Phase 9 Hoenn route manual

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Pokemon Ruby Sapphire Champion Guide

Pokemon Ruby and Sapphire Champion guide: Ever Grande City, Victory Road, Wally, Elite Four teams, Sidney, Phoebe, Glacia, Drake, and Steven counters.

Game Boy Advance Pokemon Ruby / Sapphire Phase 9 Champion Victory Road, Wally, Elite Four, Champion Steven, and Hall of Fame. 09 / 10 Groudon artwork Kyogre artwork
By Damodar Sharma Updated May 28, 2026 Walkthrough

Catch checklist

Obtainable Pokemon

New Pokemon you can realistically add during this phase of the original Ruby/Sapphire route.

Sootopolis to Hall of Fame. This phase covers Ever Grande City, Victory Road, the final Wally battle, Elite Four prep, Sidney, Phoebe, Glacia, Drake, and Champion Steven.

Official Pokemon Ruby and Sapphire artwork of Steven Stone. Official Pokemon Ruby and Sapphire artwork of Wally.

Pokemon Ruby and Sapphire optimal walkthrough

Ever Grande City -> Pokemon League Champion Steven.

Phase9 of 10 TargetLv 52-58 RewardHall of Fame

Route Map

You are done with badges. The rest is team quality, HM routing, and League matchup planning.

Route 128
League approach
Surf route
Waterfall
Ever Grande City
Pokemon Center
Dungeon
Victory Road
HM gauntlet
Rival
Wally
Final rival battle
League
Elite Four
Four type checks
Champion
Steven Stone
Steel-focused final battle

Ever Grande City

Use Waterfall to climb into Ever Grande City. Heal at the Pokemon Center before entering Victory Road. Stock up on Hyper Potions, Full Restores, Revives if your rules allow them, Escape Ropes, and status healing.

Victory Road requires multiple HMs. Bring Surf, Waterfall, Strength, Rock Smash, and Flash if you want cleaner navigation. If your main team cannot carry all of them, bring a utility Pokemon and swap before the League.

Victory Road

Victory Road is the final dungeon and one of the biggest resource drains in Ruby/Sapphire. Trainers are stronger, wild encounters are annoying, and the cave expects you to understand the HM puzzle language the game has been teaching all run.

Wild Pokemon

Victory Road 1F

Pokemon Versions Method & Rate Notes
Golbat artwork Golbat Poison/Flying - Lv 36-40 Ruby & Sapphire Cave walking 25% Available in the listed area during this phase.
Hariyama artwork Hariyama Fighting - Lv 36-40 Ruby & Sapphire Cave walking 25% Available in the listed area during this phase.
Lairon artwork Lairon Steel/Rock - Lv 36-40 Ruby & Sapphire Cave walking 10% Available in the listed area during this phase.
Loudred artwork Loudred Normal - Lv 36-40 Ruby & Sapphire Cave walking 10% Available in the listed area during this phase.
Makuhita artwork Makuhita Fighting - Lv 36-40 Ruby & Sapphire Cave walking 10% Available in the listed area during this phase.
Zubat artwork Zubat Poison/Flying - Lv 36-40 Ruby & Sapphire Cave walking 10% Available in the listed area during this phase.
Aron artwork Aron Steel/Rock - Lv 36-40 Ruby & Sapphire Cave walking 5% Available in the listed area during this phase.
Whismur artwork Whismur Normal - Lv 36-40 Ruby & Sapphire Cave walking 5% Available in the listed area during this phase.

Wild Pokemon

Victory Road Lower Floors

Pokemon Versions Method & Rate Notes
Golbat artwork Golbat Poison/Flying - Lv 38-44 Ruby & Sapphire Cave walking 35% Available in the listed area during this phase.
Hariyama artwork Hariyama Fighting - Lv 38-44 Ruby & Sapphire Cave walking 35% Available in the listed area during this phase.
Mawile artwork Mawile Steel - Lv 38-44 Ruby only Cave walking 35% Available in the listed area during this phase.
Sableye artwork Sableye Dark/Ghost - Lv 38-44 Sapphire only Cave walking 35% Available in the listed area during this phase.
Lairon artwork Lairon Steel/Rock - Lv 38-44 Ruby & Sapphire Cave walking 15% Available in the listed area during this phase.
Medicham artwork Medicham Fighting/Psychic - Lv 38-44 Ruby & Sapphire Cave walking 10-15% Available in the listed area during this phase.
Meditite artwork Meditite Fighting/Psychic - Lv 38-44 Ruby & Sapphire Cave walking 5% Available in the listed area during this phase.
Graveler artwork Graveler Rock/Ground - Lv 35-40 Ruby & Sapphire Rock Smash 70% Available in the listed area during this phase.
Geodude artwork Geodude Rock/Ground - Lv 35-40 Ruby & Sapphire Rock Smash 30% Available in the listed area during this phase.
Barboach artwork Barboach Water/Ground - Lv 25-35 Ruby & Sapphire Super Rod 80% Available in the listed area during this phase.
Whiscash artwork Whiscash Water/Ground - Lv 30-35 Ruby & Sapphire Super Rod 20% Available in the listed area during this phase.

