Phase 10 section

Pokemon Red and Blue Version, Trade, Fossil, and Prize Cleanup Walkthrough
Version, Trade, Fossil, and Prize Cleanup section for the Pokemon Red and Blue walkthrough with wild Pokemon, trainers, items, hidden items, coordinates, and boss strategy.
Use trades, fossils, prize Pokemon, and version-exclusive planning to close Pokedex gaps. This page is a standalone section for Phase 10: Post-Game + Completion, with source-backed Red/Blue encounter, trainer, item, hidden item, and boss data.
Source maps
Route 2 Trade House, Vermilion Trade House, Cerulean Trade House, Route 11 Gate 2F, Route 18 Gate 2F, Cinnabar Lab Trade Room, Cinnabar Lab Fossil Room, and Game Corner.
Route plan
Red and Blue cannot each complete the Pokedex alone without trades. Use this page as the cleanup ledger after the credits.
Wild Pokemon
No wild Pokemon are sourced for this section.
Trainers
| Route order | Trainer | Team | Reward | Optional / rematch note |
|---|---|---|---|---|
| 1. Game Corner (9, 5) | RocketParty #7 | $600 | One-time trainer; no rematch in Red/Blue. |
Items And Hidden Items
| Item | Type | Area / direction | Coordinate | Requirement |
|---|---|---|---|---|
| 10 Coins | Hidden coins | Hidden on the searchable tile at (0, 8) in Game Corner. | (0, 8) | Press A on the Game Corner floor tile. |
| 10 Coins | Hidden coins | Hidden on the searchable tile at (1, 16) in Game Corner. | (1, 16) | Press A on the Game Corner floor tile. |
| 20 Coins | Hidden coins | Hidden on the searchable tile at (3, 11) in Game Corner. | (3, 11) | Press A on the Game Corner floor tile. |
| 10 Coins | Hidden coins | Hidden on the searchable tile at (3, 14) in Game Corner. | (3, 14) | Press A on the Game Corner floor tile. |
| 10 Coins | Hidden coins | Hidden on the searchable tile at (4, 12) in Game Corner. | (4, 12) | Press A on the Game Corner floor tile. |
| 20 Coins | Hidden coins | Hidden on the searchable tile at (9, 12) in Game Corner. | (9, 12) | Press A on the Game Corner floor tile. |
| 10 Coins | Hidden coins | Hidden on the searchable tile at (9, 15) in Game Corner. | (9, 15) | Press A on the Game Corner floor tile. |
| 10 Coins | Hidden coins | Hidden on the searchable tile at (16, 14) in Game Corner. | (16, 14) | Press A on the Game Corner floor tile. |
| 10 Coins | Hidden coins | Hidden on the searchable tile at (10, 16) in Game Corner. | (10, 16) | Press A on the Game Corner floor tile. |
| 40 Coins | Hidden coins | Hidden on the searchable tile at (11, 7) in Game Corner. | (11, 7) | Press A on the Game Corner floor tile. |
| 100 Coins | Hidden coins | Hidden on the searchable tile at (15, 8) in Game Corner. | (15, 8) | Press A on the Game Corner floor tile. |
| 10 Coins | Hidden coins | Hidden on the searchable tile at (12, 15) in Game Corner. | (12, 15) | Press A on the Game Corner floor tile. |
Boss Strategy
No boss or Rival branch is attached to this section.
Completion Checklist
- Finish all in-game trades.
- Revive fossil and Old Amber Pokemon.
- Buy or trade for Game Corner exclusives.
- Trade with the opposite version for missing exclusives.
- Verify the wild table's version splits before leaving if you are filling the Pokedex.
- Use the item rows as a visible-item and hidden-item sweep before moving to the next section.
Sources
pret/pokered: wild encounters, trainer parties, trainer money, map object events, hidden event items, rods, trades, and prize Pokemon.- Encounter odds aggregate the Gen I ten-slot rates: 51/256, 51/256, 39/256, 25/256, 25/256, 25/256, 13/256, 13/256, 11/256, and 3/256.
- Red/Blue has no day/night encounter column; tables use Version, Method, and Condition instead.
