Phase 4 of 11

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Pokemon Diamond and Pearl Phase 4: Fen Badge Walkthrough

Fen Badge

Recover HM02, cross the southeast routes to Pastoria, explore the Great Marsh, and defeat Crasher Wake. 8 detailed sections with Diamond/Pearl encounters, trainers, items, puzzles, boss teams, and checklists.

Nintendo DS Pokemon Diamond / Pearl Phase 4 Fen Badge Routes 214 and 213, Valor Lakefront, Pastoria City, Great Marsh, and Crasher Wake. 04 / 11 Palkia artwork Dialga artwork
By Damodar Sharma Updated July 9, 2026 Walkthrough

Phase Snapshot

Phase 4: Fen Badge

Recover HM02, cross the southeast routes to Pastoria, explore the Great Marsh, and defeat Crasher Wake.

Target level25-30Main rewardFen Badge, TM55 Brine, Defog usable outside battleSections / maps8 / 45

Data rows

Wild / special251Trainers69Items112

Phase Sections

Major Battles And Partners

Galactic trainer sprite from Pokémon Diamond and Pearl.Galactic GruntGalactic • source ID 848
Reward: ₽1,000Single battle

Full team

Danger notes

Review the explicit team, levels, held items, and moves below before triggering the battle.

Practical counters

Bring healthy answers to the team's shared weaknesses and avoid entering with unresolved status or depleted PP.

Galactic trainer sprite from Pokémon Diamond and Pearl.Galactic GruntGalactic • source ID 849
Reward: ₽1,000Single battle

Full team

Danger notes

Review the explicit team, levels, held items, and moves below before triggering the battle.

Practical counters

Bring healthy answers to the team's shared weaknesses and avoid entering with unresolved status or depleted PP.

Pokémon Trainer Barry trainer sprite from Pokémon Diamond and Pearl.Pokémon Trainer BarryPokémon Trainer Barry • source ID 473
Reward: ₽2,800Single battle

Full team

Practical counters

Pokémon Trainer Barry trainer sprite from Pokémon Diamond and Pearl.Pokémon Trainer BarryPokémon Trainer Barry • source ID 474
Reward: ₽2,800Single battle

Full team

Practical counters

Pokémon Trainer Barry trainer sprite from Pokémon Diamond and Pearl.Pokémon Trainer BarryPokémon Trainer Barry • source ID 475
Reward: ₽2,800Single battle

Full team

Practical counters

Leader Wake trainer sprite from Pokémon Diamond and Pearl.Leader WakeLeader Wake • source ID 316
Reward: ₽3,600Single battle

Full team

Danger notes

Gyarados opens with Intimidate, Quagsire blanks Electric moves, and Floatzel is the fast closer.

Practical counters

Carry both Electric and Grass coverage. Grass deletes Quagsire; Electric pressures Gyarados and Floatzel.

Pokémon Trainer Lucas trainer sprite from Pokémon Diamond and Pearl.Pokémon Trainer LucasPokémon Trainer Lucas • source ID 621
Story partner — not an opponentPartner team

Partner team

Partner role

Lucas joins the player for this scripted Galactic double battle; the displayed team branch depends on the player character and starter allocation. Only one of the listed partner branches applies to a save.

How to use the partner

Focus both allied attacks on one Grunt to cut the opposing action count. This is a one-scene ally battle, not a repeatable trainer fight or healing escort.

Pokémon Trainer Lucas trainer sprite from Pokémon Diamond and Pearl.Pokémon Trainer LucasPokémon Trainer Lucas • source ID 622
Story partner — not an opponentPartner team

Partner team

Partner role

Lucas joins the player for this scripted Galactic double battle; the displayed team branch depends on the player character and starter allocation. Only one of the listed partner branches applies to a save.

How to use the partner

Focus both allied attacks on one Grunt to cut the opposing action count. This is a one-scene ally battle, not a repeatable trainer fight or healing escort.

Pokémon Trainer Lucas trainer sprite from Pokémon Diamond and Pearl.Pokémon Trainer LucasPokémon Trainer Lucas • source ID 623
Story partner — not an opponentPartner team

Partner team

Partner role

Lucas joins the player for this scripted Galactic double battle; the displayed team branch depends on the player character and starter allocation. Only one of the listed partner branches applies to a save.

How to use the partner

Focus both allied attacks on one Grunt to cut the opposing action count. This is a one-scene ally battle, not a repeatable trainer fight or healing escort.

Pokémon Trainer Dawn trainer sprite from Pokémon Diamond and Pearl.Pokémon Trainer DawnPokémon Trainer Dawn • source ID 624
Story partner — not an opponentPartner team

Partner team

Partner role

Dawn joins the player for this scripted Galactic double battle; the displayed team branch depends on the player character and starter allocation. Only one of the listed partner branches applies to a save.

How to use the partner

Focus both allied attacks on one Grunt to cut the opposing action count. This is a one-scene ally battle, not a repeatable trainer fight or healing escort.

Pokémon Trainer Dawn trainer sprite from Pokémon Diamond and Pearl.Pokémon Trainer DawnPokémon Trainer Dawn • source ID 625
Story partner — not an opponentPartner team

Partner team

Partner role

Dawn joins the player for this scripted Galactic double battle; the displayed team branch depends on the player character and starter allocation. Only one of the listed partner branches applies to a save.

How to use the partner

Focus both allied attacks on one Grunt to cut the opposing action count. This is a one-scene ally battle, not a repeatable trainer fight or healing escort.

Pokémon Trainer Dawn trainer sprite from Pokémon Diamond and Pearl.Pokémon Trainer DawnPokémon Trainer Dawn • source ID 626
Story partner — not an opponentPartner team

Partner team

Partner role

Dawn joins the player for this scripted Galactic double battle; the displayed team branch depends on the player character and starter allocation. Only one of the listed partner branches applies to a save.

How to use the partner

Focus both allied attacks on one Grunt to cut the opposing action count. This is a one-scene ally battle, not a repeatable trainer fight or healing escort.

Data Coverage

This phase owns 45 Diamond/Pearl source maps and publishes 251 encounter rows, 69 trainer rows, 77 visible/scripted items, and 35 hidden-item rows. Counts include explicit starter/rival branches and curated systems but never substitute Platinum encounters or story maps.

Version
Time

Galactic Warehouse Rescue and HM02 Fly

Help Lucas or Dawn recover the stolen Pokedex, enter the warehouse vestibule, and collect HM02 Fly.

Source maps

Veilstone Galactic Warehouse Entrance.

Wild / special rows0Trainer rows2Visible / hidden items3 / 0

Route Plan

Leave Maylene's Gym; meet the assistant near the warehouse; win the tag battle against two Grunts; follow the fleeing Grunt inside; collect HM02; use Fly to restock or finish unlocked Cut cleanups before heading south.

  • The six source IDs represent Lucas/Dawn and starter branches for the allied side of the warehouse double battle, not six separate opponents.
  • The locked warehouse door leads to Galactic HQ's basement and remains inaccessible until the Storage Key is obtained later.

Routes and encounters on this page are compiled from 1 pret map header.

Trainers

Trainer battles, teams, rewards, and rematch notes
TrainerRoute order / placementFull teamRewardAccess requirementOptional / rematch note
Galactic trainer sprite from Pokémon Diamond and Pearl.Galactic GruntGalactic • source ID 848Galactic Warehouse Rescue and HM02 Fly • boss₽1,000Story battle assigned to this section; save and prepare before the trigger described in the route plan.Major or story battle; not a VS Seeker rematch row.
Galactic trainer sprite from Pokémon Diamond and Pearl.Galactic GruntGalactic • source ID 849Galactic Warehouse Rescue and HM02 Fly • boss₽1,000Story battle assigned to this section; save and prepare before the trigger described in the route plan.Major or story battle; not a VS Seeker rematch row.

Items

Visible and scripted items with directions and requirements
ItemVersionTypeArea / exact directionCoordinate / scriptRequirementSource
Dusk StoneDiamond / PearlVisible item ballVeilstone Galactic Warehouse Entrance: Pick up the item ball in the northwestern part of Veilstone Galactic Warehouse Entrance, 6 tiles west and 1 tile south of the Veilstone Galactic Headquarters B2F doorway or transition.(7, 4)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 142, script 7122
HM02Diamond / PearlVisible item ballVeilstone Galactic Warehouse Entrance: Pick up the item ball in the eastern part of Veilstone Galactic Warehouse Entrance, 5 tiles south of the Veilstone Galactic Headquarters B2F doorway or transition.(13, 8)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 142, script 7123
HM02 FlyDiamond / PearlField pickupGalactic Warehouse Rescue and HM02 Fly: Inside the Galactic warehouse entrance after the Pokedex recovery battle; field use requires the Cobble Badge.NPC / systemSee the route plan.editorial script/system note

Puzzles, Warps, And Switches

  1. Focus both player-side attacks on one Grunt at a time to prevent the assistant's Clefairy from being overwhelmed. HM02 lies just inside after the Grunts retreat.

Completion Checklist

  • Complete the currently reachable part of this route plan: Leave Maylene's Gym; meet the assistant near the warehouse; win the tag battle against two Grunts; follow the fleeing Grunt inside; collect HM02; use Fly to restock or finish unlocked Cut cleanups before heading south.

Route 214 and Ruin Maniac Cave

Clear Veilstone's south road, explore the expanding Ruin Maniac tunnel, and connect Unown collection to the hidden punctuation chamber.

Source maps

Ruin Maniac Cave Stage 1, Route 214, Route 214 Veilstone Gatehouse, Ruin Maniac Cave Stage 2, and Ruin Maniac Cave Stage 3.

Wild / special rows25Trainer rows9Visible / hidden items9 / 3

Route Plan

Sweep both Route 214 lanes; collect berries, visible items, and Dowsing spots; enter Ruin Maniac Cave; record the current tunnel stage; catch more Unown in Solaceon before returning for later stages; continue to Valor Lakefront.

  • The tunnel length changes with the number of distinct Unown forms caught. At 26 letter forms it reaches the chamber containing Unown ! and ?.
  • Hippopotas is available in the cave, with its encounter space expanding as the digging project advances.

Routes and encounters on this page are compiled from 5 pret map headers.

