Phase 7 of 11

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Pokemon Diamond and Pearl Phase 7: Icicle Badge Walkthrough

Icicle Badge

Answer Team Galactic at Valor and Verity, cross snowy Mt. Coronet routes, and reach Candice in Snowpoint. 7 detailed sections with Diamond/Pearl encounters, trainers, items, puzzles, boss teams, and checklists.

Nintendo DS Pokemon Diamond / Pearl Phase 7 Icicle Badge The three lakes, Mt. Coronet, Routes 216 and 217, Snowpoint City, Candice, and Lake Acuity. 07 / 11 Dialga artwork Palkia artwork
By Damodar Sharma Updated July 9, 2026 Walkthrough

Phase Snapshot

Phase 7: Icicle Badge

Answer Team Galactic at Valor and Verity, cross snowy Mt. Coronet routes, and reach Candice in Snowpoint.

Target level36-42Main rewardIcicle Badge, TM72 Avalanche, Rock Climb usable outside battleSections / maps7 / 19

Data rows

Wild / special69Trainers34Items37

Phase Sections

Major Battles And Partners

Commander Saturn trainer sprite from Pokémon Diamond and Pearl.Commander SaturnCommander Saturn • source ID 408
Reward: ₽2,960Single battle

Full team

Danger notes

Toxicroak is Saturn's finisher and can exploit Water attacks through Dry Skin.

Practical counters

Psychic is four-times effective and Ground is also strong; do not feed it Water recovery.

Commander Mars trainer sprite from Pokémon Diamond and Pearl.Commander MarsCommander Mars • source ID 405
Reward: ₽3,120Single battle

Full team

  • Golbat artworkGolbatLv. 37Air Cutter / Bite / Toxic / Supersonic
  • Bronzor artworkBronzorLv. 37Gyro Ball / Extrasensory / Iron Defense / Confuse Ray
  • Purugly artworkPuruglyLv. 39holds Sitrus Berry • Slash / Feint Attack / Hypnosis / Fake Out

Danger notes

Mars uses a fast Golbat line and a physically powerful Purugly.

Practical counters

Electric/Rock coverage and a Fighting answer give the cleanest split.

Leader Candice trainer sprite from Pokémon Diamond and Pearl.Leader CandiceLeader Candice • source ID 319
Reward: ₽5,040Single battle

Full team

Danger notes

Abomasnow starts hail and Medicham breaks teams that prepared only for Ice types.

Practical counters

Fire is four-times effective into Abomasnow. Keep a Flying, Ghost, or strong neutral answer for Medicham and a fast check for Sneasel.

Data Coverage

This phase owns 19 Diamond/Pearl source maps and publishes 69 encounter rows, 34 trainer rows, 18 visible/scripted items, and 19 hidden-item rows. Counts include explicit starter/rival branches and curated systems but never substitute Platinum encounters or story maps.

Version
Time

Lake Valor and Commander Saturn

Enter the drained lake, defeat Galactic forces among stranded Magikarp, and confront Saturn inside Valor Cavern.

Source maps

Lake Valor Galactic.

Wild / special rows0Trainer rows4Visible / hidden items0 / 1

Route Plan

Fly to Pastoria or Valor Lakefront; enter the now-open lake; clear every Grunt around the basin; collect reachable items; enter Valor Cavern; heal and save; defeat Saturn; leave for Twinleaf and Lake Verity.

  • The drained-lake map is separate from the restored post-Spear-Pillar lake, so its Grunts and items must not be merged with the later Azelf visit.
  • Saturn's Toxicroak has strong offensive coverage; Ground, Flying, and Psychic attacks are the cleanest direct answers.

Routes and encounters on this page are compiled from 1 pret map header.

Trainers

Trainer battles, teams, rewards, and rematch notes
TrainerRoute order / placementFull teamRewardAccess requirementOptional / rematch note
Galactic trainer sprite from Pokémon Diamond and Pearl.Galactic GruntGalactic • source ID 417Lake Valor Galactic • field order 1 at (17, 32)₽1,440Lake access changes with the Galactic story. Cavern legendary pickups and encounters wait until the Spear Pillar crisis is resolved.Field order 1, tile (17, 32); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Galactic Female trainer sprite from Pokémon Diamond and Pearl.Galactic Female GruntGalactic Female • source ID 425Lake Valor Galactic • field order 2 at (29, 18)₽1,320Lake access changes with the Galactic story. Cavern legendary pickups and encounters wait until the Spear Pillar crisis is resolved.Field order 2, tile (29, 18); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Galactic trainer sprite from Pokémon Diamond and Pearl.Galactic GruntGalactic • source ID 418Lake Valor Galactic • field order 3 at (25, 35)₽1,240Lake access changes with the Galactic story. Cavern legendary pickups and encounters wait until the Spear Pillar crisis is resolved.Field order 3, tile (25, 35); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Commander Saturn trainer sprite from Pokémon Diamond and Pearl.Commander SaturnCommander Saturn • source ID 408Lake Valor and Commander Saturn • boss₽2,960Story battle assigned to this section; save and prepare before the trigger described in the route plan.Major or story battle; not a VS Seeker rematch row.

