Phase 10 section

Pokemon Diamond logoPokemon Pearl logo

Pokemon Diamond and Pearl Routes 225-226 and Survival Area Walkthrough

Clear the western Battle Zone trail, reach Survival Area, then use Surf and Rock Climb across Route 226's broken coastline. Exact Diamond/Pearl encounters, every sourced trainer, visible and hidden items, puzzle notes, boss teams, and completion checks.

Nintendo DS Pokemon Diamond / Pearl Phase 10 Post-Game Battle Zone + National Dex National Dex unlocks, Battle Zone routes, Stark Mountain, legendaries, and completion systems. 10 / 11 Palkia artwork Dialga artwork
By Damodar Sharma Updated July 9, 2026 Walkthrough

Clear the western Battle Zone trail, reach Survival Area, then use Surf and Rock Climb across Route 226's broken coastline. This standalone section joins the route plan to the original Diamond/Pearl map, encounter, trainer, item, and script data; Platinum tables are not substituted.

Source maps

Route 225, Route 226 Unused 1, Route 226 Unused 2, Survival Area, Survival Area Poké Mart, Survival Area Pokémon Center, Survival Area Pokémon Center 2F, Survival Area West House, Survival Area South House, Survival Area North House, Route 226, Survival Area Pokémon Center B1F, Route 225 House, and Route 226 House.

Wild / special rows42Trainer rows13Visible / hidden items20 / 10

Version discipline

Rows merge only when Diamond and Pearl are identical, and each row carries D/P game markers. Version-exclusive species, mascot encounters, swarms, Radar slots, and GBA insertion slots keep their own labeled rows.

Route Plan

Leave Fight Area west; clear Route 225's cliffs and Cut branches; visit the route house; heal in Survival Area; tour every house; continue east to Route 226; Rock Climb both cliff faces; Surf around the central rocks; complete the local trade; collect hidden shoreline items.

  • Battle Zone trainers jump sharply in level and frequently use evolved teams; bring the Hall of Fame roster rather than treating the island as a low-risk catching trip.
  • The Survival Area house becomes Buck's post-Stark-Mountain story checkpoint before Heatran can appear.
Exact pret map constants (14)

MAP_ROUTE_225 MAP_ROUTE_226_UNUSED_1 MAP_ROUTE_226_UNUSED_2 MAP_SURVIVAL_AREA MAP_SURVIVAL_AREA_POKEMART MAP_SURVIVAL_AREA_POKECENTER MAP_SURVIVAL_AREA_POKECENTER_2F MAP_SURVIVAL_AREA_WEST_HOUSE MAP_SURVIVAL_AREA_SOUTH_HOUSE MAP_SURVIVAL_AREA_NORTH_HOUSE MAP_ROUTE_226 MAP_SURVIVAL_AREA_POKECENTER_B1F MAP_ROUTE_225_HOUSE MAP_ROUTE_226_HOUSE

Wild Pokémon

Each area below has its own table, split by encounter method. Standard grass and cave rates merge every base slot for a species and are shown per time window: morning 04:00-09:59, day 10:00-19:59, night 20:00-03:59. Swarm, Poké Radar, and GBA dual-slot replacements keep their own labeled rows. Underlying slot odds: grass 20/20/10/10/10/10/5/5/4/4/1/1; Surf and Old Rod 60/30/5/4/1; Good and Super Rod 40/40/15/4/1.

Route 225

Route 225 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Fearow artworkFearowDP50-5240%40%20%Rate counts base slots temporarily replaced by the daily swarm.
Raticate artworkRaticateDP50 or 5230%Rate counts base slots temporarily replaced by the daily swarm and hard-shaking Poké Radar patches.
Banette artworkBanetteDP50 or 5220%
Roselia artworkRoseliaDP5110%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Skuntank artworkSkuntankDP5110%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Machoke artworkMachokeDP515%
Rattata artworkRattataDP20 or 225%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Roselia artworkRoseliaDP515%
Spearow artworkSpearowDP20 or 225%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Swarm (post-National Dex daily announcement)
Makuhita artworkMakuhitaDP50-5140%Post-National Dex daily swarm; replaces grass slots 0-1.
Poké Radar (post-National Dex)
Primeape artworkPrimeapeDP51-5220%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Mankey artworkMankeyDP222%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Surfing
Golduck artworkGolduckDP40-5570%
Poliwhirl artworkPoliwhirlDP40-5030%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-2555%
Poliwag artworkPoliwagDP10-2545%
Fishing — Super Rod
Gyarados artworkGyaradosDP30-5555%
Poliwhirl artworkPoliwhirlDP30-5545%

