Phase 10 section

Pokémon HeartGold & SoulSilver Victory Road and Silver Walkthrough
Collect all three floors and win the final pre-League rival battle. Exact HGSS encounters, trainers, items, puzzle route, version differences, and completion checks.
Collect all three floors and win the final pre-League rival battle. This combined guide never substitutes original Gold/Silver or Crystal data for the Nintendo DS remakes.
Source maps
Victory Road 1F, Victory Road 2F, Victory Road 3F.
Version scope
HeartGold and SoulSilver are labeled per row. Event-only and external-device content is never presented as normal retail progression.
Route Plan
Push Strength boulders, drop through the correct holes for isolated items, sweep all floors, save before the exit, and defeat Silver's six-Pokémon team.
Wild Pokémon
Each area below has its own table, split by encounter method. Standard rates merge every base slot for a species and are shown per time window: morning 04:00-09:59, day 10:00-19:59, night 20:00-03:59. Swarm, radio-broadcast, and Headbutt tables keep their own labeled rows, and every row carries HG/SS markers. Underlying slot odds: grass 20/20/10/10/10/10/5/5/4/4/1/1; Surf 60/30/5/4/1; Rods 40/30/15/10/5; Rock Smash 80/20; Headbutt 50/15/15/10/5/5.
Victory Road 1F
| Pokémon | Games | Levels | Rate | Requirement / notes | ||
|---|---|---|---|---|---|---|
| Morning | Day | Night | ||||
| Grass / cave floor | ||||||
Golbat | HGSS | 32 | 30% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. | ||
Graveler | HGSS | 32 | 30% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. | ||
Donphan | HGSS | 33 | 20% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. | ||
Ursaring | HGSS | 33 | 20% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. | ||
Onix | HGSS | 34 or 36 | 15% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. | ||
Rhyhorn | HGSS | 35 | 5% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. | ||
| Swarm (post-National Dex daily announcement) | ||||||
Graveler | HGSS | 32 | 40% | Post-National Dex swarm replacement. | ||
| Radio — Hoenn Sound (Wednesday, post-National Dex) | ||||||
Absol | HGSS | 32-33 | 20% | Hoenn Sound on Wednesday after the National Dex; replaces grass slots 2-5. | ||
Makuhita | HGSS | 32-33 | 20% | Hoenn Sound on Wednesday after the National Dex; replaces grass slots 2-5. | ||
| Radio — Sinnoh Sound (Thursday, post-National Dex) | ||||||
Bronzor | HGSS | 32-33 | 20% | Sinnoh Sound on Thursday after the National Dex; replaces grass slots 2-5. | ||
Chingling | HGSS | 32-33 | 20% | Sinnoh Sound on Thursday after the National Dex; replaces grass slots 2-5. | ||
Victory Road 2F
| Pokémon | Games | Levels | Rate | Requirement / notes | ||
|---|---|---|---|---|---|---|
| Morning | Day | Night | ||||
| Grass / cave floor | ||||||
Golbat | HGSS | 32 | 30% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. | ||
Graveler | HGSS | 32 | 30% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. | ||
Donphan | HGSS | 33 | 20% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. | ||
Ursaring | HGSS | 33 | 20% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. | ||
Onix | HGSS | 34 or 36 | 15% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. | ||
Rhyhorn | HGSS | 35 | 5% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. | ||
| Swarm (post-National Dex daily announcement) | ||||||
Graveler | HGSS | 32 | 40% | Post-National Dex swarm replacement. | ||
| Radio — Hoenn Sound (Wednesday, post-National Dex) | ||||||
Absol | HGSS | 32-33 | 20% | Hoenn Sound on Wednesday after the National Dex; replaces grass slots 2-5. | ||
Makuhita | HGSS | 32-33 | 20% | Hoenn Sound on Wednesday after the National Dex; replaces grass slots 2-5. | ||
| Radio — Sinnoh Sound (Thursday, post-National Dex) | ||||||
