Kalos route manual

Pokemon X and Y Phase 1 Bug Badge Walkthrough

Pokemon X and Y Phase 1 walkthrough: Vaniville to Santalune, starter choice, Route 2, Santalune Forest, items, trainer battles, and Viola counters.

By Damodar Sharma Updated May 25, 2026 Walkthrough
Pokemon X logo Pokemon Y logo

Pokemon X and Y optimal walkthrough

Vaniville Town → Santalune City Gym (Viola).

Phase1 of 10 TargetLv 10-12 RewardBug Badge + TM83 Infestation

Route Map

This is the linear order of every meaningful stop in Phase 1. Routes 1, 2, and 3 are short, but Santalune Forest is where most of your early team-building happens.

Start
Vaniville Town
Leave home
Route 1
Vaniville Pathway
Cutscene path
Town
Aquacorde Town
Get starter
Route 2
Avance Trail
Get Pokédex
Forest
Santalune Forest
Train + monkey gift
Route 3
Ouvert Way
City approach
Gym 1
Santalune City
Defeat Viola

Starter Choice

Tierno presents the three Kalos starters in Aquacorde Town. Your rival (Calem or Serena, depending on your character's gender) will always pick the starter with the type advantage against yours — they're testing you. Trevor's gift later in Phase 5 (a Kanto starter from Sycamore in Lumiose) does not overlap, so commit confidently here.

Chespin official artwork

Chespin

Grass

Final form: Chesnaught (Grass/Fighting). Bulky physical wall with priority Spiky Shield. Vs Viola: ✗ weak to Bug — Chespin will struggle, plan for Pansear/Fletchling as backup.

Fennekin official artwork

Fennekin

Fire

Final form: Delphox (Fire/Psychic). Special-attacking glass cannon with Mystical Fire. Vs Viola: ★ best starter — Ember 2HKOs both her Pokémon, and Vivillon's Gust does neutral damage.

Froakie official artwork

Froakie

Water

Final form: Greninja (Water/Dark) with Protean — every move you use changes Greninja's type to match, then gains STAB. Strongest endgame starter. Vs Viola: neutral — Bubble works but it's a slow start.

Optimal call: Froakie is the strongest long-term pick because Protean makes Greninja one of the best Pokémon in the game. Fennekin is the easiest pick if you want a smooth Phase 1. Chespin is the hardest start but a great defensive backbone in the late game.

Vaniville Town

The opening sequence. There are no battles or items to collect here that matter long-term, but pay attention to two small things:

Mom (your house, 1F): Talk to her before you leave for full HP heal on any Pokémon (useful later — your house is a free heal between Routes 1 and 22 for the early game).
Shauna (front gate): Triggers the Phase 1 cutscene. She hands you a letter from Professor Sycamore and asks you to meet her in Aquacorde Town.
Side tip — character creation: Your skin tone, hair, and eye color choices on the title screen are permanent until you reach Lumiose City salons (Phase 5). Pick something you can live with for ~10 hours.

Route 1 — Vaniville Pathway

A scripted walking path with no wild encounters and no items in the grass. Calem/Serena (your rival) joins you at the midpoint and walks you the rest of the way. Nothing missable.

Aquacorde Town

The first real town. At the riverside café, all five protagonists gather and Tierno offers the starter Poké Balls.

Key events, in order

  1. Starter selection — pick from Chespin, Fennekin, or Froakie.
  2. Your rival picks the type-advantage starter against yours and challenges you to your first battle (Lv 5 vs Lv 5).
  3. Naming — Shauna asks for your name and your rival's name. You can rename your rival here, but their default (Calem or Serena) is canonical.
  4. Trevor gives you a Pokédex on Sycamore's behalf — actually, the Pokédex itself is delivered shortly after on Route 2 by Sina and Dexio; in Aquacorde, Trevor only explains the assignment.
  5. Pokémon Center (north of café) — first save point. Heal up.
  6. Poké Mart counter inside the Pokémon Center — you'll have ~3,000 Pokédollars from your first battle prize. Buy 5× Poké Balls (200 each) and 2× Potion backup. Don't overspend; Santalune City has a wider stock.

Trainers in Aquacorde

TrainerRosterRewardNotes
Calem / Serena Rival
at café table
Lv 5 starter (the one with type advantage over yours) ~500 P + free heal after First battle of the game. Heals are automatic after — no risk.