Hidden Items

Hidden items with Dowsing Machine directions and requirements
Hidden itemArea / plain-English placementQA coordinateRequirementSource
HP UpLake Valor Galactic: Use the Dowsing Machine in the northwestern part of Lake Valor Galactic, 20 tiles west and 17 tiles north of the Valor Cavern doorway or transition and inspect that exact ground tile.(12, 15)Dowsing Machine Pokétch app. Lake access changes with the Galactic story. Cavern legendary pickups and encounters wait until the Spear Pillar crisis is resolved.event bank 301, script 8057

Puzzles, Warps, And Switches

  1. Walk the dry channels in a full perimeter before entering the cavern. Several Grunts stand on isolated banks that are easy to skip when following the center path.

Completion Checklist

  • Complete the currently reachable part of this route plan: Fly to Pastoria or Valor Lakefront; enter the now-open lake; clear every Grunt around the basin; collect reachable items; enter Valor Cavern; heal and save; defeat Saturn; leave for Twinleaf and Lake Verity.

Lake Verity and Commander Mars

Return home, fight through the Galactic ambush with Rowan's assistant, and defeat Mars to free the Verity operation.

Source maps

Lake Verity Galactic.

Wild / special rows9Trainer rows5Visible / hidden items1 / 0

Route Plan

Fly to Twinleaf; heal at home; enter Verity Lakefront and the Galactic lake map; clear both Grunt pairs; save before Mars; defeat her upgraded team; speak to Rowan; prepare for the northern Mt. Coronet crossing.

  • Mars's Purugly returns at a much higher level alongside Bronzor and Golbat; bring Ground or Fighting pressure plus a safe Bronzor answer.
  • The ordinary Lake Verity map was covered during the starter section; only the invasion state belongs here.

Routes and encounters on this page are compiled from 1 pret map header.

Wild Pokémon

Lake Verity Galactic wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Bidoof artworkBidoofDP2-450%50%60%
Starly artworkStarlyDP2-450%50%40%
Surfing
Psyduck artworkPsyduckDP20-4090%
Golduck artworkGolduckDP20-4010%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-2555%
Goldeen artworkGoldeenDP10-2545%
Fishing — Super Rod
Gyarados artworkGyaradosDP30-5555%
Seaking artworkSeakingDP20-5045%

Trainers

Trainer battles, teams, rewards, and rematch notes
TrainerRoute order / placementFull teamRewardAccess requirementOptional / rematch note
Galactic trainer sprite from Pokémon Diamond and Pearl.Galactic GruntGalactic • source ID 419Lake Verity Galactic • field order 1 at (43, 49)₽1,320Lake access changes with the Galactic story. Cavern legendary pickups and encounters wait until the Spear Pillar crisis is resolved.Field order 1, tile (43, 49); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Galactic trainer sprite from Pokémon Diamond and Pearl.Galactic GruntGalactic • source ID 420Lake Verity Galactic • field order 2 at (48, 43)₽1,280Lake access changes with the Galactic story. Cavern legendary pickups and encounters wait until the Spear Pillar crisis is resolved.Field order 2, tile (48, 43); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Galactic Female trainer sprite from Pokémon Diamond and Pearl.Galactic Female GruntGalactic Female • source ID 426Lake Verity Galactic • field order 3 at (50, 49)₽1,280Lake access changes with the Galactic story. Cavern legendary pickups and encounters wait until the Spear Pillar crisis is resolved.Field order 3, tile (50, 49); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Galactic Female trainer sprite from Pokémon Diamond and Pearl.Galactic Female GruntGalactic Female • source ID 427Lake Verity Galactic • field order 4 at (53, 43)₽1,320Lake access changes with the Galactic story. Cavern legendary pickups and encounters wait until the Spear Pillar crisis is resolved.Field order 4, tile (53, 43); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Commander Mars trainer sprite from Pokémon Diamond and Pearl.Commander MarsCommander Mars • source ID 405Lake Verity Galactic • scripted
  • Golbat artworkGolbatLv. 37Air Cutter / Bite / Toxic / Supersonic
  • Bronzor artworkBronzorLv. 37Gyro Ball / Extrasensory / Iron Defense / Confuse Ray
  • Purugly artworkPuruglyLv. 39holds Sitrus Berry • Slash / Feint Attack / Hypnosis / Fake Out
₽3,120Lake access changes with the Galactic story. Cavern legendary pickups and encounters wait until the Spear Pillar crisis is resolved.Major or story battle; not a VS Seeker rematch row.

Items

Visible and scripted items with directions and requirements
ItemVersionTypeArea / exact directionCoordinate / scriptRequirementSource
TM38Diamond / PearlVisible item ballLake Verity Galactic: On Lake Verity's southwest shore during the Galactic raid state, reached by Surfing south and west from the entrance-side bank.(25, 54)Relic Badge and Surf; collect it during the post-Valor-explosion Lake Verity return.event bank 299, script 7000

Puzzles, Warps, And Switches

  1. The Grunts are arranged as paired battles around the shore. Clear both sides before approaching Rowan and Mars at the lake's north end.

