Phase 3 section

Pokemon Diamond and Pearl Route 209, Hallowed Tower, and Lost Tower Walkthrough
Cobble Badge Cross the long eastern route, obtain the Good Rod, activate Hallowed Tower, and climb Lost Tower for HM04 Strength. Exact Diamond/Pearl encounters, every sourced trainer, visible and hidden items, puzzle notes, boss teams, and completion checks.
Phase 3 Cobble Badge Galactic Eterna Building, Cycling Road, Hearthome, Solaceon, Veilstone City, and Maylene. 03 / 11
Cross the long eastern route, obtain the Good Rod, activate Hallowed Tower, and climb Lost Tower for HM04 Strength. This standalone section joins the route plan to the original Diamond/Pearl map, encounter, trainer, item, and script data; Platinum tables are not substituted.
Source maps
Route 209, Route 209 Lost Tower 1F, Route 209 Lost Tower 2F, Route 209 Lost Tower 3F, Route 209 Lost Tower 4F, and Route 209 Lost Tower 5F.
Version discipline
Rows merge only when Diamond and Pearl are identical, and each row carries D/P game markers. Version-exclusive species, mascot encounters, swarms, Radar slots, and GBA insertion slots keep their own labeled rows.
Route Plan
Collect the Good Rod at the west end; clear every trainer and bridge branch; place the Odd Keystone in the ruined tower; enter Lost Tower; climb all five floors; receive Cleanse Tag and HM04 Strength; continue to Solaceon.
- Spiritomb requires an Odd Keystone in Hallowed Tower and 32 qualifying Underground player interactions; vendor NPCs do not count. The same other player can count again after resetting the interaction by leaving and re-entering the Underground.
- Strength is received now but cannot be used in the field until Byron's Mine Badge.
Exact pret map constants (6)
MAP_ROUTE_209 MAP_ROUTE_209_LOST_TOWER_1F MAP_ROUTE_209_LOST_TOWER_2F MAP_ROUTE_209_LOST_TOWER_3F MAP_ROUTE_209_LOST_TOWER_4F MAP_ROUTE_209_LOST_TOWER_5F
Wild Pokémon
Each area below has its own table, split by encounter method. Standard grass and cave rates merge every base slot for a species and are shown per time window: morning 04:00-09:59, day 10:00-19:59, night 20:00-03:59. Swarm, Poké Radar, and GBA dual-slot replacements keep their own labeled rows. Underlying slot odds: grass 20/20/10/10/10/10/5/5/4/4/1/1; Surf and Old Rod 60/30/5/4/1; Good and Super Rod 40/40/15/4/1.
Route 209
| Pokémon | Games | Levels | Rate | Requirement / notes | ||
|---|---|---|---|---|---|---|
| Morning | Day | Night | ||||
| Grass / cave floor | ||||||
Bibarel | DP | 16-18 | 35% | 45% | 35% | Rate counts base slots temporarily replaced by the daily swarm and hard-shaking Poké Radar patches. |
Bonsly | DP | 16 | 25% | 5% | 5% | Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches and GBA dual-slot insertions. |
Mime Jr | DP | 16 | 25% | 5% | 5% | Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches and GBA dual-slot insertions. |
Staravia | DP | 16-18 | 15% | 25% | 15% | Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches. |
Starly | DP | 16 | 20% | Rate counts base slots temporarily replaced by the daily swarm. | ||
Gastly | DP | 16 | — | — | 10% | — |
Zubat | DP | 16 | — | — | 10% | — |
Chansey | DP | 16 | 5% | Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches and GBA dual-slot insertions. | ||
| Swarm (post-National Dex daily announcement) | ||||||
Snubbull | DP | 16 | 40% | Post-National Dex daily swarm; replaces grass slots 0-1. | ||
| Poké Radar (post-National Dex) | ||||||