Route 214

Route 214 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Ponyta artworkPonytaDP23-2435%35%25%Rate counts base slots temporarily replaced by the daily swarm.
Kricketune artworkKricketuneDP23-245%5%25%
Geodude artworkGeodudeDP2220%Rate counts base slots temporarily replaced by the daily swarm.
Graveler artworkGravelerDP23-2415%15%5%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches and GBA dual-slot insertions.
Stunky artworkStunkyDP23-2415%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches and GBA dual-slot insertions.
Sudowoodo artworkSudowoodoDP23-2415%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches and GBA dual-slot insertions.
Girafarig artworkGirafarigDP2410%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Swarm (post-National Dex daily announcement)
Spoink artworkSpoinkDP22-2340%Post-National Dex daily swarm; replaces grass slots 0-1.
Poké Radar (post-National Dex)
Houndoom artworkHoundoomDP23-2422%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Mightyena artworkMightyenaDP23-2422%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Dual-slot GBA insertion (post-National Dex)
Gligar artworkGligarDP248%National Dex plus Pokémon Emerald inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.
Vulpix artworkVulpixDP248%National Dex plus Pokémon LeafGreen inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.
Surfing
Psyduck artworkPsyduckDP20-4090%
Golduck artworkGolduckDP20-4010%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-2555%
Goldeen artworkGoldeenDP10-2545%
Fishing — Super Rod
Gyarados artworkGyaradosDP30-5555%
Seaking artworkSeakingDP20-5045%

Ruin Maniac Cave Stage 1

Ruin Maniac Cave Stage 1 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Geodude artworkGeodudeDP2295%
Hippopotas artworkHippopotasDP22-235%

Ruin Maniac Cave Stage 2

Ruin Maniac Cave Stage 2 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Geodude artworkGeodudeDP2390%
Hippopotas artworkHippopotasDP22-2410%

Ruin Maniac Cave Stage 3

Ruin Maniac Cave Stage 3 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Geodude artworkGeodudeDP2480%
Hippopotas artworkHippopotasDP22-2520%

Trainers

Trainer battles, teams, rewards, and rematch notes
TrainerRoute order / placementFull teamRewardAccess requirementOptional / rematch note
PI trainer sprite from Pokémon Diamond and Pearl.PI CarlosPI • source ID 121Route 214 • field order 1 at (726, 676)₽2,760Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 1, tile (726, 676); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 689: Lv. 36/Lv. 37/Lv. 38; ID 690: Lv. 56/Lv. 57/Lv. 58.
Collector trainer sprite from Pokémon Diamond and Pearl.Collector DouglasCollector • source ID 272Route 214 • field order 2 at (731, 719)₽1,536Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 2, tile (731, 719); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Collector trainer sprite from Pokémon Diamond and Pearl.Collector BradyCollector • source ID 273Route 214 • field order 3 at (729, 685)₽1,536Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 3, tile (729, 685); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ruin Maniac trainer sprite from Pokémon Diamond and Pearl.Ruin Maniac BryanRuin Maniac • source ID 113Route 214 • field order 4 at (714, 691)₽1,104Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 4, tile (714, 691); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ruin Maniac trainer sprite from Pokémon Diamond and Pearl.Ruin Maniac HunterRuin Maniac • source ID 114Route 214 • field order 5 at (721, 709)₽1,248Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 5, tile (721, 709); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Collector trainer sprite from Pokémon Diamond and Pearl.Collector JamalCollector • source ID 382Route 214 • field order 6 at (719, 701)₽1,536Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 6, tile (719, 701); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Beauty trainer sprite from Pokémon Diamond and Pearl.Beauty DevonBeauty • source ID 491Route 214 • field order 7 at (731, 688)₽1,400Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 7, tile (731, 688); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Psychic Male trainer sprite from Pokémon Diamond and Pearl.Psychic Male MitchellPsychic Male • source ID 119Route 214 • field order 8 at (731, 694)₽736Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 8, tile (731, 694); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 673: Lv. 38/Lv. 42; ID 674: Lv. 58/Lv. 58.
Psychic Female trainer sprite from Pokémon Diamond and Pearl.Psychic Female AbigailPsychic Female • source ID 120Route 214 • field order 9 at (721, 660)₽768Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 9, tile (721, 660); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 677: Lv. 37/Lv. 39/Lv. 38; ID 678: Lv. 58/Lv. 57/Lv. 59.

Items

Visible and scripted items with directions and requirements
ItemVersionTypeArea / exact directionCoordinate / scriptRequirementSource
TM28Diamond / PearlVisible item ballRuin Maniac Cave Stage 1: At the far end of the active Ruin Maniac tunnel. This one persistent pickup moves outward as the cave expands; the three stage objects are not three copies.(4, 3)Reach the current tunnel endpoint; catching more distinct Unown expands the route but does not reset the pickup.event bank 274, script 7128
Rare CandyDiamond / PearlVisible item ballRoute 214: Pick up the item ball in the northeastern part of Route 214, 12 tiles east and 3 tiles south of the Route 214 Veilstone Gatehouse doorway or transition.(731, 648)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 365, script 7127
X Sp DefDiamond / PearlVisible item ballRoute 214: Pick up the item ball in the eastern part of Route 214, 20 tiles east and 4 tiles south of the Ruin Maniac Cave Stage 1 doorway or transition.(733, 674)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 365, script 7126
Max PotionDiamond / PearlVisible item ballRoute 214: Pick up the item ball in the southwestern part of Route 214, 1 tile east and 52 tiles south of the Ruin Maniac Cave Stage 1 doorway or transition.(714, 722)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 365, script 7125
Big RootDiamond / PearlVisible item ballRoute 214: Pick up the item ball in the southern part of Route 214, 11 tiles east and 31 tiles south of the Ruin Maniac Cave Stage 1 doorway or transition.(724, 701)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 365, script 7124
Cheri BerryDiamond / PearlBerry treeRoute 214: Harvest berry patch 66 in the northeastern part of Route 214, 9 tiles east and 15 tiles south of the Route 214 Veilstone Gatehouse doorway or transition. The plot can be replanted after the initial harvest.(728, 660)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 66
Sitrus BerryDiamond / PearlBerry treeRoute 214: Harvest berry patch 67 in the northeastern part of Route 214, 10 tiles east and 15 tiles south of the Route 214 Veilstone Gatehouse doorway or transition. The plot can be replanted after the initial harvest.(729, 660)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 67
Chesto BerryDiamond / PearlBerry treeRoute 214: Harvest berry patch 68 in the northeastern part of Route 214, 11 tiles east and 15 tiles south of the Route 214 Veilstone Gatehouse doorway or transition. The plot can be replanted after the initial harvest.(730, 660)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 68
Pomeg BerryDiamond / PearlBerry treeRoute 214: Harvest berry patch 69 in the northeastern part of Route 214, 12 tiles east and 15 tiles south of the Route 214 Veilstone Gatehouse doorway or transition. The plot can be replanted after the initial harvest.(731, 660)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 69

Hidden Items

Hidden items with Dowsing Machine directions and requirements
Hidden itemArea / plain-English placementQA coordinateRequirementSource
Heart ScaleRoute 214: Use the Dowsing Machine in the central part of Route 214, 11 tiles east and 25 tiles south of the Ruin Maniac Cave Stage 1 doorway or transition and inspect that exact ground tile.(724, 695)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 365, script 8043
HoneyRoute 214: Use the Dowsing Machine in the eastern part of Route 214, 21 tiles east and 11 tiles south of the Ruin Maniac Cave Stage 1 doorway or transition and inspect that exact ground tile.(734, 681)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 365, script 8042
TinymushroomRoute 214: Use the Dowsing Machine in the southern part of Route 214, 9 tiles east and 34 tiles south of the Ruin Maniac Cave Stage 1 doorway or transition and inspect that exact ground tile.(722, 704)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 365, script 8168

Puzzles, Warps, And Switches

  1. Route 214's fence lanes reconnect through Cut gaps. Clear the western trainer lane first, then the eastern grass and cave entrances to avoid backtracking.
  2. Treat each Ruin Maniac stage as a state of the same tunnel; do not present Stage 1, 2, and 3 as three independently visitable dungeons.

Completion Checklist

  • Complete the currently reachable part of this route plan: Sweep both Route 214 lanes; collect berries, visible items, and Dowsing spots; enter Ruin Maniac Cave; record the current tunnel stage; catch more Unown in Solaceon before returning for later stages; continue to Valor Lakefront.
  • Review all 25 encounter rows across the per-area tables, including game markers, method band, time-of-day rates, levels, and each conditional requirement; mark conditional rows for their stated revisit.

Valor Lakefront and Hotel Grand Lake

Explore the resort grounds, clear the Seven Stars Restaurant, collect room rewards, and mark Lake Valor's blocked entrance.

Source maps

Valor Lakefront, Valor Lakefront Seven Stars Restaurant, Valor Lakefront Grand Lake East Room, and Valor Lakefront Grand Lake West Room.

Wild / special rows10Trainer rows19Visible / hidden items4 / 2

Route Plan

Check every hotel room; battle the restaurant's daily trainer pairs before closing time; inspect the Galactic-blocked lake entrance; continue south to Route 213; use the Dowsing Machine near reception there to find the Suite Key, then return it to its owner for the Lava Cookie.

  • Seven Stars Restaurant trainer battles are available daily from 09:00 through 22:59. The doors close at 23:00, so the 20:00-22:59 encounter-night hours still count as restaurant business hours.
  • Each day the restaurant activates five unique trainer pairs selected from its nine-pair pool. The trainer table lists all 18 possible opponents, not 18 simultaneous daily battles.
  • Lake Valor itself uses separate normal and Galactic maps and is intentionally excluded from this resort section.

Routes and encounters on this page are compiled from 4 pret map headers.

Wild Pokémon

Valor Lakefront wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Girafarig artworkGirafarigDP21-2230%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Kricketune artworkKricketuneDP21-225%5%25%
Geodude artworkGeodudeDP2020%
Bibarel artworkBibarelDP21-2215%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Graveler artworkGravelerDP21-2215%15%5%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Staravia artworkStaraviaDP21-2215%15%5%
Poké Radar (post-National Dex)
Nidorina artworkNidorinaDP21-2220%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Nidorino artworkNidorinoDP21-2220%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Nidorina artworkNidorinaDP222%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Nidorino artworkNidorinoDP222%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.