Completion Checklist

  • Complete the currently reachable part of this route plan: Fly to Twinleaf; heal at home; enter Verity Lakefront and the Galactic lake map; clear both Grunt pairs; save before Mars; defeat her upgraded team; speak to Rowan; prepare for the northern Mt. Coronet crossing.
  • Review all 9 encounter rows across the per-area tables, including game markers, method band, time-of-day rates, levels, and each conditional requirement; mark conditional rows for their stated revisit.

Mt. Coronet North Passage

Use Strength through the mountain's northern rooms and emerge on the frozen road to Snowpoint.

Source maps

Mount Coronet North 1F Room 2 and Mount Coronet North 1F Room 1.

Wild / special rows13Trainer rows0Visible / hidden items4 / 6

Route Plan

Enter Mt. Coronet from Route 211 East; push Strength boulders only after collecting nearby items; clear cave trainers; use Rock Smash side pockets; follow the northern exit; verify no boulder blocks the return path; step onto Route 216.

  • This is the Snowpoint transit passage, not the Spear Pillar ascent. Rock Climb remains unavailable until Candice is defeated.
  • Strength boulders remain in their moved positions until the map reloads, so a mistaken push can be reset by leaving and re-entering.

Routes and encounters on this page are compiled from 2 pret map headers.

Mount Coronet North 1F Room 1

Mount Coronet North 1F Room 1 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Geodude artworkGeodudeDP12-1320%30%30%
Cleffa artworkCleffaDP1225%5%5%Rate counts base slots temporarily replaced by GBA dual-slot insertions.
Meditite artworkMedititeDP13-1425%Rate counts base slots temporarily replaced by GBA dual-slot insertions.
Zubat artworkZubatDP12-1310%20%20%
Chingling artworkChinglingDP1310%
Machop artworkMachopDP1310%
Dual-slot GBA insertion (post-National Dex)
Cleffa artworkCleffaDP144%National Dex plus Pokémon Sapphire inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.

Mount Coronet North 1F Room 2

Mount Coronet North 1F Room 2 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Meditite artworkMedititeDP31-3225%
Golbat artworkGolbatDP31-3220%
Graveler artworkGravelerDP3120%
Clefairy artworkClefairyDP30-3215%
Chingling artworkChinglingDP3010%
Machoke artworkMachokeDP3110%

Items

Visible and scripted items with directions and requirements
ItemVersionTypeArea / exact directionCoordinate / scriptRequirementSource
Rare CandyDiamond / PearlVisible item ballMount Coronet North 1F Room 1: Pick up the item ball in the northern part of Mount Coronet North 1F Room 1, 3 tiles east and 16 tiles south of the Mount Coronet B1F doorway or transition.(14, 26)The Spear Pillar ascent requires Surf, Strength, and Rock Climb plus the late Galactic story state.event bank 215, script 7162
TM69Diamond / PearlVisible item ballMount Coronet North 1F Room 1: Pick up the item ball in the western part of Mount Coronet North 1F Room 1, 10 tiles north of the Route 211 West doorway or transition.(2, 31)The Spear Pillar ascent requires Surf, Strength, and Rock Climb plus the late Galactic story state.event bank 215, script 7160
Escape RopeDiamond / PearlVisible item ballMount Coronet North 1F Room 1: Pick up the item ball in the eastern part of Mount Coronet North 1F Room 1, 1 tile west and 8 tiles south of the Route 211 East doorway or transition.(28, 43)The Spear Pillar ascent requires Surf, Strength, and Rock Climb plus the late Galactic story state.event bank 215, script 7161
TM02Diamond / PearlVisible item ballMount Coronet North 1F Room 1: Pick up the item ball in the southern part of Mount Coronet North 1F Room 1, 9 tiles west and 1 tile north of the Mount Coronet Tunnel Room doorway or transition.(12, 60)The Spear Pillar ascent requires Surf, Strength, and Rock Climb plus the late Galactic story state.event bank 215, script 7191

Hidden Items

Hidden items with Dowsing Machine directions and requirements
Hidden itemArea / plain-English placementQA coordinateRequirementSource
HP UpMount Coronet North 1F Room 2: Use the Dowsing Machine in the northeastern part of Mount Coronet North 1F Room 2, 13 tiles east and 2 tiles north of the Route 216 doorway or transition and inspect that exact ground tile.(15, 16)Dowsing Machine Pokétch app. The Spear Pillar ascent requires Surf, Strength, and Rock Climb plus the late Galactic story state.event bank 214, script 8061
TinymushroomMount Coronet North 1F Room 1: Use the Dowsing Machine in the northern part of Mount Coronet North 1F Room 1, 3 tiles east and 1 tile north of the Mount Coronet B1F doorway or transition and inspect that exact ground tile.(14, 9)Dowsing Machine Pokétch app. The Spear Pillar ascent requires Surf, Strength, and Rock Climb plus the late Galactic story state.event bank 215, script 8065
TinymushroomMount Coronet North 1F Room 1: Use the Dowsing Machine in the eastern part of Mount Coronet North 1F Room 1, 6 tiles west of the Route 211 East doorway or transition and inspect that exact ground tile.(23, 35)Dowsing Machine Pokétch app. The Spear Pillar ascent requires Surf, Strength, and Rock Climb plus the late Galactic story state.event bank 215, script 8066
ElixirMount Coronet North 1F Room 1: Use the Dowsing Machine in the central part of Mount Coronet North 1F Room 1, 13 tiles east and 3 tiles north of the Route 211 West doorway or transition and inspect that exact ground tile.(15, 38)Dowsing Machine Pokétch app. The Spear Pillar ascent requires Surf, Strength, and Rock Climb plus the late Galactic story state.event bank 215, script 8064
ReviveMount Coronet North 1F Room 1: Use the Dowsing Machine in the western part of Mount Coronet North 1F Room 1, 2 tiles east of the Route 211 West doorway or transition and inspect that exact ground tile.(4, 41)Dowsing Machine Pokétch app. The Spear Pillar ascent requires Surf, Strength, and Rock Climb plus the late Galactic story state.event bank 215, script 8062
Hyper PotionMount Coronet North 1F Room 1: Use the Dowsing Machine in the southern part of Mount Coronet North 1F Room 1, 9 tiles west and 2 tiles north of the Mount Coronet Tunnel Room doorway or transition and inspect that exact ground tile.(12, 59)Dowsing Machine Pokétch app. The Spear Pillar ascent requires Surf, Strength, and Rock Climb plus the late Galactic story state.event bank 215, script 8063