Miltank | DP | 17 | 20% | National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch. | ||
Tauros | DP | 17 | 20% | National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch. | ||
Miltank | DP | 16 | 2% | National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch. | ||
Tauros | DP | 16 | 2% | National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch. | ||
| Dual-slot GBA insertion (post-National Dex) | ||||||
Vulpix | DP | 16 | 8% | National Dex plus Pokémon LeafGreen inserted in the Nintendo DS GBA slot; replaces grass slots 8-9. | ||
| Surfing | ||||||
Psyduck | DP | 20-40 | 90% | — | ||
Golduck | DP | 20-40 | 10% | — | ||
| Fishing — Old Rod | ||||||
Magikarp | DP | 3-10 | 100% | — | ||
| Fishing — Good Rod | ||||||
Magikarp | DP | 10-25 | 55% | — | ||
Goldeen | DP | 10-25 | 45% | — | ||
| Fishing — Super Rod | ||||||
Gyarados | DP | 30-55 | 55% | — | ||
Seaking | DP | 20-50 | 45% | — | ||
Route 209 Lost Tower 1F
| Pokémon | Games | Levels | Rate | Requirement / notes | ||
|---|---|---|---|---|---|---|
| Morning | Day | Night | ||||
| Grass / cave floor | ||||||
Gastly | DP | 16-18 | 50% | 50% | 40% | — |
Zubat | DP | 16-18 | 50% | 50% | 40% | — |
Misdreavus | DP | 17 | — | — | 20% | — |
Murkrow | DP | 17 | — | — | 20% | — |
Route 209 Lost Tower 2F
| Pokémon | Games | Levels | Rate | Requirement / notes | ||
|---|---|---|---|---|---|---|
| Morning | Day | Night | ||||
| Grass / cave floor | ||||||
Gastly | DP | 17-19 | 50% | 50% | 40% | — |
Zubat | DP | 17-19 | 50% | 50% | 40% | — |
Misdreavus | DP | 18 | — | — | 20% | — |
Murkrow | DP | 18 | — | — | 20% | — |
Route 209 Lost Tower 3F
| Pokémon | Games | Levels | Rate | Requirement / notes | ||
|---|---|---|---|---|---|---|
| Morning | Day | Night | ||||
| Grass / cave floor | ||||||
Gastly | DP | 18-20 | 50% | 50% | 40% | — |
Zubat | DP | 18-20 | 49% | 49% | 39% | — |
Misdreavus | DP | 19 | — | — | 20% | — |
Murkrow | DP | 19 | — | — | 20% | — |
Golbat | DP | 19 | 1% | — | ||
Route 209 Lost Tower 4F
| Pokémon | Games | Levels | Rate | Requirement / notes | ||
|---|---|---|---|---|---|---|
| Morning | Day | Night | ||||
| Grass / cave floor | ||||||
Gastly | DP | 19-21 | 50% | 50% | 40% | — |
Zubat | DP | 19-21 | 45% | 45% | 35% | — |
Misdreavus | DP | 20 | — | — | 20% | — |
Murkrow | DP | 20 | — | — | 20% | — |
Golbat | DP | 20-21 | 5% | — | ||
Route 209 Lost Tower 5F
| Pokémon | Games | Levels | Rate | Requirement / notes | ||
|---|---|---|---|---|---|---|
| Morning | Day | Night | ||||
| Grass / cave floor | ||||||
Gastly | DP | 20-22 | 50% | 50% | 40% | — |
Zubat | DP | 20-21 | 40% | 40% | 30% | — |
Misdreavus | DP | 21 | — | — | 20% | — |
Murkrow | DP | 21 | — | — | 20% | — |
Golbat | DP | 21-23 | 10% | — | ||
Route 209, Hallowed Tower, and Lost Tower
| Pokémon | Games | Levels | Rate | Requirement / notes | ||
|---|---|---|---|---|---|---|
| Morning | Day | Night | ||||
| Overworld static encounter | ||||||
Spiritomb | DP | 25 | One per completed keystone ritual | Insert Odd Keystone, complete 32 qualifying Underground player interactions, then inspect Hallowed Tower The interactions need not be 32 distinct people; NPC vendors do not count. Additional Spiritomb require another Odd Keystone and another qualifying interaction cycle. | ||
Trainers
Field order follows the map's object-event order. Full teams include explicit held items and moves when trdata defines them; cash rewards use the in-engine final-party-slot level and trainer-class multiplier formula.
