Phase 10 section

Pokemon Diamond logoPokemon Pearl logo

Pokemon Diamond and Pearl Routes 228-230 and Resort Area Walkthrough

Cross the sandstorm, clear the resort coast and island routes, unlock the Ribbon Syndicate, and finish the Battle Zone circuit. Exact Diamond/Pearl encounters, every sourced trainer, visible and hidden items, puzzle notes, boss teams, and completion checks.

Nintendo DS Pokemon Diamond / Pearl Phase 10 Post-Game Battle Zone + National Dex National Dex unlocks, Battle Zone routes, Stark Mountain, legendaries, and completion systems. 10 / 11 Palkia artwork Dialga artwork
By Damodar Sharma Updated July 9, 2026 Walkthrough

Cross the sandstorm, clear the resort coast and island routes, unlock the Ribbon Syndicate, and finish the Battle Zone circuit. This standalone section joins the route plan to the original Diamond/Pearl map, encounter, trainer, item, and script data; Platinum tables are not substituted.

Source maps

Route 228, Route 229, Route 230 Unused, Resort Area, Resort Area Unused Poké Mart, Resort Area Pokémon Center, Resort Area Pokémon Center 2F, Resort Area Ribbon Syndicate 1F, Resort Area Ribbon Syndicate 2F, Resort Area Ribbon Syndicate Elevator, Resort Area Southwest House, Resort Area Southeast House, Route 229 Unused, Route 230, Resort Area Pokémon Center B1F, and Route 228 Route 226 Gatehouse, and 2 more submaps.

Wild / special rows72Trainer rows18Visible / hidden items30 / 10

Version discipline

Rows merge only when Diamond and Pearl are identical, and each row carries D/P game markers. Version-exclusive species, mascot encounters, swarms, Radar slots, and GBA insertion slots keep their own labeled rows.

Route Plan

Travel east from Route 226 or south from Route 227; clear Route 228's upper and lower lanes; visit both houses and the Route 226 gatehouse; use Bicycle mud ramps; enter Route 229; sweep both grass lanes; tour Resort Area; check Ribbon Syndicate eligibility; Surf through Route 230's islands; return to Fight Area.

  • Route 228's permanent sandstorm damages most types and reduces visibility; heal before long trainer chains and use Dowsing systematically around the dunes.
  • Ribbon Syndicate access requires at least 10 distinct Ribbon kinds counted across the current party. A Diamond/Pearl counting bug stops at the first Egg, so Ribbons on later party slots are ignored until the Egg is moved.
  • Route 228's move tutor teaches Frenzy Plant, Blast Burn, or Hydro Cannon to the matching fully evolved Kanto, Johto, Hoenn, or Sinnoh starter at maximum friendship. The service is free and repeatable for other eligible Pokemon.
Exact pret map constants (18)

MAP_ROUTE_228 MAP_ROUTE_229 MAP_ROUTE_230_UNUSED MAP_RESORT_AREA MAP_RESORT_AREA_UNUSED_POKEMART MAP_RESORT_AREA_POKECENTER MAP_RESORT_AREA_POKECENTER_2F MAP_RESORT_AREA_RIBBON_SYNDICATE_1F MAP_RESORT_AREA_RIBBON_SYNDICATE_2F MAP_RESORT_AREA_RIBBON_SYNDICATE_ELEVATOR MAP_RESORT_AREA_SOUTHWEST_HOUSE MAP_RESORT_AREA_SOUTHEAST_HOUSE MAP_ROUTE_229_UNUSED MAP_ROUTE_230 MAP_RESORT_AREA_POKECENTER_B1F MAP_ROUTE_228_ROUTE_226_GATEHOUSE MAP_ROUTE_228_NORTH_HOUSE MAP_ROUTE_228_SOUTH_HOUSE

Wild Pokémon

Each area below has its own table, split by encounter method. Standard grass and cave rates merge every base slot for a species and are shown per time window: morning 04:00-09:59, day 10:00-19:59, night 20:00-03:59. Swarm, Poké Radar, and GBA dual-slot replacements keep their own labeled rows. Underlying slot odds: grass 20/20/10/10/10/10/5/5/4/4/1/1; Surf and Old Rod 60/30/5/4/1; Good and Super Rod 40/40/15/4/1.