Trainers

Trainer battles, teams, rewards, and rematch notes
TrainerRoute order / placementFull teamRewardAccess requirementOptional / rematch note
Galactic trainer sprite from Pokémon Diamond and Pearl.Galactic GruntGalactic • source ID 847Valor Lakefront • scripted₽1,000Fen Badge required; this Galactic Grunt battle occurs only during the Pastoria-to-Route-213 chase after Crasher Wake, not on the first Hotel Grand Lake visit.Script-triggered battle; not treated as an ordinary field rematch.
Artist trainer sprite from Pokémon Diamond and Pearl.Artist IsmaelArtist • source ID 536Valor Lakefront Seven Stars Restaurant • scripted₽1,104Daily restaurant battles are available from 09:00 through 22:59; five unique pairs are selected from the nine-pair pool each day.Script-triggered battle; not treated as an ordinary field rematch.
Beauty trainer sprite from Pokémon Diamond and Pearl.Beauty HarleyBeauty • source ID 551Valor Lakefront Seven Stars Restaurant • scripted₽1,288Daily restaurant battles are available from 09:00 through 22:59; five unique pairs are selected from the nine-pair pool each day.Script-triggered battle; not treated as an ordinary field rematch.
Rich Boy trainer sprite from Pokémon Diamond and Pearl.Rich Boy RomanRich Boy • source ID 545Valor Lakefront Seven Stars Restaurant • scripted₽3,680Daily restaurant battles are available from 09:00 through 22:59; five unique pairs are selected from the nine-pair pool each day.Script-triggered battle; not treated as an ordinary field rematch.
Lady trainer sprite from Pokémon Diamond and Pearl.Lady KylieLady • source ID 546Valor Lakefront Seven Stars Restaurant • scripted₽3,360Daily restaurant battles are available from 09:00 through 22:59; five unique pairs are selected from the nine-pair pool each day.Script-triggered battle; not treated as an ordinary field rematch.
Gentleman trainer sprite from Pokémon Diamond and Pearl.Gentleman LeonardoGentleman • source ID 542Valor Lakefront Seven Stars Restaurant • scripted₽4,200Daily restaurant battles are available from 09:00 through 22:59; five unique pairs are selected from the nine-pair pool each day.Script-triggered battle; not treated as an ordinary field rematch.
Socialite trainer sprite from Pokémon Diamond and Pearl.Socialite RebeccaSocialite • source ID 543Valor Lakefront Seven Stars Restaurant • scripted₽4,000Daily restaurant battles are available from 09:00 through 22:59; five unique pairs are selected from the nine-pair pool each day.Script-triggered battle; not treated as an ordinary field rematch.
Collector trainer sprite from Pokémon Diamond and Pearl.Collector EugeneCollector • source ID 539Valor Lakefront Seven Stars Restaurant • scripted₽1,280Daily restaurant battles are available from 09:00 through 22:59; five unique pairs are selected from the nine-pair pool each day.Script-triggered battle; not treated as an ordinary field rematch.
Aroma Lady trainer sprite from Pokémon Diamond and Pearl.Aroma Lady AlisonAroma Lady • source ID 535Valor Lakefront Seven Stars Restaurant • scripted₽736Daily restaurant battles are available from 09:00 through 22:59; five unique pairs are selected from the nine-pair pool each day.Script-triggered battle; not treated as an ordinary field rematch.
School Kid Male trainer sprite from Pokémon Diamond and Pearl.School Kid Male EstebanSchool Kid Male • source ID 548Valor Lakefront Seven Stars Restaurant • scripted₽460Daily restaurant battles are available from 09:00 through 22:59; five unique pairs are selected from the nine-pair pool each day.Script-triggered battle; not treated as an ordinary field rematch.
Pokefan Female trainer sprite from Pokémon Diamond and Pearl.Pokefan Female MeredithPokefan Female • source ID 540Valor Lakefront Seven Stars Restaurant • scripted₽1,344Daily restaurant battles are available from 09:00 through 22:59; five unique pairs are selected from the nine-pair pool each day.Script-triggered battle; not treated as an ordinary field rematch.
Veteran trainer sprite from Pokémon Diamond and Pearl.Veteran EmanuelVeteran • source ID 552Valor Lakefront Seven Stars Restaurant • scripted₽1,840Daily restaurant battles are available from 09:00 through 22:59; five unique pairs are selected from the nine-pair pool each day.Script-triggered battle; not treated as an ordinary field rematch.
Lass trainer sprite from Pokémon Diamond and Pearl.Lass BlytheLass • source ID 544Valor Lakefront Seven Stars Restaurant • scripted₽336Daily restaurant battles are available from 09:00 through 22:59; five unique pairs are selected from the nine-pair pool each day.Script-triggered battle; not treated as an ordinary field rematch.
Cameraman trainer sprite from Pokémon Diamond and Pearl.Cameraman DarrylCameraman • source ID 538Valor Lakefront Seven Stars Restaurant • scripted₽672Daily restaurant battles are available from 09:00 through 22:59; five unique pairs are selected from the nine-pair pool each day.Script-triggered battle; not treated as an ordinary field rematch.
Reporter trainer sprite from Pokémon Diamond and Pearl.Reporter ValerieReporter • source ID 547Valor Lakefront Seven Stars Restaurant • scripted₽920Daily restaurant battles are available from 09:00 through 22:59; five unique pairs are selected from the nine-pair pool each day.Script-triggered battle; not treated as an ordinary field rematch.
PI trainer sprite from Pokémon Diamond and Pearl.PI KendrickPI • source ID 541Valor Lakefront Seven Stars Restaurant • scripted₽2,640Daily restaurant battles are available from 09:00 through 22:59; five unique pairs are selected from the nine-pair pool each day.Script-triggered battle; not treated as an ordinary field rematch.
Beauty trainer sprite from Pokémon Diamond and Pearl.Beauty GabriellaBeauty • source ID 550Valor Lakefront Seven Stars Restaurant • scripted₽1,288Daily restaurant battles are available from 09:00 through 22:59; five unique pairs are selected from the nine-pair pool each day.Script-triggered battle; not treated as an ordinary field rematch.
Scientist trainer sprite from Pokémon Diamond and Pearl.Scientist EmilioScientist • source ID 549Valor Lakefront Seven Stars Restaurant • scripted₽1,104Daily restaurant battles are available from 09:00 through 22:59; five unique pairs are selected from the nine-pair pool each day.Script-triggered battle; not treated as an ordinary field rematch.
Pokémon Breeder Female trainer sprite from Pokémon Diamond and Pearl.Pokémon Breeder Female KayleePokémon Breeder Female • source ID 537Valor Lakefront Seven Stars Restaurant • scripted₽1,008Daily restaurant battles are available from 09:00 through 22:59; five unique pairs are selected from the nine-pair pool each day.Script-triggered battle; not treated as an ordinary field rematch.

Items

Visible and scripted items with directions and requirements
ItemVersionTypeArea / exact directionCoordinate / scriptRequirementSource
TM85Diamond / PearlVisible item ballValor Lakefront: Pick up the item ball in the central part of Valor Lakefront, 3 tiles west and 2 tiles south of the Valor Lakefront Grand Lake East Room doorway or transition.(712, 783)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 321, script 7096
Parlyz HealDiamond / PearlVisible item ballValor Lakefront: Pick up the item ball in the eastern part of Valor Lakefront, 2 tiles east and 8 tiles south of the Lake Valor Galactic doorway or transition.(719, 769)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 321, script 7097
SecretpotionDiamond / PearlNPC / scripted giftValor Lakefront: Cynthia gives it at Valor Lakefront after the Pastoria Galactic Grunt chase.NPC (723, 760); script 4Earn the Fen Badge and pursue the Galactic Grunt from Pastoria through Route 213 to Valor Lakefront.script bank 381
Lava CookieDiamond / PearlNPC / scripted giftValor Lakefront Grand Lake East Room: Speak to the item-giving NPC in the northwestern part of Valor Lakefront Grand Lake East Room, 1 tile west and 5 tiles north of the Valor Lakefront doorway or transition.NPC (5, 3); script 1Reach Valor Lakefront Grand Lake East Room and complete the item-giving NPC's one-time dialogue.script bank 383

Hidden Items

Hidden items with Dowsing Machine directions and requirements
Hidden itemArea / plain-English placementQA coordinateRequirementSource
Rare CandyValor Lakefront: Use the Dowsing Machine in the southeastern part of Valor Lakefront, 14 tiles east and 4 tiles south of the Valor Lakefront Seven Stars Restaurant doorway or transition and inspect that exact ground tile.(720, 794)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 321, script 8031
Max EtherValor Lakefront: Use the Dowsing Machine in the northern part of Valor Lakefront, 1 tile west and 15 tiles north of the Lake Valor Galactic doorway or transition and inspect that exact ground tile.(716, 745)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 321, script 8180

Puzzles, Warps, And Switches

  1. The Suite Key's hidden-item row belongs to the following Route 213 page because its source tile is on Route 213 near the hotel reception approach. Use repeated Dowsing taps there, then backtrack to the locked suite.

Completion Checklist

  • Complete the currently reachable part of this route plan: Check every hotel room; battle the restaurant's daily trainer pairs before closing time; inspect the Galactic-blocked lake entrance; continue south to Route 213; use the Dowsing Machine near reception there to find the Suite Key, then return it to its owner for the Lava Cookie.
  • Review all 10 encounter rows across the per-area tables, including game markers, method band, time-of-day rates, levels, and each conditional requirement; mark conditional rows for their stated revisit.

Route 213

Sweep the beach and cliff paths, visit Dr. Footstep, collect seaside items, and enter Pastoria through the eastern gate.

Source maps

Route 213, Route 213 Pastoria Gatehouse, Route 213 Footstep House, Route 213 Grand Lake Reception, Route 213 Grand Lake East Room, Route 213 Grand Lake West Room, and Route 213 Grand Lake Northeast Room.

Wild / special rows16Trainer rows9Visible / hidden items12 / 12

Route Plan

Clear beach trainers westward; visit Dr. Footstep for the friendship ribbon check; use Rock Smash on cliff pockets; collect hidden beach items; pass through the Pastoria gate; reserve Surf-only offshore items for later.

  • In original Diamond/Pearl, Dr. Footstep awards the Footprint Ribbon at maximum friendship (255). Later games' level-gain or species-group rules do not apply here.
  • Shallow water and offshore rocks conceal multiple later Surf pickups, so the first-visit checklist must separate reachable sand from water cleanup.

Routes and encounters on this page are compiled from 7 pret map headers.

Wild Pokémon

Route 213 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Shellos artworkShellosDP20-2240%40%50%Rate counts base slots temporarily replaced by the daily swarm and hard-shaking Poké Radar patches.
Buizel artworkBuizelDP20-2130%Rate counts base slots temporarily replaced by the daily swarm.
Wingull artworkWingullDP2020%20%10%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Floatzel artworkFloatzelDP2210%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Swarm (post-National Dex daily announcement)
Absol artworkAbsolDP2040%Post-National Dex daily swarm; replaces grass slots 0-1.
Poké Radar (post-National Dex)
Swellow artworkSwellowDP20-2222%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Surfing
Tentacool artworkTentacoolDP20-3060%
Wingull artworkWingullDP20-3030%
Pelipper artworkPelipperDP20-405%
Tentacruel artworkTentacruelDP20-405%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-2555%
Remoraid artworkRemoraidDP10-2545%
Fishing — Super Rod
Octillery artworkOctilleryDP20-5045%
Gyarados artworkGyaradosDP30-4040%
Sharpedo artworkSharpedoDP40-5515%

Trainers

Trainer battles, teams, rewards, and rematch notes
TrainerRoute order / placementFull teamRewardAccess requirementOptional / rematch note
Swimmer Male trainer sprite from Pokémon Diamond and Pearl.Swimmer Male SheltinSwimmer Male • source ID 103Route 213 • field order 1 at (691, 858)₽496Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 1, tile (691, 858); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Swimmer Male trainer sprite from Pokémon Diamond and Pearl.Swimmer Male EvanSwimmer Male • source ID 104Route 213 • field order 2 at (725, 842)₽512Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 2, tile (725, 842); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Swimmer Female trainer sprite from Pokémon Diamond and Pearl.Swimmer Female MarySwimmer Female • source ID 106Route 213 • field order 3 at (730, 842)₽480Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 3, tile (730, 842); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Swimmer Female trainer sprite from Pokémon Diamond and Pearl.Swimmer Female HaleySwimmer Female • source ID 105Route 213 • field order 4 at (702, 851)₽496Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 4, tile (702, 851); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Tuber Male trainer sprite from Pokémon Diamond and Pearl.Tuber Male JaredTuber Male • source ID 107Route 213 • field order 5 at (703, 832)₽80Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 5, tile (703, 832); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 771: Lv. 28/Lv. 27/Lv. 29; ID 772: Lv. 52/Lv. 53/Lv. 51.
Tuber Female trainer sprite from Pokémon Diamond and Pearl.Tuber Female ChelseaTuber Female • source ID 108Route 213 • field order 6 at (704, 827)₽92Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 6, tile (704, 827); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 773: Lv. 40; ID 775: Lv. 55.
Beauty trainer sprite from Pokémon Diamond and Pearl.Beauty CyndyBeauty • source ID 346Route 213 • field order 7 at (668, 827)₽1,288Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 7, tile (668, 827); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 749: Lv. 40; ID 750: Lv. 60.
Fisherman trainer sprite from Pokémon Diamond and Pearl.Fisherman KennethFisherman • source ID 111Route 213 • field order 8 at (665, 845)₽704Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 8, tile (665, 845); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Sailor trainer sprite from Pokémon Diamond and Pearl.Sailor PaulSailor • source ID 110Route 213 • field order 9 at (717, 854)₽992Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 9, tile (717, 854); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.

