Phase 10 section

Pokemon Diamond logoPokemon Pearl logo

Pokemon Diamond and Pearl Route 224 and Marley Walkthrough

Enter Victory Road's newly opened rear section, escort Marley through high-level double battles, and fully clear Route 224 up to the polished stone. Exact Diamond/Pearl encounters, every sourced trainer, visible and hidden items, puzzle notes, boss teams, and completion checks.

Nintendo DS Pokemon Diamond / Pearl Phase 10 Post-Game Battle Zone + National Dex National Dex unlocks, Battle Zone routes, Stark Mountain, legendaries, and completion systems. 10 / 11 Palkia artwork Dialga artwork
By Damodar Sharma Updated July 9, 2026 Walkthrough

Enter Victory Road's newly opened rear section, escort Marley through high-level double battles, and fully clear Route 224 up to the polished stone. This standalone section joins the route plan to the original Diamond/Pearl map, encounter, trainer, item, and script data; Platinum tables are not substituted.

Source maps

Victory Road 1F Back 2, Victory Road 1F Back 1, Victory Road 1F Back 3, and Route 224.

Wild / special rows43Trainer rows22Visible / hidden items11 / 12

Version discipline

Rows merge only when Diamond and Pearl are identical, and each row carries D/P game markers. Version-exclusive species, mascot encounters, swarms, Radar slots, and GBA insertion slots keep their own labeled rows.

Route Plan

Return to Victory Road after the National Dex; enter the east rear room; meet Marley; use her Arcanine and free healing to clear every trainer and item; escort her to the Route 224 exit; sweep Route 224's land and water branches; inspect the polished white rock; reserve its event extension for Oak's Letter.

  • Route 224 itself is normal National Dex postgame content. Only the white-rock event and path to Shaymin require Oak's Letter.
  • Marley heals after battles and forces doubles, making her escort the best time to defeat the rear cave's paired Ace Trainers.
Exact pret map constants (4)

MAP_VICTORY_ROAD_1F_BACK_2 MAP_VICTORY_ROAD_1F_BACK_1 MAP_VICTORY_ROAD_1F_BACK_3 MAP_ROUTE_224

Wild Pokémon

Each area below has its own table, split by encounter method. Standard grass and cave rates merge every base slot for a species and are shown per time window: morning 04:00-09:59, day 10:00-19:59, night 20:00-03:59. Swarm, Poké Radar, and GBA dual-slot replacements keep their own labeled rows. Underlying slot odds: grass 20/20/10/10/10/10/5/5/4/4/1/1; Surf and Old Rod 60/30/5/4/1; Good and Super Rod 40/40/15/4/1.

Route 224

Route 224 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Floatzel artworkFloatzelDP53-5420%20%30%Rate counts base slots temporarily replaced by the daily swarm.
Gastrodon artworkGastrodonDP52-5320%20%30%Rate counts base slots temporarily replaced by the daily swarm.
Roselia artworkRoseliaDP52 or 5420%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Chatot artworkChatotDP52 or 5420%20%
Beautifly artworkBeautiflyDP235%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches and GBA dual-slot insertions.
Gloom artworkGloomDP535%
Weepinbell artworkWeepinbellDP535%
Buizel artworkBuizelDP234%Rate counts base slots temporarily replaced by GBA dual-slot insertions.
Shellos artworkShellosDP231%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Swarm (post-National Dex daily announcement)
Natu artworkNatuDP5340%Post-National Dex daily swarm; replaces grass slots 0-1.
Poké Radar (post-National Dex)
Dusclops artworkDusclopsDP52 or 5420%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Duskull artworkDuskullDP232%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Dual-slot GBA insertion (post-National Dex)
Shuckle artworkShuckleDP238%National Dex plus Pokémon Emerald inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.
Surfing
Pelipper artworkPelipperDP40-5565%
Tentacruel artworkTentacruelDP40-5535%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-2555%
Remoraid artworkRemoraidDP10-2545%
Fishing — Super Rod
Octillery artworkOctilleryDP20-5045%
Gyarados artworkGyaradosDP30-4040%
Luvdisc artworkLuvdiscDP20-3015%