Resort Area

Resort Area wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Surfing
Golduck artworkGolduckDP40-55100%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-2555%
Goldeen artworkGoldeenDP10-2545%
Fishing — Super Rod
Gyarados artworkGyaradosDP30-5555%
Seaking artworkSeakingDP20-5045%

Route 228

Route 228 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Cacturne artworkCacturneDP52-5320%20%40%Rate counts base slots temporarily replaced by the daily swarm.
Dugtrio artworkDugtrioDP52-5430%Rate counts base slots temporarily replaced by the daily swarm.
Hippowdon artworkHippowdonDP52 or 5420%20%10%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Rhydon artworkRhydonDP52-5320%20%10%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Cacnea artworkCacneaDP23 or 255%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches and GBA dual-slot insertions.
Diglett artworkDiglettDP23 or 255%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches and GBA dual-slot insertions.
Swarm (post-National Dex daily announcement)
Beldum artworkBeldumDP5340%Post-National Dex daily swarm; replaces grass slots 0-1.
Poké Radar (post-National Dex)
Vibrava artworkVibravaDP53-5420%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Trapinch artworkTrapinchDP252%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Dual-slot GBA insertion (post-National Dex)
Sandslash artworkSandslashDP238%National Dex plus Pokémon LeafGreen inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.
Surfing
Poliwhirl artworkPoliwhirlDP40-5570%
Poliwag artworkPoliwagDP20-3030%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-2555%
Barboach artworkBarboachDP10-2545%
Fishing — Super Rod
Gyarados artworkGyaradosDP30-5555%
Whiscash artworkWhiscashDP20-5045%

Route 229

Route 229 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Gloom artworkGloomDP51-5220%30%20%Rate counts base slots temporarily replaced by the daily swarm.
Weepinbell artworkWeepinbellDP51-5220%30%20%Rate counts base slots temporarily replaced by the daily swarm.
Ledian artworkLedianDP5220%
Ariados artworkAriadosDP5220%
Illumise artworkIllumiseDP5010%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Purugly artworkPuruglyDP5010%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Roselia artworkRoseliaDP5010%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Volbeat artworkVolbeatDP5010%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Bellsprout artworkBellsproutDP20 or 225%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches and GBA dual-slot insertions.
Illumise artworkIllumiseDP505%
Oddish artworkOddishDP20 or 225%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches and GBA dual-slot insertions.
Pinsir artworkPinsirDP525%
Scyther artworkScytherDP525%
Volbeat artworkVolbeatDP505%
Swarm (post-National Dex daily announcement)
Pidgey artworkPidgeyDP5140%Post-National Dex daily swarm; replaces grass slots 0-1.
Poké Radar (post-National Dex)
Venomoth artworkVenomothDP5020%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Venonat artworkVenonatDP222%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Dual-slot GBA insertion (post-National Dex)
Lombre artworkLombreDP208%National Dex plus Pokémon Sapphire inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.
Nuzleaf artworkNuzleafDP208%National Dex plus Pokémon Ruby inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.
Pineco artworkPinecoDP208%National Dex plus Pokémon Emerald inserted in the Nintendo DS GBA slot; replaces grass slots 8-9.
Surfing
Wingull artworkWingullDP40-5570%
Pelipper artworkPelipperDP45-5530%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-25100%
Fishing — Super Rod
Gyarados artworkGyaradosDP20-55100%

Route 230

Route 230 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Gloom artworkGloomDP5020%Rate counts base slots temporarily replaced by the daily swarm.
Weepinbell artworkWeepinbellDP5020%Rate counts base slots temporarily replaced by the daily swarm.
Floatzel artworkFloatzelDP50-5213%
Bellsprout artworkBellsproutDP18 or 2311%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Oddish artworkOddishDP18 or 2311%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Beautifly artworkBeautiflyDP5110%
Dustox artworkDustoxDP5110%
Golduck artworkGolduckDP5210%
Gastrodon artworkGastrodonDP515%
Swarm (post-National Dex daily announcement)
Corsola artworkCorsolaDP5040%Post-National Dex daily swarm; replaces grass slots 0-1.
Poké Radar (post-National Dex)
Togepi artworkTogepiDP18 or 2322%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Surfing
Pelipper artworkPelipperDP40-5560%
Seel artworkSeelDP35-4530%
Spheal artworkSphealDP35-4530%
Dewgong artworkDewgongDP40-555%
Sealeo artworkSealeoDP40-555%
Tentacruel artworkTentacruelDP40-555%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-2555%
Remoraid artworkRemoraidDP10-2545%
Fishing — Super Rod
Gyarados artworkGyaradosDP30-4040%
Wailmer artworkWailmerDP30-4040%
Octillery artworkOctilleryDP40-5515%
Wailord artworkWailordDP35-555%

Trainers

Field order follows the map's object-event order. Full teams include explicit held items and moves when trdata defines them; cash rewards use the in-engine final-party-slot level and trainer-class multiplier formula.