| Trainer | Route order / placement | Full team | Reward | Access requirement | Optional / rematch note |
|---|---|---|---|---|---|
Pokémon Breeder Male AlbertPokémon Breeder Male • source ID 46 | Route 209 • field order 1 at (522, 725) | ₽816 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 1, tile (522, 725); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 639: Lv. 27/Lv. 29/Lv. 28; ID 640: Lv. 37/Lv. 38/Lv. 36; ID 641: Lv. 52/Lv. 51/Lv. 53. | |
Pokémon Breeder Female JenniferPokémon Breeder Female • source ID 47 | Route 209 • field order 2 at (554, 711) | ₽816 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 2, tile (554, 711); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 642: Lv. 28/Lv. 27/Lv. 29; ID 643: Lv. 37/Lv. 36/Lv. 38; ID 644: Lv. 52/Lv. 51/Lv. 53. | |
Cowgirl ShelleyCowgirl • source ID 48 | Route 209 • field order 3 at (560, 690) | ₽240 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 3, tile (560, 690); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. | |
Jogger RichardJogger • source ID 49 | Route 209 • field order 4 at (540, 716) | ₽608 | Battle is available only in the morning, 04:00-09:59. Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 4, tile (540, 716); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. | |
Jogger RaulJogger • source ID 308 | Route 209 • field order 5 at (561, 715) | ₽608 | Battle is available only in the morning, 04:00-09:59. Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 5, tile (561, 715); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. | |
Poké Kid DaniellePoké Kid • source ID 53 | Route 209 • field order 6 at (552, 722) | ₽152 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 6, tile (552, 722); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 721: Lv. 31; ID 722: Lv. 40; ID 723: Lv. 55. | |
Twins Emma & LilTwins • source ID 294 | Route 209 • field order 7 at (544, 720) + field order 10 at (545, 720) | ₽608 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 7, tile (544, 720); Field order 10, tile (545, 720); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. | |
Young Couple Ty & SueYoung Couple • source ID 55 | Route 209 • field order 8 at (561, 685) + field order 9 at (561, 684) | ₽2,432 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 8, tile (561, 685); Field order 9, tile (561, 684); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. | |
Youngster OliverYoungster • source ID 532 | Route 209 Lost Tower 2F • field order 1 at (8, 10) | ₽256 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 1, tile (8, 10); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. | |
Pokefan Male LeonardPokefan Male • source ID 530 | Route 209 Lost Tower 3F • field order 1 at (7, 6) | ₽1,152 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 1, tile (7, 6); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. | |
Roughneck KirbyRoughneck • source ID 529 | Route 209 Lost Tower 3F • field order 2 at (5, 14) | ₽456 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 2, tile (5, 14); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. | |
Pokefan Female RebekahPokefan Female • source ID 531 | Route 209 Lost Tower 4F • field order 1 at (9, 11) | ₽1,216 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 1, tile (9, 11); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. | |
Young Couple Mike & NatYoung Couple • source ID 534 | Route 209 Lost Tower 4F • field order 2 at (4, 9) + field order 3 at (5, 9) | ₽2,432 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 2, tile (4, 9); Field order 3, tile (5, 9); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. | |
Belle & Pa Beth & BobBelle & Pa • source ID 533 | Route 209 Lost Tower 4F • field order 4 at (13, 13) + field order 5 at (13, 14) | ₽2,128 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 4, tile (13, 13); Field order 5, tile (13, 14); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. |
Items
| Item | Version | Type | Area / exact direction | Coordinate / script | Requirement | Source |
|---|---|---|---|---|---|---|
| Honey | Diamond / Pearl | Visible item ball | Route 209: Pick up the item ball in the southwestern part of Route 209, 15 tiles east and 18 tiles north of the Hearthome Route 209 Gatehouse doorway or transition. | (527, 708) | Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates. | event bank 341, script 7098 |
