Phase 4 section

Pokemon Red and Blue Celadon City and Game Corner Walkthrough
Rainbow Badge Celadon City and Game Corner section for the Pokemon Red and Blue walkthrough with wild Pokemon, trainers, items, hidden items, coordinates, and boss strategy.
Collect Celadon gifts, buy supplies, earn coins if desired, and uncover the Rocket Hideout switch. This page is a standalone section for Phase 4: Rainbow Badge, with source-backed Red/Blue encounter, trainer, item, hidden item, and boss data.
Source maps
Celadon City, Celadon Mansion 1F, Celadon Mansion 2F, Celadon Mansion 3F, Celadon Mansion Roof, Celadon Mansion Roof House, Celadon Diner, and Celadon Mart 1F, and 5 more map files.
Route plan
Celadon is the biggest utility stop in the game: stones, TMs, drinks for Saffron guards, Eevee, and Game Corner prizes all come online here.
Wild Pokemon
Each area below has its own table, split by encounter method. Red/Blue has no time-of-day mechanic, so every method uses a single rate column, and the R/B chips show which version each row applies to. Tall grass, cave, and Surf rates merge every base slot for a species out of the Gen I ten-slot table: 51/256, 51/256, 39/256, 25/256, 25/256, 25/256, 13/256, 13/256, 11/256, and 3/256. Fishing, gift, trade, prize, and static rows keep their own labeled rates.
Celadon City
| Pokémon | Games | Levels | Rate | Notes |
|---|---|---|---|---|
| Fishing — Old Rod | ||||
| | RB | 5 | 100% | Any fishable water tile. |
| Fishing — Good Rod | ||||
| | RB | 10 | 50% | Any fishable water tile after getting Good Rod. |
| | RB | 10 | 50% | Any fishable water tile after getting Good Rod. |
| Fishing — Super Rod | ||||
| | RB | 23 | 50.0% | Super Rod group 5. |
| | RB | 15 | 50.0% | Super Rod group 5. |
Celadon Mansion Roof House
| Pokémon | Games | Levels | Rate | Notes |
|---|---|---|---|---|
| Gift | ||||
| | RB | 25 | Gift | Enter the Celadon Mansion from the rear path and pick up the Poke Ball on the roof-house table. |
Rocket Game Corner
| Pokémon | Games | Levels | Rate | Notes |
|---|---|---|---|---|
| Game Corner prize | ||||
| | RB | 9 | 180 coins | Prize counter. |
| | RB | 8 | 500 coins | Prize counter. |
| | RB | 17 | 1200 coins | Prize counter. |
| | RB | 18 | 2800 coins | Prize counter. |
| | RB | 25 | 5500 coins | Prize counter. |
| | RB | 26 | 9999 coins | Prize counter. |
| | RB | 6 | 120 coins | Prize counter. |
| | RB | 12 | 750 coins | Prize counter. |
| | RB | 17 | 1200 coins | Prize counter. |
| | RB | 20 | 2500 coins | Prize counter. |
| | RB | 24 | 4600 coins | Prize counter. |
| | RB | 18 | 6500 coins | Prize counter. |
Trainers
| Route order | Trainer | Team | Reward | Optional / rematch note |
|---|---|---|---|---|
| 1. Game Corner (9, 5) | RocketParty #7 | $600 | One-time trainer; no rematch in Red/Blue. |
Items And Hidden Items
| Item | Type | Area / direction | Coordinate | Requirement |
|---|---|---|---|---|
| PP Up | Hidden item | Hidden on the searchable tile at (48, 15) in Celadon City. | (48, 15) | Press A on the hidden tile or use the Itemfinder nearby. |
| 10 Coins | Hidden coins | Hidden on the searchable tile at (0, 8) in Game Corner. | (0, 8) | Press A on the Game Corner floor tile. |
| 10 Coins | Hidden coins | Hidden on the searchable tile at (1, 16) in Game Corner. | (1, 16) | Press A on the Game Corner floor tile. |
| 20 Coins | Hidden coins | Hidden on the searchable tile at (3, 11) in Game Corner. | (3, 11) | Press A on the Game Corner floor tile. |
| 10 Coins | Hidden coins | Hidden on the searchable tile at (3, 14) in Game Corner. | (3, 14) | Press A on the Game Corner floor tile. |
| 10 Coins | Hidden coins | Hidden on the searchable tile at (4, 12) in Game Corner. | (4, 12) | Press A on the Game Corner floor tile. |
| 20 Coins | Hidden coins | Hidden on the searchable tile at (9, 12) in Game Corner. | (9, 12) | Press A on the Game Corner floor tile. |
| 10 Coins | Hidden coins | Hidden on the searchable tile at (9, 15) in Game Corner. | (9, 15) | Press A on the Game Corner floor tile. |
| 10 Coins | Hidden coins | Hidden on the searchable tile at (16, 14) in Game Corner. | (16, 14) | Press A on the Game Corner floor tile. |
| 10 Coins | Hidden coins | Hidden on the searchable tile at (10, 16) in Game Corner. | (10, 16) | Press A on the Game Corner floor tile. |
| 40 Coins | Hidden coins | Hidden on the searchable tile at (11, 7) in Game Corner. | (11, 7) | Press A on the Game Corner floor tile. |
| 100 Coins | Hidden coins | Hidden on the searchable tile at (15, 8) in Game Corner. | (15, 8) | Press A on the Game Corner floor tile. |
| 10 Coins | Hidden coins | Hidden on the searchable tile at (12, 15) in Game Corner. | (12, 15) | Press A on the Game Corner floor tile. |
| Coin Case | Gift | Talk to the man in the diner. | - | Talk to the man in the diner. |
| TM41 Softboiled | Gift | Surf across the small pond and speak to the man. | - | Surf across the small pond and speak to the man. |
Boss Strategy
No boss or Rival branch is attached to this section.
Completion Checklist
- Get Coin Case.
- Get Eevee.
- Buy vending-machine drinks and evolution stones if needed.
- Pick up hidden Game Corner coins.
- Verify the wild table's version splits before leaving if you are filling the Pokedex.
- Use the item rows as a visible-item and hidden-item sweep before moving to the next section.
Sources
pret/pokered: wild encounters, trainer parties, trainer money, map object events, hidden event items, rods, trades, and prize Pokemon.- Encounter odds aggregate the Gen I ten-slot rates: 51/256, 51/256, 39/256, 25/256, 25/256, 25/256, 13/256, 13/256, 11/256, and 3/256.
- Red/Blue has no day/night encounter column; tables group each area by encounter method with R/B game chips and a single merged Rate column.