Side NPCs worth talking to in Aquacorde

Old man on the bench (south of café): Lore monologue about Kalos. Free flavor text — no item.
Woman by the river (east): Hints that the bridge north leads to Santalune Forest. Skippable.
Shauna (after starter battle): Gives you 5× Potion if you talk to her one more time before leaving. Easy to miss — do it.
Missable: Shauna's 5× Potion gift only fires if you speak to her again at the café table before leaving Aquacorde. Once you step on Route 2, she returns to Vaniville and you lose it.

Route 2 — Avance Trail

Your first proper route with wild Pokémon and items. The Pokédex is delivered here by Sina and Dexio, Sycamore's lab assistants, near the route's northern bridge. After that you can scan the encounter list.

Wild Pokémon — Route 2

PokémonVersionsMethodNotes
Bunnelby
Bunnelby
Normal · Lv 2–3
X & YGrass Evolves into Diggersby with Huge Power. Will be your Cut/Strength HM mule later.
Fletchling
Fletchling
Normal/Flying · Lv 2–3
X & YGrass Priority catch. Evolves into Talonflame — Gale Wings priority makes it dominant for the next 5 phases.
Pidgey
Pidgey
Normal/Flying · Lv 2–3
X & YGrass Solid alternative if Fletchling won't appear. Pidgeotto handles Viola fine.
Zigzagoon
Zigzagoon
Normal · Lv 2
X & YGrass Catch one even if you don't use it — Pickup ability nets you free items (Potions, Repels, Revives) every battle.
Scatterbug
Scatterbug
Bug · Lv 2–3
X & YGrass Evolves into Vivillon — pattern depends on your 3DS region setting, not version. Pattern is locked at catch.
Vivillon pattern collectors: If you care about completing the 18 Vivillon patterns later, this is your first chance to catch a regional Scatterbug. Your default pattern depends on the 3DS system region you set on first boot.

Items on Route 2

ItemLocationNotes
Potion ×1Visible, in tall grass on the west sidePick it up as you walk through
PokédexMid-route, given by Sina & DexioTriggers the catching tutorial — they'll show you how to throw a ball

Trainers on Route 2

TrainerRosterRewardNotes
Youngster Austin
north end of trail
Zigzagoon Lv 5 ~80 P Easy. Stand-in for the only Route 2 trainer battle.

Notable NPCs & side events on Route 2

Sina & Dexio (mid-route): Deliver the Pokédex. Also explain Pokémon-Amie hints. Talk to both for full intro.
Calem/Serena (north end): Hands you the Town Map and walks you into the forest. Town Map is accessed from the menu — use it constantly.
Roller Skater girl (loops near south entrance): No battle yet, but she'll comment on your lack of skates. Foreshadowing for Santalune City.

Santalune Forest

The first real grind area. You'll do most of your level 2→8 grinding here, complete your first trainer gauntlet, and pick up a free elemental monkey (Pansage/Pansear/Panpour) from a friendly NPC. Many trees can be examined for hidden items.

Wild Pokémon — Santalune Forest

PokémonVersionsMethodNotes
Caterpie
Caterpie
Bug · Lv 2–4
X onlyGrass (common) Butterfree gets Compound Eyes — useful if you plan to fish for hidden abilities later.
Weedle
Weedle
Bug/Poison · Lv 2–4
Y onlyGrass (common) Beedrill is the Y counterpart. Eventually gets a Mega Stone post-game (Beedrillite is OR/AS-era, not here).
Pidgey
Pidgey
Normal/Flying · Lv 3–4
X & YGrass Same as Route 2 — fine pick if you didn't get Fletchling.
Fletchling
Fletchling
Normal/Flying · Lv 3–4
X & YGrass (uncommon) Second chance if you missed it on Route 2.
Scatterbug
Scatterbug
Bug · Lv 2–3
X & YGrass Higher encounter rate here than on Route 2.
Pikachu
Pikachu
Electric · Lv 3–5
X & YGrass Rare ~10% encounter rate. Worth a few minutes of grass-cycling — Static is annoying for opponents and Pikachu evolves on demand with the Thunder Stone.

The elemental monkey gift (do not skip)

A friendly NPC partway through the forest will offer you one of Pansage, Pansear, or Panpour — but only the one whose type beats your starter's. This is a one-time, missable gift. You cannot trade for the other two until much later, so the call is: do you keep the monkey, or release it and use the slot?

