Phase 2 section

Pokemon Diamond and Pearl Route 205 South Walkthrough
Forest Badge Cross the river valley, use the rest house, clear trainers and items, and reach Eterna Forest's southern gate. Exact Diamond/Pearl encounters, every sourced trainer, visible and hidden items, puzzle notes, boss teams, and completion checks.
Phase 2 Forest Badge Route 204, Floaroma, Valley Windworks, Eterna Forest, Eterna City, and Gardenia. 02 / 11
Cross the river valley, use the rest house, clear trainers and items, and reach Eterna Forest's southern gate. This standalone section joins the route plan to the original Diamond/Pearl map, encounter, trainer, item, and script data; Platinum tables are not substituted.
Source maps
Route 205 South and Route 205 House.
Version discipline
Rows merge only when Diamond and Pearl are identical, and each row carries D/P game markers. Version-exclusive species, mascot encounters, swarms, Radar slots, and GBA insertion slots keep their own labeled rows.
Route Plan
Clear both banks reachable without Surf; use the rest house for a free heal; fight every trainer; pick berries; enter the forest only after stocking Antidotes or Pecha Berries.
- The water splits visible rewards from first-visit rewards. Label Surf-locked items for the Phase 5 cleanup rather than folding them into the initial checklist.
Exact pret map constants (2)
MAP_ROUTE_205_SOUTH MAP_ROUTE_205_HOUSE
Wild Pokémon
Each area below has its own table, split by encounter method. Standard grass and cave rates merge every base slot for a species and are shown per time window: morning 04:00-09:59, day 10:00-19:59, night 20:00-03:59. Swarm, Poké Radar, and GBA dual-slot replacements keep their own labeled rows. Underlying slot odds: grass 20/20/10/10/10/10/5/5/4/4/1/1; Surf and Old Rod 60/30/5/4/1; Good and Super Rod 40/40/15/4/1.
| Pokémon | Games | Levels | Rate | Requirement / notes | ||
|---|---|---|---|---|---|---|
| Morning | Day | Night | ||||
| Grass / cave floor | ||||||
Shellos | DP | 8-10 | 45% | Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches and GBA dual-slot insertions. | ||
Buizel | DP | 8-10 | 35% | Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches and GBA dual-slot insertions. | ||
Bidoof | DP | 9 | 10% | Rate counts base slots temporarily replaced by hard-shaking Poké Radar patches. | ||
Pachirisu | DP | 9 | 10% | — | ||
| Poké Radar (post-National Dex) | ||||||
Hoppip | DP | 9-10 | 22% | National Dex and Poké Radar required; replacement slot applies only in a hard/vigorous-shaking Radar patch. | ||
| Dual-slot GBA insertion (post-National Dex) | ||||||
Elekid | DP | 10 | 8% | National Dex plus Pokémon FireRed inserted in the Nintendo DS GBA slot; replaces grass slots 8-9. | ||
| Surfing | ||||||
Tentacool | DP | 20-30 | 60% | — | ||
Wingull | DP | 20-30 | 30% | — | ||
Pelipper | DP | 20-40 | 5% | — | ||
Tentacruel | DP | 20-40 | 5% | — | ||
| Fishing — Old Rod | ||||||
Magikarp | DP | 3-10 | 100% | — | ||
| Fishing — Good Rod | ||||||
Magikarp | DP | 10-25 | 55% | — | ||
Finneon | DP | 10-25 | 45% | — | ||
| Fishing — Super Rod | ||||||
Lumineon | DP | 20-50 | 45% | — | ||
Gyarados | DP | 30-40 | 40% | — | ||
Shellder | DP | 20-40 | 15% | — | ||
Trainers
Field order follows the map's object-event order. Full teams include explicit held items and moves when trdata defines them; cash rewards use the in-engine final-party-slot level and trainer-class multiplier formula.
