Phase 2 section

Pokemon Red and Blue Cerulean Gym Walkthrough
Cascade Badge Cerulean Gym section for the Pokemon Red and Blue walkthrough with wild Pokemon, trainers, items, hidden items, coordinates, and boss strategy.
Earn the Cascade Badge from Misty. This page is a standalone section for Phase 2: Cascade Badge, with source-backed Red/Blue encounter, trainer, item, hidden item, and boss data.
Source maps
Cerulean Gym.
Route plan
Bring Pikachu, Oddish/Bellsprout, Bulbasaur/Ivysaur, or another Starmie answer before challenging Misty.
Wild Pokemon
Each area below has its own table, split by encounter method. Red/Blue has no time-of-day mechanic, so every method uses a single rate column, and the R/B chips show which version each row applies to. Tall grass, cave, and Surf rates merge every base slot for a species out of the Gen I ten-slot table: 51/256, 51/256, 39/256, 25/256, 25/256, 25/256, 13/256, 13/256, 11/256, and 3/256. Fishing, gift, trade, prize, and static rows keep their own labeled rates.
| Pokémon | Games | Levels | Rate | Notes |
|---|---|---|---|---|
| Fishing — Old Rod | ||||
| | RB | 5 | 100% | Any fishable water tile. |
| Fishing — Good Rod | ||||
| | RB | 10 | 50% | Any fishable water tile after getting Good Rod. |
| | RB | 10 | 50% | Any fishable water tile after getting Good Rod. |
| Fishing — Super Rod | ||||
| | RB | 15 | 33.3% | Super Rod group 3. |
| | RB | 15 | 33.3% | Super Rod group 3. |
| | RB | 15 | 33.3% | Super Rod group 3. |
Trainers
| Route order | Trainer | Team | Reward | Optional / rematch note |
|---|---|---|---|---|
| 1. Cerulean Gym (4, 2) | MistyParty #1 | $2,079 | One-time trainer; no rematch in Red/Blue. | |
| 2. Cerulean Gym (2, 3) | Jr. Trainer FParty #1 | $380 | One-time trainer; no rematch in Red/Blue. | |
| 3. Cerulean Gym (8, 7) | SwimmerParty #1 | $80 | One-time trainer; no rematch in Red/Blue. |
Items And Hidden Items
No visible, hidden, or scripted item rewards are listed for this section.
Boss Strategy
| Boss / branch | Team | Reward | Danger notes | Practical counters |
|---|---|---|---|---|
MistyMisty | $2,079 | Starmie's BubbleBeam is fast and strong for this stage. | Bulbasaur/Ivysaur, Pikachu from Viridian Forest, Oddish in Red, Bellsprout in Blue, or status from Butterfree all help. Avoid sending Geodude or Onix into BubbleBeam. |
Completion Checklist
- Defeat the gym trainers.
- Beat Misty.
- Use BubbleBeam wisely; it is one of the best early TMs.
- Verify the wild table's version splits before leaving if you are filling the Pokedex.
- Use the item rows as a visible-item and hidden-item sweep before moving to the next section.
Sources
pret/pokered: wild encounters, trainer parties, trainer money, map object events, hidden event items, rods, trades, and prize Pokemon.- Encounter odds aggregate the Gen I ten-slot rates: 51/256, 51/256, 39/256, 25/256, 25/256, 25/256, 13/256, 13/256, 11/256, and 3/256.
- Red/Blue has no day/night encounter column; tables group each area by encounter method with R/B game chips and a single merged Rate column.