Pansage

Pansage

Given if you chose Froakie. Use a Leaf Stone (Phase 4+) to evolve into Simisage.

Pansear

Pansear

Given if you chose Chespin. ★ Best of the three for Phase 1 — covers Viola directly with Incinerate.

Panpour

Panpour

Given if you chose Fennekin. Use a Water Stone to evolve into Simipour later.

Missable: The monkey gift fires only once. If you walk past the NPC and exit the forest, you cannot return for a second one. Take whichever they offer even if you don't plan to use it — you can box it and trade-evolve later.

Items in Santalune Forest

ItemLocation
PotionVisible, west side near a stump
AntidoteVisible, mid-forest (handy against Weedle/Caterpie poison)
Paralyze HealVisible, near eastern path — Pikachu/Static makes this useful
Poké Ball ×3 (hidden)Various tree-rustle spots — examine glowing/wobbling foliage
Tiny Mushroom (hidden)One of the mushroom clusters on the forest floor — sells for ~250P

Trainers in Santalune Forest

Three confirmed trainers, spaced south → middle → north. Calem/Serena heals between fights if you talk to them.

TrainerRosterRewardNotes
Youngster Joey
western trail
Scatterbug Lv 3, Fletchling Lv 3 72 P Bug + Flying — Fennekin's Ember 2HKOs both. Watch Fletchling's Tackle priority.
Lass Anna
middle trail
Pikachu Lv 5 (♂) 250 P Pikachu hits hard for this point in the game. Lead with anything non-Water; Static paralysis is the bigger risk. Fennekin's Ember works — Pika has no Ground move.
Lass Lise
south, near exit
Weedle Lv 2, Bunnelby Lv 4 96 P Weedle's Poison Sting can poison your lead. Fennekin/Fletchling clear easily.

Notable NPCs & side events in Santalune Forest

Friendly NPC (monkey gifter): Hands over Pansage / Pansear / Panpour. See above.
Calem/Serena (multiple cameos): Walks alongside you, occasionally heals your party between trainer battles. Talk to them between fights for free heals.
Lass with Pikachu sightings: Lass NPCs in the north can hint at Pikachu rare encounter; if you're hunting Pikachu, grind grass near her position.

Route 3 — Ouvert Way

Wider, more open route with a brook running through it. This is where the trainer density picks up — expect ~6–8 trainer battles depending on path choice. Skiddo Ranch sits just to the north (Phase 2 content; you can peek but you'll be turned back).

Wild Pokémon — Route 3

PokémonVersionsMethodNotes
Bunnelby
Bunnelby
Normal · Lv 4–5
X & YGrass Slightly higher level than Route 2 — better catch if you skipped earlier.
Fletchling
Fletchling
Normal/Flying · Lv 4–5
X & YGrass Third and final easy chance — past this you'll need to evolve a Pidgey instead.
Litleo
Litleo
Fire/Normal · Lv 4–5
X & YGrass ★ Excellent pick if you chose Chespin or Froakie. Evolves into Pyroar — strong special attacker.
Pidgey
Pidgey
Normal/Flying · Lv 3–5
X & YGrass Same notes as before.
Marill
Marill
Water/Fairy · Lv 4–5
X & YGrass near brook Fairy typing introduced this gen — Azumarill with Huge Power + Belly Drum is a late-game terror.
Azurill
Azurill
Normal/Fairy · Lv 3–5
X & YGrass near brook Pre-evolution of Marill. Skippable — Marill spawns in the same area.
Surskit
Surskit
Bug/Water · Lv 3–5
X & YGrass (uncommon) Same species as Viola's lead — useful scouting catch to study its moves.
Audino
Audino
Normal · Lv 5
X & YRustling Grass Rustle Big EXP yield. Always engage rustling grass for free XP throughout the game.
Dunsparce
Dunsparce
Normal · Lv 5
X & YRustling Grass Rustle Rare rustle. Serene Grace + Headbutt later makes it surprisingly playable.

Items on Route 3

ItemLocation
Potion ×1Visible, just past the second trainer
RepelVisible, mid-route
AntidoteHidden, in the small grass patch east
Great Ball (post-Gym)Hidden — only reachable after Viola because Roller Skates are required for the ledge

Trainers on Route 3

Mostly schoolchildren and Roller Skaters from the Trainer's School. The Schoolboy is your first triple-Pokémon battle of the game.

