Phase 6 section

Pokemon Yellow Saffron City and Fighting Dojo Walkthrough

Saffron City and Fighting Dojo section for the Pokemon Yellow walkthrough with wild Pokemon, trainers, items, hidden items, coordinates, and boss strategy.

By Damodar Sharma Updated June 23, 2026 Walkthrough

Open Saffron with a vending-machine drink, collect Psychic, and clear the Fighting Dojo for a Hitmon gift. This page is a standalone section for Phase 6: Marsh Badge, with source-backed Yellow encounter, trainer, item, hidden item, and boss data.

Source maps

Saffron City, Mr Psychics House, and Fighting Dojo.

Wild rows2 Trainers5 Items1

Route plan

Dojo is optional but valuable. Choose Hitmonlee for stronger kicking offense or Hitmonchan for elemental punches that are Special-based and weaker in Gen I.

Wild Pokemon

Area / subarea Game Method Pokemon Level Odds Condition / requirement
Fighting DojoYellowGift choice Hitmonlee Yellow sprite Hitmonlee 30ChoiceDefeat the Karate Master, then choose one Poke Ball.
Fighting DojoYellowGift choice Hitmonchan Yellow sprite Hitmonchan 30ChoiceDefeat the Karate Master, then choose one Poke Ball.

Trainers

Route order Trainer Team Reward Optional / rematch note
1. Fighting Dojo (5, 3)Blackbelt trainer spriteBlackbeltParty #1$925One-time trainer; no rematch in Yellow.
2. Fighting Dojo (3, 4)Blackbelt trainer spriteBlackbeltParty #2$775One-time trainer; no rematch in Yellow.
3. Fighting Dojo (3, 6)Blackbelt trainer spriteBlackbeltParty #3$800One-time trainer; no rematch in Yellow.
4. Fighting Dojo (5, 5)Blackbelt trainer spriteBlackbeltParty #4$900One-time trainer; no rematch in Yellow.
5. Fighting Dojo (5, 7)Blackbelt trainer spriteBlackbeltParty #5$775One-time trainer; no rematch in Yellow.

Items And Hidden Items

Item Type Area / direction Coordinate Requirement
TM29 PsychicGiftTalk to Mr. Psychic in Saffron.-Talk to Mr. Psychic in Saffron.

Boss Strategy

Boss / branch Team Reward Danger notes Practical counters
Blackbelt trainer spriteBlackbeltKarate Master$925Hitmonlee and Hitmonchan are high-level Fighting types for a side boss.Flying and Psychic attacks are clean. Defeat him to choose exactly one Hitmon gift.

Completion Checklist

  • Give a guard a drink to unlock Saffron gates.
  • Pick up TM29 Psychic.
  • Beat the Dojo and choose one Hitmon.
  • Verify the Yellow encounter rows before leaving if you are filling the Pokedex.
  • Use the item rows as a visible-item and hidden-item sweep before moving to the next section.

Sources

  • pret/pokeyellow: wild encounters, trainer parties, trainer money, map object events, hidden event items, rods, trades, and prize Pokemon.
  • Encounter odds aggregate the Gen I ten-slot rates: 51/256, 51/256, 39/256, 25/256, 25/256, 25/256, 13/256, 13/256, 11/256, and 3/256.
  • Yellow has no day/night encounter column; tables use Game, Method, and Condition instead.