Phase 7 section

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Pokemon Red and Blue Cinnabar Island and Pokemon Mansion Walkthrough

Volcano Badge

Cinnabar Island and Pokemon Mansion section for the Pokemon Red and Blue walkthrough with wild Pokemon, trainers, items, hidden items, coordinates, and boss strategy.

By Damodar Sharma Updated June 19, 2026 Walkthrough

Revive fossils, complete lab trades, explore Pokemon Mansion, and find the Secret Key. This page is a standalone section for Phase 7: Volcano Badge, with source-backed Red/Blue encounter, trainer, item, hidden item, and boss data.

Source maps

Cinnabar Island, Cinnabar Lab, Cinnabar Lab Trade Room, Cinnabar Lab Metronome Room, Cinnabar Lab Fossil Room, Pokemon Mansion 1F, Pokemon Mansion 2F, and Pokemon Mansion 3F, and 1 more map files.

Wild rows60 Trainers6 Items14

Route plan

Pokemon Mansion has version-exclusive Fire/Poison lines and several valuable TMs. The Secret Key on B1F opens Blaine's Gym.

Wild Pokemon

Area / subarea Version Method Pokemon Level Odds Condition / requirement
Pokemon Mansion 1FRedTall grass / cave floor Koffing Red and Blue sprite Koffing 30-3240%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 1FBothTall grass / cave floor Ponyta Red and Blue sprite Ponyta 28-3440%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 1FRedTall grass / cave floor Growlithe Red and Blue sprite Growlithe 349.8%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 1FRedTall grass / cave floor Grimer Red and Blue sprite Grimer 305.1%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 1FRedTall grass / cave floor Weezing Red and Blue sprite Weezing 374.3%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 1FRedTall grass / cave floor Muk Red and Blue sprite Muk 391.2%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 1FBlueTall grass / cave floor Grimer Red and Blue sprite Grimer 30-3240%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 1FBlueTall grass / cave floor Vulpix Red and Blue sprite Vulpix 349.8%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 1FBlueTall grass / cave floor Koffing Red and Blue sprite Koffing 305.1%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 1FBlueTall grass / cave floor Muk Red and Blue sprite Muk 374.3%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 1FBlueTall grass / cave floor Weezing Red and Blue sprite Weezing 391.2%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 2FRedTall grass / cave floor Growlithe Red and Blue sprite Growlithe 3220%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 2FRedTall grass / cave floor Koffing Red and Blue sprite Koffing 30-3445%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 2FBothTall grass / cave floor Ponyta Red and Blue sprite Ponyta 28-3225%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 2FRedTall grass / cave floor Grimer Red and Blue sprite Grimer 305.1%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 2FRedTall grass / cave floor Weezing Red and Blue sprite Weezing 394.3%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 2FRedTall grass / cave floor Muk Red and Blue sprite Muk 371.2%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 2FBlueTall grass / cave floor Vulpix Red and Blue sprite Vulpix 3220%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 2FBlueTall grass / cave floor Grimer Red and Blue sprite Grimer 30-3445%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 2FBlueTall grass / cave floor Koffing Red and Blue sprite Koffing 305.1%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 2FBlueTall grass / cave floor Muk Red and Blue sprite Muk 394.3%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 2FBlueTall grass / cave floor Weezing Red and Blue sprite Weezing 371.2%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 3FRedTall grass / cave floor Koffing Red and Blue sprite Koffing 31-3535%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 3FRedTall grass / cave floor Growlithe Red and Blue sprite Growlithe 3320%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 3FRedTall grass / cave floor Ponyta Red and Blue sprite Ponyta 32-3624%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 3FRedTall grass / cave floor Weezing Red and Blue sprite Weezing 