Puzzles, Warps, And Switches

  1. Push boulders from the side that preserves access to item alcoves. If a boulder is pinned against a wall before its branch is cleared, reload the room and redo the push sequence.

Completion Checklist

  • Complete the currently reachable part of this route plan: Enter Mt. Coronet from Route 211 East; push Strength boulders only after collecting nearby items; clear cave trainers; use Rock Smash side pockets; follow the northern exit; verify no boulder blocks the return path; step onto Route 216.
  • Review all 13 encounter rows across the per-area tables, including game markers, method band, time-of-day rates, levels, and each conditional requirement; mark conditional rows for their stated revisit.

Route 216

Cross the first snowfield, battle skiers and Ace Trainers, use Snowbound Lodge, and climb toward Route 217.

Source maps

Route 216 and Route 216 Snowbound Lodge.

Wild / special rows10Trainer rows9Visible / hidden items4 / 1

Route Plan

Clear the lower snow path; visit Snowbound Lodge for a free rest; battle trainers on both ridges; collect hidden snow items with Dowsing; climb every reachable staircase; exit north to the blizzard route.

  • Snow does not yet create Route 217's deepest movement penalty, making Route 216 the better place to level newly added Ice counters.
  • Several Rock Climb walls are visible but inaccessible and should be reserved for the post-Candice return.

Routes and encounters on this page are compiled from 2 pret map headers.

Wild Pokémon

Route 216 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Sneasel artworkSneaselDP32-3325%Rate counts base slots temporarily replaced by the daily swarm.
Snover artworkSnoverDP32-3325%Rate counts base slots temporarily replaced by the daily swarm.
Machoke artworkMachokeDP33-3420%20%10%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Meditite artworkMedititeDP33-3420%20%10%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Graveler artworkGravelerDP33-3410%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches and GBA dual-slot insertions.
Noctowl artworkNoctowlDP3310%
Zubat artworkZubatDP3310%
Swarm (post-National Dex daily announcement)
Delibird artworkDelibirdDP3240%Post-National Dex daily swarm; replaces grass slots 0-1.
Poké Radar (post-National Dex)
Snorunt artworkSnoruntDP33-3422%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Dual-slot GBA insertion (post-National Dex)
Ursaring artworkUrsaringDP33-348%National Dex plus Pokémon Emerald inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.

Trainers

Trainer battles, teams, rewards, and rematch notes
TrainerRoute order / placementFull teamRewardAccess requirementOptional / rematch note
Ace Trainer Snow Male trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Snow Male BlakeAce Trainer Snow Male • source ID 132Route 216 • field order 1 at (355, 402)₽2,100Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 1, tile (355, 402); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ace Trainer Snow Female trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Snow Female LauraAce Trainer Snow Female • source ID 134Route 216 • field order 2 at (344, 411)
  • Lopunny artworkLopunnyLv. 37Dizzy Punch / Jump Kick / Quick Attack / Mirror Coat
₽2,220Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 2, tile (344, 411); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Black Belt trainer sprite from Pokémon Diamond and Pearl.Black Belt PhilipBlack Belt • source ID 258Route 216 • field order 3 at (337, 392)₽960Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 3, tile (337, 392); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 699: Lv. 57.
Skier Male trainer sprite from Pokémon Diamond and Pearl.Skier Male BradleySkier Male • source ID 136Route 216 • field order 4 at (350, 392)₽1,120Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 4, tile (350, 392); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ace Trainer Snow Male trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Snow Male GarrettAce Trainer Snow Male • source ID 133Route 216 • field order 5 at (299, 394)₽2,100Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 5, tile (299, 394); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ace Trainer Snow Female trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Snow Female MariaAce Trainer Snow Female • source ID 135Route 216 • field order 6 at (328, 403)₽1,980Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 6, tile (328, 403); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Skier Female trainer sprite from Pokémon Diamond and Pearl.Skier Female KaitlynSkier Female • source ID 138Route 216 • field order 7 at (342, 385)₽1,152Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 7, tile (342, 385); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Skier Male trainer sprite from Pokémon Diamond and Pearl.Skier Male EdwardSkier Male • source ID 137Route 216 • field order 8 at (311, 402)₽1,120Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 8, tile (311, 402); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 751: Lv. 40; ID 752: Lv. 55.
Skier Female trainer sprite from Pokémon Diamond and Pearl.Skier Female AndreaSkier Female • source ID 139Route 216 • field order 9 at (366, 391)₽1,216Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 9, tile (366, 391); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 755: Lv. 40; ID 756: Lv. 55.