Route 226

Route 226 wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
Grass / cave floor
Fearow artworkFearowDP51-5340%40%20%Rate counts base slots temporarily replaced by the daily swarm.
Raticate artworkRaticateDP51-5230%Rate counts base slots temporarily replaced by the daily swarm and hard-shaking Poké Radar patches.
Banette artworkBanetteDP51 or 5320%
Golduck artworkGolduckDP51 or 5310%
Machoke artworkMachokeDP5310%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Rattata artworkRattataDP20 or 225%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Spearow artworkSpearowDP20 or 225%Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches.
Swarm (post-National Dex daily announcement)
Krabby artworkKrabbyDP5240%Post-National Dex daily swarm; replaces grass slots 0-1.
Poké Radar (post-National Dex)
Primeape artworkPrimeapeDP51 or 5320%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Mankey artworkMankeyDP222%National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch.
Surfing
Pelipper artworkPelipperDP40-5560%
Seel artworkSeelDP35-4530%
Spheal artworkSphealDP35-4530%
Dewgong artworkDewgongDP40-555%
Sealeo artworkSealeoDP40-555%
Tentacruel artworkTentacruelDP40-555%
Fishing — Old Rod
Magikarp artworkMagikarpDP3-10100%
Fishing — Good Rod
Magikarp artworkMagikarpDP10-2555%
Horsea artworkHorseaDP10-2545%
Fishing — Super Rod
Seadra artworkSeadraDP30-5545%
Gyarados artworkGyaradosDP30-4040%
Relicanth artworkRelicanthDP40-5015%

Route 226 House

Route 226 House wild Pokémon by method, games, levels, time-of-day rates, and requirements
PokémonGamesLevelsRateRequirement / notes
MorningDayNight
In-game trade
Magikarp artworkMagikarpDPMatches traded PokémonGuaranteed tradeTrade Finneon to the local NPC to receive Magikarp; trade ID 3. Its nickname is Foppa and its original Trainer is Meister. It arrives holding Lum Berry. Fixed IVs: hp 15, attack 25, defense 15, speed 20, special attack 25, special defense 15. OT language flag: German.

Trainers

Field order follows the map's object-event order. Full teams include explicit held items and moves when trdata defines them; cash rewards use the in-engine final-party-slot level and trainer-class multiplier formula.