Victory Road 1F Back 1

Victory Road 1F Back 1 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Machoke artworkMachokeDP50-5225%
Golbat artworkGolbatDP50-5220%
Graveler artworkGravelerDP5120%
Medicham artworkMedichamDP50-5215%
Onix artworkOnixDP5010%
Steelix artworkSteelixDP5210%

Victory Road 1F Back 2

Victory Road 1F Back 2 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Floatzel artworkFloatzelDP50-5130%
Machoke artworkMachokeDP50-5225%
Golbat artworkGolbatDP50-5220%
Medicham artworkMedichamDP50-5215%
Steelix artworkSteelixDP5210%
Surfing
Golbat artworkGolbatDP40-5590%
Lapras artworkLaprasDP40-6010%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-25100%
Fishing — Super Rod
Gyarados artworkGyaradosDP20-55100%

Victory Road 1F Back 3

Victory Road 1F Back 3 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Machoke artworkMachokeDP50-5225%
Golbat artworkGolbatDP50-5220%
Graveler artworkGravelerDP5120%
Medicham artworkMedichamDP50-5215%
Onix artworkOnixDP5010%
Steelix artworkSteelixDP5210%

Trainers

Field order follows the map's object-event order. Full teams include explicit held items and moves when trdata defines them; cash rewards use the in-engine final-party-slot level and trainer-class multiplier formula.

Trainer battles, teams, rewards, and rematch notes
TrainerRoute order / placementFull teamRewardAccess requirementOptional / rematch note
Ace Trainer Male trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Male MicahAce Trainer Male • source ID 389Victory Road 1F Back 2 • field order 1 at (10, 47)₽3,240The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.Field order 1, tile (10, 47); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ace Trainer Female trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Female BrandiAce Trainer Female • source ID 393Victory Road 1F Back 2 • field order 2 at (6, 47)₽3,240The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.Field order 2, tile (6, 47); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Psychic Female trainer sprite from Pokémon Diamond and Pearl.Psychic Female DesireePsychic Female • source ID 399Victory Road 1F Back 2 • field order 3 at (7, 13)₽1,728The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.Field order 3, tile (7, 13); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Psychic Male trainer sprite from Pokémon Diamond and Pearl.Psychic Male LandonPsychic Male • source ID 396Victory Road 1F Back 2 • field order 4 at (6, 17)₽1,792The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.Field order 4, tile (6, 17); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Black Belt trainer sprite from Pokémon Diamond and Pearl.Black Belt EddieBlack Belt • source ID 446Victory Road 1F Back 2 • field order 5 at (16, 12)₽1,392The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.Field order 5, tile (16, 12); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Veteran trainer sprite from Pokémon Diamond and Pearl.Veteran TerrellVeteran • source ID 499Victory Road 1F Back 2 • field order 6 at (16, 10)₽4,320The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.Field order 6, tile (16, 10); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ace Trainer Male trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Male ArthurAce Trainer Male • source ID 390Victory Road 1F Back 2 • field order 7 at (44, 57)₽3,300The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.Field order 7, tile (44, 57); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ace Trainer Female trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Female ClariceAce Trainer Female • source ID 394Victory Road 1F Back 2 • field order 8 at (42, 57)₽3,240The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.Field order 8, tile (42, 57); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Psychic Male trainer sprite from Pokémon Diamond and Pearl.Psychic Male DeandrePsychic Male • source ID 397Victory Road 1F Back 2 • field order 9 at (38, 17)₽1,792The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.Field order 9, tile (38, 17); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Psychic Female trainer sprite from Pokémon Diamond and Pearl.Psychic Female KendraPsychic Female • source ID 400Victory Road 1F Back 2 • field order 10 at (36, 17)₽1,760The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.Field order 10, tile (36, 17); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Bird Keeper trainer sprite from Pokémon Diamond and Pearl.Bird Keeper AutumnBird Keeper • source ID 373Victory Road 1F Back 2 • field order 11 at (28, 12)₽1,824The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.Field order 11, tile (28, 12); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Dragon Tamer trainer sprite from Pokémon Diamond and Pearl.Dragon Tamer JoeDragon Tamer • source ID 386Victory Road 1F Back 2 • field order 12 at (28, 10)₽1,792The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.Field order 12, tile (28, 10); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Black Belt trainer sprite from Pokémon Diamond and Pearl.Black Belt WillieBlack Belt • source ID 447Victory Road 1F Back 2 • field order 13 at (46, 25)₽1,344The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.Field order 13, tile (46, 25); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Veteran trainer sprite from Pokémon Diamond and Pearl.Veteran BrendenVeteran • source ID 500Victory Road 1F Back 2 • field order 14 at (46, 23)₽4,320The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.Field order 14, tile (46, 23); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ace Trainer Male trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Male RubenAce Trainer Male • source ID 282Route 224 • field order 1 at (883, 547)₽3,240National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.Field order 1, tile (883, 547); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Psychic Male trainer sprite from Pokémon Diamond and Pearl.Psychic Male MaxwellPsychic Male • source ID 288Route 224 • field order 2 at (875, 529)₽1,728National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.Field order 2, tile (875, 529); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 675: Lv. 56/Lv. 58.
Black Belt trainer sprite from Pokémon Diamond and Pearl.Black Belt CarlBlack Belt • source ID 313Route 224 • field order 3 at (901, 532)₽1,344National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.Field order 3, tile (901, 532); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Veteran trainer sprite from Pokémon Diamond and Pearl.Veteran ArmandoVeteran • source ID 362Route 224 • field order 4 at (885, 533)₽4,320National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.Field order 4, tile (885, 533); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 777: Lv. 58/Lv. 58/Lv. 58.
Psychic Female trainer sprite from Pokémon Diamond and Pearl.Psychic Female BrittneyPsychic Female • source ID 289Route 224 • field order 5 at (869, 536)₽1,728National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.Field order 5, tile (869, 536); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 679: Lv. 58/Lv. 58.
Ace Trainer Female trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Female JamieAce Trainer Female • source ID 286Route 224 • field order 6 at (915, 518)₽3,360National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.Field order 6, tile (915, 518); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ruin Maniac trainer sprite from Pokémon Diamond and Pearl.Ruin Maniac LarryRuin Maniac • source ID 305Route 224 • field order 7 at (913, 522)₽2,592National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.Field order 7, tile (913, 522); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Dragon Tamer trainer sprite from Pokémon Diamond and Pearl.Dragon Tamer HaydenDragon Tamer • source ID 277Route 224 • field order 8 at (904, 511)₽1,824National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.Field order 8, tile (904, 511); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 661: Lv. 60/Lv. 60.