Bronzor | HGSS | 32-33 | 20% | Sinnoh Sound on Thursday after the National Dex; replaces grass slots 2-5. | ||
Chingling | HGSS | 32-33 | 20% | Sinnoh Sound on Thursday after the National Dex; replaces grass slots 2-5. | ||
Victory Road 3F
| Pokémon | Games | Levels | Rate | Requirement / notes | ||
|---|---|---|---|---|---|---|
| Morning | Day | Night | ||||
| Grass / cave floor | ||||||
Golbat | HGSS | 32 | 30% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. | ||
Graveler | HGSS | 32 | 30% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. | ||
Donphan | HGSS | 33 | 20% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. | ||
Ursaring | HGSS | 33 | 20% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. | ||
Onix | HGSS | 34 or 36 | 15% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. | ||
Rhyhorn | HGSS | 35 | 5% | Rate counts base slots temporarily replaced by the announced daily swarm, Wednesday's Hoenn Sound broadcast, and Thursday's Sinnoh Sound broadcast. | ||
| Swarm (post-National Dex daily announcement) | ||||||
Graveler | HGSS | 32 | 40% | Post-National Dex swarm replacement. | ||
| Radio — Hoenn Sound (Wednesday, post-National Dex) | ||||||
Absol | HGSS | 32-33 | 20% | Hoenn Sound on Wednesday after the National Dex; replaces grass slots 2-5. | ||
Makuhita | HGSS | 32-33 | 20% | Hoenn Sound on Wednesday after the National Dex; replaces grass slots 2-5. | ||
| Radio — Sinnoh Sound (Thursday, post-National Dex) | ||||||
Bronzor | HGSS | 32-33 | 20% | Sinnoh Sound on Thursday after the National Dex; replaces grass slots 2-5. | ||
Chingling | HGSS | 32-33 | 20% | Sinnoh Sound on Thursday after the National Dex; replaces grass slots 2-5. | ||
| Rock Smash | ||||||
Geodude | HGSS | 24-32 | 80% | — | ||
Graveler | HGSS | 30-33 | 20% | — | ||
Trainers
Teams are the exact source party records. Moves and held items appear only when the trainer format defines them. Reward = last party member level × 4 × trainer-class multiplier; double battles double the base payout where the engine applies it.
| Trainer | Location / order | Full team | Reward | Battle note |
|---|---|---|---|---|
Rival SilverSource trainer ID 2 | Victory Road and Silver • scripted/system variant |
| ₽320 | Single battle. |
Rival SilverSource trainer ID 3 | Victory Road and Silver • scripted/system variant |
| ₽320 | Single battle. |
Rival SilverSource trainer ID 263 | Victory Road and Silver • scripted/system variant | ₽1,408 | Single battle. | |
Rival SilverSource trainer ID 264 | Victory Road 3F • scripted/system variant |
| ₽2,560 | Single battle. |
Rival SilverSource trainer ID 265 | Victory Road and Silver • scripted/system variant |
| ₽320 | Single battle. |
Rival SilverSource trainer ID 266 | Victory Road and Silver • scripted/system variant | ₽1,152 | Single battle. | |
Rival SilverSource trainer ID 267 | Victory Road and Silver • scripted/system variant | ₽1,408 | Single battle. | |
Rival SilverSource trainer ID 268 | Victory Road 3F • scripted/system variant |
| ₽2,560 | Single battle. |
Rival SilverSource trainer ID 269 | Victory Road and Silver • scripted/system variant | ₽1,152 | Single battle. | |
Rival SilverSource trainer ID 270 | Victory Road and Silver • scripted/system variant | ₽1,408 | Single battle. | |
Rival SilverSource trainer ID 271 | Victory Road and Silver • scripted/system variant |
| ₽2,048 | Single battle. |
Rival SilverSource trainer ID 272 | Victory Road 3F • scripted/system variant |
| ₽2,560 | Single battle. |
Rival SilverSource trainer ID 285 | Victory Road and Silver • scripted/system variant |
| ₽3,200 | Single battle. |
Rival SilverSource trainer ID 286 | Victory Road and Silver • scripted/system variant |
| ₽3,200 | Single battle. |
Rival SilverSource trainer ID 287 | Victory Road and Silver • scripted/system variant |
| ₽3,200 | Single battle. |
