Phase 7 section

Pokemon Diamond and Pearl Snowpoint City, Snowpoint Gym, and Candice Walkthrough
Icicle Badge Tour the isolated port, solve the snowball momentum puzzle, and defeat Candice's mixed Ice team. Exact Diamond/Pearl encounters, every sourced trainer, visible and hidden items, puzzle notes, boss teams, and completion checks.
Phase 7 Icicle Badge The three lakes, Mt. Coronet, Routes 216 and 217, Snowpoint City, Candice, and Lake Acuity. 07 / 11
Tour the isolated port, solve the snowball momentum puzzle, and defeat Candice's mixed Ice team. This standalone section joins the route plan to the original Diamond/Pearl map, encounter, trainer, item, and script data; Platinum tables are not substituted.
Source maps
Snowpoint, Snowpoint Poké Mart, Snowpoint Gym, Snowpoint Pokémon Center, Snowpoint Pokémon Center 2F, Snowpoint Northwest House, Snowpoint Northeast House, and Snowpoint Pokémon Center B1F.
Version discipline
Rows merge only when Diamond and Pearl are identical, and each row carries D/P game markers. Version-exclusive species, mascot encounters, swarms, Radar slots, and GBA insertion slots keep their own labeled rows.
Route Plan
Heal and restock; inspect the temple entrance for its later National Dex lock; enter the Gym; use long slides to smash central snowballs; fight every trainer; reset the room if alignment is lost; save before Candice; carry Fighting coverage but protect it from Medicham.
- Candice's Medicham is not an Ice type and punishes a plan built only around Fighting moves; Flying, Ghost, or strong neutral damage provides insurance.
- Snowpoint Temple stays closed until the National Dex and a later Cynthia permission scene, so Regigigas is postgame content.
Exact pret map constants (8)
MAP_SNOWPOINT MAP_SNOWPOINT_POKEMART MAP_SNOWPOINT_GYM MAP_SNOWPOINT_POKECENTER MAP_SNOWPOINT_POKECENTER_2F MAP_SNOWPOINT_NORTHWEST_HOUSE MAP_SNOWPOINT_NORTHEAST_HOUSE MAP_SNOWPOINT_POKECENTER_B1F
Wild Pokémon
Each area below has its own table, split by encounter method. Standard grass and cave rates merge every base slot for a species and are shown per time window: morning 04:00-09:59, day 10:00-19:59, night 20:00-03:59. Swarm, Poké Radar, and GBA dual-slot replacements keep their own labeled rows. Underlying slot odds: grass 20/20/10/10/10/10/5/5/4/4/1/1; Surf and Old Rod 60/30/5/4/1; Good and Super Rod 40/40/15/4/1.
| Pokémon | Games | Levels | Rate | Requirement / notes | ||
|---|---|---|---|---|---|---|
| Morning | Day | Night | ||||
| In-game trade | ||||||
Haunter | DP | Matches traded Pokémon | Guaranteed trade | Trade Medicham to the local NPC to receive Haunter; trade ID 2. Its nickname is Gaspar and its original Trainer is Mindy. It arrives holding Everstone. Fixed IVs: hp 20, attack 25, defense 15, speed 25, special attack 15, special defense 15. OT language flag: Japanese. The Everstone prevents Haunter from evolving during this in-game trade. | ||
Trainers
Field order follows the map's object-event order. Full teams include explicit held items and moves when trdata defines them; cash rewards use the in-engine final-party-slot level and trainer-class multiplier formula.