Trainer battles, teams, rewards, and rematch notes
TrainerRoute order / placementFull teamRewardAccess requirementOptional / rematch note
Ace Trainer Male trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Male RodolfoAce Trainer Male • source ID 563Route 225 • field order 1 at (612, 377)₽3,180Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 1, tile (612, 377); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 666: Lv. 60/Lv. 60.
Pokémon Ranger Female trainer sprite from Pokémon Diamond and Pearl.Pokémon Ranger Female AshleePokémon Ranger Female • source ID 594Route 225 • field order 2 at (628, 392)₽3,360Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 2, tile (628, 392); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 739: Lv. 60/Lv. 60.
Bird Keeper trainer sprite from Pokémon Diamond and Pearl.Bird Keeper AudreyBird Keeper • source ID 554Route 225 • field order 3 at (628, 397)₽1,728Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 3, tile (628, 397); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 638: Lv. 59/Lv. 59.
Psychic Female trainer sprite from Pokémon Diamond and Pearl.Psychic Female DaisyPsychic Female • source ID 585Route 225 • field order 4 at (631, 392)₽1,760Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 4, tile (631, 392); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 680: Lv. 58/Lv. 60.
Dragon Tamer trainer sprite from Pokémon Diamond and Pearl.Dragon Tamer GeoffreyDragon Tamer • source ID 557Route 225 • field order 5 at (627, 322)₽1,760Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 5, tile (627, 322); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 662: Lv. 61/Lv. 61.
Ace Trainer Female trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Female DeannaAce Trainer Female • source ID 573Route 225 • field order 6 at (619, 340)₽3,180Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 6, tile (619, 340); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 671: Lv. 60/Lv. 60.
Pokémon Ranger Male trainer sprite from Pokémon Diamond and Pearl.Pokémon Ranger Male DwaynePokémon Ranger Male • source ID 593Route 225 • field order 7 at (612, 397)₽3,300Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 7, tile (612, 397); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ace Trainer Male trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Male QuinnAce Trainer Male • source ID 567Route 225 • field order 8 at (624, 367)₽3,180Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 8, tile (624, 367); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Swimmer Female trainer sprite from Pokémon Diamond and Pearl.Swimmer Female LydiaSwimmer Female • source ID 604Route 226 • field order 1 at (727, 342)₽832Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 1, tile (727, 342); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Ace Trainer Male trainer sprite from Pokémon Diamond and Pearl.Ace Trainer Male GrahamAce Trainer Male • source ID 568Route 226 • field order 2 at (689, 335)₽3,360Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 2, tile (689, 335); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Bird Keeper trainer sprite from Pokémon Diamond and Pearl.Bird Keeper GenevaBird Keeper • source ID 555Route 226 • field order 3 at (707, 331)₽1,824Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 3, tile (707, 331); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Dragon Tamer trainer sprite from Pokémon Diamond and Pearl.Dragon Tamer StanleyDragon Tamer • source ID 560Route 226 • field order 4 at (707, 329)₽1,792Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 4, tile (707, 329); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.
Swimmer Male trainer sprite from Pokémon Diamond and Pearl.Swimmer Male WadeSwimmer Male • source ID 600Route 226 • field order 5 at (760, 342)₽864Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.Field order 5, tile (760, 342); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata.