Items

Visible and scripted items with directions and requirements
ItemVersionTypeArea / exact directionCoordinate / scriptRequirementSource
TM40Diamond / PearlVisible item ballRoute 213: Pick up the item ball in the central part of Route 213, 14 tiles east and 3 tiles north of the Route 213 Footstep House doorway or transition.(677, 831)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 358, script 7090
Red ShardDiamond / PearlVisible item ballRoute 213: Pick up the item ball in the northern part of Route 213, 6 tiles west of the Route 213 Grand Lake Reception doorway or transition.(700, 818)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 358, script 7091
Max ReviveDiamond / PearlVisible item ballRoute 213: Pick up the item ball in the southern part of Route 213, 23 tiles east and 17 tiles south of the Route 213 Footstep House doorway or transition.(686, 851)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 358, script 7092
Water StoneDiamond / PearlVisible item ballRoute 213: Pick up the item ball in the eastern part of Route 213, 20 tiles east and 19 tiles south of the Route 213 Grand Lake Reception doorway or transition.(726, 837)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 358, script 7093
TM05Diamond / PearlVisible item ballRoute 213: Pick up the item ball in the central part of Route 213, 17 tiles west and 8 tiles south of the Route 213 Grand Lake Reception doorway or transition.(689, 826)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 358, script 7089
PP UpDiamond / PearlVisible item ballRoute 213: Pick up the item ball in the northern part of Route 213, 11 tiles west and 6 tiles south of the Route 213 Grand Lake West Room doorway or transition.(690, 811)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 358, script 7094
ProteinDiamond / PearlVisible item ballRoute 213: Pick up the item ball in the northeastern part of Route 213, 7 tiles east and 3 tiles south of the Route 213 Grand Lake East Room doorway or transition.(717, 813)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 358, script 7095
Aguav BerryDiamond / PearlBerry treeRoute 213: Harvest berry patch 62 in the northwestern part of Route 213, 10 tiles east and 4 tiles north of the Route 213 Pastoria Gatehouse doorway or transition. The plot can be replanted after the initial harvest.(656, 808)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 62
Rawst BerryDiamond / PearlBerry treeRoute 213: Harvest berry patch 64 in the northwestern part of Route 213, 11 tiles east and 4 tiles north of the Route 213 Pastoria Gatehouse doorway or transition. The plot can be replanted after the initial harvest.(657, 808)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 64
Rawst BerryDiamond / PearlBerry treeRoute 213: Harvest berry patch 65 in the northwestern part of Route 213, 12 tiles east and 4 tiles north of the Route 213 Pastoria Gatehouse doorway or transition. The plot can be replanted after the initial harvest.(658, 808)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 65
Iapapa BerryDiamond / PearlBerry treeRoute 213: Harvest berry patch 63 in the northwestern part of Route 213, 13 tiles east and 4 tiles north of the Route 213 Pastoria Gatehouse doorway or transition. The plot can be replanted after the initial harvest.(659, 808)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 63
TM92Diamond / PearlNPC / scripted giftRoute 213 Grand Lake West Room: Speak to the item-giving NPC in the northwestern part of Route 213 Grand Lake West Room, 4 tiles west and 5 tiles north of the Route 213 doorway or transition.NPC (2, 3); script 1Reach Route 213 Grand Lake West Room and complete the item-giving NPC's one-time dialogue.script bank 429

Hidden Items

Hidden items with Dowsing Machine directions and requirements
Hidden itemArea / plain-English placementQA coordinateRequirementSource
Max ReviveRoute 213: Use the Dowsing Machine in the northern part of Route 213, 15 tiles west and 1 tile south of the Route 213 Grand Lake Reception doorway or transition and inspect that exact ground tile.(691, 819)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 358, script 8030
Big PearlRoute 213: Use the Dowsing Machine in the southeastern part of Route 213, 16 tiles east and 38 tiles south of the Route 213 Grand Lake Reception doorway or transition and inspect that exact ground tile.(722, 856)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 358, script 8029
PearlRoute 213: Use the Dowsing Machine in the southwestern part of Route 213, 3 tiles east and 9 tiles south of the Route 213 Footstep House doorway or transition and inspect that exact ground tile.(666, 843)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 358, script 8028
AwakeningRoute 213: Use the Dowsing Machine in the western part of Route 213, 4 tiles east and 13 tiles south of the Route 213 Pastoria Gatehouse doorway or transition and inspect that exact ground tile.(650, 826)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 358, script 8152
PearlRoute 213: Use the Dowsing Machine in the southern part of Route 213, 28 tiles east and 10 tiles south of the Route 213 Footstep House doorway or transition and inspect that exact ground tile.(691, 844)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 358, script 8164
PearlRoute 213: Use the Dowsing Machine in the southern part of Route 213, 15 tiles east and 12 tiles south of the Route 213 Footstep House doorway or transition and inspect that exact ground tile.(678, 846)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 358, script 8165
Hyper PotionRoute 213: Use the Dowsing Machine in the northern part of Route 213, 9 tiles west and 4 tiles north of the Route 213 Grand Lake West Room doorway or transition and inspect that exact ground tile.(692, 801)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 358, script 8166
Great BallRoute 213: Use the Dowsing Machine in the eastern part of Route 213, 7 tiles east and 11 tiles south of the Route 213 Grand Lake Reception doorway or transition and inspect that exact ground tile.(713, 829)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 358, script 8184
CalciumRoute 213: Use the Dowsing Machine in the eastern part of Route 213, 4 tiles west and 11 tiles south of the Route 213 Grand Lake Reception doorway or transition and inspect that exact ground tile.(702, 829)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 358, script 8185
Super PotionRoute 213: Use the Dowsing Machine in the eastern part of Route 213, 4 tiles east and 8 tiles south of the Route 213 Grand Lake Reception doorway or transition and inspect that exact ground tile.(710, 826)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 358, script 8186
Suite KeyRoute 213: Use the Dowsing Machine in the northeastern part of Route 213, 1 tile west and 1 tile north of the Route 213 Grand Lake Reception doorway or transition and inspect that exact ground tile.(705, 812)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 358, script 8216
Max ReviveRoute 213 Grand Lake Northeast Room: Use the Dowsing Machine in the eastern part of Route 213 Grand Lake Northeast Room, 3 tiles east and 2 tiles north of the Route 213 doorway or transition and inspect that exact ground tile.(9, 6)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 364, script 8174

Puzzles, Warps, And Switches

  1. Take the upper rock path and lower beach as separate loops. Rock Smash opens shortcuts but does not replace the later Surf route around the exterior rocks.

Completion Checklist

  • Complete the currently reachable part of this route plan: Clear beach trainers westward; visit Dr. Footstep for the friendship ribbon check; use Rock Smash on cliff pockets; collect hidden beach items; pass through the Pastoria gate; reserve Surf-only offshore items for later.
  • Review all 16 encounter rows across the per-area tables, including game markers, method band, time-of-day rates, levels, and each conditional requirement; mark conditional rows for their stated revisit.

Pastoria City, Great Marsh, and Barry

Tour Pastoria, receive HM05 Defog in the Great Marsh, sample rotating Safari encounters, and defeat Barry at the Gym entrance.

Source maps

Pastoria, Pastoria Poké Mart, Pastoria Pokémon Center, Pastoria Pokémon Center 2F, Pastoria Great Marsh Entrance 1F, Pastoria Great Marsh Entrance 2F, Pastoria Southwest House, Pastoria West House, Pastoria Move Tutor House, Pastoria Northwest House, Pastoria Scarf Guy House, Great Marsh Unused, Great Marsh, Pastoria Pokémon Center B1F, Great Marsh Area 1, and Great Marsh Area 2, and 4 more submaps.

Wild / special rows151Trainer rows3Visible / hidden items22 / 7

Route Plan

Heal and restock; visit the Move Reminder and scarf house; inspect the Great Marsh binoculars; enter once and collect HM05 immediately; sweep all six areas for items and desired catches; save before approaching the Gym; defeat Barry.

  • The upstairs binoculars show five random area-and-slot samples with replacement from the day's effective grass tables. A preview can show ordinary species as well as the daily replacement, so it helps locate a target but does not guarantee that every daily special appears.
  • Great Marsh uses a step limit and 30 Safari Balls; mud and bait alter catch and flee behavior but cannot guarantee a rare catch.
  • Pastoria's Move Reminder reteaches an eligible level-up move for one Heart Scale per move. This is a paid repeatable service, not a one-time free tutor.

Routes and encounters on this page are compiled from 20 pret map headers.

Great Marsh Area 1

Great Marsh Area 1 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Bibarel artworkBibarelDP2520%
Wooper artworkWooperDP2420%
Marill artworkMarillDP2510%
Quagsire artworkQuagsireDP2510%
Budew artworkBudewDP2410%10%
Starly artworkStarlyDP2610%10%
Hoothoot artworkHoothootDP2410%
Noctowl artworkNoctowlDP2610%
Psyduck artworkPsyduckDP24 or 268%Rate counts base slots temporarily replaced by GBA dual-slot insertions.
Azurill artworkAzurillDP241%
Bidoof artworkBidoofDP261%
Dual-slot GBA insertion (post-National Dex)
Arbok artworkArbokDP24 or 268%National Dex plus Pokémon FireRed inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.
Surfing
Wooper artworkWooperDP20-3060%
Marill artworkMarillDP20-3030%
Psyduck artworkPsyduckDP20-405%
Quagsire artworkQuagsireDP20-405%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-2555%
Barboach artworkBarboachDP15-2040%
Gyarados artworkGyaradosDP15-305%
Fishing — Super Rod
Carvanha artworkCarvanhaDP15-3045%
Whiscash artworkWhiscashDP30-5540%
Gyarados artworkGyaradosDP40-5515%

Great Marsh Area 2

Great Marsh Area 2 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Bibarel artworkBibarelDP2520%
Wooper artworkWooperDP2420%
Marill artworkMarillDP2510%
Quagsire artworkQuagsireDP2510%
Budew artworkBudewDP2410%10%
Starly artworkStarlyDP2610%10%
Hoothoot artworkHoothootDP2410%
Noctowl artworkNoctowlDP2610%
Psyduck artworkPsyduckDP24 or 268%Rate counts base slots temporarily replaced by GBA dual-slot insertions.
Azurill artworkAzurillDP241%
Bidoof artworkBidoofDP261%
Dual-slot GBA insertion (post-National Dex)
Arbok artworkArbokDP24 or 268%National Dex plus Pokémon FireRed inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.
Surfing
Wooper artworkWooperDP20-3060%
Marill artworkMarillDP20-3030%
Psyduck artworkPsyduckDP20-405%
Quagsire artworkQuagsireDP20-405%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-2555%
Barboach artworkBarboachDP15-2040%
Gyarados artworkGyaradosDP15-305%
Fishing — Super Rod
Carvanha artworkCarvanhaDP15-3045%
Whiscash artworkWhiscashDP30-5540%
Gyarados artworkGyaradosDP40-5515%

Great Marsh Area 3

Great Marsh Area 3 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Bibarel artworkBibarelDP2320%
Wooper artworkWooperDP2220%
Hoothoot artworkHoothootDP22 or 2420%
Marill artworkMarillDP2310%
Quagsire artworkQuagsireDP2310%
Budew artworkBudewDP2210%10%
Starly artworkStarlyDP2410%10%
Psyduck artworkPsyduckDP22 or 248%Rate counts base slots temporarily replaced by GBA dual-slot insertions.
Azurill artworkAzurillDP221%
Bidoof artworkBidoofDP241%
Dual-slot GBA insertion (post-National Dex)
Arbok artworkArbokDP22 or 248%National Dex plus Pokémon FireRed inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.
Surfing
Wooper artworkWooperDP20-3060%
Marill artworkMarillDP20-3030%
Psyduck artworkPsyduckDP20-405%
Quagsire artworkQuagsireDP20-405%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-2555%
Barboach artworkBarboachDP15-2040%
Gyarados artworkGyaradosDP15-305%
Fishing — Super Rod
Carvanha artworkCarvanhaDP15-3045%
Whiscash artworkWhiscashDP30-5540%
Gyarados artworkGyaradosDP40-5515%