Items

Visible and scripted items with directions and requirements
ItemVersionTypeArea / exact directionCoordinate / scriptRequirementSource
TM13Diamond / PearlVisible item ballRoute 216: Pick up the item ball in the northeastern part of Route 216, 2 tiles east and 11 tiles north of the Mount Coronet North 1F Room 2 doorway or transition.(377, 392)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 368, script 7169
Ice HealDiamond / PearlVisible item ballRoute 216: Pick up the item ball in the central part of Route 216, 33 tiles west and 7 tiles north of the Mount Coronet North 1F Room 2 doorway or transition.(342, 396)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 368, script 7171
Mental HerbDiamond / PearlVisible item ballRoute 216: Pick up the item ball in the northeastern part of Route 216, 17 tiles west and 14 tiles north of the Mount Coronet North 1F Room 2 doorway or transition.(358, 389)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 368, script 7170
HP UpDiamond / PearlVisible item ballRoute 216: Pick up the item ball in the northeastern part of Route 216, 8 tiles west and 17 tiles north of the Mount Coronet North 1F Room 2 doorway or transition.(367, 386)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 368, script 7172

Hidden Items

Hidden items with Dowsing Machine directions and requirements
Hidden itemArea / plain-English placementQA coordinateRequirementSource
Full HealRoute 216: Use the Dowsing Machine in the southeastern part of Route 216, 18 tiles west and 6 tiles south of the Mount Coronet North 1F Room 2 doorway or transition and inspect that exact ground tile.(357, 409)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 368, script 8071

Puzzles, Warps, And Switches

  1. Upper and lower trails interleave. Clear the lower trainers before taking stairs to the ridge, then check every dead-end overlook before moving north.

Completion Checklist

  • Complete the currently reachable part of this route plan: Clear the lower snow path; visit Snowbound Lodge for a free rest; battle trainers on both ridges; collect hidden snow items with Dowsing; climb every reachable staircase; exit north to the blizzard route.
  • Review all 10 encounter rows across the per-area tables, including game markers, method band, time-of-day rates, levels, and each conditional requirement; mark conditional rows for their stated revisit.

Route 217 and Acuity Lakefront

Navigate the blizzard, recover HM08 Rock Climb, visit both snow houses, clear buried items, and reach the blocked Lake Acuity entrance.

Source maps

Acuity Lakefront, Route 217, Route 217 South House, and Route 217 North House.

Wild / special rows19Trainer rows9Visible / hidden items7 / 10

Route Plan

Keep a straight landmark-based line through deep snow; visit the southwest and northeast houses; find HM08 behind the western house; speak to its owner for the Icicle Plate; clear every trainer; use Dowsing around trees and drifts; enter Acuity Lakefront; turn east for Snowpoint.

  • HM08 is a ground pickup behind the hiker's house and is easy to miss in the blizzard. The hiker rewards honesty after it is found.
  • Acuity's Galactic guards leave only after Candice is defeated, even though Rock Climb is found before the Gym.

Routes and encounters on this page are compiled from 4 pret map headers.

Acuity Lakefront

Acuity Lakefront wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Sneasel artworkSneaselDP34-3525%
Snover artworkSnoverDP34-3525%
Machoke artworkMachokeDP35-3620%20%10%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Medicham artworkMedichamDP35-3620%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches and GBA dual-slot insertions.
Meditite artworkMedititeDP3510%10%
Noctowl artworkNoctowlDP3510%
Zubat artworkZubatDP3510%
Poké Radar (post-National Dex)
Snorunt artworkSnoruntDP35-3622%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Dual-slot GBA insertion (post-National Dex)
Teddiursa artworkTeddiursaDP368%National Dex plus Pokémon Emerald inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.

Route 217

Route 217 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Sneasel artworkSneaselDP34-3525%Rate counts base slots temporarily replaced by the daily swarm.
Snover artworkSnoverDP34-3525%Rate counts base slots temporarily replaced by the daily swarm.
Machoke artworkMachokeDP35-3620%20%10%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Medicham artworkMedichamDP35-3620%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches and GBA dual-slot insertions.
Meditite artworkMedititeDP3510%10%
Noctowl artworkNoctowlDP3510%
Zubat artworkZubatDP3510%
Swarm (post-National Dex daily announcement)
Swinub artworkSwinubDP3440%Post-National Dex daily swarm; replaces grass slots 0-1.
Poké Radar (post-National Dex)
Snorunt artworkSnoruntDP35-3622%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Dual-slot GBA insertion (post-National Dex)
Ursaring artworkUrsaringDP368%National Dex plus Pokémon Emerald inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.