Items

Visible and scripted items with directions and requirements
ItemVersionTypeArea / exact directionCoordinate / scriptRequirementSource
Big PearlDiamond / PearlVisible item ballVictory Road 1F Back 2: Pick up the item ball in the northeastern part of Victory Road 1F Back 2, 12 tiles west and 4 tiles north of the Victory Road 1F Back 3 doorway or transition.(44, 9)The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.event bank 240, script 7210
ElixirDiamond / PearlVisible item ballVictory Road 1F Back 2: Pick up the item ball in the northwestern part of Victory Road 1F Back 2, 42 tiles west and 6 tiles north of the Victory Road 1F Back 3 doorway or transition.(14, 7)The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.event bank 240, script 7208
Dusk StoneDiamond / PearlVisible item ballVictory Road 1F Back 2: Pick up the item ball in the northwestern part of Victory Road 1F Back 2, 42 tiles west and 9 tiles north of the Victory Road 1F Back 3 doorway or transition.(14, 4)The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.event bank 240, script 7209
LeftoversDiamond / PearlVisible item ballVictory Road 1F Back 2: Pick up the item ball in the southern part of Victory Road 1F Back 2, 24 tiles east and 2 tiles south of the Victory Road 1F Back 1 doorway or transition.(27, 60)The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.event bank 240, script 7214
Razor ClawDiamond / PearlVisible item ballRoute 224: Pick up the item ball in the southwestern part of Route 224, 6 tiles east and 10 tiles south of the Victory Road 1F Back 3 doorway or transition.(884, 570)National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.event bank 384, script 7211
Rare CandyDiamond / PearlVisible item ballRoute 224: Pick up the item ball in the eastern part of Route 224, 26 tiles east and 36 tiles north of the Victory Road 1F Back 3 doorway or transition.(904, 524)National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.event bank 384, script 7212
Destiny KnotDiamond / PearlVisible item ballRoute 224: Pick up the item ball in the northeastern part of Route 224, 29 tiles east and 51 tiles north of the Victory Road 1F Back 3 doorway or transition.(907, 509)National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.event bank 384, script 7213
2× Sitrus BerryDiamond / PearlBerry treeRoute 224: Harvest berry patch 86 in the eastern part of Route 224, 28 tiles east and 38 tiles north of the Victory Road 1F Back 3 doorway or transition. The plot can be replanted after the initial harvest.(906, 522)National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.berry table ov52_021D76F8, patch 86
3× Bluk BerryDiamond / PearlBerry treeRoute 224: Harvest berry patch 87 in the eastern part of Route 224, 29 tiles east and 38 tiles north of the Victory Road 1F Back 3 doorway or transition. The plot can be replanted after the initial harvest.(907, 522)National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.berry table ov52_021D76F8, patch 87
3× Nanab BerryDiamond / PearlBerry treeRoute 224: Harvest berry patch 88 in the eastern part of Route 224, 30 tiles east and 38 tiles north of the Victory Road 1F Back 3 doorway or transition. The plot can be replanted after the initial harvest.(908, 522)National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.berry table ov52_021D76F8, patch 88
3× Wepear BerryDiamond / PearlBerry treeRoute 224: Harvest berry patch 89 in the eastern part of Route 224, 31 tiles east and 38 tiles north of the Victory Road 1F Back 3 doorway or transition. The plot can be replanted after the initial harvest.(909, 522)National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.berry table ov52_021D76F8, patch 89

Hidden Items

Hidden items with Dowsing Machine directions and requirements
Hidden itemArea / plain-English placementQA coordinateRequirementSource
Max ReviveVictory Road 1F Back 2: Use the Dowsing Machine in the northern part of Victory Road 1F Back 2, 34 tiles west and 3 tiles north of the Victory Road 1F Back 3 doorway or transition and inspect that exact ground tile.(22, 10)Dowsing Machine Pokétch app. The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.event bank 240, script 8123
