Phase 6 section
Pokemon Yellow Silph Co. Walkthrough
Silph Co. section for the Pokemon Yellow walkthrough with wild Pokemon, trainers, items, hidden items, coordinates, and boss strategy.
Find the Card Key, clear the tower, beat the Rival and Giovanni, receive Lapras, and claim the Master Ball. This page is a standalone section for Phase 6: Marsh Badge, with source-backed Yellow encounter, trainer, item, hidden item, and boss data.
Source maps
Silph Co 1F, Silph Co 2F, Silph Co 3F, Silph Co 4F, Silph Co 5F, Silph Co 6F, Silph Co 7F, and Silph Co 8F, and 4 more map files.
Wild rows1 Trainers30 Items17
Route plan
Silph is the biggest trainer dungeon in Yellow. The 5F Card Key opens the locked doors; heal beds on 9F can reset a long clear.
Wild Pokemon
| Area / subarea | Game | Method | Pokemon | Level | Odds | Condition / requirement |
|---|---|---|---|---|---|---|
| Silph Co 7F | Yellow | Gift | | 15 | Gift | Speak to the Silph employee after the Rival fight. |
Trainers
| Route order | Trainer | Team | Reward | Optional / rematch note |
|---|---|---|---|---|
| 1. Silph Co 2F (5, 12) | ScientistParty #2 | $1,300 | One-time trainer; no rematch in Yellow. | |
| 2. Silph Co 2F (24, 13) | ScientistParty #3 | $1,400 | One-time trainer; no rematch in Yellow. | |
| 3. Silph Co 2F (16, 11) | RocketParty #23 | $870 | One-time trainer; no rematch in Yellow. | |
| 4. Silph Co 2F (24, 7) | RocketParty #24 | $750 | One-time trainer; no rematch in Yellow. | |
| 5. Silph Co 3F (20, 7) | RocketParty #25 | $840 | One-time trainer; no rematch in Yellow. | |
| 6. Silph Co 3F (7, 9) | ScientistParty #4 | $1,450 | One-time trainer; no rematch in Yellow. | |
| 7. Silph Co 4F (9, 14) | RocketParty #26 | $870 | One-time trainer; no rematch in Yellow. | |
| 8. Silph Co 4F (14, 6) | ScientistParty #5 | $1,650 | One-time trainer; no rematch in Yellow. | |
| 9. Silph Co 4F (26, 10) | RocketParty #27 | $840 | One-time trainer; no rematch in Yellow. | |
| 10. Silph Co 5F (8, 16) | RocketParty #28 | $990 | One-time trainer; no rematch in Yellow. | |
| 11. Silph Co 5F (8, 3) | ScientistParty #6 | $1,300 | One-time trainer; no rematch in Yellow. | |
| 12. Silph Co 5F (18, 10) | JugglerParty #1 | $1,015 | One-time trainer; no rematch in Yellow. | |
| 13. Silph Co 5F (28, 4) | RocketParty #29 | $990 | One-time trainer; no rematch in Yellow. | |
| 14. Silph Co 6F (17, 3) | RocketParty #30 | $870 | One-time trainer; no rematch in Yellow. | |
| 15. Silph Co 6F (7, 8) | ScientistParty #7 | $1,250 | One-time trainer; no rematch in Yellow. | |
| 16. Silph Co 6F (14, 15) | RocketParty #31 | $840 | One-time trainer; no rematch in Yellow. | |
| 17. Silph Co 7F (13, 1) | RocketParty #32 | $780 | One-time trainer; no rematch in Yellow. | |
| 18. Silph Co 7F (2, 13) | ScientistParty #8 | $1,450 | One-time trainer; no rematch in Yellow. | |
| 19. Silph Co 7F (20, 2) | RocketParty #33 | $870 | One-time trainer; no rematch in Yellow. | |
| 20. Silph Co 7F (19, 14) | RocketParty #34 | $870 | One-time trainer; no rematch in Yellow. | |
| 21. Silph Co 8F (19, 2) | RocketParty #35 | $780 | One-time trainer; no rematch in Yellow. | |
| 22. Silph Co 8F (10, 2) | ScientistParty #9 | $1,450 | One-time trainer; no rematch in Yellow. | |
| 23. Silph Co 8F (12, 15) | RocketParty #36 | $840 | One-time trainer; no rematch in Yellow. | |
| 24. Silph Co 9F (2, 4) | RocketParty #37 | $840 | One-time trainer; no rematch in Yellow. | |
| 25. Silph Co 9F (21, 13) | ScientistParty #10 | $1,400 | One-time trainer; no rematch in Yellow. | |
| 26. Silph Co 9F (13, 16) | RocketParty #38 | $840 | One-time trainer; no rematch in Yellow. | |
| 27. Silph Co 10F (1, 9) | RocketParty #39 | $990 | One-time trainer; no rematch in Yellow. | |
| 28. Silph Co 10F (10, 2) | ScientistParty #11 | $1,450 | One-time trainer; no rematch in Yellow. | |
| 29. Silph Co 11F (6, 9) | GiovanniParty #2 | $4,059 | One-time trainer; no rematch in Yellow. | |
| 30. Silph Co 11F (15, 9) | RocketParty #40 | $750 | One-time trainer; no rematch in Yellow. |
Items And Hidden Items
| Item | Type | Area / direction | Coordinate | Requirement |
|---|---|---|---|---|