Rival SilverSource trainer ID 288 | Victory Road and Silver • scripted/system variant |
| ₽2,176 | Single battle. |
Rival SilverSource trainer ID 289 | Victory Road and Silver • scripted/system variant |
| ₽2,176 | Single battle. |
Rival SilverSource trainer ID 489 | Victory Road and Silver • scripted/system variant |
| ₽3,840 | Single battle. Trainer items: Full Restore, Full Restore. |
Rival SilverSource trainer ID 490 | Victory Road and Silver • scripted/system variant |
| ₽3,840 | Single battle. Trainer items: Full Restore, Full Restore. |
Rival SilverSource trainer ID 491 | Victory Road and Silver • scripted/system variant |
| ₽3,840 | Single battle. Trainer items: Full Restore, Full Restore. |
Items And Hidden Items
| Item | Method | Plain-English placement | Source tile |
|---|---|---|---|
| Max Revive | Visible item ball | Pick up the item ball in the north part of Victory Road 1F. | 34, 14 |
| Full Heal | Visible item ball | Pick up the item ball in the central part of Victory Road 1F. | 35, 33 |
| Potion | Visible item ball | Pick up the item ball in the east part of Victory Road 1F. | 42, 40 |
| TM26 | Visible item ball | Pick up the item ball in the northwest part of Victory Road 2F. | 13, 24 |
| HP Up | Visible item ball | Pick up the item ball in the south part of Victory Road 2F. | 31, 36 |
| Full Restore | Visible item ball | Pick up the item ball in the northeast part of Victory Road 2F. | 44, 24 |
| Ultra Ball | Visible item ball | Pick up the item ball in the northeast part of Victory Road 3F. | 46, 19 |
| TM79 | Visible item ball | Pick up the item ball in the south part of Victory Road 3F. | 33, 36 |
| Rare Candy | Visible item ball | Pick up the item ball in the north part of Victory Road 3F. | 25, 15 |
| Full Heal | Hidden / Dowsing MCHN | Use the Dowsing MCHN on the ground in the west part of Victory Road 1F, 9 tiles west and 2 tiles south from the nearest source NPC. | 26, 35 |
| Max Potion | Hidden / Dowsing MCHN | Use the Dowsing MCHN on the ground in the west part of Victory Road 1F, 17 tiles west from the nearest source NPC. | 18, 33 |
| Max Revive | Hidden / Dowsing MCHN | Use the Dowsing MCHN on the ground in the west part of Victory Road 2F, 2 tiles east and 3 tiles south from the nearest source NPC. | 15, 27 |
| PP Up | Hidden / Dowsing MCHN | Use the Dowsing MCHN on the ground in the south part of Victory Road 2F, 3 tiles west and 2 tiles south from the nearest source NPC. | 28, 38 |
| Ultra Ball | Hidden / Dowsing MCHN | Use the Dowsing MCHN on the ground in the southeast part of Victory Road 2F. | 57, 42 |
| Hyper Potion | Hidden / Dowsing MCHN | Use the Dowsing MCHN on the ground in the southeast part of Victory Road 3F. | 59, 40 |
| Zinc | Hidden / Dowsing MCHN | Use the Dowsing MCHN on the ground in the northeast part of Victory Road 3F, 1 tile north from the nearest source NPC. | 43, 18 |
Puzzles And Systems
Follow the route plan in order; source tiles in the item and trainer tables provide a QA anchor for every placed object.
Completion Checklist
- Visit all 3 mapped source subareas assigned here.
- Account for 35 random, Headbutt, Safari, Contest, static, gift, trade, or event rows across the per-area tables.
- Defeat or deliberately defer all 20 listed trainer records.
- Collect 9 visible items, 7 hidden items, and 0 Apricorn trees assigned here.
- Finish the stated story, puzzle, schedule, version, and event conditions before moving on.
Sources And Validation
- Primary source:
pret/pokeheartgoldcommit814275e4392cc21eef45a04e6dc8d980010ca2b7. - Layers: encounter banks, map headers, trainer parties, field events and scripts, Headbutt, Safari, Bug Contest, hidden items, Apricorns, phone/Pokégear, and Frontier engine data.
- Machine-readable validation report and trainer asset manifest.






