| Trainer | Route order / placement | Full team | Reward | Access requirement | Optional / rematch note |
|---|---|---|---|---|---|
Hiker DanielHiker • source ID 18 | Route 205 South • field order 1 at (210, 637) | ₽352 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 1, tile (210, 637); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. | |
Aroma Lady ElizabethAroma Lady • source ID 21 | Route 205 South • field order 2 at (215, 633) | ₽448 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 2, tile (215, 633); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 627: Lv. 19; ID 628: Lv. 31; ID 629: Lv. 55. | |
Camper JacobCamper • source ID 16 | Route 205 South • field order 3 at (215, 646) |
| ₽224 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 3, tile (215, 646); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. |
Picnicker SienaPicnicker • source ID 17 | Route 205 South • field order 4 at (215, 619) | ₽192 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 4, tile (215, 619); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. | |
Hiker NicholasHiker • source ID 19 | Route 205 South • field order 5 at (208, 610) | ₽448 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 5, tile (208, 610); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. | |
Battle Girl KelseyBattle Girl • source ID 20 | Route 205 South • field order 6 at (207, 598) | ₽240 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 6, tile (207, 598); sightline/path determines whether it can be avoided. No higher-level same-trainer rematch variant is defined in trdata. | |
Picnicker KarinaPicnicker • source ID 456 | Route 205 South • field order 7 at (208, 595) |
| ₽224 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 7, tile (208, 595); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 718: Lv. 19; ID 719: Lv. 31; ID 720: Lv. 55. |
Camper ZackaryCamper • source ID 377 | Route 205 South • field order 8 at (206, 625) |
| ₽224 | Reach the trainer's named field subarea; line of sight determines whether the battle is avoidable. | Field order 8, tile (206, 625); sightline/path determines whether it can be avoided. Higher-level source variants used by the rematch system: ID 645: Lv. 19; ID 646: Lv. 31; ID 647: Lv. 55. |
Items
| Item | Version | Type | Area / exact direction | Coordinate / script | Requirement | Source |
|---|---|---|---|---|---|---|
| Poké Ball | Diamond / Pearl | Visible item ball | Route 205 South: Pick up the item ball in the central part of Route 205 South, 10 tiles west and 24 tiles south of the Route 205 House doorway or transition. | (204, 618) | Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates. | event bank 332, script 7025 |
| X Attack | Diamond / Pearl | Visible item ball | Route 205 South: Pick up the item ball in the southeastern part of Route 205 South, 1 tile west and 46 tiles south of the Route 205 House doorway or transition. | (213, 640) | Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates. | event bank 332, script 7026 |
| Super Potion | Diamond / Pearl | Visible item ball | Route 205 South: Pick up the item ball in the northeastern part of Route 205 South, 5 tiles east and 14 tiles south of the Route 205 House doorway or transition. | (219, 608) | Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates. | event bank 332, script 7028 |
| Repel | Diamond / Pearl | Visible item ball | Route 205 South: Pick up the item ball in the northern part of Route 205 South, 11 tiles west and 9 tiles south of the Route 205 House doorway or transition. | (203, 603) | Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates. | event bank 332, script 7027 |
| Chesto Berry | Diamond / Pearl | Berry tree | Route 205 South: Harvest berry patch 2 in the southern part of Route 205 South, 12 tiles west and 64 tiles south of the Route 205 House doorway or transition. The plot can be replanted after the initial harvest. | (202, 658) | Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement. | berry table ov52_021D76F8, patch 2 |
| Pecha Berry | Diamond / Pearl | Berry tree | Route 205 South: Harvest berry patch 3 in the southern part of Route 205 South, 11 tiles west and 64 tiles south of the Route 205 House doorway or transition. The plot can be replanted after the initial harvest. | (203, 658) | Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement. | berry table ov52_021D76F8, patch 3 |
| Oran Berry | Diamond / Pearl | Berry tree | Route 205 South: Harvest berry patch 4 in the eastern part of Route 205 South, 3 tiles west and 20 tiles south of the Route 205 House doorway or transition. The plot can be replanted after the initial harvest. | (211, 614) | Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement. | berry table ov52_021D76F8, patch 4 |
| Pecha Berry | Diamond / Pearl | Berry tree | Route 205 South: Harvest berry patch 5 in the eastern part of Route 205 South, 2 tiles west and 20 tiles south of the Route 205 House doorway or transition. The plot can be replanted after the initial harvest. | (212, 614) | Reach the outdoor patch on the named route or town; harvest its initial berries before planting a replacement. | berry table ov52_021D76F8, patch 5 |
Hidden Items
| Hidden item | Area / plain-English placement | QA coordinate | Requirement | Source |
|---|---|---|---|---|
| Antidote | Route 205 South: Use the Dowsing Machine in the eastern part of Route 205 South, 2 tiles west and 33 tiles south of the Route 205 House doorway or transition and inspect that exact ground tile. | (212, 627) | Dowsing Machine Pokétch app. Reach this subarea; check the route and puzzle notes for HM, Bicycle, time, or story gates. | event bank 332, script 8217 |
Puzzles, Warps, And Switches
- Follow the east bank north, cross where the terrain permits, and clear each short side spur before entering the forest gate.
Boss Strategy And Partners
No Gym Leader, rival branch, Galactic boss, Elite Four member, Champion, story partner, or major postgame battle is assigned here.
Completion Checklist
- Complete the currently reachable part of this route plan: Clear both banks reachable without Surf; use the rest house for a free heal; fight every trainer; pick berries; enter the forest only after stocking Antidotes or Pecha Berries.
- Review all 16 encounter rows across the per-area tables, including game markers, method band, time-of-day rates, levels, and each conditional requirement; mark conditional rows for their stated revisit.
- Defeat or deliberately skip every currently reachable trainer row; leave HM-, story-, or National-Dex-gated rows checked only after their access requirement is met.
- Collect currently reachable visible/scripted items and berry trees, use the Dowsing Machine for reachable hidden rows, and retain every explicitly gated row for the named cleanup visit.
- Resolve every currently available puzzle note, boss branch, and partner scene before opening the next section.
Sources And Validation
pret/pokediamondat commit038cccaed5de8f013875bc5d734f912d1de08e0f:map_header.c, D/P encounter archives,trdata.json, zone events, script archives, item tables, and trainer graphics.- Encounter slots were decoded from exact 424-byte D/P members and cross-checked against Gen IV slot behavior; the 0x6C pair is day, morning uses base slots, and 0x74 is night.
- Coordinates remain visible as QA anchors, while each hidden row also provides a plain-English map-region instruction.
- Generation-wide systems that are not tied to a normal map archive—Honey Trees, Great Marsh daily rolls, Trophy Garden, fossils, Pal Park, and event items—are explicitly curated in their dedicated system pages.
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