Great Marsh Area 4

Great Marsh Area 4 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Bibarel artworkBibarelDP2320%
Wooper artworkWooperDP2220%
Hoothoot artworkHoothootDP22 or 2420%
Marill artworkMarillDP2310%
Quagsire artworkQuagsireDP2310%
Budew artworkBudewDP2210%10%
Starly artworkStarlyDP2410%10%
Psyduck artworkPsyduckDP22 or 248%Rate counts base slots temporarily replaced by GBA dual-slot insertions.
Azurill artworkAzurillDP221%
Bidoof artworkBidoofDP241%
Dual-slot GBA insertion (post-National Dex)
Arbok artworkArbokDP22 or 248%National Dex plus Pokémon FireRed inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.
Surfing
Wooper artworkWooperDP20-3060%
Marill artworkMarillDP20-3030%
Psyduck artworkPsyduckDP20-405%
Quagsire artworkQuagsireDP20-405%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-2555%
Barboach artworkBarboachDP15-2040%
Gyarados artworkGyaradosDP15-305%
Fishing — Super Rod
Carvanha artworkCarvanhaDP15-3045%
Whiscash artworkWhiscashDP30-5540%
Gyarados artworkGyaradosDP40-5515%

Great Marsh Area 5

Great Marsh Area 5 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Bibarel artworkBibarelDP2120%
Wooper artworkWooperDP2020%
Hoothoot artworkHoothootDP20 or 2220%
Marill artworkMarillDP2110%
Quagsire artworkQuagsireDP2110%
Budew artworkBudewDP2010%10%
Starly artworkStarlyDP2210%10%
Azurill artworkAzurillDP205%Rate counts base slots temporarily replaced by GBA dual-slot insertions.
Bidoof artworkBidoofDP225%Rate counts base slots temporarily replaced by GBA dual-slot insertions.
Dual-slot GBA insertion (post-National Dex)
Arbok artworkArbokDP20 or 228%National Dex plus Pokémon FireRed inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.

Great Marsh Area 6

Great Marsh Area 6 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Bibarel artworkBibarelDP2120%
Wooper artworkWooperDP2020%
Hoothoot artworkHoothootDP20 or 2220%
Marill artworkMarillDP2110%
Quagsire artworkQuagsireDP2110%
Budew artworkBudewDP2010%10%
Starly artworkStarlyDP2210%10%
Psyduck artworkPsyduckDP20 or 228%Rate counts base slots temporarily replaced by GBA dual-slot insertions.
Azurill artworkAzurillDP201%
Bidoof artworkBidoofDP221%
Dual-slot GBA insertion (post-National Dex)
Arbok artworkArbokDP20 or 228%National Dex plus Pokémon FireRed inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.
Surfing
Wooper artworkWooperDP20-3060%
Marill artworkMarillDP20-3030%
Psyduck artworkPsyduckDP20-405%
Quagsire artworkQuagsireDP20-405%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-2555%
Barboach artworkBarboachDP15-2040%
Gyarados artworkGyaradosDP15-305%
Fishing — Super Rod
Carvanha artworkCarvanhaDP15-3045%
Whiscash artworkWhiscashDP30-5540%
Gyarados artworkGyaradosDP40-5515%

Pastoria

Pastoria wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Surfing
Tentacool artworkTentacoolDP20-3060%
Wingull artworkWingullDP20-3030%
Pelipper artworkPelipperDP20-405%
Tentacruel artworkTentacruelDP20-405%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-2555%
Remoraid artworkRemoraidDP10-2545%
Fishing — Super Rod
Gyarados artworkGyaradosDP30-5555%
Octillery artworkOctilleryDP20-5045%

Pastoria City, Great Marsh, and Barry

Pastoria City, Great Marsh, and Barry wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Great Marsh daily replacement
Croagunk artworkCroagunkDP22 / 24 / 26 by area10% while selected; 15.625% daily selectionPre- or post-National Dex; one saved daily choice per area Replaces grass slots 6-7. Areas 1-2 use Lv. 26, 3-4 Lv. 24, and 5-6 Lv. 22.
Skorupi artworkSkorupiDP22 / 24 / 26 by area10% while selected; 15.625% daily selectionPre- or post-National Dex; one saved daily choice per area Five of 32 selection entries; replaces grass slots 6-7.
Carnivine artworkCarnivineDP22 / 24 / 26 by area10% while selected; 15.625% daily selectionPre- or post-National Dex; one saved daily choice per area Five of 32 selection entries; replaces grass slots 6-7.
Golduck artworkGolduckDP22 / 24 / 26 by area10% while selected; 9.375% daily selectionPre- or post-National Dex; one saved daily choice per area Three of 32 selection entries; replaces grass slots 6-7.
Roselia artworkRoseliaDP22 / 24 / 26 by area10% while selected; 9.375% daily selectionPre- or post-National Dex; one saved daily choice per area Three of 32 selection entries; replaces grass slots 6-7.
Staravia artworkStaraviaDP22 / 24 / 26 by area10% while selected; 9.375% daily selectionPre- or post-National Dex; one saved daily choice per area Three of 32 selection entries; replaces grass slots 6-7.
Azurill artworkAzurillDP22 / 24 / 26 by area10% while selected; 6.25% daily selectionBefore the National Dex Two of 32 pre-National-Dex selection entries; replaces grass slots 6-7.
Wooper artworkWooperDP22 / 24 / 26 by area10% while selected; 6.25% daily selectionBefore the National Dex Two of 32 pre-National-Dex selection entries; replaces grass slots 6-7.
Marill artworkMarillDP22 / 24 / 26 by area10% while selected; 3.125% daily selectionBefore the National Dex One of 32 pre-National-Dex selection entries; replaces grass slots 6-7.
Quagsire artworkQuagsireDP22 / 24 / 26 by area10% while selected; 3.125% daily selectionBefore the National Dex One of 32 pre-National-Dex selection entries; replaces grass slots 6-7.
Bidoof artworkBidoofDP22 / 24 / 26 by area10% while selected; 3.125% daily selectionBefore the National Dex One of 32 pre-National-Dex selection entries; replaces grass slots 6-7.
Bibarel artworkBibarelDP22 / 24 / 26 by area10% while selected; 3.125% daily selectionBefore the National Dex One of 32 pre-National-Dex selection entries; replaces grass slots 6-7.
Toxicroak artworkToxicroakDP22 / 24 / 26 by area10% while selected; 3.125% daily selectionNational Dex obtained One of 32 post-National-Dex selection entries; replaces grass slots 6-7.
Drapion artworkDrapionDP22 / 24 / 26 by area10% while selected; 3.125% daily selectionNational Dex obtained One of 32 post-National-Dex selection entries; replaces grass slots 6-7.
Exeggcute artworkExeggcuteDP22 / 24 / 26 by area10% while selected; 3.125% daily selectionNational Dex obtained One of 32 post-National-Dex selection entries; replaces grass slots 6-7.
Yanma artworkYanmaDP22 / 24 / 26 by area10% while selected; 3.125% daily selectionNational Dex obtained One of 32 post-National-Dex selection entries; replaces grass slots 6-7.
Shroomish artworkShroomishDP22 / 24 / 26 by area10% while selected; 3.125% daily selectionNational Dex obtained One of 32 post-National-Dex selection entries; replaces grass slots 6-7.
Paras artworkParasDP22 / 24 / 26 by area10% while selected; 3.125% daily selectionNational Dex obtained One of 32 post-National-Dex selection entries; replaces grass slots 6-7.
Kangaskhan artworkKangaskhanDP22 / 24 / 26 by area10% while selected; 3.125% daily selectionNational Dex obtained One of 32 post-National-Dex selection entries; replaces grass slots 6-7.
Gulpin artworkGulpinDP22 / 24 / 26 by area10% while selected; 3.125% daily selectionNational Dex obtained One of 32 post-National-Dex selection entries; replaces grass slots 6-7.

Trainers

Trainer battles, teams, rewards, and rematch notes
TrainerRoute order / placementFull teamRewardAccess requirementOptional / rematch note
Pokémon Trainer Barry trainer sprite from Pokémon Diamond and Pearl.Pokémon Trainer BarryPokémon Trainer Barry • source ID 473Pastoria • scripted₽2,800Scripted story trigger; complete the local objective described in the route plan.Major or story battle; not a VS Seeker rematch row.
Pokémon Trainer Barry trainer sprite from Pokémon Diamond and Pearl.Pokémon Trainer BarryPokémon Trainer Barry • source ID 474Pastoria • scripted₽2,800Scripted story trigger; complete the local objective described in the route plan.Major or story battle; not a VS Seeker rematch row.
Pokémon Trainer Barry trainer sprite from Pokémon Diamond and Pearl.Pokémon Trainer BarryPokémon Trainer Barry • source ID 475Pastoria • scripted₽2,800Scripted story trigger; complete the local objective described in the route plan.Major or story battle; not a VS Seeker rematch row.