Wally challenges you near the exit. His team is much stronger than the Ralts he used in Mauville. Treat him like a real boss: heal before the fight and keep an answer ready for Gardevoir.

Final Team Shape

A comfortable League team usually wants:

  • One strong Water type with Surf and possibly Ice Beam.
  • One Electric or Grass attacker for Water and Flying coverage.
  • One Fighting or Ground attacker for Sidney, Glacia, Aggron, and Metagross.
  • One answer to Ghosts that is not Normal or Fighting.
  • One Ice move for Drake’s Dragons.
  • Enough bulk to survive Steven’s Metagross.

Elite Four And Champion Teams

Ruby and Sapphire use the same Pokemon League lineup. The version split is over by this point; Sidney, Phoebe, Glacia, Drake, and Champion Steven have the same teams in both games.

Sidney Strategy

Sidney is the easiest member if you bring Fighting coverage. Mightyena can lower Attack with Intimidate, Cacturne and Shiftry dislike Fighting and Bug moves, and Sharpedo is frail despite hitting hard. Absol is the crit-risk Pokemon. Do not let it sit in front of something fragile.

Phoebe Strategy

Phoebe punishes Normal and Fighting attacks because Ghost types ignore them. Dark coverage is the easiest plan. Sableye has no weaknesses in Gen 3, so use your strongest neutral special damage if you do not have a clean answer.

Bring status healing. Ghost fights often become annoying through confusion, Curse-style chip, and defensive stalling.

Glacia Strategy

Glacia is Ice-themed but half her team is Water/Ice. Electric attacks are strong into Sealeo and Walrein, Fighting hits Ice targets well, and Rock can help if you have it. Walrein is the bulky closer; do not let it slowly drain your best attacker before Drake.

Drake Strategy

Drake is the Ice Beam test. A Water type with Ice Beam can carry this fight. Without Ice, use Rock coverage, bulky Water, and careful switching. Salamence is the ace and should be treated like a Champion-level threat.

Champion Steven Strategy

Steven’s team is not pure Steel. It mixes Steel, Rock, Ground, Psychic, Grass, and Bug coverage through Skarmory, Cradily, Claydol, Armaldo, Aggron, and Metagross.

Fire handles Skarmory and Metagross but struggles into Rock/Ground targets. Water handles Claydol, Aggron, and Armaldo. Fighting helps into Aggron and Cradily. Ground is strong into Metagross and Aggron. Electric is mostly for Skarmory.

Metagross Lv. 58 is the final wall. Save a healthy Ground, Fire, or bulky Water answer for it. Do not spend your Metagross plan on Skarmory unless you have a backup.

Must-Grab Items (Phase 9 Master List)

ItemLocationWhy You Want It
League healing suppliesPokemon League MartNo shopping once the challenge starts
Victory Road pickupsVictory RoadFinal TMs/items before League
Ice Beam TM if obtainedAbandoned Ship/Game Corner options depending routeBest Drake prep
Hall of Fame entryChampion StevenMain story complete

Phase 9 Checklist

  • Teach Waterfall and reach Ever Grande City.
  • Bring the required Victory Road HMs or a utility Pokemon.
  • Heal before fighting Wally near the Victory Road exit.
  • Build a League team with answers to Dark, Ghost, Ice, Dragon, and Steven's Steel core.
  • Stock up before entering the Elite Four.
  • Defeat Sidney, Phoebe, Glacia, and Drake.
  • Save a real answer for Steven's Metagross.
  • Defeat Steven and enter the Hall of Fame.

Dex quick links

Pokemon in this phase