Trainer battles, teams, rewards, and rematch notes
TrainerRoute order / placementFull teamRewardAccess requirementOptional / rematch note
Ace Trainer Male trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Male JoseAce Trainer Male • source ID 565Route 228 • field order 1 at (779, 325)₽3,300Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 1, tile (779, 325); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ace Trainer Female trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Female ArianaAce Trainer Female • source ID 574Route 228 • field order 2 at (773, 346)₽3,240Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 2, tile (773, 346); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 672: Lv. 59/Lv. 59/Lv. 59.
Pokémon Ranger Male trainer sprite from Pokémon Diamond and Pearl.Pokémon Ranger Male KylerPokémon Ranger Male • source ID 591Route 228 • field order 3 at (789, 375)₽3,480Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 3, tile (789, 375); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 735: Lv. 60/Lv. 60.
Pokémon Ranger Female trainer sprite from Pokémon Diamond and Pearl.Pokémon Ranger Female KristaPokémon Ranger Female • source ID 596Route 228 • field order 4 at (786, 375)₽3,360Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 4, tile (786, 375); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Dragon Tamer trainer sprite from Pokémon Diamond and Pearl.Dragon Tamer KeeganDragon Tamer • source ID 559Route 228 • field order 5 at (796, 327)₽1,856Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 5, tile (796, 327); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Psychic Male trainer sprite from Pokémon Diamond and Pearl.Psychic Male CorbinPsychic Male • source ID 583Route 228 • field order 6 at (785, 398)₽1,760Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 6, tile (785, 398); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 676: Lv. 58/Lv. 60.
Ace Trainer Female trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Female MeaganAce Trainer Female • source ID 577Route 228 • field order 7 at (795, 394)₽3,300Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 7, tile (795, 394); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Black Belt trainer sprite from Pokémon Diamond and Pearl.Black Belt DavonBlack Belt • source ID 587Route 228 • field order 8 at (776, 338)₽1,320Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 8, tile (776, 338); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 700: Lv. 58/Lv. 59/Lv. 60.
Pokémon Ranger Male trainer sprite from Pokémon Diamond and Pearl.Pokémon Ranger Male DeshawnPokémon Ranger Male • source ID 592Route 229 • field order 1 at (829, 433)₽3,300Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 1, tile (829, 433); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ace Trainer Male trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Male FelixAce Trainer Male • source ID 566Route 229 • field order 2 at (796, 432)₽3,300Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 2, tile (796, 432); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ace Trainer Female trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Female DanaAce Trainer Female • source ID 575Route 229 • field order 3 at (801, 432)₽3,300Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 3, tile (801, 432); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ace Trainer Female trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Female SandraAce Trainer Female • source ID 578Route 229 • field order 4 at (820, 418)₽3,420Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 4, tile (820, 418); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Swimmer Male trainer sprite from Pokémon Diamond and Pearl.Swimmer Male GlennSwimmer Male • source ID 597Route 230 • field order 1 at (731, 440)₽816Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 1, tile (731, 440); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 761: Lv. 58/Lv. 58.
Swimmer Female trainer sprite from Pokémon Diamond and Pearl.Swimmer Female JoannaSwimmer Female • source ID 601Route 230 • field order 2 at (734, 433)₽864Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 2, tile (734, 433); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 764: Lv. 56/Lv. 60.
Swimmer Male trainer sprite from Pokémon Diamond and Pearl.Swimmer Male KurtSwimmer Male • source ID 598Route 230 • field order 3 at (750, 430)₽848Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 3, tile (750, 430); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Swimmer Female trainer sprite from Pokémon Diamond and Pearl.Swimmer Female SophiaSwimmer Female • source ID 602Route 230 • field order 4 at (699, 438)₽832Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 4, tile (699, 438); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Swimmer Male trainer sprite from Pokémon Diamond and Pearl.Swimmer Male SamSwimmer Male • source ID 599Route 230 • field order 5 at (699, 433)₽816Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 5, tile (699, 433); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Swimmer Female trainer sprite from Pokémon Diamond and Pearl.Swimmer Female MallorySwimmer Female • source ID 603Route 230 • field order 6 at (738, 425)₽864Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 6, tile (738, 425); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.