Items

Visible and scripted items with directions and requirements
ItemVersionTypeArea / exact directionCoordinate / scriptRequirementSource
Mystic WaterDiamond / PearlVisible item ballPastoria: Pick up the item ball in the eastern part of Pastoria, 1 tile east and 10 tiles south of the Pastoria Scarf Guy House doorway or transition.(625, 829)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 119, script 7088
Super RepelDiamond / PearlVisible item ballGreat Marsh Area 1: Pick up the item ball in the northern part of Great Marsh Area 1, 10 tiles west and 6 tiles north of the nearest sign or interactable landmark.(52, 32)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 480, script 7080
PotionDiamond / PearlVisible item ballGreat Marsh Area 1: Pick up the item ball in the central part of Great Marsh Area 1, 7 tiles west and 1 tile south of the nearest visible NPC.(54, 49)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 480, script 7081
Great BallDiamond / PearlVisible item ballGreat Marsh Area 2: Pick up the item ball in the northern part of Great Marsh Area 2, 7 tiles east and 2 tiles north of the nearest sign or interactable landmark.(76, 36)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 481, script 7082
HoneyDiamond / PearlVisible item ballGreat Marsh Area 3: Pick up the item ball in the western part of Great Marsh Area 3, 1 tile east and 4 tiles north of the nearest visible NPC.(35, 71)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 482, script 7084
Poké BallDiamond / PearlVisible item ballGreat Marsh Area 4: Pick up the item ball in the northern part of Great Marsh Area 4, 2 tiles west and 7 tiles north of the nearest visible NPC.(75, 71)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 483, script 7085
Super PotionDiamond / PearlVisible item ballGreat Marsh Area 4: Pick up the item ball in the eastern part of Great Marsh Area 4, 3 tiles west and 2 tiles north of the nearest sign or interactable landmark.(90, 77)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 483, script 7083
AntidoteDiamond / PearlVisible item ballGreat Marsh Area 5: Pick up the item ball in the southwestern part of Great Marsh Area 5, 7 tiles east and 4 tiles south of the nearest sign or interactable landmark.(48, 112)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 484, script 7086
Parlyz HealDiamond / PearlVisible item ballGreat Marsh Area 6: Pick up the item ball in the eastern part of Great Marsh Area 6, 22 tiles east and 12 tiles north of the Pastoria Great Marsh Entrance 1F doorway or transition.(91, 105)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 485, script 7087
Persim BerryDiamond / PearlBerry treePastoria: Harvest berry patch 58 in the central part of Pastoria, 3 tiles west and 7 tiles north of the Pastoria Move Tutor House doorway or transition. The plot can be replanted after the initial harvest.(608, 828)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 58
Persim BerryDiamond / PearlBerry treePastoria: Harvest berry patch 59 in the central part of Pastoria, 7 tiles north of the Pastoria Move Tutor House doorway or transition. The plot can be replanted after the initial harvest.(611, 828)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 59
Nanab BerryDiamond / PearlBerry treePastoria: Harvest berry patch 60 in the central part of Pastoria, 2 tiles west and 7 tiles north of the Pastoria Move Tutor House doorway or transition. The plot can be replanted after the initial harvest.(609, 828)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 60
Nanab BerryDiamond / PearlBerry treePastoria: Harvest berry patch 61 in the central part of Pastoria, 1 tile west and 7 tiles north of the Pastoria Move Tutor House doorway or transition. The plot can be replanted after the initial harvest.(610, 828)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 61
Macho BraceDiamond / PearlNPC / scripted giftPastoria West House: Show the Pastoria collector all three Burmy cloak forms to receive the Macho Brace.NPC (5, 5); script 2Carry Plant Cloak, Sandy Cloak, and Trash Cloak Burmy simultaneously in the party; Pokedex registration alone does not satisfy the check.script bank 127
Red ScarfDiamond / PearlNPC / scripted giftPastoria Scarf Guy House: Show the Scarf Guy a Pokemon with at least 200 Cool condition.NPC (5, 5); script 1Lead with a Pokemon at 200 or more Cool Contest condition; one-time gift.script bank 130
Blue ScarfDiamond / PearlNPC / scripted giftPastoria Scarf Guy House: Show the Scarf Guy a Pokemon with at least 200 Beauty condition.NPC (5, 5); script 1Lead with a Pokemon at 200 or more Beauty Contest condition; one-time gift.script bank 130
Pink ScarfDiamond / PearlNPC / scripted giftPastoria Scarf Guy House: Show the Scarf Guy a Pokemon with at least 200 Cute condition.NPC (5, 5); script 1Lead with a Pokemon at 200 or more Cute Contest condition; one-time gift.script bank 130
Green ScarfDiamond / PearlNPC / scripted giftPastoria Scarf Guy House: Show the Scarf Guy a Pokemon with at least 200 Smart condition.NPC (5, 5); script 1Lead with a Pokemon at 200 or more Smart Contest condition; one-time gift.script bank 130
Yellow ScarfDiamond / PearlNPC / scripted giftPastoria Scarf Guy House: Show the Scarf Guy a Pokemon with at least 200 Tough condition.NPC (5, 5); script 1Lead with a Pokemon at 200 or more Tough Contest condition; one-time gift.script bank 130
HM05 DefogDiamond / PearlGiftPastoria City, Great Marsh, and Barry: Given by the green-haired attendant immediately inside the Great Marsh; field use requires the Fen Badge.NPC / systemSee the route plan.editorial script/system note
Move Reminder serviceDiamond / PearlRepeatable move relearningPastoria City, Great Marsh, and Barry: The Pastoria Move Reminder reteaches one eligible level-up move per payment.NPC / systemPay 1 Heart Scale for each move relearned.editorial script/system note
Daily resistance Berry (Occa through Chilan pool)Diamond / PearlDaily random giftPastoria City, Great Marsh, and Barry: The southwest Pastoria house randomly gives one of the 17 type-resistance Berries from Occa through Chilan.NPC / systemOnce per day; speak to the Berry-giving NPC in Pastoria's southwest house.editorial script/system note

Hidden Items

Hidden items with Dowsing Machine directions and requirements
Hidden itemArea / plain-English placementQA coordinateRequirementSource
Full HealPastoria: Use the Dowsing Machine in the southwestern part of Pastoria, 6 tiles west and 13 tiles south of the Pastoria Southwest House doorway or transition and inspect that exact ground tile.(583, 857)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 119, script 8027
Rare CandyGreat Marsh Area 1: Use the Dowsing Machine in Area 1's northwest grass pocket, west of the internal rail line.(34, 38)Dowsing Machine Pokétch app. Pay the Great Marsh entry fee and reach Area 1 within the 500-step limit.event bank 480, script 8210
Toxic PlateGreat Marsh Area 2: Use the Dowsing Machine in Area 2's northeast grass pocket, east of the internal rail line.(86, 35)Dowsing Machine Pokétch app. Pay the Great Marsh entry fee and reach Area 2 within the 500-step limit.event bank 481, script 8211
Ultra BallGreat Marsh Area 3: Use the Dowsing Machine in Area 3's northwest muddy-grass pocket beside the raised path.(47, 79)Dowsing Machine Pokétch app. Pay the Great Marsh entry fee and reach Area 3 within the 500-step limit.event bank 482, script 8212
NuggetGreat Marsh Area 4: Use the Dowsing Machine in Area 4's northeast muddy-grass pocket beside the raised path.(93, 79)Dowsing Machine Pokétch app. Pay the Great Marsh entry fee and reach Area 4 within the 500-step limit.event bank 483, script 8213
Full HealGreat Marsh Area 5: Use the Dowsing Machine in Area 5's southwest grass near the southern connecting path.(41, 108)Dowsing Machine Pokétch app. Pay the Great Marsh entry fee and reach Area 5 within the 500-step limit.event bank 484, script 8214
Hyper PotionGreat Marsh Area 6: Use the Dowsing Machine in the eastern part of Great Marsh Area 6, 22 tiles east and 10 tiles north of the Pastoria Great Marsh Entrance 1F doorway or transition and inspect that exact ground tile.(91, 107)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 485, script 8215

Puzzles, Warps, And Switches

  1. Use the tram to reach Areas 1 and 2 cheaply, then work south through Areas 3-6. Pick up HM05 from the first attendant inside before spending the visit on encounters.
  2. The marsh's mud tiles can trap the player; alternate directional inputs instead of holding one direction when the character sinks.

Completion Checklist

  • Complete the currently reachable part of this route plan: Heal and restock; visit the Move Reminder and scarf house; inspect the Great Marsh binoculars; enter once and collect HM05 immediately; sweep all six areas for items and desired catches; save before approaching the Gym; defeat Barry.
  • Review all 151 encounter rows across the per-area tables, including game markers, method band, time-of-day rates, levels, and each conditional requirement; mark conditional rows for their stated revisit.

Pastoria Gym and Crasher Wake

Raise and drain water with colored switches, clear every swimmer and sailor, and defeat Wake's Gyarados, Quagsire, and Floatzel.

Source maps

Pastoria Gym.

Wild / special rows0Trainer rows7Visible / hidden items1 / 0

Route Plan

Bring Electric coverage for Gyarados and Grass for Quagsire; press switches in an order that creates each bridge path; battle every trainer; restore the final high-water route to Wake; save and heal before the leader.

  • No single weakness covers Wake's team: Quagsire is immune to Electric and Gyarados resists Grass, so bring both types or strong neutral alternatives.
  • Floatzel is fast and carries Brine pressure once a target falls below half health.

Routes and encounters on this page are compiled from 1 pret map header.

Trainers

Trainer battles, teams, rewards, and rematch notes
TrainerRoute order / placementFull teamRewardAccess requirementOptional / rematch note
Tuber Male trainer sprite from Pokémon Diamond and Pearl.Tuber Male JackyTuber Male • source ID 497Pastoria Gym • field order 1 at (11, 33)₽104Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 1, tile (11, 33); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Sailor trainer sprite from Pokémon Diamond and Pearl.Sailor DamianSailor • source ID 339Pastoria Gym • field order 2 at (7, 22)₽768Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 2, tile (7, 22); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Tuber Female trainer sprite from Pokémon Diamond and Pearl.Tuber Female CaitlynTuber Female • source ID 498Pastoria Gym • field order 3 at (21, 33)₽96Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 3, tile (21, 33); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Sailor trainer sprite from Pokémon Diamond and Pearl.Sailor SamsonSailor • source ID 483Pastoria Gym • field order 4 at (5, 8)₽768Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 4, tile (5, 8); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Fisherman trainer sprite from Pokémon Diamond and Pearl.Fisherman ErickFisherman • source ID 293Pastoria Gym • field order 5 at (19, 18)₽768Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 5, tile (19, 18); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Fisherman trainer sprite from Pokémon Diamond and Pearl.Fisherman WalterFisherman • source ID 401Pastoria Gym • field order 6 at (9, 11)₽832Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 6, tile (9, 11); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Leader Wake trainer sprite from Pokémon Diamond and Pearl.Leader WakeLeader Wake • source ID 316Pastoria Gym • scripted₽3,600Scripted story trigger; complete the local objective described in the route plan.Major or story battle; not a VS Seeker rematch row.

Items

Visible and scripted items with directions and requirements
ItemVersionTypeArea / exact directionCoordinate / scriptRequirementSource
TM55Diamond / PearlNPC / scripted giftPastoria Gym: Receive this TM from the Gym Leader immediately after the badge victory.NPC (13, 4); script 5Defeat the Gym Leader; this is part of the one-time badge reward.script bank 120

Puzzles, Warps, And Switches

  1. Yellow switches set low water, green switches set middle water, and blue switches set high water. Follow the newly exposed stairs after each press and avoid resetting a needed bridge until its trainers are cleared.

Completion Checklist

  • Complete the currently reachable part of this route plan: Bring Electric coverage for Gyarados and Grass for Quagsire; press switches in an order that creates each bridge path; battle every trainer; restore the final high-water route to Wake; save and heal before the leader.

Galactic Grunt Chase and SecretPotion

Pursue the bomb-carrying Grunt from Pastoria to Valor Lakefront, meet Cynthia, and receive the SecretPotion for Route 210.

Source maps

.

Wild / special rows0Trainer rows0Visible / hidden items1 / 0

Route Plan

Speak to the Grunt by the marsh; chase him east across Route 213; interact at every stop; defeat him near Valor Lakefront; speak to Cynthia; accept the SecretPotion; Fly to Solaceon for the northern Route 210 road.

  • This story chase reuses Pastoria, Route 213, and Valor Lakefront maps already owned by earlier sections, so it intentionally has no map pattern to prevent duplicate extracted tables.
  • The Grunt battle is a scripted story trainer and should be listed from the source event attached to its original map section if map-level extraction is exhaustive.

Routes and encounters on this page are compiled from 0 pret map headers.

Items

Visible and scripted items with directions and requirements
ItemVersionTypeArea / exact directionCoordinate / scriptRequirementSource
SecretPotionDiamond / PearlStory giftGalactic Grunt Chase and SecretPotion: Cynthia gives it at Valor Lakefront after the Galactic Grunt chase; use it on the Route 210 Psyduck.NPC / systemSee the route plan.editorial script/system note

Puzzles, Warps, And Switches

  1. The Grunt moves only after being spoken to at each waypoint. If he seems missing, backtrack to the previous dialogue stop rather than searching Lake Valor.

Completion Checklist

  • Complete the currently reachable part of this route plan: Speak to the Grunt by the marsh; chase him east across Route 213; interact at every stop; defeat him near Valor Lakefront; speak to Cynthia; accept the SecretPotion; Fly to Solaceon for the northern Route 210 road.