| Trainer | Route order / placement | Full team | Reward | Access requirement | Optional / rematch note |
|---|---|---|---|---|---|
Ace Trainer Snow Male AntonAce Trainer Snow Male • source ID 827 | Snowpoint Gym • field order 1 at (15, 5) |
| ₽2,340 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 1, tile (15, 5); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. |
Ace Trainer Snow Female SavannahAce Trainer Snow Female • source ID 270 | Snowpoint Gym • field order 2 at (20, 10) | ₽2,220 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 2, tile (20, 10); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. | |
Ace Trainer Snow Female AliciaAce Trainer Snow Female • source ID 271 | Snowpoint Gym • field order 3 at (6, 6) |
| ₽2,220 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 3, tile (6, 6); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. |
Ace Trainer Snow Male IsaiahAce Trainer Snow Male • source ID 269 | Snowpoint Gym • field order 4 at (14, 13) |
| ₽2,340 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 4, tile (14, 13); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. |
Ace Trainer Snow Female BrennaAce Trainer Snow Female • source ID 828 | Snowpoint Gym • field order 5 at (5, 15) |
| ₽2,340 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 5, tile (5, 15); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. |
Ace Trainer Snow Male SergioAce Trainer Snow Male • source ID 268 | Snowpoint Gym • field order 6 at (1, 20) | ₽2,220 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 6, tile (1, 20); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. | |
Leader CandiceLeader Candice • source ID 319 | Snowpoint Gym • scripted | ₽5,040 | Scripted story trigger; complete the local objective described in the route plan. | Major or story battle; not a VS Seeker rematch row. |
Items
| Item | Version | Type | Area / exact direction | Coordinate / script | Requirement | Source |
|---|---|---|---|---|---|---|
| TM72 | Diamond / Pearl | NPC / scripted gift | Snowpoint Gym: Receive this TM from the Gym Leader immediately after the badge victory. | NPC (11, 3); script 2 | Defeat the Gym Leader; this is part of the one-time badge reward. | script bank 170 |
Hidden Items
| Hidden item | Area / plain-English placement | QA coordinate | Requirement | Source |
|---|---|---|---|---|
| Hyper Potion | Snowpoint: Use the Dowsing Machine in the eastern part of Snowpoint, 2 tiles east and 12 tiles south of the Snowpoint Northeast House doorway or transition and inspect that exact ground tile. | (381, 220) | Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates. | event bank 164, script 8178 |
Puzzles, Warps, And Switches
- Snowballs break only when hit after a sufficiently long uninterrupted slide. Start from the outer high platforms, align with a snowball, and use the full lane for momentum.
- Break the central lane's obstructing snowballs first, then slide from the rear platform directly to Candice's stairs. Leaving the Gym resets snowballs.
Boss Strategy And Partners
Leader CandiceLeader Candice • source ID 319Full team
SnoverAvalanche / Razor Leaf / Ingrain / Leer
SneaselAvalanche / Slash / Feint Attack / Taunt
MedichamIce Punch / Force Palm / Detect / Bulk Up
Abomasnowholds Sitrus Berry • Avalanche / Wood Hammer / Grass Whistle / Swagger
Danger notes
Abomasnow starts hail and Medicham breaks teams that prepared only for Ice types.
Practical counters
Fire is four-times effective into Abomasnow. Keep a Flying, Ghost, or strong neutral answer for Medicham and a fast check for Sneasel.
Completion Checklist
- Complete the currently reachable part of this route plan: Heal and restock; inspect the temple entrance for its later National Dex lock; enter the Gym; use long slides to smash central snowballs; fight every trainer; reset the room if alignment is lost; save before Candice; carry Fighting coverage but protect it from Medicham.
- Review all 1 encounter rows across the per-area tables, including game markers, method band, time-of-day rates, levels, and each conditional requirement; mark conditional rows for their stated revisit.
- Defeat or deliberately skip every currently reachable trainer row; leave HM-, story-, or National-Dex-gated rows checked only after their access requirement is met.
- Collect currently reachable visible/scripted items and berry trees, use the Dowsing Machine for reachable hidden rows, and retain every explicitly gated row for the named cleanup visit.
- Resolve every currently available puzzle note, boss branch, and partner scene before opening the next section.
Sources And Validation
pret/pokediamondat commit038cccaed5de8f013875bc5d734f912d1de08e0f:map_header.c, D/P encounter archives,trdata.json, zone events, script archives, item tables, and trainer graphics.- Encounter slots were decoded from exact 424-byte D/P members and cross-checked against Gen IV slot behavior; the 0x6C pair is day, morning uses base slots, and 0x74 is night.
- Coordinates remain visible as QA anchors, while each hidden row also provides a plain-English map-region instruction.
- Generation-wide systems that are not tied to a normal map archive—Honey Trees, Great Marsh daily rolls, Trophy Garden, fossils, Pal Park, and event items—are explicitly curated in their dedicated system pages.
Dex quick links