Trainers

Trainer battles, teams, rewards, and rematch notes
TrainerRoute order / placementFull teamRewardAccess requirementOptional / rematch note
Skier Male trainer sprite from Pokémon Diamond and Pearl.Skier Male ShawnSkier Male • source ID 142Route 217 • field order 1 at (318, 344)₽1,120Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 1, tile (318, 344); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Skier Female trainer sprite from Pokémon Diamond and Pearl.Skier Female LexieSkier Female • source ID 144Route 217 • field order 2 at (294, 296)₽1,120Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 2, tile (294, 296); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Skier Male trainer sprite from Pokémon Diamond and Pearl.Skier Male BjornSkier Male • source ID 143Route 217 • field order 3 at (314, 296)₽1,216Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 3, tile (314, 296); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 753: Lv. 37/Lv. 39; ID 754: Lv. 58/Lv. 58.
Skier Female trainer sprite from Pokémon Diamond and Pearl.Skier Female MadisonSkier Female • source ID 145Route 217 • field order 4 at (291, 344)₽1,184Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 4, tile (291, 344); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 757: Lv. 40; ID 758: Lv. 55.
Ninja Boy trainer sprite from Pokémon Diamond and Pearl.Ninja Boy AntonioNinja Boy • source ID 146Route 217 • field order 5 at (310, 351)₽288Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 5, tile (310, 351); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ninja Boy trainer sprite from Pokémon Diamond and Pearl.Ninja Boy EthanNinja Boy • source ID 147Route 217 • field order 6 at (290, 321)₽280Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 6, tile (290, 321); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Black Belt trainer sprite from Pokémon Diamond and Pearl.Black Belt LukeBlack Belt • source ID 148Route 217 • field order 7 at (291, 273)₽888Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 7, tile (291, 273); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ace Trainer Snow Male trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Snow Male DaltonAce Trainer Snow Male • source ID 140Route 217 • field order 8 at (307, 369)₽2,280Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 8, tile (307, 369); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 648: Lv. 54/Lv. 54/Lv. 54.
Ace Trainer Snow Female trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Snow Female OliviaAce Trainer Snow Female • source ID 141Route 217 • field order 9 at (302, 267)₽2,220Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 9, tile (302, 267); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 649: Lv. 55/Lv. 55.

Items

Visible and scripted items with directions and requirements
ItemVersionTypeArea / exact directionCoordinate / scriptRequirementSource
Ultra BallDiamond / PearlVisible item ballAcuity Lakefront: Pick up the item ball in the northeastern part of Acuity Lakefront, 29 tiles east and 9 tiles north of the Lake Acuity doorway or transition.(340, 230)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 325, script 7176
HM08Diamond / PearlVisible item ballRoute 217: Pick up the item ball in the western part of Route 217, 3 tiles east and 6 tiles north of the Route 217 South House doorway or transition.(296, 305)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 370, script 7174
IronDiamond / PearlVisible item ballRoute 217: Pick up the item ball in the central part of Route 217, 12 tiles east and 19 tiles south of the Route 217 South House doorway or transition.(305, 330)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 370, script 7175
TM07Diamond / PearlVisible item ballRoute 217: Pick up the item ball in the central part of Route 217, 7 tiles east and 5 tiles south of the Route 217 South House doorway or transition.(300, 316)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 370, script 7173
Icicle PlateDiamond / PearlNPC / scripted giftRoute 217 South House: Return the western-cabin Hiker's dropped HM08 Rock Climb by picking it up outside, then speak to him for the Icicle Plate.NPC (4, 5); script 1Pick up HM08 behind the western Route 217 cabin first.script bank 437
Spell TagDiamond / PearlNPC / scripted giftRoute 217 North House: Speak to the ghostly woman inside Route 217's northern cabin.NPC (4, 5); script 1Reach the northern Route 217 cabin; unconditional one-time gift.script bank 438
HM08 Rock ClimbDiamond / PearlField pickupRoute 217 and Acuity Lakefront: In the snow behind Route 217's western house; field use requires the Icicle Badge.NPC / systemSee the route plan.editorial script/system note