Route 212, Pokemon Mansion, and Trophy Garden

Complete the optional westbound loop through rain and marshland, raid the Pokemon Mansion, and document Trophy Garden's daily postgame slots.

Source maps

Trophy Garden, Route 212 North, Route 212 Pokémon Mansion Lobby, Route 212 Pokémon Mansion West Rooms, Route 212 Pokémon Mansion East Room, Route 212 South, and Route 212 Shard Weather TM House.

Wild / special rows49Trainer rows20Visible / hidden items25 / 11

Route Plan

Start from Pastoria and clear Route 212 South; use narrow planks and mud ramps for every item; continue through Route 212 North; explore all mansion rooms; collect TM87 and the Soothe Bell; search Trophy Garden grass; exit at Hearthome.

  • Mr. Backlot's special Trophy Garden visitors begin only after the National Dex. The two most recently announced species remain in the garden's special slots.
  • One maid permanently blocks the trophy room in original Diamond/Pearl. Platinum's daily maid knockout challenge is excluded because it does not exist in these versions.

Routes and encounters on this page are compiled from 7 pret map headers.

Route 212 North

Route 212 North wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Budew artworkBudewDP1630%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Kricketune artworkKricketuneDP17-1820%10%30%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Staravia artworkStaraviaDP17-1815%25%5%
Starly artworkStarlyDP1620%
Roselia artworkRoseliaDP16-1715%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Poké Radar (post-National Dex)
Smeargle artworkSmeargleDP16 or 1822%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Surfing
Psyduck artworkPsyduckDP20-4090%
Golduck artworkGolduckDP20-4010%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-2555%
Goldeen artworkGoldeenDP10-2545%
Fishing — Super Rod
Gyarados artworkGyaradosDP30-5555%
Seaking artworkSeakingDP20-5045%

Route 212 South

Route 212 South wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Bibarel artworkBibarelDP18-2035%35%25%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches and GBA dual-slot insertions.
Kricketune artworkKricketuneDP18-1910%10%30%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Wooper artworkWooperDP1830%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches and GBA dual-slot insertions.
Roselia artworkRoseliaDP18-2025%25%15%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Poké Radar (post-National Dex)
Grimer artworkGrimerDP18 or 2022%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Dual-slot GBA insertion (post-National Dex)
Ekans artworkEkansDP18 or 208%National Dex plus Pokémon FireRed inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.
Lombre artworkLombreDP204%National Dex plus Pokémon Sapphire inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.
Lotad artworkLotadDP184%National Dex plus Pokémon Sapphire inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.
Surfing
Wooper artworkWooperDP20-4090%
Quagsire artworkQuagsireDP20-4010%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-2555%
Barboach artworkBarboachDP10-2545%
Fishing — Super Rod
Gyarados artworkGyaradosDP30-5555%
Whiscash artworkWhiscashDP20-5045%

Trophy Garden

Trophy Garden wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Staravia artworkStaraviaDP16-1720%40%20%
Kricketune artworkKricketuneDP16-1710%10%30%
Pichu artworkPichuDP1630%10%10%Rate counts base slots temporarily replaced by Mr. Backlot's daily visitors.
Roselia artworkRoseliaDP16-1730%
Pikachu artworkPikachuDP1810%Rate counts base slots temporarily replaced by Mr. Backlot's daily visitors.

Route 212, Pokemon Mansion, and Trophy Garden

Route 212, Pokemon Mansion, and Trophy Garden wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Trophy Garden daily visitor
Eevee artworkEeveeDP16 or 18 by active slot5% while activeNational Dex; speak to Mr. Backlot once per day Today's and yesterday's announced visitors occupy separate 5% replacement slots.
Happiny artworkHappinyDP16 or 18 by active slot5% while activeNational Dex; speak to Mr. Backlot once per day Today's and yesterday's announced visitors occupy separate 5% replacement slots.
Meowth artworkMeowthDP16 or 18 by active slot5% while activeNational Dex; speak to Mr. Backlot once per day Today's and yesterday's announced visitors occupy separate 5% replacement slots.
Cleffa artworkCleffaDP16 or 18 by active slot5% while activeNational Dex; speak to Mr. Backlot once per day Today's and yesterday's announced visitors occupy separate 5% replacement slots.
Clefairy artworkClefairyDP16 or 18 by active slot5% while activeNational Dex; speak to Mr. Backlot once per day Today's and yesterday's announced visitors occupy separate 5% replacement slots.
Igglybuff artworkIgglybuffDP16 or 18 by active slot5% while activeNational Dex; speak to Mr. Backlot once per day Today's and yesterday's announced visitors occupy separate 5% replacement slots.
Plusle artworkPlusleDP16 or 18 by active slot5% while activeNational Dex; speak to Mr. Backlot once per day Today's and yesterday's announced visitors occupy separate 5% replacement slots.
Jigglypuff artworkJigglypuffDP16 or 18 by active slot5% while activeNational Dex; speak to Mr. Backlot once per day Today's and yesterday's announced visitors occupy separate 5% replacement slots.
Porygon artworkPorygonDP16 or 18 by active slot5% while activeNational Dex; speak to Mr. Backlot once per day Today's and yesterday's announced visitors occupy separate 5% replacement slots.
Castform artworkCastformDP16 or 18 by active slot5% while activeNational Dex; speak to Mr. Backlot once per day Today's and yesterday's announced visitors occupy separate 5% replacement slots.
Minun artworkMinunDP16 or 18 by active slot5% while activeNational Dex; speak to Mr. Backlot once per day Today's and yesterday's announced visitors occupy separate 5% replacement slots.
Marill artworkMarillDP16 or 18 by active slot5% while activeNational Dex; speak to Mr. Backlot once per day Today's and yesterday's announced visitors occupy separate 5% replacement slots.
Chansey artworkChanseyDP16 or 18 by active slot5% while activeNational Dex; speak to Mr. Backlot once per day Today's and yesterday's announced visitors occupy separate 5% replacement slots.
Azurill artworkAzurillDP16 or 18 by active slot5% while activeNational Dex; speak to Mr. Backlot once per day Today's and yesterday's announced visitors occupy separate 5% replacement slots.
Mime Jr. artworkMime Jr.DP16 or 18 by active slot5% while activeNational Dex; speak to Mr. Backlot once per day Shared member of the 16-species announcement pool; the ordinary garden table remains version-specific where applicable.
Bonsly artworkBonslyDP16 or 18 by active slot5% while activeNational Dex; speak to Mr. Backlot once per day Shared member of the 16-species announcement pool; the ordinary garden table remains version-specific where applicable.

Trainers

Trainer battles, teams, rewards, and rematch notes
TrainerRoute order / placementFull teamRewardAccess requirementOptional / rematch note
Rich Boy trainer sprite from Pokémon Diamond and Pearl.Rich Boy JasonRich Boy • source ID 82Route 212 North • field order 1 at (472, 780)₽3,040Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 1, tile (472, 780); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Lady trainer sprite from Pokémon Diamond and Pearl.Lady MelissaLady • source ID 83Route 212 North • field order 2 at (474, 780)₽3,040Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 2, tile (474, 780); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 729: Lv. 31; ID 730: Lv. 40; ID 731: Lv. 60.
Gentleman trainer sprite from Pokémon Diamond and Pearl.Gentleman JeremyGentleman • source ID 84Route 212 North • field order 3 at (455, 796)₽3,800Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 3, tile (455, 796); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 691: Lv. 31; ID 692: Lv. 40; ID 693: Lv. 60.
Socialite trainer sprite from Pokémon Diamond and Pearl.Socialite ReinaSocialite • source ID 85Route 212 North • field order 4 at (458, 796)₽3,800Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 4, tile (458, 796); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 701: Lv. 40; ID 702: Lv. 60.
Policeman trainer sprite from Pokémon Diamond and Pearl.Policeman BobbyPoliceman • source ID 88Route 212 North • field order 5 at (458, 759)₽720Battle is available only at night, 20:00-03:59. Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 5, tile (458, 759); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Policeman trainer sprite from Pokémon Diamond and Pearl.Policeman AlexPoliceman • source ID 89Route 212 North • field order 6 at (458, 777)₽720Battle is available only at night, 20:00-03:59. Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 6, tile (458, 777); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Policeman trainer sprite from Pokémon Diamond and Pearl.Policeman DylanPoliceman • source ID 90Route 212 North • field order 7 at (460, 787)₽720Battle is available only at night, 20:00-03:59. Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 7, tile (460, 787); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Policeman trainer sprite from Pokémon Diamond and Pearl.Policeman CalebPoliceman • source ID 102Route 212 North • field order 8 at (466, 797)₽760Battle is available only at night, 20:00-03:59. Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 8, tile (466, 797); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Fisherman trainer sprite from Pokémon Diamond and Pearl.Fisherman JuanFisherman • source ID 91Route 212 South • field order 1 at (507, 851)₽672Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 1, tile (507, 851); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Fisherman trainer sprite from Pokémon Diamond and Pearl.Fisherman CameronFisherman • source ID 92Route 212 South • field order 2 at (500, 847)₽608Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 2, tile (500, 847); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Fisherman trainer sprite from Pokémon Diamond and Pearl.Fisherman TravisFisherman • source ID 93Route 212 South • field order 3 at (499, 856)₽544Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 3, tile (499, 856); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Pokémon Ranger Male trainer sprite from Pokémon Diamond and Pearl.Pokémon Ranger Male TaylorPokémon Ranger Male • source ID 94Route 212 South • field order 4 at (551, 855)₽1,260Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 4, tile (551, 855); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 732: Lv. 31/Lv. 31; ID 733: Lv. 40/Lv. 40; ID 734: Lv. 60/Lv. 60.
Pokémon Ranger Female trainer sprite from Pokémon Diamond and Pearl.Pokémon Ranger Female AllisonPokémon Ranger Female • source ID 96Route 212 South • field order 5 at (457, 842)₽1,260Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 5, tile (457, 842); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 736: Lv. 30/Lv. 32; ID 737: Lv. 41/Lv. 39; ID 738: Lv. 61/Lv. 59.
Pokémon Ranger Male trainer sprite from Pokémon Diamond and Pearl.Pokémon Ranger Male JeffreyPokémon Ranger Male • source ID 95Route 212 South • field order 6 at (457, 845)₽1,260Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 6, tile (457, 845); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Policeman trainer sprite from Pokémon Diamond and Pearl.Policeman DannyPoliceman • source ID 332Route 212 South • field order 7 at (474, 838)₽800Battle is available only at night, 20:00-03:59. Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 7, tile (474, 838); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 724: Lv. 28/Lv. 30; ID 725: Lv. 38/Lv. 40; ID 726: Lv. 53/Lv. 55.
Scientist trainer sprite from Pokémon Diamond and Pearl.Scientist StefanoScientist • source ID 99Route 212 South • field order 8 at (458, 856)₽1,008Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 8, tile (458, 856); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Collector trainer sprite from Pokémon Diamond and Pearl.Collector DominiqueCollector • source ID 381Route 212 South • field order 9 at (492, 853)₽1,216Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 9, tile (492, 853); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Scientist trainer sprite from Pokémon Diamond and Pearl.Scientist ShaunScientist • source ID 486Route 212 South • field order 10 at (541, 839)₽912Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 10, tile (541, 839); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 743: Lv. 30/Lv. 28; ID 744: Lv. 40/Lv. 36; ID 745: Lv. 53/Lv. 53.
Parasol Lady trainer sprite from Pokémon Diamond and Pearl.Parasol Lady AlexaParasol Lady • source ID 327Route 212 South • field order 11 at (520, 848)₽608Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 11, tile (520, 848); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 715: Lv. 28/Lv. 30; ID 716: Lv. 38/Lv. 38; ID 717: Lv. 53/Lv. 53.
Parasol Lady trainer sprite from Pokémon Diamond and Pearl.Parasol Lady SabrinaParasol Lady • source ID 328Route 212 South • field order 12 at (528, 837)₽672Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 12, tile (528, 837); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.