TrainerRosterRewardNotes
Schoolboy Brighton
near the brook
Pansage Lv 3, Pansear Lv 3, Panpour Lv 3 ~144 P ★ The "monkey trio" trainer. Triple-Pokémon battle — bring your strongest starter and clean up.
Youngster (various) Bunnelby / Fletchling Lv 5–7 varies 2–3 Youngsters scattered along the route.
Lass (various) Pidgey / Caterpie Lv 5–7 varies 1–2 Lass trainers along the route.
Roller Skater
curving slope
Zigzagoon Lv 6–7 varies Skating Trick demo NPC. Worth fighting for the Roller Skater Trick reveal.

Notable NPCs & side events on Route 3

Tierno & Trevor (story cutscene only): Your two friends are on Route 3 doing their own thing — Trevor is hunting wild Pokémon, Tierno is sparring with NPCs. Neither of them battles you here. Their rival battles come later in Phase 2 (Route 7 multi-battle).
Calem/Serena (story checkpoint): Hands you an Adventure Rules handbook before heading to Santalune to challenge Viola. No battle on Route 3.
Trainer Tips signs: Two informational signs explain horde battles and Trainer Customization. Read both.
Roller Skater (loops near city entrance): Foreshadows the skates — she'll challenge you to a race after Phase 2 once you've earned the badge.
Common guide error: Many older walkthroughs claim Tierno's Corphish and Trevor's Flabébé fight you on Route 3. They don't — those battles are at Route 7's multi-battle in Phase 2.

Santalune City

The first real city — full Pokémon Center with PSS (Player Search System), Wonder Trade, GTS, and Super Training. Stock up before the gym and finish a few side errands.

Pokémon Center upgrades (Phase 1)

ServiceWhat it doesUse it now?
Heal counterFull party healEvery visit
Poké Mart counterWider stock — Poké Balls, Potions, Antidote, Paralyze Heal, Repel, Super Potion (after Badge 1)Buy 10 Poké Balls + 5 Potions
PSS (touch screen)Online battles, trades, Wonder Trade, Holo-Caster newsWonder Trade once you have a spare Bunnelby — surprisingly good early
Super Training (touch screen)EV training via mini-gamesSkip for now — better unlocks later

Trainer's School (left side of city)

A one-room schoolhouse west of the Gym. Four children and an old man — all dialogue NPCs, no battles. Free items and a key freebie inside.

NPCWhat they do
Old Man (back of room)Gives 3× X Attack + 3× X Defense
Teacher (front)★ Gives you a Quick Ball after the first chat (missable — only first visit)
Schoolboy (front row)Tutorial dialogue on type matchups
Schoolgirl (back row)Tutorial dialogue on status conditions
Two more childrenTutorial dialogue on items and abilities
Chalkboard (left wall)Status condition reference chart
Missable: The Trainer's School teacher's Quick Ball gift only happens on your first visit and only if you talk to her directly. Don't skip her.
Earlier draft correction: An earlier version of this guide claimed the Schoolboy and Schoolgirl battled you (Pidgey/Bunnelby/Caterpie Lv 7). They don't — the Trainer's School is dialogue-only in the retail game.

Roller Skates

Outside the Pokémon Center (or near the south gate, depending on entry path), a Roller Skater girl gives you the Roller Skates automatically. They're a permanent traversal upgrade — Circle Pad to walk, slide pad fully tilted to skate. Skates also unlock a few ledges and shortcuts on Routes 4, 5, 7, and 9.

Skate controls cheat sheet: Hold a direction and tap a tilt for boost — quick tilts on Route 4 reveal Skating Trick spots. You can revisit Route 3 with skates to grab the missed Great Ball east of the brook.

Other Santalune NPCs

Fisherman (lower bridge): Gives you the Old Rod. ★ Important — your first fishing rod, unlocks Magikarp/Poliwag encounters on the brook here and on later routes.
Photographer (outside the Gym): Photographs your starter. Pure flavor.
Hex Maniac (cafe interior): Free Pokémon Battle lore. Skippable.
Boutique (Lumiose-style shop, locked): Wear-test only. Boutiques unlock fully in Phase 5.

