Phase 5 section

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Pokemon Diamond and Pearl Surf Cleanup, Fuego Ironworks, and Feebas Walkthrough

Relic Badge

Use newly enabled Surf for regional pickups, cross the river to Fuego Ironworks, solve floor spinners, and begin the daily Feebas tile hunt. Exact Diamond/Pearl encounters, every sourced trainer, visible and hidden items, puzzle notes, boss teams, and completion checks.

Nintendo DS Pokemon Diamond / Pearl Phase 5 Relic Badge Galactic grunt chase, Celestic Town, Route 210, Hearthome City, and Fantina. 05 / 11 Dialga artwork Palkia artwork
By Damodar Sharma Updated July 9, 2026 Walkthrough

Use newly enabled Surf for regional pickups, cross the river to Fuego Ironworks, solve floor spinners, and begin the daily Feebas tile hunt. This standalone section joins the route plan to the original Diamond/Pearl map, encounter, trainer, item, and script data; Platinum tables are not substituted.

Source maps

Fuego Ironworks Exterior, Fuego Ironworks Interior, Mount Coronet South 2F, Mount Coronet South 3F, and Mount Coronet B1F.

Wild / special rows55Trainer rows5Visible / hidden items19 / 11

Version discipline

Rows merge only when Diamond and Pearl are identical, and each row carries D/P game markers. Version-exclusive species, mascot encounters, swarms, Radar slots, and GBA insertion slots keep their own labeled rows.

Route Plan

Teach Surf; revisit Routes 204 and 205 plus Ravaged Path; Surf west from Route 205 to Fuego Ironworks; clear exterior and interior; ride each arrow tile to collect all items; enter Mt. Coronet B1F; fish candidate tiles for Feebas; leave Strength and Rock Climb branches marked.

  • Feebas appears only on four water tiles selected for the day in Mt. Coronet B1F. The tiles change when the daily value changes, so finish a systematic grid search in one day when possible.
  • Each correct Feebas tile yields Feebas on exactly 50% of fishing encounters; fish several times per tile before rejecting it.
Exact pret map constants (5)

MAP_FUEGO_IRONWORKS_EXTERIOR MAP_FUEGO_IRONWORKS_INTERIOR MAP_MOUNT_CORONET_SOUTH_2F MAP_MOUNT_CORONET_SOUTH_3F MAP_MOUNT_CORONET_B1F

Wild Pokémon

Each area below has its own table, split by encounter method. Standard grass and cave rates merge every base slot for a species and are shown per time window: morning 04:00-09:59, day 10:00-19:59, night 20:00-03:59. Swarm, Poké Radar, and GBA dual-slot replacements keep their own labeled rows. Underlying slot odds: grass 20/20/10/10/10/10/5/5/4/4/1/1; Surf and Old Rod 60/30/5/4/1; Good and Super Rod 40/40/15/4/1.

Fuego Ironworks Exterior

Fuego Ironworks Exterior wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Floatzel artworkFloatzelDP29-3025%Rate counts base slots temporarily replaced by the daily swarm and hard-shaking Poké Radar patches.
Shellos artworkShellosDP2820%Rate counts base slots temporarily replaced by the daily swarm.
Gastrodon artworkGastrodonDP29-3015%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Luxio artworkLuxioDP2910%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Pachirisu artworkPachirisuDP2910%
Shinx artworkShinxDP2810%
Wingull artworkWingullDP2910%
Swarm (post-National Dex daily announcement)
Magnemite artworkMagnemiteDP28-2940%Post-National Dex daily swarm; replaces grass slots 0-1.
Poké Radar (post-National Dex)
Aron artworkAronDP29-3022%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Hoppip artworkHoppipDP2920%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Skiploom artworkSkiploomDP302%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Surfing
Tentacool artworkTentacoolDP20-3060%
Wingull artworkWingullDP20-3030%
Pelipper artworkPelipperDP20-405%
Tentacruel artworkTentacruelDP20-405%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-2555%
Finneon artworkFinneonDP10-2545%
Fishing — Super Rod
Lumineon artworkLumineonDP20-5045%
Gyarados artworkGyaradosDP30-4040%
Shellder artworkShellderDP20-4015%

