarpHGSS1015%Old Rod. Post-National Dex swarm replacement.
Radio — Hoenn Sound (Wednesday, post-National Dex)
Absol artworkAbsolHGSS5 or 720%Hoenn Sound on Wednesday after the National Dex; replaces grass slots 2-5.
Makuhita artworkMakuhitaHGSS6-720%Hoenn Sound on Wednesday after the National Dex; replaces grass slots 2-5.
Radio — Sinnoh Sound (Thursday, post-National Dex)
Bronzor artworkBronzorHGSS5 or 720%Sinnoh Sound on Thursday after the National Dex; replaces grass slots 2-5.
Chingling artworkChinglingHGSS6-720%Sinnoh Sound on Thursday after the National Dex; replaces grass slots 2-5.
Surfing
Slowpoke artworkSlowpokeHGSS5-25100%Rate counts base slots temporarily replaced by the announced daily swarm.
Fishing — Old Rod
Magikarp artworkMagikarpHGSS1085%Rate counts base slots temporarily replaced by the announced daily swarm.
Goldeen artworkGoldeenHGSS1015%Rate counts base slots temporarily replaced by the announced daily swarm.
Fishing — Good Rod
Goldeen artworkGoldeenHGSS2060%Rate counts base slots temporarily replaced by the announced daily swarm.
Magikarp artworkMagikarpHGSS2040%Rate counts base slots temporarily replaced by the announced daily swarm.
Fishing — Super Rod
Goldeen artworkGoldeenHGSS4070%Rate counts base slots temporarily replaced by the announced daily swarm.
Magikarp artworkMagikarpHGSS4020%Rate counts base slots temporarily replaced by the announced daily swarm.
Seaking artworkSeakingHGSS4010%Rate counts base slots temporarily replaced by the announced daily swarm.

Slowpoke Well B2F

Slowpoke Well B2F wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Zubat artworkZubatHGSS19 or 21 or 2380%Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast.
Slowpoke artworkSlowpokeHGSS21 or 2315%Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast.
Golbat artworkGolbatHGSS235%Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast.
Swarm (post-National Dex daily announcement)
Magikarp artworkMagikarpHGSS40100%Super Rod. Post-National Dex swarm replacement.
Magikarp artworkMagikarpHGSS2065%Good Rod. Post-National Dex swarm replacement.
Slowpoke artworkSlowpokeHGSS10-2060%Surf. Post-National Dex swarm replacement.
Zubat artworkZubatHGSS21 or 2340%Post-National Dex swarm replacement.
Magikarp artworkMagikarpHGSS1015%Old Rod. Post-National Dex swarm replacement.
Radio — Hoenn Sound (Wednesday, post-National Dex)
Absol artworkAbsolHGSS19 or 2120%Hoenn Sound on Wednesday after the National Dex; replaces grass slots 2-5.
Makuhita artworkMakuhitaHGSS19 or 2320%Hoenn Sound on Wednesday after the National Dex; replaces grass slots 2-5.
Radio — Sinnoh Sound (Thursday, post-National Dex)
Bronzor artworkBronzorHGSS19 or 2120%Sinnoh Sound on Thursday after the National Dex; replaces grass slots 2-5.
Chingling artworkChinglingHGSS19 or 2320%Sinnoh Sound on Thursday after the National Dex; replaces grass slots 2-5.
Surfing
Slowpoke artworkSlowpokeHGSS10-2590%Rate counts base slots temporarily replaced by the announced daily swarm.
Slowbro artworkSlowbroHGSS15-25 or 3010%Rate counts base slots temporarily replaced by the announced daily swarm.
Fishing — Old Rod
Magikarp artworkMagikarpHGSS1085%Rate counts base slots temporarily replaced by the announced daily swarm.
Goldeen artworkGoldeenHGSS1015%Rate counts base slots temporarily replaced by the announced daily swarm.
Fishing — Good Rod
Goldeen artworkGoldeenHGSS2060%Rate counts base slots temporarily replaced by the announced daily swarm.
Magikarp artworkMagikarpHGSS2040%Rate counts base slots temporarily replaced by the announced daily swarm.
Fishing — Super Rod
Goldeen artworkGoldeenHGSS4070%Rate counts base slots temporarily replaced by the announced daily swarm.
Magikarp artworkMagikarpHGSS4020%Rate counts base slots temporarily replaced by the announced daily swarm.
Seaking artworkSeakingHGSS4010%Rate counts base slots temporarily replaced by the announced daily swarm.

Trainers

Teams are the exact source party records. Moves and held items appear only when the trainer format defines them. Reward = last party member level × 4 × trainer-class multiplier; double battles double the base payout where the engine applies it.

TrainerLocation / orderFull teamRewardBattle note
Team Rocket trainer battle spriteTeam Rocket GruntSource trainer ID 12Slowpoke Well B1F • source tile (27, 9)₽360Single battle.
Team Rocket F trainer battle spriteTeam Rocket F GruntSource trainer ID 13Slowpoke Well B1F • source tile (37, 7)₽440Single battle.
Team Rocket trainer battle spriteTeam Rocket GruntSource trainer ID 101Slowpoke Well B1F • source tile (42, 11)₽360Single battle.
Executive Proton trainer battle spriteExecutive Proton ProtonSource trainer ID 486Slowpoke Well B1F • scripted/system variant₽480Single battle.

Items And Hidden Items

ItemMethodPlain-English placementSource tile
Super PotionVisible item ballPick up the item ball in the north part of Slowpoke Well B1F.34, 5
TM18Visible item ballPick up the item ball in the northeast part of Slowpoke Well B2F.25, 9
Great BallHidden / Dowsing MCHNUse the Dowsing MCHN on the ground in the east part of Slowpoke Well Entrance.17, 8
Super PotionHidden / Dowsing MCHNUse the Dowsing MCHN on the ground in the east part of Slowpoke Well B1F, 4 tiles west and 4 tiles south from the nearest source NPC.38, 15
Full HealHidden / Dowsing MCHNUse the Dowsing MCHN on the ground in the southeast part of Slowpoke Well B1F, 1 tile west and 12 tiles south from the nearest source NPC.36, 19

Puzzles And Systems

Follow the route plan in order; source tiles in the item and trainer tables provide a QA anchor for every placed object.

Completion Checklist

  • Visit all 3 mapped source subareas assigned here.
  • Account for 40 random, Headbutt, Safari, Contest, static, gift, trade, or event rows across the per-area tables.
  • Defeat or deliberately defer all 4 listed trainer records.
  • Collect 2 visible items, 3 hidden items, and 0 Apricorn trees assigned here.
  • Finish the stated story, puzzle, schedule, version, and event conditions before moving on.

Sources And Validation

Dex quick links

Pokemon in this phase