38-4015%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 3FRedTall grass / cave floor Grimer Red and Blue sprite Grimer 345.1%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 3FRedTall grass / cave floor Muk Red and Blue sprite Muk 421.2%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 3FBlueTall grass / cave floor Grimer Red and Blue sprite Grimer 31-3535%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 3FBlueTall grass / cave floor Vulpix Red and Blue sprite Vulpix 3320%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 3FBlueTall grass / cave floor Ponyta Red and Blue sprite Ponyta 32-3614%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 3FBlueTall grass / cave floor Magmar Red and Blue sprite Magmar 349.8%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 3FBlueTall grass / cave floor Muk Red and Blue sprite Muk 38-4015%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 3FBlueTall grass / cave floor Koffing Red and Blue sprite Koffing 345.1%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion 3FBlueTall grass / cave floor Weezing Red and Blue sprite Weezing 421.2%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion B1FRedTall grass / cave floor Koffing Red and Blue sprite Koffing 31-3350%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion B1FRedTall grass / cave floor Growlithe Red and Blue sprite Growlithe 3515%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion B1FBothTall grass / cave floor Ponyta Red and Blue sprite Ponyta 32-3415%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion B1FRedTall grass / cave floor Weezing Red and Blue sprite Weezing 40-4214%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion B1FRedTall grass / cave floor Grimer Red and Blue sprite Grimer 355.1%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion B1FRedTall grass / cave floor Muk Red and Blue sprite Muk 421.2%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion B1FBlueTall grass / cave floor Grimer Red and Blue sprite Grimer 31-3350%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion B1FBlueTall grass / cave floor Vulpix Red and Blue sprite Vulpix 3515%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion B1FBlueTall grass / cave floor Muk Red and Blue sprite Muk 409.8%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion B1FBlueTall grass / cave floor Koffing Red and Blue sprite Koffing 355.1%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion B1FBlueTall grass / cave floor Magmar Red and Blue sprite Magmar 384.3%Encounter rate 10; no time-of-day split in Red/Blue.
Pokemon Mansion B1FBlueTall grass / cave floor Weezing Red and Blue sprite Weezing 421.2%Encounter rate 10; no time-of-day split in Red/Blue.
Cinnabar IslandBothOld Rod Magikarp Red and Blue sprite Magikarp 5100%Any fishable water tile.
Cinnabar IslandBothGood Rod Goldeen Red and Blue sprite Goldeen 1050%Any fishable water tile after getting Good Rod.
Cinnabar IslandBothGood Rod Poliwag Red and Blue sprite Poliwag 1050%Any fishable water tile after getting Good Rod.
Cinnabar IslandBothSuper Rod Staryu Red and Blue sprite Staryu 1525%Super Rod group 8.
Cinnabar IslandBothSuper Rod Horsea Red and Blue sprite Horsea 1525%Super Rod group 8.
Cinnabar IslandBothSuper Rod Shellder Red and Blue sprite Shellder 1525%Super Rod group 8.
Cinnabar IslandBothSuper Rod Goldeen Red and Blue sprite Goldeen 1525%Super Rod group 8.
Cinnabar Lab Fossil RoomBothFossil revival Aerodactyl Red and Blue sprite Aerodactyl 30Old AmberBring Old Amber from Pewter Museum to the Cinnabar Lab.
Cinnabar Lab Fossil RoomBothFossil revival Kabuto Red and Blue sprite Kabuto 30Dome FossilRevive the Dome Fossil if you chose it in Mt. Moon.
Cinnabar Lab Fossil RoomBothFossil revival Omanyte Red and Blue sprite Omanyte 30Helix FossilRevive the Helix Fossil if you chose it in Mt. Moon.
Cinnabar Lab Fossil RoomBothIn-game trade Seel Red and Blue sprite Seel TradedGiftTrade Ponyta for Seel (SAILOR). Fossil room NPC trade.
Cinnabar Lab Trade RoomBothIn-game trade Electrode Red and Blue sprite Electrode TradedGiftTrade Raichu for Electrode (DORIS). Trade room NPC.
Cinnabar Lab Trade RoomBothIn-game trade Tangela Red and Blue sprite Tangela TradedGiftTrade Venonat for Tangela (CRINKLES). Trade room NPC.