Mount Coronet B1F

Mount Coronet B1F wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Meditite artworkMedititeDP31-3225%
Golbat artworkGolbatDP31-3220%
Graveler artworkGravelerDP3120%
Clefairy artworkClefairyDP30-3215%
Chingling artworkChinglingDP3010%
Machoke artworkMachokeDP3110%
Surfing
Zubat artworkZubatDP20-4090%
Golbat artworkGolbatDP20-4010%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-2555%
Barboach artworkBarboachDP10-2545%
Fishing — Super Rod
Gyarados artworkGyaradosDP30-5555%
Whiscash artworkWhiscashDP20-5045%

Mount Coronet South 2F

Mount Coronet South 2F wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Bronzong artworkBronzongDP3820%
Graveler artworkGravelerDP3620%
Clefairy artworkClefairyDP36-3815%Rate counts base slots temporarily replaced by GBA dual-slot insertions.
Chingling artworkChinglingDP37-3810%
Golbat artworkGolbatDP3710%
Machoke artworkMachokeDP3710%
Medicham artworkMedichamDP3710%
Bronzor artworkBronzorDP365%Rate counts base slots temporarily replaced by GBA dual-slot insertions.
Dual-slot GBA insertion (post-National Dex)
Lunatone artworkLunatoneDP36-378%National Dex plus Pokémon Sapphire inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.
Solrock artworkSolrockDP36-378%National Dex plus Pokémon Ruby inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.

Mount Coronet South 3F

Mount Coronet South 3F wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Bronzong artworkBronzongDP3820%
Graveler artworkGravelerDP3620%
Clefairy artworkClefairyDP36-3815%Rate counts base slots temporarily replaced by GBA dual-slot insertions.
Chingling artworkChinglingDP37-3810%
Golbat artworkGolbatDP3710%
Machoke artworkMachokeDP3710%
Medicham artworkMedichamDP3710%
Bronzor artworkBronzorDP365%Rate counts base slots temporarily replaced by GBA dual-slot insertions.
Dual-slot GBA insertion (post-National Dex)
Lunatone artworkLunatoneDP36-378%National Dex plus Pokémon Sapphire inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.
Solrock artworkSolrockDP36-378%National Dex plus Pokémon Ruby inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.

Surf Cleanup, Fuego Ironworks, and Feebas

Surf Cleanup, Fuego Ironworks, and Feebas wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Fishing
Feebas artworkFeebasDP10-2050% on four daily tilesFour randomly selected fishable tiles in Mt. Coronet B1F Old, Good, or Super Rod can trigger the Feebas override. Fish multiple times on every tile and complete the grid before the daily tile set changes.

Trainers

Field order follows the map's object-event order. Full teams include explicit held items and moves when trdata defines them; cash rewards use the in-engine final-party-slot level and trainer-class multiplier formula.

Trainer battles, teams, rewards, and rematch notes
TrainerRoute order / placementFull teamRewardAccess requirementOptional / rematch note
Worker trainer sprite from Pokémon Diamond and Pearl.Worker DillanWorker • source ID 844Fuego Ironworks Interior • field order 1 at (3, 7)₽1,240Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 1, tile (3, 7); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Worker trainer sprite from Pokémon Diamond and Pearl.Worker HoldenWorker • source ID 845Fuego Ironworks Interior • field order 2 at (26, 6)₽1,320Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 2, tile (26, 6); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Worker trainer sprite from Pokémon Diamond and Pearl.Worker ConradWorker • source ID 846Fuego Ironworks Interior • field order 3 at (35, 25)₽1,320Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable.Field order 3, tile (35, 25); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Galactic Female trainer sprite from Pokémon Diamond and Pearl.Galactic Female GruntGalactic Female • source ID 523Mount Coronet South 3F • field order 1 at (15, 15)₽1,600Phase-8 return after the Lake Acuity story; the Galactic ascent route requires Surf, Strength, and Rock Climb.Field order 1, tile (15, 15); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Galactic trainer sprite from Pokémon Diamond and Pearl.Galactic GruntGalactic • source ID 515Mount Coronet South 3F • field order 2 at (2, 20)₽1,560Surf reaches this Mt. Coronet branch; later side pockets additionally require Strength or Rock Climb and must be revisited when the route notes say so.Field order 2, tile (2, 20); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.