Big MushroomVictory Road 1F Back 2: Use the Dowsing Machine in the eastern part of Victory Road 1F Back 2, 1 tile west and 13 tiles south of the Victory Road 1F Back 3 doorway or transition and inspect that exact ground tile.(55, 26)Dowsing Machine Pokétch app. The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.event bank 240, script 8122
Full RestoreVictory Road 1F Back 2: Use the Dowsing Machine in the central part of Victory Road 1F Back 2, 27 tiles west and 13 tiles south of the Victory Road 1F Back 3 doorway or transition and inspect that exact ground tile.(29, 26)Dowsing Machine Pokétch app. The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.event bank 240, script 8121
Rare CandyVictory Road 1F Back 2: Use the Dowsing Machine in the northern part of Victory Road 1F Back 2, 23 tiles west and 6 tiles north of the Victory Road 1F Back 3 doorway or transition and inspect that exact ground tile.(33, 7)Dowsing Machine Pokétch app. The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.event bank 240, script 8129
NuggetVictory Road 1F Back 2: Use the Dowsing Machine in the southern part of Victory Road 1F Back 2, 21 tiles east and 12 tiles north of the Victory Road 1F Back 1 doorway or transition and inspect that exact ground tile.(24, 46)Dowsing Machine Pokétch app. The Pokemon League approach requires Waterfall; Victory Road branches also use Surf, Strength, and Rock Smash. The eastern postgame wing waits for the National Dex.event bank 240, script 8128
PP MaxRoute 224: Use the Dowsing Machine in the southern part of Route 224, 10 tiles east and 6 tiles north of the Victory Road 1F Back 3 doorway or transition and inspect that exact ground tile.(888, 554)Dowsing Machine Pokétch app. National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.event bank 384, script 8124
StardustRoute 224: Use the Dowsing Machine in the eastern part of Route 224, 30 tiles east and 30 tiles north of the Victory Road 1F Back 3 doorway or transition and inspect that exact ground tile.(908, 530)Dowsing Machine Pokétch app. National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.event bank 384, script 8125
StardustRoute 224: Use the Dowsing Machine in the central part of Route 224, 21 tiles east and 25 tiles north of the Victory Road 1F Back 3 doorway or transition and inspect that exact ground tile.(899, 535)Dowsing Machine Pokétch app. National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.event bank 384, script 8126
StardustRoute 224: Use the Dowsing Machine in the eastern part of Route 224, 36 tiles east and 27 tiles north of the Victory Road 1F Back 3 doorway or transition and inspect that exact ground tile.(914, 533)Dowsing Machine Pokétch app. National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.event bank 384, script 8127
PearlRoute 224: Use the Dowsing Machine in the northeastern part of Route 224, 41 tiles east and 60 tiles north of the Victory Road 1F Back 3 doorway or transition and inspect that exact ground tile.(919, 500)Dowsing Machine Pokétch app. National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.event bank 384, script 8170
PearlRoute 224: Use the Dowsing Machine in the northeastern part of Route 224, 39 tiles east and 60 tiles north of the Victory Road 1F Back 3 doorway or transition and inspect that exact ground tile.(917, 500)Dowsing Machine Pokétch app. National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.event bank 384, script 8171
Big PearlRoute 224: Use the Dowsing Machine in the northeastern part of Route 224, 34 tiles east and 60 tiles north of the Victory Road 1F Back 3 doorway or transition and inspect that exact ground tile.(912, 500)Dowsing Machine Pokétch app. National Dex required to open Victory Road's rear passage; the Oak's Letter extension is unreleased event data in original Diamond/Pearl.event bank 384, script 8172