Trainers

Route order Trainer Team Reward Optional / rematch note
1. Pokemon Mansion 1F (17, 17)Scientist trainer spriteScientistParty #4$1,450One-time trainer; no rematch in Red/Blue.
2. Pokemon Mansion 2F (3, 17)Burglar trainer spriteBurglarParty #7$3,060One-time trainer; no rematch in Red/Blue.
3. Pokemon Mansion 3F (5, 11)Burglar trainer spriteBurglarParty #8$3,420One-time trainer; no rematch in Red/Blue.
4. Pokemon Mansion 3F (20, 11)Scientist trainer spriteScientistParty #12$1,650One-time trainer; no rematch in Red/Blue.
5. Pokemon Mansion B1F (16, 23)Burglar trainer spriteBurglarParty #9$3,060One-time trainer; no rematch in Red/Blue.
6. Pokemon Mansion B1F (27, 11)Scientist trainer spriteScientistParty #13$1,700One-time trainer; no rematch in Red/Blue.

Items And Hidden Items

Item Type Area / direction Coordinate Requirement
Escape RopeVisible item ballVisible item ball at (14, 3) in Pokemon Mansion 1F.(14, 3)Reach this tile; HMs or story flags may be needed for late-game dungeons.
CarbosVisible item ballVisible item ball at (18, 21) in Pokemon Mansion 1F.(18, 21)Reach this tile; HMs or story flags may be needed for late-game dungeons.
CalciumVisible item ballVisible item ball at (28, 7) in Pokemon Mansion 2F.(28, 7)Reach this tile; HMs or story flags may be needed for late-game dungeons.
Max PotionVisible item ballVisible item ball at (1, 16) in Pokemon Mansion 3F.(1, 16)Reach this tile; HMs or story flags may be needed for late-game dungeons.
IronVisible item ballVisible item ball at (25, 5) in Pokemon Mansion 3F.(25, 5)Reach this tile; HMs or story flags may be needed for late-game dungeons.
Rare CandyVisible item ballVisible item ball at (10, 2) in Pokemon Mansion B1F.(10, 2)Reach this tile; HMs or story flags may be needed for late-game dungeons.
Full RestoreVisible item ballVisible item ball at (1, 22) in Pokemon Mansion B1F.(1, 22)Reach this tile; HMs or story flags may be needed for late-game dungeons.
TM14 BlizzardVisible item ballVisible item ball at (19, 25) in Pokemon Mansion B1F.(19, 25)Reach this tile; HMs or story flags may be needed for late-game dungeons.
TM22 SolarbeamVisible item ballVisible item ball at (5, 4) in Pokemon Mansion B1F.(5, 4)Reach this tile; HMs or story flags may be needed for late-game dungeons.
Secret KeyVisible item ballVisible item ball at (5, 13) in Pokemon Mansion B1F.(5, 13)Reach this tile; HMs or story flags may be needed for late-game dungeons.
Moon StoneHidden itemHidden on the searchable tile at (8, 16) in Pokemon Mansion 1F.(8, 16)Press A on the hidden tile or use the Itemfinder nearby.
Max ReviveHidden itemHidden on the searchable tile at (1, 9) in Pokemon Mansion 3F.(1, 9)Press A on the hidden tile or use the Itemfinder nearby.
Rare CandyHidden itemHidden on the searchable tile at (1, 9) in Pokemon Mansion B1F.(1, 9)Press A on the hidden tile or use the Itemfinder nearby.
TM35 MetronomeGiftTalk to the scientist in the Cinnabar Lab.-Talk to the scientist in the Cinnabar Lab.

Boss Strategy

No boss or Rival branch is attached to this section.

Completion Checklist

  • Revive fossils or Old Amber.
  • Collect Mansion TMs and hidden items.
  • Find the Secret Key.
  • Verify the wild table's version splits before leaving if you are filling the Pokedex.
  • Use the item rows as a visible-item and hidden-item sweep before moving to the next section.

Sources

  • pret/pokered: wild encounters, trainer parties, trainer money, map object events, hidden event items, rods, trades, and prize Pokemon.
  • Encounter odds aggregate the Gen I ten-slot rates: 51/256, 51/256, 39/256, 25/256, 25/256, 25/256, 13/256, 13/256, 11/256, and 3/256.
  • Red/Blue has no day/night encounter column; tables use Version, Method, and Condition instead.