Items

Visible and scripted items with directions and requirements
ItemVersionTypeArea / exact directionCoordinate / scriptRequirementSource
ProtectorDiamond / PearlVisible item ballRoute 228: Pick up the item ball in the northern part of Route 228, 12 tiles east and 2 tiles south of the Route 228 Route 226 Gatehouse doorway or transition.(786, 333)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 387, script 7242
IronDiamond / PearlVisible item ballRoute 228: Pick up the item ball in the northeastern part of Route 228, 7 tiles east and 10 tiles north of the Route 228 North House doorway or transition.(796, 346)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 387, script 7243
Shiny StoneDiamond / PearlVisible item ballRoute 228: Pick up the item ball in the southeastern part of Route 228, 19 tiles east and 1 tile north of the Route 228 South House doorway or transition.(794, 385)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 387, script 7244
Shed ShellDiamond / PearlVisible item ballRoute 228: Pick up the item ball in the northwestern part of Route 228, 6 tiles east and 14 tiles south of the Route 228 Route 226 Gatehouse doorway or transition.(780, 345)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 387, script 7245
TM37Diamond / PearlVisible item ballRoute 228: Pick up the item ball in the southwestern part of Route 228, 4 tiles east and 6 tiles north of the Route 228 South House doorway or transition.(779, 380)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 387, script 7246
Reaper ClothDiamond / PearlVisible item ballRoute 229: Pick up the item ball in the northern part of Route 229, 2 tiles east and 5 tiles north of the nearest visible NPC.(816, 426)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 388, script 7247
Full RestoreDiamond / PearlVisible item ballRoute 229: Pick up the item ball in the northeastern part of Route 229, 8 tiles east and 2 tiles south of the Ace Trainer Female Sandra's field position.(828, 420)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 388, script 7249
ProteinDiamond / PearlVisible item ballRoute 229: Pick up the item ball in the eastern part of Route 229, 2 tiles east and 1 tile south of the nearest visible NPC.(828, 438)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 388, script 7248
NuggetDiamond / PearlVisible item ballResort Area: Pick up the item ball in the southeastern part of Resort Area, 13 tiles east and 3 tiles north of the Resort Area Southeast House doorway or transition.(829, 466)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 435, script 7250
Rare CandyDiamond / PearlVisible item ballRoute 230: Pick up the item ball in the eastern part of Route 230, 2 tiles east of the nearest sign or interactable landmark.(727, 427)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 448, script 7251
Hondew BerryDiamond / PearlBerry treeRoute 228: Harvest berry patch 102 in the southwestern part of Route 228, 4 tiles east and 3 tiles south of the Route 228 South House doorway or transition. The plot can be replanted after the initial harvest.(779, 389)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 102
Hondew BerryDiamond / PearlBerry treeRoute 228: Harvest berry patch 103 in the southern part of Route 228, 7 tiles east and 3 tiles south of the Route 228 South House doorway or transition. The plot can be replanted after the initial harvest.(782, 389)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 103
Tamato BerryDiamond / PearlBerry treeRoute 228: Harvest berry patch 104 in the southwestern part of Route 228, 5 tiles east and 3 tiles south of the Route 228 South House doorway or transition. The plot can be replanted after the initial harvest.(780, 389)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 104
Tamato BerryDiamond / PearlBerry treeRoute 228: Harvest berry patch 105 in the southern part of Route 228, 6 tiles east and 3 tiles south of the Route 228 South House doorway or transition. The plot can be replanted after the initial harvest.(781, 389)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 105
Grepa BerryDiamond / PearlBerry treeRoute 229: Harvest berry patch 106 in the central part of Route 229, beside the nearest visible NPC. The plot can be replanted after the initial harvest.(810, 434)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 106
