Phase 11 section

Pokémon HeartGold & SoulSilver Cerulean Gym — Misty Walkthrough
Return Misty to the Gym and defeat her rain-ready Water team. Exact HGSS encounters, trainers, items, puzzle route, version differences, and completion checks.
Return Misty to the Gym and defeat her rain-ready Water team. This combined guide never substitutes original Gold/Silver or Crystal data for the Nintendo DS remakes.
Source maps
Cerulean Gym.
Version scope
HeartGold and SoulSilver are labeled per row. Event-only and external-device content is never presented as normal retail progression.
Route Plan
After the cape scene, return to Cerulean, battle every swimmer, then use Electric or Grass pressure while respecting Quagsire's Electric immunity and Starmie's coverage.
Wild Pokémon
No random encounter bank is assigned to these source maps. Static, gift, Safari, Contest, or event records appear separately when applicable.
Trainers
Teams are the exact source party records. Moves and held items appear only when the trainer format defines them. Reward = last party member level × 4 × trainer-class multiplier; double battles double the base payout where the engine applies it.
| Trainer | Location / order | Full team | Reward | Battle note |
|---|---|---|---|---|
Leader Misty MistySource trainer ID 254 | Cerulean Gym • scripted/system variant | ₽6,480 | Single battle. Trainer items: Full Restore, Full Restore, Full Restore. | |
Swimmer F DianaSource trainer ID 297 | Cerulean Gym • source tile (7, 16) |
| ₽768 | Single battle. |
Swimmer F BrianaSource trainer ID 298 | Cerulean Gym • source tile (14, 10) | ₽736 | Single battle. | |
Sailor ParkerSource trainer ID 676 | Cerulean Gym • source tile (18, 18) | ₽1,376 | Single battle. | |
Sailor EddieSource trainer ID 677 | Cerulean Gym • source tile (19, 8) |
| ₽1,536 | Single battle. |
Swimmer F JoySource trainer ID 678 | Cerulean Gym • source tile (6, 13) |
| ₽768 | Single battle. |
Items And Hidden Items
No item ball, type-2 hidden item, or Apricorn tree is assigned to these exact source maps.
Puzzles And Systems
Follow the route plan in order; source tiles in the item and trainer tables provide a QA anchor for every placed object.
Completion Checklist
- Visit all 1 mapped source subareas assigned here.
- Account for 0 random, Headbutt, Safari, Contest, static, gift, trade, or event rows across the per-area tables.
- Defeat or deliberately defer all 6 listed trainer records.
- Collect 0 visible items, 0 hidden items, and 0 Apricorn trees assigned here.
- Finish the stated story, puzzle, schedule, version, and event conditions before moving on.
Sources And Validation
- Primary source:
pret/pokeheartgoldcommit814275e4392cc21eef45a04e6dc8d980010ca2b7. - Layers: encounter banks, map headers, trainer parties, field events and scripts, Headbutt, Safari, Bug Contest, hidden items, Apricorns, phone/Pokégear, and Frontier engine data.
- Machine-readable validation report and trainer asset manifest.
Dex quick links