| X Accuracy | Diamond / Pearl | Visible item ball | Route 209: Pick up the item ball in the southeastern part of Route 209, 45 tiles east and 6 tiles north of the Hearthome Route 209 Gatehouse doorway or transition. | (557, 720) | Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates. | event bank 341, script 7099 |
| TM47 | Diamond / Pearl | Visible item ball | Route 209: Behind the cuttable tree on the raised path below Lost Tower. | (572, 692) | Forest Badge and Cut. | event bank 341, script 7101 |
| Calcium | Diamond / Pearl | Visible item ball | Route 209: Pick up the item ball in the northern part of Route 209, 20 tiles west and 6 tiles north of the Route 209 Lost Tower 1F doorway or transition. | (548, 674) | Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates. | event bank 341, script 7100 |
| TM19 | Diamond / Pearl | Visible item ball | Route 209: On the small Surf-only island south of Hallowed Tower. | (568, 726) | Relic Badge and Surf. | event bank 341, script 7102 |
| Oval Stone | Diamond / Pearl | Visible item ball | Route 209 Lost Tower 2F: Pick up the item ball in the central part of Route 209 Lost Tower 2F, 3 tiles west and 4 tiles south of the Route 209 Lost Tower 1F doorway or transition. | (8, 7) | Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates. | event bank 343, script 7103 |
| Revive | Diamond / Pearl | Visible item ball | Route 209 Lost Tower 3F: Pick up the item ball in the southwestern part of Route 209 Lost Tower 3F, 3 tiles west and 10 tiles south of the Route 209 Lost Tower 4F doorway or transition. | (1, 13) | Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates. | event bank 344, script 7104 |
| TM27 | Diamond / Pearl | Visible item ball | Route 209 Lost Tower 4F: Pick up the item ball in the southwestern part of Route 209 Lost Tower 4F, 2 tiles east and 9 tiles south of the Route 209 Lost Tower 5F doorway or transition. | (6, 12) | Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates. | event bank 345, script 7105 |
| Leppa Berry | Diamond / Pearl | Berry tree | Route 209: Harvest berry patch 30 in the southwestern part of Route 209, 18 tiles east and 14 tiles north of the Hearthome Route 209 Gatehouse doorway or transition. The plot can be replanted after the initial harvest. | (530, 712) | Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement. | berry table ov52_021D76F8, patch 30 |
| Chesto Berry | Diamond / Pearl | Berry tree | Route 209: Harvest berry patch 31 in the southwestern part of Route 209, 19 tiles east and 14 tiles north of the Hearthome Route 209 Gatehouse doorway or transition. The plot can be replanted after the initial harvest. | (531, 712) | Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement. | berry table ov52_021D76F8, patch 31 |
| Razz Berry | Diamond / Pearl | Berry tree | Route 209: Harvest berry patch 32 in the eastern part of Route 209, 2 tiles west and 17 tiles south of the Route 209 Lost Tower 1F doorway or transition. The plot can be replanted after the initial harvest. | (566, 697) | Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement. | berry table ov52_021D76F8, patch 32 |
| Razz Berry | Diamond / Pearl | Berry tree | Route 209: Harvest berry patch 33 in the eastern part of Route 209, 1 tile west and 17 tiles south of the Route 209 Lost Tower 1F doorway or transition. The plot can be replanted after the initial harvest. | (567, 697) | Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement. | berry table ov52_021D76F8, patch 33 |
| Cleanse Tag | Diamond / Pearl | NPC / scripted gift | Route 209 Lost Tower 5F: Speak to the item-giving NPC in the southwestern part of Route 209 Lost Tower 5F, 3 tiles west and 6 tiles south of the Route 209 Lost Tower 4F doorway or transition. | NPC (8, 9); script 2 | Reach Route 209 Lost Tower 5F and complete the item-giving NPC's one-time dialogue. | script bank 411 |
| Odd Keystone | Diamond / Pearl | Key encounter item | Route 209, Hallowed Tower, and Lost Tower: A Route 208 Black Belt gives one; another is hidden in Twinleaf's pond after Surf, and extras can be mined underground. | NPC / system | See the route plan. | editorial script/system note |
| HM04 Strength | Diamond / Pearl | Gift | Route 209, Hallowed Tower, and Lost Tower: Given by an elder on Lost Tower 5F; field use requires the Mine Badge. | NPC / system | See the route plan. | editorial script/system note |
