Phase 3 section

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Pokemon Red and Blue Vermilion Gym Walkthrough

Thunder Badge

Vermilion Gym section for the Pokemon Red and Blue walkthrough with wild Pokemon, trainers, items, hidden items, coordinates, and boss strategy.

By Damodar Sharma Updated June 19, 2026 Walkthrough

Solve the trash-can switch puzzle and earn the Thunder Badge. This page is a standalone section for Phase 3: Thunder Badge, with source-backed Red/Blue encounter, trainer, item, hidden item, and boss data.

Source maps

Vermilion Gym.

Wild rows0 Trainers4 Items1

Route plan

Catch Diglett or Dugtrio first if you want the simplest Surge answer.

Wild Pokemon

No wild Pokemon are sourced for this section.

Trainers

Route order Trainer Team Reward Optional / rematch note
1. Vermilion Gym (5, 1)Lt. Surge trainer spriteLt. SurgeParty #1$2,376One-time trainer; no rematch in Red/Blue.
2. Vermilion Gym (9, 6)Gentleman trainer spriteGentlemanParty #3$1,610One-time trainer; no rematch in Red/Blue.
3. Vermilion Gym (3, 8)Rocker trainer spriteRockerParty #1$500One-time trainer; no rematch in Red/Blue.
4. Vermilion Gym (0, 10)Sailor trainer spriteSailorParty #8$630One-time trainer; no rematch in Red/Blue.

Items And Hidden Items

Item Type Area / direction Coordinate Requirement
TM24 ThunderboltGym rewardDefeat Lt. Surge.-Defeat Lt. Surge.

Boss Strategy

Boss / branch Team Reward Danger notes Practical counters
Lt. Surge trainer spriteLt. SurgeLt. Surge$2,376Raichu is fast, hits hard, and can snowball if you let paralysis stack.Diglett or Dugtrio from Diglett's Cave is the clean answer. Geodude/Graveler also walls Electric attacks, while Ivysaur can take hits but does not hit Magnemite-style resistances because those are not Surge's Red/Blue team.

Completion Checklist

  • Cut the tree to enter.
  • Defeat the gym trainers.
  • Find both trash switches without leaving the room.
  • Beat Lt. Surge.
  • Verify the wild table's version splits before leaving if you are filling the Pokedex.
  • Use the item rows as a visible-item and hidden-item sweep before moving to the next section.

Sources

  • pret/pokered: wild encounters, trainer parties, trainer money, map object events, hidden event items, rods, trades, and prize Pokemon.
  • Encounter odds aggregate the Gen I ten-slot rates: 51/256, 51/256, 39/256, 25/256, 25/256, 25/256, 13/256, 13/256, 11/256, and 3/256.
  • Red/Blue has no day/night encounter column; tables use Version, Method, and Condition instead.