Phase 9 section

Pokemon FireRed and LeafGreen Elite Four and Champion Walkthrough

Elite Four and Champion section for the FireRed and LeafGreen walkthrough with source-backed wild Pokemon, trainers, items, hidden items, bosses, and route notes.

By Damodar Sharma Updated June 24, 2026 Walkthrough

Beat Lorelei, Bruno, Agatha, Lance, and Champion Rival to enter the Hall of Fame. This page is a standalone section for Phase 9: Indigo Plateau, with FireRed/LeafGreen source data for encounters, trainers, items, hidden items, and boss routing.

Source maps

Pokemon League Loreleis Room, Pokemon League Brunos Room, Pokemon League Agathas Room, Pokemon League Lances Room, Pokemon League Champions Room, and Pokemon League Hall Of Fame.

Wild rows0 Trainers14 Items0

Route plan

Pack Full Restores, status cures, Electric/Ice/Psychic coverage, and a plan for the Rival starter branch.

Route Notes

  • After the Sevii post-game, the Elite Four and Champion upgrade to rematch teams.

Wild Pokemon

No wild Pokemon or static/gift Pokemon rows are sourced for this section.

Trainers

TrainerArea / positionTeamRewardNotes
Elite Four Lorelei trainer spriteLoreleiElite FourPokemon League Loreleis Room$5400One-time or scripted battle. Scripted map battle.
Elite Four Lorelei trainer spriteLoreleiElite FourPokemon League Loreleis Room$6600One-time or scripted battle. Scripted map battle.
Elite Four Bruno trainer spriteBrunoElite FourPokemon League Brunos Room$5600One-time or scripted battle. Scripted map battle.
Elite Four Bruno trainer spriteBrunoElite FourPokemon League Brunos Room$6800One-time or scripted battle. Scripted map battle.
Elite Four Agatha trainer spriteAgathaElite FourPokemon League Agathas Room$5800One-time or scripted battle. Scripted map battle.
Elite Four Agatha trainer spriteAgathaElite FourPokemon League Agathas Room$7000One-time or scripted battle. Scripted map battle.
Elite Four Lance trainer spriteLanceElite FourPokemon League Lances Room$6000One-time or scripted battle. Scripted map battle.
Elite Four Lance trainer spriteLanceElite FourPokemon League Lances Room$7200One-time or scripted battle. Scripted map battle.
Champion Terry trainer spriteTerryChampionPokemon League Champions Room$6300One-time or scripted battle. Scripted map battle.
Champion Terry trainer spriteTerryChampionPokemon League Champions Room$6300One-time or scripted battle. Scripted map battle.
Champion Terry trainer spriteTerryChampionPokemon League Champions Room$6300One-time or scripted battle. Scripted map battle.
Champion Terry trainer spriteTerryChampionPokemon League Champions Room$7500One-time or scripted battle. Scripted map battle.
Champion Terry trainer spriteTerryChampionPokemon League Champions Room$7500One-time or scripted battle. Scripted map battle.
Champion Terry trainer spriteTerryChampionPokemon League Champions Room$7500One-time or scripted battle. Scripted map battle.

Items And Hidden Items

No visible, hidden, or scripted item rows are sourced for this section.

Boss Strategy

Boss / branchTeamRewardDanger notesPractical counters
Elite Four Lorelei trainer spriteLoreleiElite Four$5400Bulky Water/Ice teams can freeze and stall.Electric, Fighting, and strong neutral special damage keep her from dragging the fight.
Elite Four Bruno trainer spriteBrunoElite Four$5600Onix are slow, but Hitmonlee/Hitmonchan/Machamp hit hard.Surf handles Onix; Psychic/Flying coverage handles the Fighting core.
Elite Four Agatha trainer spriteAgathaElite Four$5800Status, Confuse Ray, and fast Ghost/Poison attacks are the danger.Psychic, Ground coverage, and Full Heals are the practical answer.
Elite Four Lance trainer spriteLanceElite Four$6000Dragonite and Gyarados punish teams without Ice/Electric coverage.Ice Beam, Thunderbolt, Rock Slide, and bulky Water types are premium.
Champion Terry trainer spriteTerryChampion$6300The branch changes with your starter and is the guide's main repeated boss variable.Plan for Pidgeot, Alakazam, Rhydon, and the final starter evolution, then adjust the last slot around your starter choice.
Champion Terry trainer spriteTerryChampion$6300The branch changes with your starter and is the guide's main repeated boss variable.Plan for Pidgeot, Alakazam, Rhydon, and the final starter evolution, then adjust the last slot around your starter choice.
Champion Terry trainer spriteTerryChampion$6300The branch changes with your starter and is the guide's main repeated boss variable.Plan for Pidgeot, Alakazam, Rhydon, and the final starter evolution, then adjust the last slot around your starter choice.

Completion Checklist

  • Clear the route plan for Elite Four and Champion before moving to the next section.
  • Check the wild table for FireRed/LeafGreen version splits, rod methods, Surf, Rock Smash, static Pokemon, gifts, trades, and event-only rows when present.
  • Defeat or intentionally skip optional trainers; use VS Seeker notes where rematches are available.
  • Sweep visible and hidden item rows, including key items, HMs, TMs, berries, fossils, and scripted gifts.
  • Review boss cards and heal before any Rival, Gym Leader, Rocket Admin, Elite Four, Champion, or legendary encounter listed above.

Sources

  • pret/pokefirered: src/data/wild_encounters.json, src/data/trainers.h, src/data/trainer_parties.h, data/maps/*/map.json, data/maps/*/scripts.inc, data/scripts/item_ball_scripts.inc, and graphics/trainers/front_pics.
  • Encounter odds use the FR/LG slot rates: land 20/20/10/10/10/10/5/5/4/4/1/1, Surf and Rock Smash 60/30/5/4/1, Old Rod 70/30, Good Rod 60/20/20, and Super Rod 40/40/15/4/1.
  • Generation III mechanics apply throughout: abilities, natures, held items, double battles, and post-game National Dex data are active in these remakes.