Items

Visible and scripted items with directions and requirements
ItemVersionTypeArea / exact directionCoordinate / scriptRequirementSource
HP UpDiamond / PearlVisible item ballRoute 225: Pick up the item ball in the southwestern part of Route 225, 19 tiles west and 3 tiles north of the Fight Area Route 225 Gatehouse doorway or transition.(611, 410)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 385, script 7216
Rare CandyDiamond / PearlVisible item ballRoute 225: Pick up the item ball in the southeastern part of Route 225, 6 tiles east and 19 tiles north of the Fight Area Route 225 Gatehouse doorway or transition.(637, 394)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 385, script 7217
Ultra BallDiamond / PearlVisible item ballRoute 225: Pick up the item ball in the southwestern part of Route 225, 12 tiles west and 14 tiles north of the Fight Area Route 225 Gatehouse doorway or transition.(618, 399)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 385, script 7218
Lax IncenseDiamond / PearlVisible item ballRoute 225: Pick up the item ball in the western part of Route 225, 7 tiles west of the Route 225 House doorway or transition.(610, 368)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 385, script 7219
Dubious DiscDiamond / PearlVisible item ballRoute 225: Pick up the item ball in the northwestern part of Route 225, 7 tiles west and 18 tiles north of the Route 225 House doorway or transition.(610, 350)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 385, script 7220
Dawn StoneDiamond / PearlVisible item ballRoute 225: Pick up the item ball in the northern part of Route 225, 11 tiles east and 47 tiles north of the Route 225 House doorway or transition.(628, 321)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 385, script 7221
ReviveDiamond / PearlVisible item ballRoute 225: Pick up the item ball in the southwestern part of Route 225, 6 tiles west and 20 tiles south of the Route 225 House doorway or transition.(611, 388)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 385, script 7222
TM53Diamond / PearlVisible item ballRoute 226: Pick up the item ball in the southern part of Route 226, 22 tiles west of the Route 226 House doorway or transition.(717, 339)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 447, script 7223
CarbosDiamond / PearlVisible item ballRoute 226: Pick up the item ball in the southwestern part of Route 226, 49 tiles west and 5 tiles south of the Route 226 House doorway or transition.(690, 344)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 447, script 7225
Lagging TailDiamond / PearlVisible item ballRoute 226: Pick up the item ball in the western part of Route 226, 46 tiles west and 6 tiles north of the Route 226 House doorway or transition.(693, 333)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 447, script 7224
Tamato BerryDiamond / PearlBerry treeRoute 225: Harvest berry patch 97 in the northwestern part of Route 225, 7 tiles west and 31 tiles north of the Route 225 House doorway or transition. The plot can be replanted after the initial harvest.(610, 337)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 97
Tamato BerryDiamond / PearlBerry treeRoute 225: Harvest berry patch 96 in the northwestern part of Route 225, 4 tiles west and 31 tiles north of the Route 225 House doorway or transition. The plot can be replanted after the initial harvest.(613, 337)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 96
Kelpsy BerryDiamond / PearlBerry treeRoute 225: Harvest berry patch 95 in the northwestern part of Route 225, 6 tiles west and 31 tiles north of the Route 225 House doorway or transition. The plot can be replanted after the initial harvest.(611, 337)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 95
Kelpsy BerryDiamond / PearlBerry treeRoute 225: Harvest berry patch 94 in the northwestern part of Route 225, 5 tiles west and 31 tiles north of the Route 225 House doorway or transition. The plot can be replanted after the initial harvest.(612, 337)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 94
Qualot BerryDiamond / PearlBerry treeRoute 226: Harvest berry patch 98 in the western part of Route 226, 50 tiles west and 11 tiles north of the Route 226 House doorway or transition. The plot can be replanted after the initial harvest.(689, 328)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 98
Qualot BerryDiamond / PearlBerry treeRoute 226: Harvest berry patch 99 in the western part of Route 226, 47 tiles west and 11 tiles north of the Route 226 House doorway or transition. The plot can be replanted after the initial harvest.(692, 328)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 99
Pomeg BerryDiamond / PearlBerry treeRoute 226: Harvest berry patch 100 in the western part of Route 226, 49 tiles west and 11 tiles north of the Route 226 House doorway or transition. The plot can be replanted after the initial harvest.(690, 328)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 100
Pomeg BerryDiamond / PearlBerry treeRoute 226: Harvest berry patch 101 in the western part of Route 226, 48 tiles west and 11 tiles north of the Route 226 House doorway or transition. The plot can be replanted after the initial harvest.(691, 328)Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.berry table ov52_021D76F8, patch 101
TM42Diamond / PearlNPC / scripted giftSurvival Area South House: Speak to the man in Survival Area's south house who explains Facade's doubled power under poison, paralysis, or burn.NPC (4, 5); script 1Hall of Fame and National Dex to reach Survival Area; unconditional one-time gift.script bank 1028
Fresh WaterDiamond / PearlNPC / scripted giftRoute 225 House: Speak to the item-giving NPC in the northeastern part of Route 225 House, 1 tile east and 2 tiles north of the Route 225 doorway or transition.NPC (5, 6); script 1Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.script bank 452