Puzzles, Warps, And Switches

  1. The rear cave has Strength and Surf loops around paired trainers. Clear every side chamber before taking Marley to the exit because she leaves at Route 224.
  2. The polished stone at Route 224's end does nothing without the Oak's Letter event flag; do not present glitches as an alternative route.

Boss Strategy And Partners

Pokémon Trainer Marley trainer sprite from Pokémon Diamond and Pearl.Pokémon Trainer MarleyPokémon Trainer Marley • source ID 610
Story partner — not an opponentPartner team

Partner team

Partner role

This stat trainer travels beside the player, turns eligible fights into doubles, and heals the party after each battle during the escort.

How to use the partner

Focus one opposing Pokémon to reduce incoming actions. In wild doubles, leave only the intended catch on the field before throwing a Ball.

Completion Checklist

  • Complete the currently reachable part of this route plan: Return to Victory Road after the National Dex; enter the east rear room; meet Marley; use her Arcanine and free healing to clear every trainer and item; escort her to the Route 224 exit; sweep Route 224's land and water branches; inspect the polished white rock; reserve its event extension for Oak's Letter.
  • Review all 43 encounter rows across the per-area tables, including game markers, method band, time-of-day rates, levels, and each conditional requirement; mark conditional rows for their stated revisit.
  • Defeat or deliberately skip every currently reachable trainer row; leave HM-, story-, or National-Dex-gated rows checked only after their access requirement is met.
  • Collect currently reachable visible/scripted items and berry trees, use the Dowsing Machine for reachable hidden rows, and retain every explicitly gated row for the named cleanup visit.
  • Resolve every currently available puzzle note, boss branch, and partner scene before opening the next section.

Sources And Validation

  • pret/pokediamond at commit 038cccaed5de8f013875bc5d734f912d1de08e0f: map_header.c, D/P encounter archives, trdata.json, zone events, script archives, item tables, and trainer graphics.
  • Encounter slots were decoded from exact 424-byte D/P members and cross-checked against Gen IV slot behavior; the 0x6C pair is day, morning uses base slots, and 0x74 is night.
  • Coordinates remain visible as QA anchors, while each hidden row also provides a plain-English map-region instruction.
  • Generation-wide systems that are not tied to a normal map archive—Honey Trees, Great Marsh daily rolls, Trophy Garden, fossils, Pal Park, and event items—are explicitly curated in their dedicated system pages.

Dex quick links

Pokemon in this phase