Hidden Items

Hidden items with Dowsing Machine directions and requirements
Hidden itemArea / plain-English placementQA coordinateRequirementSource
CalciumRoute 217: Use the Dowsing Machine in the western part of Route 217, 1 tile west and 21 tiles south of the Route 217 South House doorway or transition and inspect that exact ground tile.(292, 332)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 370, script 8072
Max ReviveRoute 217: Use the Dowsing Machine in the eastern part of Route 217, 2 tiles west and 20 tiles south of the Route 217 North House doorway or transition and inspect that exact ground tile.(314, 305)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 370, script 8073
Ultra BallRoute 217: Use the Dowsing Machine in the northwestern part of Route 217, 2 tiles west and 12 tiles north of the Route 217 South House doorway or transition and inspect that exact ground tile.(291, 299)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 370, script 8193
PP UpRoute 217: Use the Dowsing Machine in the southern part of Route 217, 11 tiles east and 43 tiles south of the Route 217 South House doorway or transition and inspect that exact ground tile.(304, 354)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 370, script 8194
Max RepelRoute 217: Use the Dowsing Machine in the central part of Route 217, 12 tiles east and 3 tiles north of the Route 217 South House doorway or transition and inspect that exact ground tile.(305, 308)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 370, script 8195
Ultra BallRoute 217: Use the Dowsing Machine in the eastern part of Route 217, 21 tiles east and 6 tiles south of the Route 217 South House doorway or transition and inspect that exact ground tile.(314, 317)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 370, script 8196
ProteinRoute 217: Use the Dowsing Machine in the central part of Route 217, 6 tiles east and 8 tiles south of the Route 217 South House doorway or transition and inspect that exact ground tile.(299, 319)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 370, script 8197
Max PotionRoute 217: Use the Dowsing Machine in the eastern part of Route 217, 2 tiles east and 23 tiles south of the Route 217 North House doorway or transition and inspect that exact ground tile.(318, 308)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 370, script 8198
Full HealRoute 217: Use the Dowsing Machine in the southeastern part of Route 217, 21 tiles east and 37 tiles south of the Route 217 South House doorway or transition and inspect that exact ground tile.(314, 348)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 370, script 8199
NuggetRoute 217: Use the Dowsing Machine in the southwestern part of Route 217, 5 tiles west and 27 tiles south of the Route 217 South House doorway or transition and inspect that exact ground tile.(288, 338)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 370, script 8200

Puzzles, Warps, And Switches

  1. Deep snow slows movement and hides item balls. Use houses, paired trees, and trainers as fixed landmarks, then sweep horizontal bands with the Dowsing Machine.
  2. At Acuity Lakefront, the climbable wall still requires the Icicle Badge; follow the east path to Snowpoint instead.

Completion Checklist

  • Complete the currently reachable part of this route plan: Keep a straight landmark-based line through deep snow; visit the southwest and northeast houses; find HM08 behind the western house; speak to its owner for the Icicle Plate; clear every trainer; use Dowsing around trees and drifts; enter Acuity Lakefront; turn east for Snowpoint.
  • Review all 19 encounter rows across the per-area tables, including game markers, method band, time-of-day rates, levels, and each conditional requirement; mark conditional rows for their stated revisit.

Snowpoint City, Snowpoint Gym, and Candice

Tour the isolated port, solve the snowball momentum puzzle, and defeat Candice's mixed Ice team.

Source maps

Snowpoint, Snowpoint Poké Mart, Snowpoint Gym, Snowpoint Pokémon Center, Snowpoint Pokémon Center 2F, Snowpoint Northwest House, Snowpoint Northeast House, and Snowpoint Pokémon Center B1F.

Wild / special rows1Trainer rows7Visible / hidden items1 / 1

Route Plan

Heal and restock; inspect the temple entrance for its later National Dex lock; enter the Gym; use long slides to smash central snowballs; fight every trainer; reset the room if alignment is lost; save before Candice; carry Fighting coverage but protect it from Medicham.

  • Candice's Medicham is not an Ice type and punishes a plan built only around Fighting moves; Flying, Ghost, or strong neutral damage provides insurance.
  • Snowpoint Temple stays closed until the National Dex and a later Cynthia permission scene, so Regigigas is postgame content.

Routes and encounters on this page are compiled from 8 pret map headers.

Wild Pokémon

Snowpoint Northwest House wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
In-game trade
Haunter artworkHaunterDPMatches traded PokémonGuaranteed tradeTrade Medicham to the local NPC to receive Haunter; trade ID 2. Its nickname is Gaspar and its original Trainer is Mindy. It arrives holding Everstone. Fixed IVs: hp 20, attack 25, defense 15, speed 25, special attack 15, special defense 15. OT language flag: Japanese. The Everstone prevents Haunter from evolving during this in-game trade.

Trainers

Trainer battles, teams, rewards, and rematch notes
TrainerRoute order / placementFull teamRewardAccess requirementOptional / rematch note
Ace Trainer Snow Male trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Snow Male AntonAce Trainer Snow Male • source ID 827Snowpoint Gym • field order 1 at (15, 5)₽2,340Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 1, tile (15, 5); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ace Trainer Snow Female trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Snow Female SavannahAce Trainer Snow Female • source ID 270Snowpoint Gym • field order 2 at (20, 10)₽2,220Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 2, tile (20, 10); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ace Trainer Snow Female trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Snow Female AliciaAce Trainer Snow Female • source ID 271Snowpoint Gym • field order 3 at (6, 6)₽2,220Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 3, tile (6, 6); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ace Trainer Snow Male trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Snow Male IsaiahAce Trainer Snow Male • source ID 269Snowpoint Gym • field order 4 at (14, 13)₽2,340Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 4, tile (14, 13); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ace Trainer Snow Female trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Snow Female BrennaAce Trainer Snow Female • source ID 828Snowpoint Gym • field order 5 at (5, 15)₽2,340Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 5, tile (5, 15); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ace Trainer Snow Male trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Snow Male SergioAce Trainer Snow Male • source ID 268Snowpoint Gym • field order 6 at (1, 20)₽2,220Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 6, tile (1, 20); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Leader Candice trainer sprite from Pokémon Diamond and Pearl.Leader CandiceLeader Candice • source ID 319Snowpoint Gym • scripted₽5,040Scripted story trigger; complete the local objective described in the route plan.Major or story battle; not a VS Seeker rematch row.

