Phase 3 section

Pokemon Red and Blue Vermilion City and S.S. Anne Walkthrough
Thunder Badge Vermilion City and S.S. Anne section for the Pokemon Red and Blue walkthrough with wild Pokemon, trainers, items, hidden items, coordinates, and boss strategy.
Board the S.S. Anne, loot every cabin, beat the Rival, and get Cut from the captain. This page is a standalone section for Phase 3: Thunder Badge, with source-backed Red/Blue encounter, trainer, item, hidden item, and boss data.
Source maps
Vermilion City, Vermilion Old Rod House, Vermilion Trade House, Pokemon Fan Club, S.S. Anne 1F, S.S. Anne 1F Rooms, S.S. Anne 2F, and S.S. Anne 2F Rooms, and 6 more map files.
Wild rows11 Trainers14 Items13
Route plan
Do all ship rooms before helping the captain if you want every trainer and item; the ship leaves after the Cut event.
Wild Pokemon
| Area / subarea | Version | Method | Pokemon | Level | Odds | Condition / requirement |
|---|---|---|---|---|---|---|
| Vermilion City | Both | Old Rod | | 5 | 100% | Any fishable water tile. |
| Vermilion City | Both | Good Rod | | 10 | 50% | Any fishable water tile after getting Good Rod. |
| Vermilion City | Both | Good Rod | | 10 | 50% | Any fishable water tile after getting Good Rod. |
| Vermilion City | Both | Super Rod | | 15 | 50.0% | Super Rod group 4. |
| Vermilion City | Both | Super Rod | | 15 | 50.0% | Super Rod group 4. |
| Vermilion Dock | Both | Old Rod | | 5 | 100% | Any fishable water tile. |
| Vermilion Dock | Both | Good Rod | | 10 | 50% | Any fishable water tile after getting Good Rod. |
| Vermilion Dock | Both | Good Rod | | 10 | 50% | Any fishable water tile after getting Good Rod. |
| Vermilion Dock | Both | Super Rod | | 15 | 50.0% | Super Rod group 4. |
| Vermilion Dock | Both | Super Rod | | 15 | 50.0% | Super Rod group 4. |
| Vermilion Trade House | Both | In-game trade | | Traded | Gift | Trade Spearow for Farfetch'd (DUX). This gives Farfetch'd. |
Trainers
| Route order | Trainer | Team | Reward | Optional / rematch note |
|---|---|---|---|---|
| 1. S.S. Anne 1F Rooms (2, 3) | GentlemanParty #1 | $1,260 | One-time trainer; no rematch in Red/Blue. | |
| 2. S.S. Anne 1F Rooms (11, 4) | GentlemanParty #2 | $1,330 | One-time trainer; no rematch in Red/Blue. | |
| 3. S.S. Anne 1F Rooms (11, 14) | YoungsterParty #8 | $315 | One-time trainer; no rematch in Red/Blue. | |
| 4. S.S. Anne 1F Rooms (13, 11) | LassParty #11 | $270 | One-time trainer; no rematch in Red/Blue. | |
| 5. S.S. Anne 2F Rooms (10, 2) | GentlemanParty #3 | $1,610 | One-time trainer; no rematch in Red/Blue. | |
| 6. S.S. Anne 2F Rooms (13, 4) | FishermanParty #1 | $595 | One-time trainer; no rematch in Red/Blue. | |
| 7. S.S. Anne 2F Rooms (0, 14) | GentlemanParty #5 | $1,190 | One-time trainer; no rematch in Red/Blue. | |
| 8. S.S. Anne 2F Rooms (2, 11) | LassParty #12 | $270 | One-time trainer; no rematch in Red/Blue. | |
| 9. S.S. Anne B1F Rooms (0, 13) | SailorParty #3 | $630 | One-time trainer; no rematch in Red/Blue. | |
| 10. S.S. Anne B1F Rooms (2, 11) | SailorParty #4 | $510 | One-time trainer; no rematch in Red/Blue. | |
| 11. S.S. Anne B1F Rooms (12, 3) | SailorParty #5 | $540 | One-time trainer; no rematch in Red/Blue. | |
| 12. S.S. Anne B1F Rooms (22, 2) | SailorParty #6 | $510 | One-time trainer; no rematch in Red/Blue. | |
| 13. S.S. Anne B1F Rooms (0, 2) | SailorParty #7 | $600 | One-time trainer; no rematch in Red/Blue. | |
| 14. S.S. Anne B1F Rooms (0, 4) | FishermanParty #2 | $595 | One-time trainer; no rematch in Red/Blue. |
Items And Hidden Items