Items

Visible and scripted items with directions and requirements
ItemVersionTypeArea / exact directionCoordinate / scriptRequirementSource
TM35Diamond / PearlVisible item ballFuego Ironworks Interior: Pick up the item ball in the southern part of Fuego Ironworks Interior, 5 tiles west and 5 tiles north of the Fuego Ironworks Exterior doorway or transition.(21, 21)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 203, script 7132
Burn HealDiamond / PearlVisible item ballFuego Ironworks Interior: Pick up the item ball in the northwestern part of Fuego Ironworks Interior, 15 tiles west and 19 tiles north of the Fuego Ironworks Exterior doorway or transition.(11, 7)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 203, script 7134
Rock IncenseDiamond / PearlVisible item ballFuego Ironworks Interior: Pick up the item ball in the southeastern part of Fuego Ironworks Interior, 20 tiles east and 6 tiles north of the Fuego Ironworks Exterior doorway or transition.(46, 20)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 203, script 7133
Fire StoneDiamond / PearlVisible item ballFuego Ironworks Interior: Pick up the item ball in the northeastern part of Fuego Ironworks Interior, 25 tiles east and 20 tiles north of the Fuego Ironworks Exterior doorway or transition.(51, 6)Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 203, script 7135
ReviveDiamond / PearlVisible item ballMount Coronet South 2F: Pick up the item ball in the western part of Mount Coronet South 2F, 4 tiles west and 8 tiles south of the Mount Coronet South 2F doorway or transition.(3, 31)Surf reaches this Mt. Coronet branch; later side pockets additionally require Strength or Rock Climb and must be revisited when the route notes say so.event bank 205, script 7187
Max PotionDiamond / PearlVisible item ballMount Coronet South 2F: Pick up the item ball in the eastern part of Mount Coronet South 2F, 4 tiles west and 11 tiles north of the Mount Coronet South 1F doorway or transition.(23, 37)Surf reaches this Mt. Coronet branch; later side pockets additionally require Strength or Rock Climb and must be revisited when the route notes say so.event bank 205, script 7189
TM80Diamond / PearlVisible item ballMount Coronet South 2F: Pick up the item ball in the southwestern part of Mount Coronet South 2F, 1 tile east and 4 tiles north of the Route 207 doorway or transition.(3, 55)Surf reaches this Mt. Coronet branch; later side pockets additionally require Strength or Rock Climb and must be revisited when the route notes say so.event bank 205, script 7188
Escape RopeDiamond / PearlVisible item ballMount Coronet South 2F: Pick up the item ball in the southern part of Mount Coronet South 2F, 11 tiles east and 1 tile south of the Route 207 doorway or transition.(13, 60)Surf reaches this Mt. Coronet branch; later side pockets additionally require Strength or Rock Climb and must be revisited when the route notes say so.event bank 205, script 7190
ReviveDiamond / PearlVisible item ballMount Coronet B1F: Pick up the item ball in the northern part of Mount Coronet B1F, 9 tiles east and 8 tiles south of the Mount Coronet North 1F Room 2 doorway or transition.(17, 11)Surf reaches this Mt. Coronet branch; later side pockets additionally require Strength or Rock Climb and must be revisited when the route notes say so.event bank 216, script 7168