Items

Visible and scripted items with directions and requirements
ItemVersionTypeArea / exact directionCoordinate / scriptRequirementSource
TM72Diamond / PearlNPC / scripted giftSnowpoint Gym: Receive this TM from the Gym Leader immediately after the badge victory.NPC (11, 3); script 2Defeat the Gym Leader; this is part of the one-time badge reward.script bank 170

Hidden Items

Hidden items with Dowsing Machine directions and requirements
Hidden itemArea / plain-English placementQA coordinateRequirementSource
Hyper PotionSnowpoint: Use the Dowsing Machine in the eastern part of Snowpoint, 2 tiles east and 12 tiles south of the Snowpoint Northeast House doorway or transition and inspect that exact ground tile.(381, 220)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 164, script 8178

Puzzles, Warps, And Switches

  1. Snowballs break only when hit after a sufficiently long uninterrupted slide. Start from the outer high platforms, align with a snowball, and use the full lane for momentum.
  2. Break the central lane's obstructing snowballs first, then slide from the rear platform directly to Candice's stairs. Leaving the Gym resets snowballs.

Completion Checklist

  • Complete the currently reachable part of this route plan: Heal and restock; inspect the temple entrance for its later National Dex lock; enter the Gym; use long slides to smash central snowballs; fight every trainer; reset the room if alignment is lost; save before Candice; carry Fighting coverage but protect it from Medicham.
  • Review all 1 encounter rows across the per-area tables, including game markers, method band, time-of-day rates, levels, and each conditional requirement; mark conditional rows for their stated revisit.

Lake Acuity and Jupiter's Withdrawal

Use Rock Climb into Lake Acuity, witness the aftermath of Barry's defeat, and watch Jupiter withdraw to Veilstone without a player battle.

Source maps

Lake Acuity Galactic.

Wild / special rows17Trainer rows0Visible / hidden items1 / 0

Route Plan

Leave Snowpoint west; Rock Climb at Acuity Lakefront; enter the Galactic lake state; approach Barry and Jupiter; watch Jupiter taunt Barry and leave; collect available items; Fly to Veilstone for the Galactic HQ raid.

  • Original Diamond and Pearl contain no player-versus-Jupiter battle at Lake Acuity. Trainer ID 407 belongs to the later Spear Pillar tag battle and must not be attached to this scene.
  • Do not substitute Platinum's expanded lake dialogue or Distortion World setup. Diamond and Pearl send the player directly toward Galactic HQ.

Routes and encounters on this page are compiled from 1 pret map header.

Lake Acuity

Lake Acuity wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Noctowl artworkNoctowlDP34 or 3620%
Swarm (post-National Dex daily announcement)
Smoochum artworkSmoochumDP3540%Post-National Dex daily swarm; replaces grass slots 0-1.
Poké Radar (post-National Dex)
Wobbuffet artworkWobbuffetDP34-3622%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Dual-slot GBA insertion (post-National Dex)
Lunatone artworkLunatoneDP34 or 368%National Dex plus Pokémon Sapphire inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.
Solrock artworkSolrockDP34 or 368%National Dex plus Pokémon Ruby inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.
Ursaring artworkUrsaringDP34 or 368%National Dex plus Pokémon Emerald inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.

Lake Acuity Galactic

Lake Acuity Galactic wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Bibarel artworkBibarelDP34-3535%35%25%Rate counts base slots temporarily replaced by the daily swarm, hard-shaking Poké Radar patches, and GBA dual-slot insertions.
Psyduck artworkPsyduckDP34-3630%30%20%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Sneasel artworkSneaselDP35-3625%Rate counts base slots temporarily replaced by the daily swarm, hard-shaking Poké Radar patches, and GBA dual-slot insertions.
Chingling artworkChinglingDP34 or 3610%
Surfing
Psyduck artworkPsyduckDP20-4090%
Golduck artworkGolduckDP20-4010%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-2555%
Goldeen artworkGoldeenDP10-2545%
Fishing — Super Rod
Gyarados artworkGyaradosDP30-5555%
Seaking artworkSeakingDP20-5045%

Items

Visible and scripted items with directions and requirements
ItemVersionTypeArea / exact directionCoordinate / scriptRequirementSource
TM14Diamond / PearlVisible item ballLake Acuity Galactic: Across Lake Acuity's northeast water during the Jupiter story visit; the normal-state object is an alias of this same one-time pickup.(38, 8)Relic Badge and Surf, plus access to Lake Acuity after the Icicle Badge route.event bank 305, script 7177

Puzzles, Warps, And Switches

  1. The Rock Climb wall is immediately west of Snowpoint on Acuity Lakefront. After climbing, the lake path is linear to Barry's scene.

Completion Checklist

  • Complete the currently reachable part of this route plan: Leave Snowpoint west; Rock Climb at Acuity Lakefront; enter the Galactic lake state; approach Barry and Jupiter; watch Jupiter taunt Barry and leave; collect available items; Fly to Veilstone for the Galactic HQ raid.
  • Review all 17 encounter rows across the per-area tables, including game markers, method band, time-of-day rates, levels, and each conditional requirement; mark conditional rows for their stated revisit.

Dex quick links

Pokemon in this phase