Grepa BerryDiamond / PearlBerry treeRoute 229: Harvest berry patch 107 in the central part of Route 229, beside the nearest visible NPC. The plot can be replanted after the initial harvest.(811, 434)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 107
Qualot BerryDiamond / PearlBerry treeRoute 229: Harvest berry patch 108 in the central part of Route 229, beside the nearest visible NPC. The plot can be replanted after the initial harvest.(812, 434)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 108
Qualot BerryDiamond / PearlBerry treeRoute 229: Harvest berry patch 109 in the central part of Route 229, beside the nearest visible NPC. The plot can be replanted after the initial harvest.(813, 434)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 109
Lum BerryDiamond / PearlBerry treeResort Area: Harvest berry patch 110 in the southern part of Resort Area, 4 tiles west of the Resort Area Southeast House doorway or transition. The plot can be replanted after the initial harvest.(812, 469)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 110
Leppa BerryDiamond / PearlBerry treeResort Area: Harvest berry patch 111 in the southwestern part of Resort Area, 4 tiles south of the Resort Area Southwest House doorway or transition. The plot can be replanted after the initial harvest.(802, 469)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 111
2× Qualot BerryDiamond / PearlBerry treeResort Area: Harvest berry patch 112 in the southwestern part of Resort Area, 1 tile east and 4 tiles south of the Resort Area Southwest House doorway or transition. The plot can be replanted after the initial harvest.(803, 469)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 112
2× Grepa BerryDiamond / PearlBerry treeResort Area: Harvest berry patch 113 in the southwestern part of Resort Area, 5 tiles west of the Resort Area Southeast House doorway or transition. The plot can be replanted after the initial harvest.(811, 469)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 113
2× Kelpsy BerryDiamond / PearlBerry treeRoute 230: Harvest berry patch 114 in the northwestern part of Route 230, beside the nearest visible NPC. The plot can be replanted after the initial harvest.(684, 420)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 114
2× Kelpsy BerryDiamond / PearlBerry treeRoute 230: Harvest berry patch 115 in the northwestern part of Route 230, beside the nearest visible NPC. The plot can be replanted after the initial harvest.(685, 420)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 115
Grepa BerryDiamond / PearlBerry treeRoute 230: Harvest berry patch 116 in the northwestern part of Route 230, beside the nearest visible NPC. The plot can be replanted after the initial harvest.(686, 420)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 116
Grepa BerryDiamond / PearlBerry treeRoute 230: Harvest berry patch 117 in the northwestern part of Route 230, beside the nearest visible NPC. The plot can be replanted after the initial harvest.(687, 420)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 117
NuggetDiamond / PearlNPC / scripted giftRoute 229: Speak to the item-giving NPC in the central part of Route 229, beside the nearest visible NPC.NPC (814, 431); script 1Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.script bank 460
Frenzy Plant / Blast Burn / Hydro Cannon move tutorDiamond / PearlFree repeatable move-tutor serviceRoutes 228-230 and Resort Area: The Route 228 tutor teaches the matching ultimate move to a fully evolved Kanto, Johto, Hoenn, or Sinnoh starter at maximum friendship.NPC / systemBring an eligible fully evolved starter at maximum friendship; the service costs nothing and can be repeated for other eligible Pokemon.editorial script/system note
Gorgeous / Royal / Gorgeous Royal RibbonsDiamond / PearlRibbon Syndicate purchase sequenceRoutes 228-230 and Resort Area: Buy Gorgeous for ₽10,000, then Royal for ₽100,000, then Gorgeous Royal for ₽999,999; they are applied sequentially to the lead Pokemon.NPC / systemEnter the Ribbon Syndicate with at least 10 qualifying Ribbon kinds across the party, then buy each Ribbon in order.editorial script/system note
Ribbon Syndicate spa treatmentDiamond / PearlOnce-daily friendship serviceRoutes 228-230 and Resort Area: The upstairs spa can treat up to five party members once per day; Eggs are accepted by the service.NPC / systemUnlock Ribbon Syndicate access; once per day.editorial script/system note