Items

Visible and scripted items with directions and requirements
ItemVersionTypeArea / exact directionCoordinate / scriptRequirementSource
Rose IncenseDiamond / PearlVisible item ballRoute 212 North: Pick up the item ball in the western part of Route 212 North, 14 tiles west and 19 tiles south of the Route 212 Pokémon Mansion Lobby doorway or transition.(456, 791)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 352, script 7069
TM11Diamond / PearlVisible item ballRoute 212 North: Pick up the item ball in the southwestern part of Route 212 North, 17 tiles west and 32 tiles south of the Route 212 Pokémon Mansion Lobby doorway or transition.(453, 804)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 352, script 7068
ElixirDiamond / PearlVisible item ballRoute 212 North: Pick up the item ball in the southern part of Route 212 North, 11 tiles west and 49 tiles south of the Route 212 Pokémon Mansion Lobby doorway or transition.(459, 821)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 352, script 7070
Great BallDiamond / PearlVisible item ballRoute 212 Pokémon Mansion West Rooms: Pick up the item ball in the northwestern part of Route 212 Pokémon Mansion West Rooms, 6 tiles north of the Route 212 Pokémon Mansion Lobby doorway or transition.(4, 3)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 354, script 7072
TM87Diamond / PearlVisible item ballRoute 212 Pokémon Mansion East Room: Pick up the item ball in the northeastern part of Route 212 Pokémon Mansion East Room, 5 tiles east and 7 tiles north of the Route 212 Pokémon Mansion Lobby doorway or transition.(21, 3)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 355, script 7071
AntidoteDiamond / PearlVisible item ballRoute 212 South: Pick up the item ball in the southwestern part of Route 212 South, 62 tiles west and 14 tiles south of the Route 212 Shard Weather TM House doorway or transition.(455, 860)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 356, script 7073
TM84Diamond / PearlVisible item ballRoute 212 South: Pick up the item ball in the southwestern part of Route 212 South, 42 tiles west and 6 tiles south of the Route 212 Shard Weather TM House doorway or transition.(475, 852)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 356, script 7074
TM62Diamond / PearlVisible item ballRoute 212 South: Pick up the item ball in the central part of Route 212 South, 10 tiles west of the Route 212 Shard Weather TM House doorway or transition.(507, 846)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 356, script 7075
ZincDiamond / PearlVisible item ballRoute 212 South: Pick up the item ball in the central part of Route 212 South, 5 tiles east and 4 tiles north of the Route 212 Shard Weather TM House doorway or transition.(522, 842)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 356, script 7076
X SpecialDiamond / PearlVisible item ballRoute 212 South: Pick up the item ball in the northeastern part of Route 212 South, 28 tiles east and 11 tiles north of the Route 212 Shard Weather TM House doorway or transition.(545, 835)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 356, script 7077
TM06Diamond / PearlVisible item ballRoute 212 South: Pick up the item ball in the southeastern part of Route 212 South, 30 tiles east and 16 tiles south of the Route 212 Shard Weather TM House doorway or transition.(547, 862)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 356, script 7078
ReviveDiamond / PearlVisible item ballRoute 212 South: Pick up the item ball in the eastern part of Route 212 South, 41 tiles east and 2 tiles north of the Route 212 Shard Weather TM House doorway or transition.(558, 844)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 356, script 7079
Aspear BerryDiamond / PearlBerry treeRoute 212 North: Harvest berry patch 51 in the southern part of Route 212 North, 10 tiles west and 25 tiles south of the Route 212 Pokémon Mansion Lobby doorway or transition. The plot can be replanted after the initial harvest.(460, 797)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 51
Sitrus BerryDiamond / PearlBerry treeRoute 212 North: Harvest berry patch 50 in the southern part of Route 212 North, 9 tiles west and 25 tiles south of the Route 212 Pokémon Mansion Lobby doorway or transition. The plot can be replanted after the initial harvest.(461, 797)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 50
Lum BerryDiamond / PearlBerry treeRoute 212 North: Harvest berry patch 53 in the southwestern part of Route 212 North, 22 tiles west and 45 tiles south of the Route 212 Pokémon Mansion Lobby doorway or transition. The plot can be replanted after the initial harvest.(448, 817)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 53
Tamato BerryDiamond / PearlBerry treeRoute 212 North: Harvest berry patch 52 in the southwestern part of Route 212 North, 21 tiles west and 45 tiles south of the Route 212 Pokémon Mansion Lobby doorway or transition. The plot can be replanted after the initial harvest.(449, 817)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 52
Pecha BerryDiamond / PearlBerry treeRoute 212 South: Harvest berry patch 54 in the southeastern part of Route 212 South, 42 tiles east and 8 tiles south of the Route 212 Shard Weather TM House doorway or transition. The plot can be replanted after the initial harvest.(559, 854)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 54
Pinap BerryDiamond / PearlBerry treeRoute 212 South: Harvest berry patch 55 in the southeastern part of Route 212 South, 43 tiles east and 8 tiles south of the Route 212 Shard Weather TM House doorway or transition. The plot can be replanted after the initial harvest.(560, 854)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 55
Pinap BerryDiamond / PearlBerry treeRoute 212 South: Harvest berry patch 56 in the southeastern part of Route 212 South, 44 tiles east and 8 tiles south of the Route 212 Shard Weather TM House doorway or transition. The plot can be replanted after the initial harvest.(561, 854)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 56
Pinap BerryDiamond / PearlBerry treeRoute 212 South: Harvest berry patch 57 in the southeastern part of Route 212 South, 45 tiles east and 8 tiles south of the Route 212 Shard Weather TM House doorway or transition. The plot can be replanted after the initial harvest.(562, 854)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 57
Soothe BellDiamond / PearlNPC / scripted giftRoute 212 Pokémon Mansion West Rooms: Speak to the item-giving NPC in the central part of Route 212 Pokémon Mansion West Rooms, 1 tile west and 3 tiles north of the Route 212 Pokémon Mansion Lobby doorway or transition.NPC (11, 6); script 1Reach Route 212 Pokémon Mansion West Rooms and complete the item-giving NPC's one-time dialogue.script bank 420
TM11 Sunny DayDiamond / PearlRepeatable shard exchangeRoute 212, Pokemon Mansion, and Trophy Garden: Trade 10 Red Shards to the collector in the Route 212 Shard/Weather TM House.NPC / systemBring 10 Red Shards; the exchange can be repeated.editorial script/system note
TM18 Rain DanceDiamond / PearlRepeatable shard exchangeRoute 212, Pokemon Mansion, and Trophy Garden: Trade 10 Blue Shards to the collector in the Route 212 Shard/Weather TM House.NPC / systemBring 10 Blue Shards; the exchange can be repeated.editorial script/system note
TM37 SandstormDiamond / PearlRepeatable shard exchangeRoute 212, Pokemon Mansion, and Trophy Garden: Trade 10 Yellow Shards to the collector in the Route 212 Shard/Weather TM House.NPC / systemBring 10 Yellow Shards; the exchange can be repeated.editorial script/system note
TM07 HailDiamond / PearlRepeatable shard exchangeRoute 212, Pokemon Mansion, and Trophy Garden: Trade 10 Green Shards to the collector in the Route 212 Shard/Weather TM House.NPC / systemBring 10 Green Shards; the exchange can be repeated.editorial script/system note

Hidden Items

Hidden items with Dowsing Machine directions and requirements
Hidden itemArea / plain-English placementQA coordinateRequirementSource
Great BallRoute 212 North: Use the Dowsing Machine in the southeastern part of Route 212 North, 5 tiles east and 31 tiles south of the Route 212 Pokémon Mansion Lobby doorway or transition and inspect that exact ground tile.(475, 803)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 352, script 8018
Super PotionRoute 212 North: Use the Dowsing Machine in the eastern part of Route 212 North, 3 tiles west and 7 tiles south of the Route 212 Pokémon Mansion Lobby doorway or transition and inspect that exact ground tile.(467, 779)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 352, script 8017
Burn HealRoute 212 Pokémon Mansion West Rooms: Use the Dowsing Machine in the southeastern part of Route 212 Pokémon Mansion West Rooms, 3 tiles east of the Route 212 Pokémon Mansion Lobby doorway or transition and inspect that exact ground tile.(23, 9)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 354, script 8163
ProteinRoute 212 South: Use the Dowsing Machine in the southwestern part of Route 212 South, 24 tiles west and 12 tiles south of the Route 212 Shard Weather TM House doorway or transition and inspect that exact ground tile.(493, 858)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 356, script 8019
Rare CandyRoute 212 South: Use the Dowsing Machine in the northeastern part of Route 212 South, 44 tiles east and 11 tiles north of the Route 212 Shard Weather TM House doorway or transition and inspect that exact ground tile.(561, 835)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 356, script 8026
Great BallRoute 212 South: Use the Dowsing Machine in the southeastern part of Route 212 South, 17 tiles east and 5 tiles south of the Route 212 Shard Weather TM House doorway or transition and inspect that exact ground tile.(534, 851)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 356, script 8025
ReviveRoute 212 South: Use the Dowsing Machine in the southeastern part of Route 212 South, 16 tiles east and 11 tiles south of the Route 212 Shard Weather TM House doorway or transition and inspect that exact ground tile.(533, 857)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 356, script 8021
Hyper PotionRoute 212 South: Use the Dowsing Machine in the eastern part of Route 212 South, 54 tiles east and 7 tiles north of the Route 212 Shard Weather TM House doorway or transition and inspect that exact ground tile.(571, 839)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 356, script 8024
Heart ScaleRoute 212 South: Use the Dowsing Machine in the central part of Route 212 South, 10 tiles east and 1 tile south of the Route 212 Shard Weather TM House doorway or transition and inspect that exact ground tile.(527, 847)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 356, script 8023
EtherRoute 212 South: Use the Dowsing Machine in the northeastern part of Route 212 South, 53 tiles east and 11 tiles north of the Route 212 Shard Weather TM House doorway or transition and inspect that exact ground tile.(570, 835)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 356, script 8022
TinymushroomRoute 212 South: Use the Dowsing Machine in the southwestern part of Route 212 South, 46 tiles west and 10 tiles south of the Route 212 Shard Weather TM House doorway or transition and inspect that exact ground tile.(471, 856)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 356, script 8020

Puzzles, Warps, And Switches

  1. On Route 212 South, use the Bicycle's fast gear to climb muddy slopes and walk carefully along narrow beams. Clear each raised island before dropping into the next marsh patch.

Completion Checklist

  • Complete the currently reachable part of this route plan: Start from Pastoria and clear Route 212 South; use narrow planks and mud ramps for every item; continue through Route 212 North; explore all mansion rooms; collect TM87 and the Soothe Bell; search Trophy Garden grass; exit at Hearthome.
  • Review all 49 encounter rows across the per-area tables, including game markers, method band, time-of-day rates, levels, and each conditional requirement; mark conditional rows for their stated revisit.

Dex quick links

Pokemon in this phase