| Item | Type | Area / direction | Coordinate | Requirement |
|---|---|---|---|---|
| TM08 Body Slam | Visible item ball | Visible item ball at (12, 15) in S.S. Anne 1F Rooms. | (12, 15) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| Max Ether | Visible item ball | Visible item ball at (12, 1) in S.S. Anne 2F Rooms. | (12, 1) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| Rare Candy | Visible item ball | Visible item ball at (0, 12) in S.S. Anne 2F Rooms. | (0, 12) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| Ether | Visible item ball | Visible item ball at (20, 2) in S.S. Anne B1F Rooms. | (20, 2) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| TM44 Rest | Visible item ball | Visible item ball at (10, 2) in S.S. Anne B1F Rooms. | (10, 2) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| Max Potion | Visible item ball | Visible item ball at (12, 11) in S.S. Anne B1F Rooms. | (12, 11) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| Max Ether | Hidden item | Hidden on the searchable tile at (14, 11) in Vermilion City. | (14, 11) | Press A on the hidden tile or use the Itemfinder nearby. |
| Hyper Potion | Hidden item | Hidden on the searchable tile at (3, 1) in S.S. Anne B1F Rooms. | (3, 1) | Press A on the hidden tile or use the Itemfinder nearby. |
| Great Ball | Hidden item | Hidden on the searchable tile at (13, 9) in S.S. Anne Kitchen. | (13, 9) | Press A on the hidden tile or use the Itemfinder nearby. |
| Old Rod | Gift | Talk to the Fishing Guru in Vermilion. | - | Talk to the Fishing Guru in Vermilion. |
| Bike Voucher | Key item | Listen to the chairman's Pokemon story. | - | Listen to the chairman's Pokemon story. |
| Bicycle | Key item | Exchange the Bike Voucher in Cerulean. | - | Exchange the Bike Voucher in Cerulean. |
| HM01 Cut | HM | Help the captain after the Rival battle. | - | Help the captain after the Rival battle. |
Boss Strategy
| Boss / branch | Team | Reward | Danger notes | Practical counters |
|---|---|---|---|---|
RivalS.S. Anne Rival if you chose Charmander | $1,300 | Raticate and the evolved starter make this the first Rival fight with real tempo. | Plan around the rival's Squirtle line. Keep status, a fresh switch, and a direct answer to Pidgey/Pidgeotto before committing your starter. | |
RivalS.S. Anne Rival if you chose Squirtle | $1,300 | Raticate and the evolved starter make this the first Rival fight with real tempo. | Plan around the rival's Bulbasaur line. Keep status, a fresh switch, and a direct answer to Pidgey/Pidgeotto before committing your starter. | |
RivalS.S. Anne Rival if you chose Bulbasaur | $1,300 | Raticate and the evolved starter make this the first Rival fight with real tempo. | Plan around the rival's Charmander line. Keep status, a fresh switch, and a direct answer to Pidgey/Pidgeotto before committing your starter. |
Completion Checklist
- Get Old Rod and Bike Voucher.
- Clear S.S. Anne trainers and cabin items.
- Beat the ship Rival.
- Receive HM01 Cut.
- Verify the wild table's version splits before leaving if you are filling the Pokedex.
- Use the item rows as a visible-item and hidden-item sweep before moving to the next section.
Sources
pret/pokered: wild encounters, trainer parties, trainer money, map object events, hidden event items, rods, trades, and prize Pokemon.- Encounter odds aggregate the Gen I ten-slot rates: 51/256, 51/256, 39/256, 25/256, 25/256, 25/256, 13/256, 13/256, 11/256, and 3/256.
- Red/Blue has no day/night encounter column; tables use Version, Method, and Condition instead.