Hidden Items

Hidden items with Dowsing Machine directions and requirements
Hidden itemArea / plain-English placementQA coordinateRequirementSource
CalciumRoute 228: Use the Dowsing Machine in the southeastern part of Route 228, 18 tiles east and 17 tiles south of the Route 228 South House doorway or transition and inspect that exact ground tile.(793, 403)Dowsing Machine Pokétch app. Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 387, script 8142
StardustRoute 228: Use the Dowsing Machine in the western part of Route 228, 4 tiles east and 10 tiles north of the Route 228 South House doorway or transition and inspect that exact ground tile.(779, 376)Dowsing Machine Pokétch app. Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 387, script 8144
Ultra BallRoute 228: Use the Dowsing Machine in the central part of Route 228, 8 tiles west and 9 tiles south of the Route 228 North House doorway or transition and inspect that exact ground tile.(781, 365)Dowsing Machine Pokétch app. Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 387, script 8143
Rare CandyRoute 228: Use the Dowsing Machine in the northwestern part of Route 228, 6 tiles east and 3 tiles south of the Route 228 Route 226 Gatehouse doorway or transition and inspect that exact ground tile.(780, 334)Dowsing Machine Pokétch app. Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 387, script 8205
PP UpRoute 228: Use the Dowsing Machine in the northwestern part of Route 228, 5 tiles east and 6 tiles north of the Route 228 Route 226 Gatehouse doorway or transition and inspect that exact ground tile.(779, 324)Dowsing Machine Pokétch app. Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 387, script 8206
Full RestoreRoute 228: Use the Dowsing Machine in the southwestern part of Route 228, 18 tiles south of the Route 228 South House doorway or transition and inspect that exact ground tile.(775, 404)Dowsing Machine Pokétch app. Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 387, script 8207
Big MushroomRoute 229: Use the Dowsing Machine in Route 229's southeast grass near the Resort Area boundary.(822, 445)Dowsing Machine Pokétch app. Hall of Fame and National Dex to reach the Battle Zone.event bank 388, script 8145
NuggetResort Area: Use the Dowsing Machine in the southeastern part of Resort Area, 8 tiles east and 2 tiles south of the Resort Area Southeast House doorway or transition and inspect that exact ground tile.(824, 471)Dowsing Machine Pokétch app. Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 435, script 8146
CarbosRoute 230: Use the Dowsing Machine on the north edge of Route 230's central island, just above the grass.(718, 419)Dowsing Machine Pokétch app. Hall of Fame, National Dex, and Surf.event bank 448, script 8147
HP UpRoute 230: Use the Dowsing Machine in the central grass of Route 230's main island, near the visible Rare Candy.(725, 427)Dowsing Machine Pokétch app. Hall of Fame, National Dex, and Surf.event bank 448, script 8148

Puzzles, Warps, And Switches

  1. Use fast Bicycle gear for Route 228's muddy slopes and slow gear for narrow turns at the top. On Route 230, circle each island completely before moving to the next water lane.

Boss Strategy And Partners

No Gym Leader, rival branch, Galactic boss, Elite Four member, Champion, story partner, or major postgame battle is assigned here.

Completion Checklist

  • Complete the currently reachable part of this route plan: Travel east from Route 226 or south from Route 227; clear Route 228's upper and lower lanes; visit both houses and the Route 226 gatehouse; use Bicycle mud ramps; enter Route 229; sweep both grass lanes; tour Resort Area; check Ribbon Syndicate eligibility; Surf through Route 230's islands; return to Fight Area.
  • Review all 72 encounter rows across the per-area tables, including game markers, method band, time-of-day rates, levels, and each conditional requirement; mark conditional rows for their stated revisit.
  • Defeat or deliberately skip every currently reachable trainer row; leave HM-, story-, or National-Dex-gated rows checked only after their access requirement is met.
  • Collect currently reachable visible/scripted items and berry trees, use the Dowsing Machine for reachable hidden rows, and retain every explicitly gated row for the named cleanup visit.
  • Resolve every currently available puzzle note, boss branch, and partner scene before opening the next section.

Sources And Validation

  • pret/pokediamond at commit 038cccaed5de8f013875bc5d734f912d1de08e0f: map_header.c, D/P encounter archives, trdata.json, zone events, script archives, item tables, and trainer graphics.
  • Encounter slots were decoded from exact 424-byte D/P members and cross-checked against Gen IV slot behavior; the 0x6C pair is day, morning uses base slots, and 0x74 is night.
  • Coordinates remain visible as QA anchors, while each hidden row also provides a plain-English map-region instruction.
  • Generation-wide systems that are not tied to a normal map archive—Honey Trees, Great Marsh daily rolls, Trophy Garden, fossils, Pal Park, and event items—are explicitly curated in their dedicated system pages.

Dex quick links

Pokemon in this phase