| Hyper Potion | Visible item ball | Visible item ball at (8, 5) in Silph Co 3F. | (8, 5) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| Full Heal | Visible item ball | Visible item ball at (3, 9) in Silph Co 4F. | (3, 9) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| Max Revive | Visible item ball | Visible item ball at (4, 7) in Silph Co 4F. | (4, 7) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| Escape Rope | Visible item ball | Visible item ball at (5, 8) in Silph Co 4F. | (5, 8) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| TM09 Take Down | Visible item ball | Visible item ball at (2, 13) in Silph Co 5F. | (2, 13) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| Protein | Visible item ball | Visible item ball at (4, 6) in Silph Co 5F. | (4, 6) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| Card Key | Visible item ball | Visible item ball at (21, 16) in Silph Co 5F. | (21, 16) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| HP Up | Visible item ball | Visible item ball at (3, 12) in Silph Co 6F. | (3, 12) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| X Accuracy | Visible item ball | Visible item ball at (2, 15) in Silph Co 6F. | (2, 15) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| Calcium | Visible item ball | Visible item ball at (1, 9) in Silph Co 7F. | (1, 9) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| TM03 Swords Dance | Visible item ball | Visible item ball at (24, 11) in Silph Co 7F. | (24, 11) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| TM26 Earthquake | Visible item ball | Visible item ball at (2, 12) in Silph Co 10F. | (2, 12) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| Rare Candy | Visible item ball | Visible item ball at (4, 14) in Silph Co 10F. | (4, 14) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| Carbos | Visible item ball | Visible item ball at (5, 11) in Silph Co 10F. | (5, 11) | Reach this tile; HMs or story flags may be needed for late-game dungeons. |
| Elixer | Hidden item | Hidden on the searchable tile at (12, 3) in Silph Co 5F. | (12, 3) | Press A on the hidden tile or use the Itemfinder nearby. |
| Max Potion | Hidden item | Hidden on the searchable tile at (2, 15) in Silph Co 9F. | (2, 15) | Press A on the hidden tile or use the Itemfinder nearby. |
| Master Ball | Key reward | Defeat Giovanni in Silph Co. and talk to the president. | - | Defeat Giovanni in Silph Co. and talk to the president. |
Boss Strategy
| Boss / branch | Team | Reward | Danger notes | Practical counters |
|---|---|---|---|---|
RivalSilph Co. 7F Rival - Jolteon branch | $2,600 | The level 40 Eevee evolution is the main wall before Giovanni. | Win Oak's Lab and win the optional first Route 22 Rival battle. The branch changes Eevee's final evolution and the Rival's coverage slots; keep Ground for Jolteon, Water/Ground/Rock for Flareon, and Electric/Grass for Vaporeon. | |
RivalSilph Co. 7F Rival - Flareon branch | $2,600 | The level 40 Eevee evolution is the main wall before Giovanni. | Win Oak's Lab and skip or lose the optional first Route 22 Rival battle. The branch changes Eevee's final evolution and the Rival's coverage slots; keep Ground for Jolteon, Water/Ground/Rock for Flareon, and Electric/Grass for Vaporeon. | |
RivalSilph Co. 7F Rival - Vaporeon branch | $2,600 | The level 40 Eevee evolution is the main wall before Giovanni. | Lose the Oak's Lab Rival battle. The branch changes Eevee's final evolution and the Rival's coverage slots; keep Ground for Jolteon, Water/Ground/Rock for Flareon, and Electric/Grass for Vaporeon. | |
Jessie and JamesJessie and James - Silph Co. 11F | $930 | Weezing, Arbok, and Meowth fight immediately before the final Silph push. | Heal after the Rival, use Psychic/Ground pressure, and keep a fresh answer for Giovanni afterward. | |
GiovanniGiovanni - Silph Co. | $4,059 | Nidoqueen and Kangaskhan turn this into a real boss fight after the Rival. | Water/Ice coverage and Psychic attacks help. Heal after the Rival before triggering Giovanni. |
Completion Checklist
- Get Card Key on 5F.
- Rescue Lapras on 7F.
- Defeat Rival and Giovanni.
- Receive Master Ball from the president.
- Verify the Yellow encounter rows before leaving if you are filling the Pokedex.
- Use the item rows as a visible-item and hidden-item sweep before moving to the next section.
Sources
pret/pokeyellow: wild encounters, trainer parties, trainer money, map object events, hidden event items, rods, trades, and prize Pokemon.- Encounter odds aggregate the Gen I ten-slot rates: 51/256, 51/256, 39/256, 25/256, 25/256, 25/256, 13/256, 13/256, 11/256, and 3/256.
- Yellow has no day/night encounter column; tables use Game, Method, and Condition instead.