Soft SandDiamond / PearlVisible item ballMount Coronet B1F: Pick up the item ball in the northwestern part of Mount Coronet B1F, 2 tiles west and 15 tiles south of the Mount Coronet North 1F Room 2 doorway or transition.(6, 18)Surf reaches this Mt. Coronet branch; later side pockets additionally require Strength or Rock Climb and must be revisited when the route notes say so.event bank 216, script 7163
Light ClayDiamond / PearlVisible item ballMount Coronet B1F: Pick up the item ball in the eastern part of Mount Coronet B1F, 14 tiles east and 24 tiles north of the Mount Coronet North 1F Room 1 doorway or transition.(22, 36)Surf reaches this Mt. Coronet branch; later side pockets additionally require Strength or Rock Climb and must be revisited when the route notes say so.event bank 216, script 7164
Max ElixirDiamond / PearlVisible item ballMount Coronet B1F: Pick up the item ball in the northeastern part of Mount Coronet B1F, 18 tiles east and 14 tiles south of the Mount Coronet North 1F Room 2 doorway or transition.(26, 17)Surf reaches this Mt. Coronet branch; later side pockets additionally require Strength or Rock Climb and must be revisited when the route notes say so.event bank 216, script 7167
Full RestoreDiamond / PearlVisible item ballMount Coronet B1F: Pick up the item ball in the eastern part of Mount Coronet B1F, 21 tiles east and 28 tiles north of the Mount Coronet North 1F Room 1 doorway or transition.(29, 32)Surf reaches this Mt. Coronet branch; later side pockets additionally require Strength or Rock Climb and must be revisited when the route notes say so.event bank 216, script 7166
StardustDiamond / PearlVisible item ballMount Coronet B1F: Pick up the item ball in the southwestern part of Mount Coronet B1F, 6 tiles west of the Mount Coronet North 1F Room 1 doorway or transition.(2, 60)Surf reaches this Mt. Coronet branch; later side pockets additionally require Strength or Rock Climb and must be revisited when the route notes say so.event bank 216, script 7165
Sitrus BerryDiamond / PearlBerry treeFuego Ironworks Exterior: Harvest berry patch 10 in the southwestern part of Fuego Ironworks Exterior, 7 tiles south of the Fuego Ironworks Interior doorway or transition. The plot can be replanted after the initial harvest.(168, 594)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 10
2× Wepear BerryDiamond / PearlBerry treeFuego Ironworks Exterior: Harvest berry patch 11 in the southwestern part of Fuego Ironworks Exterior, 7 tiles south of the Fuego Ironworks Interior doorway or transition. The plot can be replanted after the initial harvest.(169, 594)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 11
2× Wepear BerryDiamond / PearlBerry treeFuego Ironworks Exterior: Harvest berry patch 12 in the southwestern part of Fuego Ironworks Exterior, 7 tiles south of the Fuego Ironworks Interior doorway or transition. The plot can be replanted after the initial harvest.(170, 594)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 12
Kelpsy BerryDiamond / PearlBerry treeFuego Ironworks Exterior: Harvest berry patch 13 in the southwestern part of Fuego Ironworks Exterior, 1 tile east and 7 tiles south of the Fuego Ironworks Interior doorway or transition. The plot can be replanted after the initial harvest.(171, 594)Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement.berry table ov52_021D76F8, patch 13
Fire StoneDiamond / PearlNPC / scripted giftFuego Ironworks Interior: Speak to the item-giving NPC in the southern part of Fuego Ironworks Interior, 1 tile west and 7 tiles north of the Fuego Ironworks Exterior doorway or transition.NPC (25, 19); script 2Reach Fuego Ironworks Interior and complete the item-giving NPC's one-time dialogue.script bank 215