Team Recommendations

By the time you enter Viola's Gym, you want a 3–4 Pokémon party at Lv 10–12. The ideal Phase 1 build:

SlotPokémonReasoningTarget Lv
1Your starterStory-mandated. Fennekin = best vs Viola. Chespin = struggles vs Viola, lean on Pansear/Fletchling. Froakie = neutral, gets there.Lv 11
2FletchlingPeck is super effective on Bug, comes with priority Quick Attack via leveling. Future Talonflame is your phase 2–5 MVP.Lv 10
3Pansage / Pansear / PanpourGifted in Santalune Forest. Whichever you get, it covers your starter's weakness. Pansear/Fennekin is a Fire double-up — totally fine for Phase 1.Lv 10
4 (optional)BunnelbyFuture Cut/Strength HM mule and a real attacker with Huge Power Diggersby. Catch on Route 2.Lv 8–9
5 (optional)Litleo (if not Fennekin)Fire backup if you went Chespin or Froakie. Pyroar is a strong Phase 3+ special attacker.Lv 8–9

Trade evolutions / held items to start considering

None of your Phase 1 catches trade-evolve. The earliest trade evos in the main story are Phase 4+ (Boldore→Gigalith, Karrablast↔Shelmet, etc.). For Phase 1, just focus on raw levels.

Mega Evolution

Mega Evolution doesn't unlock until Phase 3 when Korrina hands you the Mega Ring in Shalour City. You can see a Mega Lucario in cutscenes before that, but you can't use Megas yet.

Must-Grab Items (Phase 1 Master List)

ItemWhereMissable?
Town MapRoute 2, given by Calem/SerenaNo
PokédexRoute 2, Sina & DexioNo (story-locked)
Potion ×5Aquacorde, talk to Shauna second time at café★ Yes
Potion ×1Route 2 grassNo
Potion ×1Santalune ForestNo
AntidoteSantalune ForestNo
Paralyze HealSantalune ForestNo
Poké Ball ×3 (hidden)Santalune Forest, examine rustling treesNo, but easy to walk past
Tiny Mushroom (hidden)Santalune Forest mushroom clusterNo
Pansage / Pansear / PanpourSantalune Forest, friendly NPC★ Yes
Potion ×1Route 3No
RepelRoute 3No
Antidote (hidden)Route 3 east grassNo
Quick BallSantalune Trainer's School teacher★ Yes
Old RodSantalune City, fisherman on lower bridgeNo (story-locked, but easy to miss the conversation)
Roller SkatesSantalune City, Roller Skater outside Pokémon CenterNo (story-locked)
TM83 InfestationViola, after defeatNo (gym reward)
Bug BadgeViola, after defeatNo (gym reward)
Exp. Share (Key Item, all-party)Route 4 gate, from Alexa after Viola — Phase 2 entryNo, but leads directly into Phase 2

Gym Strategy — Viola, the Bug Leader

V

Viola — Santalune City Gym

Bug-type · Photographer · Specialty: setup + chip-damage moves like Infestation

Gym puzzle: A giant spider-web criss-crossing the gym floor. You walk along strands and drop through "torn" sections — there's no real puzzle skill required, just navigation. Three gym trainers stand on the webs; only Lass Charlotte is mandatory to fight Viola, the other two can be skipped if you route around them.

Gym TrainerRosterNotes
Youngster DavidLedyba Lv 10Optional — can be avoided by web routing. Bug/Flying; weak to Fire/Flying/Rock.
Youngster ZacharySpewpa Lv 10Optional. Spewpa only knows Protect + Tackle — slow battle but easy XP.
Lass CharlotteKakuna Lv 7, Combee Lv 9Mandatory — fight her to reach Viola. Combee's Gust is your only real threat.

Viola's team

PokémonLvTypeMovesHeld ItemAbility
Surskit
Surskit
10Bug/Water Bubble, Quick Attack, Sweet Scent None Swift Swim
Vivillon
Vivillon
12Bug/Flying Tackle, Gust, Harden, Infestation None Shield Dust

Threat assessment

PokémonThreat levelWhy
SurskitLowBubble is weak Water STAB; Sweet Scent does nothing in singles besides lowering your evasion. Outsped only if Rain is active (it isn't here).
VivillonMediumGust is the real threat — STAB Bug-type Flying move at decent power, will OHKO weakened mons. Infestation chip-locks slower attackers. Shield Dust blocks secondary effects (no flinching with Bite, no burns with Ember, etc.).