Hidden Items

Hidden items with Dowsing Machine directions and requirements
Hidden itemArea / plain-English placementQA coordinateRequirementSource
Ultra BallRoute 225: Use the Dowsing Machine in the central part of Route 225, 10 tiles east and 2 tiles south of the Route 225 House doorway or transition and inspect that exact ground tile.(627, 370)Dowsing Machine Pokétch app. Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 385, script 8130
Hyper PotionRoute 225: Use the Dowsing Machine in the southeastern part of Route 225, 5 tiles east and 24 tiles north of the Fight Area Route 225 Gatehouse doorway or transition and inspect that exact ground tile.(636, 389)Dowsing Machine Pokétch app. Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 385, script 8173
Rare CandyRoute 225: Use the Dowsing Machine in the western part of Route 225, 2 tiles west and 3 tiles south of the Route 225 House doorway or transition and inspect that exact ground tile.(615, 371)Dowsing Machine Pokétch app. Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 385, script 8203
Max RepelRoute 225: Use the Dowsing Machine in the northwestern part of Route 225, 4 tiles east and 37 tiles north of the Route 225 House doorway or transition and inspect that exact ground tile.(621, 331)Dowsing Machine Pokétch app. Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 385, script 8204
Max ReviveSurvival Area: Use the Dowsing Machine in the northwestern part of Survival Area, 7 tiles west and 1 tile north of the Survival Area North House doorway or transition and inspect that exact ground tile.(649, 324)Dowsing Machine Pokétch app. Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 428, script 8131
Big PearlRoute 226: Use the Dowsing Machine in the southern part of Route 226, 24 tiles west and 6 tiles south of the Route 226 House doorway or transition and inspect that exact ground tile.(715, 345)Dowsing Machine Pokétch app. Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 447, script 8135
Big MushroomRoute 226: Use the Dowsing Machine in the central part of Route 226, 21 tiles west and 9 tiles north of the Route 226 House doorway or transition and inspect that exact ground tile.(718, 330)Dowsing Machine Pokétch app. Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 447, script 8132
TinymushroomRoute 226: Use the Dowsing Machine in the central part of Route 226, 14 tiles west and 5 tiles north of the Route 226 House doorway or transition and inspect that exact ground tile.(725, 334)Dowsing Machine Pokétch app. Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 447, script 8134
TinymushroomRoute 226: Use the Dowsing Machine in the central part of Route 226, 16 tiles west and 8 tiles north of the Route 226 House doorway or transition and inspect that exact ground tile.(723, 331)Dowsing Machine Pokétch app. Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 447, script 8133
PP UpRoute 226: Use the Dowsing Machine in the eastern part of Route 226, 5 tiles east and 14 tiles north of the Route 226 House doorway or transition and inspect that exact ground tile.(744, 325)Dowsing Machine Pokétch app. Hall of Fame and National Dex required to leave the Fight Area hub for the rest of the Battle Zone; individual cliffs and cave branches use Surf, Rock Smash, Strength, Rock Climb, or the Bicycle as described in the route plan.event bank 447, script 8159

Puzzles, Warps, And Switches

  1. Route 225 alternates Cut shortcuts and elevated ledges; clear the lower path before jumping. Route 226 requires Surf around rocks to reach cliff ladders that look adjacent on the map but are not connected by land.

Boss Strategy And Partners

No Gym Leader, rival branch, Galactic boss, Elite Four member, Champion, story partner, or major postgame battle is assigned here.

Completion Checklist

  • Complete the currently reachable part of this route plan: Leave Fight Area west; clear Route 225's cliffs and Cut branches; visit the route house; heal in Survival Area; tour every house; continue east to Route 226; Rock Climb both cliff faces; Surf around the central rocks; complete the local trade; collect hidden shoreline items.
  • Review all 42 encounter rows across the per-area tables, including game markers, method band, time-of-day rates, levels, and each conditional requirement; mark conditional rows for their stated revisit.
  • Defeat or deliberately skip every currently reachable trainer row; leave HM-, story-, or National-Dex-gated rows checked only after their access requirement is met.
  • Collect currently reachable visible/scripted items and berry trees, use the Dowsing Machine for reachable hidden rows, and retain every explicitly gated row for the named cleanup visit.
  • Resolve every currently available puzzle note, boss branch, and partner scene before opening the next section.

Sources And Validation

  • pret/pokediamond at commit 038cccaed5de8f013875bc5d734f912d1de08e0f: map_header.c, D/P encounter archives, trdata.json, zone events, script archives, item tables, and trainer graphics.
  • Encounter slots were decoded from exact 424-byte D/P members and cross-checked against Gen IV slot behavior; the 0x6C pair is day, morning uses base slots, and 0x74 is night.
  • Coordinates remain visible as QA anchors, while each hidden row also provides a plain-English map-region instruction.
  • Generation-wide systems that are not tied to a normal map archive—Honey Trees, Great Marsh daily rolls, Trophy Garden, fossils, Pal Park, and event items—are explicitly curated in their dedicated system pages.

Dex quick links

Pokemon in this phase