| Good Rod | Diamond / Pearl | Key-item gift | Route 209, Hallowed Tower, and Lost Tower: The fisherman at Route 209's Hearthome-side west end gives the Good Rod after the player answers yes to his fishing question. | NPC / system | Reach Route 209; no Badge is required to receive or use the rod. | editorial script/system note |
Hidden Items
| Hidden item | Area / plain-English placement | QA coordinate | Requirement | Source |
|---|---|---|---|---|
| Tinymushroom | Route 209: Use the Dowsing Machine in the eastern part of Route 209, 13 tiles west and 23 tiles south of the Route 209 Lost Tower 1F doorway or transition and inspect that exact ground tile. | (555, 703) | Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates. | event bank 341, script 8033 |
| Awakening | Route 209: Use the Dowsing Machine in the eastern part of Route 209, 3 tiles west and 14 tiles south of the Route 209 Lost Tower 1F doorway or transition and inspect that exact ground tile. | (565, 694) | Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates. | event bank 341, script 8032 |
| Super Potion | Route 209: Use the Dowsing Machine in the southeastern part of Route 209, 14 tiles west and 30 tiles south of the Route 209 Lost Tower 1F doorway or transition and inspect that exact ground tile. | (554, 710) | Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates. | event bank 341, script 8035 |
| Revive | Route 209: Use the Dowsing Machine in the southern part of Route 209, 35 tiles east and 9 tiles north of the Hearthome Route 209 Gatehouse doorway or transition and inspect that exact ground tile. | (547, 717) | Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates. | event bank 341, script 8153 |
| Stardust | Route 209 Lost Tower 2F: Use the Dowsing Machine in the southeastern part of Route 209 Lost Tower 2F, 1 tile east and 11 tiles south of the Route 209 Lost Tower 1F doorway or transition and inspect that exact ground tile. | (12, 14) | Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates. | event bank 343, script 8187 |
| Great Ball | Route 209 Lost Tower 4F: Use the Dowsing Machine in the central part of Route 209 Lost Tower 4F, 3 tiles west and 5 tiles south of the Route 209 Lost Tower 3F doorway or transition and inspect that exact ground tile. | (8, 8) | Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates. | event bank 345, script 8188 |
Puzzles, Warps, And Switches
- Lost Tower becomes foggier on upper floors, lowering accuracy. Defog is not yet available, so use reliable moves or return later for a cleaner sweep.
- Hallowed Tower has milestone messages at interaction counts; use them to audit progress before expecting Spiritomb.
Boss Strategy And Partners
No Gym Leader, rival branch, Galactic boss, Elite Four member, Champion, story partner, or major postgame battle is assigned here.
Completion Checklist
- Complete the currently reachable part of this route plan: Collect the Good Rod at the west end; clear every trainer and bridge branch; place the Odd Keystone in the ruined tower; enter Lost Tower; climb all five floors; receive Cleanse Tag and HM04 Strength; continue to Solaceon.
- Review all 45 encounter rows across the per-area tables, including game markers, method band, time-of-day rates, levels, and each conditional requirement; mark conditional rows for their stated revisit.
- Defeat or deliberately skip every currently reachable trainer row; leave HM-, story-, or National-Dex-gated rows checked only after their access requirement is met.
- Collect currently reachable visible/scripted items and berry trees, use the Dowsing Machine for reachable hidden rows, and retain every explicitly gated row for the named cleanup visit.
- Resolve every currently available puzzle note, boss branch, and partner scene before opening the next section.
Sources And Validation
pret/pokediamondat commit038cccaed5de8f013875bc5d734f912d1de08e0f:map_header.c, D/P encounter archives,trdata.json, zone events, script archives, item tables, and trainer graphics.- Encounter slots were decoded from exact 424-byte D/P members and cross-checked against Gen IV slot behavior; the 0x6C pair is day, morning uses base slots, and 0x74 is night.
- Coordinates remain visible as QA anchors, while each hidden row also provides a plain-English map-region instruction.
- Generation-wide systems that are not tied to a normal map archive—Honey Trees, Great Marsh daily rolls, Trophy Garden, fossils, Pal Park, and event items—are explicitly curated in their dedicated system pages.
Dex quick links














