Recommended counters (in order of effectiveness)

CounterWhyRecommended moves
Fennekin (Lv 10+)Ember is neutral on Surskit because Water resists Fire, but Fennekin still controls the tempo and hits Vivillon super-effectively.Ember, Scratch as filler
Fletchling (Lv 9+)Flying STAB on both. Peck is super-effective; Quick Attack finishes weakened mons. Wary of Bubble on switch-in.Peck, Quick Attack
Pansear (Lv 10+)If you went Chespin/Froakie, this is your Viola-killer. Incinerate 2× on both.Incinerate, Lick (utility)
Pidgey/PidgeottoGust gives you neutral Bug coverage and matches Vivillon's tempo.Gust, Quick Attack
LitleoEmber + STAB Tackle. Slower than Fennekin but bulkier.Ember, Headbutt (post-Lv 12)

Avoid leading with

  • Chespin / any Grass type — Gust hits Grass super-effectively, so do not make Chespin your main Viola answer.
  • Froakie — Survivable but Bubble damage on Surskit is mediocre and Vivillon's Gust is neutral. Not the worst, just slow.
  • Bunnelby — Normal-type, takes neutral from Bug. Slow and underleveled at this stage.
  • Pansage — same Grass-type problem as Chespin; useful later, but not here.

Predicted threat order & recommended play

  1. Viola leads with Surskit. Open with Fennekin/Pansear and Ember/Incinerate. ~2 turns to KO.
  2. She sends out Vivillon. If your Fire mon is healthy, stay in — Ember 2HKOs, Gust 3HKOs you back. If under 50%, switch to Fletchling for Peck.
  3. Watch for Infestation on the switch — it traps you for 4–5 turns and chips. If you predict it, switch to Fletchling preemptively (Flying resists Bug, so Fletchling is your cleanest pivot if Infestation starts trapping your Fire-type).

Reward

  • Bug Badge — all traded Pokémon up to Lv 30 will obey.
  • TM83 Infestation — 20 power Bug move that traps for 4–5 turns. Niche but useful for catching legendaries later.
  • Prize money — roughly 1,440 Pokédollars.
After-Viola immediate event: Head toward Route 4 and Alexa, Viola's journalist sister, gives you the Exp. Share — the Gen 6 version is a party-wide passive that distributes XP to every non-fainted Pokémon. This is the bridge into Phase 2.

Version Note Summary

Phase 1 — Pokémon X vs Pokémon Y differences

X exclusiveCaterpie / Metapod / (eventually) Butterfree in Santalune Forest grass. Butterfree's hidden ability Tinted Lens has minor competitive use.
Y exclusiveWeedle / Kakuna / (eventually) Beedrill in Santalune Forest grass. Beedrill gets a Mega in OR/AS but not accessible in vanilla XY storyline.
RecommendationNeither species is critical for Phase 1. If you want both, plan a Wonder Trade or GTS trade once you reach the Santalune Pokémon Center. The bigger version splits arrive in Phases 3–5 (Helioptile fossils, Skrelp/Clauncher, version Mega Stones).
Same in bothStarters, monkey gift, Viola's team, all items, and all trainer rosters in Phase 1 are identical between X and Y. The wild bug split is the only version difference in this phase.

Phase 1 Checklist

  • Pick a starter and beat your rival in Aquacorde
  • Talk to Shauna a second time for 5× Potion (missable)
  • Receive the Pokédex from Sina & Dexio on Route 2
  • Catch a Fletchling on Route 2 (★ priority)
  • Catch a Bunnelby on Route 2 (HM mule + future Diggersby)
  • Catch a Zigzagoon for Pickup utility (optional but recommended)
  • Catch a Pikachu in Santalune Forest if you want Electric coverage
  • Accept the Pansage/Pansear/Panpour gift in Santalune Forest (missable)
  • Pick up Potion, Antidote, Paralyze Heal in Santalune Forest
  • Meet Tierno and Trevor on Route 3; their trainer battles happen later on Route 7.
  • Catch a Litleo on Route 3 if your starter isn't Fire
  • Trigger any rustling-grass encounters for Audino XP
  • Visit the Trainer's School in Santalune City
  • Collect the Quick Ball from the school teacher (missable)
  • Receive the Old Rod from the fisherman in Santalune City
  • Receive the Roller Skates outside the Pokémon Center
  • Buy 10× Poké Balls and 5× Potions before entering the Gym
  • Defeat the two gym trainers (Metapod/Kakuna Harden walls)
  • Defeat Viola — earn Bug Badge + TM83 Infestation
  • Meet Alexa before Route 4 for the Exp. Share

Dex quick links

Pokemon in this phase