Hidden Items

Hidden items with Dowsing Machine directions and requirements
Hidden itemArea / plain-English placementQA coordinateRequirementSource
Ultra BallFuego Ironworks Exterior: Use the Dowsing Machine in the southeastern part of Fuego Ironworks Exterior, 17 tiles east and 7 tiles south of the Fuego Ironworks Interior doorway or transition and inspect that exact ground tile.(187, 594)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 202, script 8156
Max PotionFuego Ironworks Exterior: Use the Dowsing Machine in the northern part of Fuego Ironworks Exterior, 7 tiles east and 6 tiles north of the Fuego Ironworks Interior doorway or transition and inspect that exact ground tile.(177, 581)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 202, script 8155
Hyper PotionFuego Ironworks Interior: Use the Dowsing Machine in the eastern part of Fuego Ironworks Interior, 18 tiles east and 11 tiles north of the Fuego Ironworks Exterior doorway or transition and inspect that exact ground tile.(44, 15)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 203, script 8047
Full HealFuego Ironworks Interior: Use the Dowsing Machine in the northern part of Fuego Ironworks Interior, 4 tiles west and 23 tiles north of the Fuego Ironworks Exterior doorway or transition and inspect that exact ground tile.(22, 3)Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates.event bank 203, script 8046
Max ReviveMount Coronet South 2F: Use the Dowsing Machine in the northeastern part of Mount Coronet South 2F, 4 tiles east and 7 tiles south of the Mount Coronet South 3F doorway or transition and inspect that exact ground tile.(25, 11)Dowsing Machine Pokétch app. Surf reaches this Mt. Coronet branch; later side pockets additionally require Strength or Rock Climb and must be revisited when the route notes say so.event bank 205, script 8082
EtherMount Coronet South 2F: Use the Dowsing Machine in the central part of Mount Coronet South 2F, 9 tiles east and 12 tiles south of the Mount Coronet South 2F doorway or transition and inspect that exact ground tile.(16, 35)Dowsing Machine Pokétch app. Surf reaches this Mt. Coronet branch; later side pockets additionally require Strength or Rock Climb and must be revisited when the route notes say so.event bank 205, script 8081
Super RepelMount Coronet South 3F: Use the Dowsing Machine in the northwestern part of Mount Coronet South 3F, 1 tile west and 16 tiles north of the Mount Coronet South Mountainside doorway or transition and inspect that exact ground tile.(2, 13)Dowsing Machine Pokétch app. Surf reaches this Mt. Coronet branch; later side pockets additionally require Strength or Rock Climb and must be revisited when the route notes say so.event bank 206, script 8083
Ultra BallMount Coronet B1F: Use the Dowsing Machine in the northwestern part of Mount Coronet B1F, 3 tiles east and 9 tiles south of the Mount Coronet North 1F Room 2 doorway or transition and inspect that exact ground tile.(11, 12)Dowsing Machine Pokétch app. Surf reaches this Mt. Coronet branch; later side pockets additionally require Strength or Rock Climb and must be revisited when the route notes say so.event bank 216, script 8070
Rare CandyMount Coronet B1F: Use the Dowsing Machine in the northwestern part of Mount Coronet B1F, 6 tiles west of the Mount Coronet North 1F Room 2 doorway or transition and inspect that exact ground tile.(2, 3)Dowsing Machine Pokétch app. Surf reaches this Mt. Coronet branch; later side pockets additionally require Strength or Rock Climb and must be revisited when the route notes say so.event bank 216, script 8069
PP UpMount Coronet B1F: Use the Dowsing Machine in the western part of Mount Coronet B1F, 1 tile west and 24 tiles south of the Mount Coronet North 1F Room 2 doorway or transition and inspect that exact ground tile.(7, 27)Dowsing Machine Pokétch app. Surf reaches this Mt. Coronet branch; later side pockets additionally require Strength or Rock Climb and must be revisited when the route notes say so.event bank 216, script 8068
NuggetMount Coronet B1F: Use the Dowsing Machine in the southwestern part of Mount Coronet B1F, 6 tiles west and 1 tile south of the Mount Coronet North 1F Room 1 doorway or transition and inspect that exact ground tile.(2, 61)Dowsing Machine Pokétch app. Surf reaches this Mt. Coronet branch; later side pockets additionally require Strength or Rock Climb and must be revisited when the route notes say so.event bank 216, script 8067

Puzzles, Warps, And Switches

  1. Fuego Ironworks arrow tiles force movement until the next stop. Work backward from each visible item, identify the arrow that feeds its platform, and take side loops before the central furnace.
  2. For Feebas, search fishable tiles in a fixed row-by-row order and log completed rows. Old, Good, or Super Rod can find it on an active tile.

Boss Strategy And Partners

No Gym Leader, rival branch, Galactic boss, Elite Four member, Champion, story partner, or major postgame battle is assigned here.

Completion Checklist

  • Complete the currently reachable part of this route plan: Teach Surf; revisit Routes 204 and 205 plus Ravaged Path; Surf west from Route 205 to Fuego Ironworks; clear exterior and interior; ride each arrow tile to collect all items; enter Mt. Coronet B1F; fish candidate tiles for Feebas; leave Strength and Rock Climb branches marked.
  • Review all 55 encounter rows across the per-area tables, including game markers, method band, time-of-day rates, levels, and each conditional requirement; mark conditional rows for their stated revisit.
  • Defeat or deliberately skip every currently reachable trainer row; leave HM-, story-, or National-Dex-gated rows checked only after their access requirement is met.
  • Collect currently reachable visible/scripted items and berry trees, use the Dowsing Machine for reachable hidden rows, and retain every explicitly gated row for the named cleanup visit.
  • Resolve every currently available puzzle note, boss branch, and partner scene before opening the next section.

Sources And Validation

  • pret/pokediamond at commit 038cccaed5de8f013875bc5d734f912d1de08e0f: map_header.c, D/P encounter archives, trdata.json, zone events, script archives, item tables, and trainer graphics.
  • Encounter slots were decoded from exact 424-byte D/P members and cross-checked against Gen IV slot behavior; the 0x6C pair is day, morning uses base slots, and 0x74 is night.
  • Coordinates remain visible as QA anchors, while each hidden row also provides a plain-English map-region instruction.
  • Generation-wide systems that are not tied to a normal map archive—Honey Trees, Great Marsh daily rolls, Trophy Garden, fossils, Pal Park, and event items—are explicitly curated in their dedicated system pages.

Dex quick links

Pokemon in this phase